Commit Graph

1313 Commits

Author SHA1 Message Date
Miloslav Milenkov
a92c34d83c
Changed keybinds for the automation example to avoid conflict with browser shortcuts (#3519) 2023-11-10 15:04:04 +01:00
Ray
21dc42d2ad Updated examples 2023-11-09 09:53:25 +01:00
Ray
c69b89cc42 Update example: shapes_splines_drawing 2023-11-09 02:01:00 +01:00
Ray
4c2340aea6 Update core_2d_camera_platformer.c 2023-11-08 23:35:27 +01:00
Ray
9c2308bdc3 Examples reviews 2023-11-08 23:28:31 +01:00
Ray
022b464b0b Remove BOM 2023-11-08 20:37:35 +01:00
Ray
040b945fef Reviewed some examples and warnings 2023-11-08 20:09:32 +01:00
Ray
bee6d7f065 Update Makefile.Web 2023-11-08 19:34:44 +01:00
Ray
9d8a11f21a Update textures_textured_curve.c 2023-11-08 18:13:25 +01:00
Ray
21354119cc REVIEWED: Makefile.Web, reorganize and add examples 2023-11-08 18:10:29 +01:00
Ray
bbf0c3a46d REVIEWED: Added new examples to VS2022 solution 2023-11-08 17:41:08 +01:00
Ray
580fbf441c Update textures_textured_curve.c 2023-11-07 20:02:55 +01:00
Ray
4b87cc455d Update shapes_splines_drawing.c 2023-11-07 19:58:45 +01:00
Ray
f01d3db739 ADDED: GetSplinePoint*() functions for spline evaluation
RENAMED: `DrawLine<spline_type>()` to `DrawSpline<spline_type>()` for more consistent and clear naming
REVIEWED: Bezier drawing parameters order, more consistent
REVIEWED: Spline-based examples -WIP-
2023-11-07 19:25:49 +01:00
Jeffery Myers
6cd37e57a6
Fix warnings in visual studio (#3512) 2023-11-06 20:31:07 +01:00
Ray
fc21a8e552 Update raygui.h 2023-11-06 20:14:40 +01:00
Ray
2a67ac0027 REVIEWED: rlgl_standalone examples #3487
Example is intended for `PLATFORM_DESKTOP` only and OpenGL 3.3 Core profile.
2023-11-05 20:11:53 +01:00
Ray
8b3c18de54 Updated GLFW for 64bit 2023-11-05 20:11:14 +01:00
Ray
b40f93b9e3 Comments tweaks 2023-11-02 18:12:22 +01:00
Ray
64d64cc181 REVIEWED: Potential code issues reported by CodeQL #3476 2023-11-01 15:28:18 +01:00
Jeffery Myers
38205d67da
Remove unused structures from lighting fragment shaders (#3497) 2023-11-01 12:16:14 +01:00
Ray
df0f7ba61e Update shaders_deferred_render.c 2023-10-31 20:59:08 +01:00
Ray
aca854ccbf Update shaders_deferred_render.c 2023-10-31 20:46:10 +01:00
Justin
3645244f9f
examples/shaders: Add an example for deferred shading (#3496)
* add example for deferred rendering/shading

* adapt convention

---------

Co-authored-by: 27justin <me@justin.cx>
2023-10-31 20:13:12 +01:00
ubkp
d8acceca14
Fix example core_3d_camera_free (#3488) 2023-10-31 10:10:43 +01:00
ubkp
15632876f7
Fix examples Makefile for SDL (#3486) 2023-10-30 12:02:35 +01:00
Ray
4625c41431 ADDED: Support for SDL building on Makefile 2023-10-29 20:44:18 +01:00
Ray
2da8cc383c Update Makefile.Web 2023-10-29 19:46:34 +01:00
Josh Colclough
975d4154e6
Fix the Julia set shader example (#3467)
* Simplify POI selection

* Improve mouse logic

* Add colour cycles to the shader to show finer details. Works well with high iteration numbers

* Testing things...

* Actually fix zoom. Also allow user to reset camera with 'R'

* Reset max iterations

* Tidying & comments

* Revert to original if statement

* Make mouse logic more readable

* Style conventions

* Coding conventions - f postifx on floating points

* Missed a few f postfixes
2023-10-29 16:41:02 +01:00
Ray
f721429f25 ADDED: SetAutomationEventBaseFrame(int frame) 2023-10-27 01:19:10 +02:00
Ray
98fcbe3fe2 Update core_automation_events.c 2023-10-27 00:50:02 +02:00
Ray
654b4e6257 Update core_automation_events.c 2023-10-27 00:45:00 +02:00
Ray
99dac5451c ADDED: Automation Events System, exposed to users
Added new API to record and play events
Added examples illustrating functionality
2023-10-26 23:59:19 +02:00
ubkp
8f517b7651
Fix compilation for PLATFORM_WEB examples (#3454) 2023-10-23 10:05:40 +02:00
Keith Stellyes
ea325c54e8
fix examples Makefile to use Makefile.Web when building for web (#3449)
Co-authored-by: Keith Stellyes <keith@keithstellyes.com>
2023-10-22 14:58:35 +02:00
Ray
fc6152613f REVIEWED: raylib 5.0-dev version for a future release 2023-10-18 00:33:05 +02:00
Ray
7290ea9bfb Update models_mesh_generation.c 2023-10-17 10:59:25 +02:00
MichaelFiber
18bedbd095
[core] Change axisCount to be an array (#3421)
* Update `PLATFORM_DRM` implementation of `GetGamepadAxisCount`

* Update

* Update `PLATFORM_DRM` implementation of `GetGamepadName`

* Add example to test gamepad info functions
Fix typo

* Update new gamepad info example

* Move axis count update out of GamepadThread - race condition

* Remove pointless if statement

* Start integrating stuff from the mikesinput lib

* Add more logging

* Add semicolon

* Add forgotten static

* More fixes

* Update axisCount to be array

* More debugging

* Add forgotten index to ready check

* Add path logging

* Missing parenthesis

* Add missing slash

* Fix axis count being reset to 0

* Fix missing paren

* Test polling joystick button events

* Major updates

* Fix missing array index

* Fix another missing array index

* Update example

* dumb logging

* Wrong constant for ev.code handling

* More dumb logging

* Remove some logging

* Add FPS to gamepad info example and try for max FPS

* tweak

* Revert example

* Add fps back

* Clean up after merge

* Switch axisCount to be an array
2023-10-14 22:51:35 +02:00
Purple4pur
4981acb241
fix zig syntax errors in examples, and make it install executables correctly (#3395) 2023-10-13 19:55:52 +02:00
MichaelFiber
daba1a2794
Split drm update input (#3397)
* Update `PLATFORM_DRM` implementation of `GetGamepadAxisCount`

* Update

* Update `PLATFORM_DRM` implementation of `GetGamepadName`

* Add example to test gamepad info functions
Fix typo

* Update new gamepad info example

* Move axis count update out of GamepadThread - race condition

* Remove pointless if statement
2023-10-11 10:30:51 +02:00
Ray
cb57165956 REVIEWED: Fix #3387 2023-10-10 10:48:30 +02:00
Murlocohol
9702a17152
[raymath] Hotfix for Vector2Angle() and Vector2LineAngle() (#3396)
* Hotfix for Vector2LineAngle(), should probably be reviewed along with the rest of raylib angle functions to determine what coordinate system we want.

* Hotfix for Vector2LineAngle(), should probably be reviewed along with the rest of raylib angle functions to determine what coordinate system we want.

* [raymath] Hotfix for Vector2Angle and corresponding example

* [raymath] Hotfix for Vector2Angle and corresponding example

---------

Co-authored-by: Ray <raysan5@gmail.com>
2023-10-10 10:42:11 +02:00
Murlocohol
f0d949f931
Hotfix for Vector2LineAngle(), should probably be reviewed along with the rest of raylib angle functions to determine what coordinate system we want. (#3394) 2023-10-10 08:59:09 +02:00
Ray
0d8a6cfbfa Revert "Update zig build system to zig version 0.11.0 (#3393)"
This reverts commit 540ad99442.
2023-10-10 08:48:55 +02:00
Purple4pur
540ad99442
Update zig build system to zig version 0.11.0 (#3393)
* update build.zig for zig 0.11.0

* fix build.zig in examples to install executable correctly

* discard build.zig, only use src/build.zig, to avoid annoying zig-out path problem

* update zig version note
2023-10-09 13:05:19 +02:00
Ray
fecf56e15a
WARNING: rcore module split per-platform **BIG CHANGE** (#3388)
* Submodules (#3311)

* Check in current state

* Add submodules to Makefile and clean up some imports

* Start moving InitGraphicsDeivce

* Move android_main and CloseWindow() out of rcore

* Move WindowShouldClose out of rcore

* Move IsWindowHidden out of rcore

* Move IsWindowMinimized out of rcore

* Move IsWindowMaximized, IsWindowFocused and IsWindowResized out of rcore

* Move ToggleFullscreen out of rcore

* Move MaximizeWindow, MinimizeWindow and RestoreWindow out of rcore

* Move 13 functions out of rcore:
ToggleBorderlessWindowed
SetWindowState
ClearWindowState
SetWindowIcon
SetWindowIcons
SetWindowTitle
SetWindowPosition
SetWindowMonitor
SetWindowMinSize
SetWindowMaxSize
SetWindowSize
SetWindowOpacity
SetWindowFocused

* Minor clean up, revert makefile change, include submodules directly in rcore

* Fix makefile comment

* Remove rcore.h from Makefile

* Remove debug include

* Move 18 functions from rcore to submodules
GetWindowHandle
GetMonitorCount
GetCurrentMonitor
GetMonitorPosition
GetMonitorWidth
GetMonitorHeight
GetMonitorPhysicalHeight
GetMonitorRefreshRate
GetWindowPosition
GetWindowScaleDPI
GetMonitorName
SetClipboardText
GetClipboardText
ShowCursor
HideCursor
EnableCursor
DisableCursor
GetTime

* Move TakeScreenshot, OpenURL, GetGamepadName out of rcore into submodules

* remove debugging #defines

* Move GetMonitorPhysicalWidth from rcore to submodule

* Move GetGamepadAxisCount from rcore

* Move SetGamepadMappings out of rcore

* Move GetMouseX, GetMouseY, GetMousePosition out of rcore

* Move SetMousePosition out of rcore

* Move GetMouseWheelMove out of rcore

* Move the last functions out of rcore

* Move shared function defs and some global var to rcore.h

* Clean up rcore.c and rcore.h a little more

* Remove unnecessary #define

---------

Co-authored-by: MichaelFiber <michael@cubeofb.org>

* REVIEWED: `PLATFORM_DESKTOP` Windows building

* Revert "REVIEWED: `PLATFORM_DESKTOP` Windows building"

This reverts commit 71a12171f7.

* Reviewed Windows building

* [split] Fix compilation for web (and desktop) (#3329)

* Fix compilation for web

* Remove EM_ASM_INT from core_input_gestures_web example

* Fix raymath undefined symbols for desktop and web

* Remove raylib_opengl_interop from examples Makefile

* Revert previous commit (8651c78)

* Fix TraceLog for web and desktop

* [split] `rcore`, `rcore_web` and `rcore_desktop` changes (batch 2) (#3334)

* Fix formatting

* Reapply commit 9d230d7 (#3305) that was missing

* Reapplies commits 719365f (#3309) and 8a1779b (#3312) that were missing

* Reapply commit 5c9cc3f (#3323) that was missing

* Reapply commit a2b3b1e that was missing

* Revert commit cef25c6 to fix macro redefined warning

* Move rcore.h #include to after config.h to fix macro redefinitions warnings

* [split] `rcore`, `web`, `desktop`, `android` changes (batch 3) (#3338)

* First pass to remove unneeded platform macros for web

* Second pass to remove unneeded platform macros for web

* Move GetTouchX, GetTouchY, GetTouchPosition from rcore to web, desktop, android

* Move SetMouseCursor from rcore to android, desktop, web

* [split] `rcore`, `web`, `desktop`, `android` changes (batch 4) (#3343)

* Fix ToggleBorderlessWindowed duplicated glfwSetWindowSize calls

* First pass to remove unneeded platform macros for android

* Second pass to remove unneeded platform macros for android

* Remove unneeded platform macros for desktop

* Relocate GetGamepadName and update SetGamepadMappings on android, desktop, web

* Add missing comment to web

* [split] `rcore`, `web`, `desktop`, `android` changes (batch 5) (#3345)

* Move SetExitKey from core to android, desktop, web

* Move some callbacks from core to desktop and web

* Relocate emscripten callbacks on web

* Relocate android callbacks on android

* Revert "Relocate android callbacks on android"

This reverts commit bbdbecc01e.

* Updates UnloadVrStereoConfig on rcore

* Update SetClipboardText on android

* Fix screenMin/Max default values for android

* [split] `rcore`, `drm` changes (#3347)

* Tweak makefiles for PLATFORM_DRM and move rcore_drm's dependencies to rcore.h

* Move drm functions to rcore_drm.c

* Fix a typo in rcore.c

* Add SetExitKey to rcore_drm.c

---------

Co-authored-by: MichaelFiber <michael@cubeofb.org>

* Fix compilation for android (#3360)

* Fix android include (#3364)

* Reviewed platform split #3313

 - Added file headers info
 - Added TRACELOG message for unimplemented functions
 - Reviewed code formatting and organization
 - Several code tweaks

* REVIEWED: `GetDirectoryPath()`

---------

Co-authored-by: MichaelFiber <42419558+michaelfiber@users.noreply.github.com>
Co-authored-by: MichaelFiber <michael@cubeofb.org>
Co-authored-by: ubkp <118854183+ubkp@users.noreply.github.com>
2023-10-08 18:36:07 +02:00
Luís Almeida
bc15c19518
Texture Tiling Example - luis605 (#3353)
* Texture Tiling Example - luis605

* Removed SetTraceLogLevel(LOG_WARNING);
2023-10-01 23:01:59 +02:00
Ray
f7c3035b8c Update raygui.h 2023-09-24 23:51:23 +02:00
Ray
c8a6093d52
Update examples creation requirements 2023-09-23 11:13:11 +02:00
Ray
1896268775 Reviewed examples for consistency 2023-09-08 13:27:13 +02:00