Commit Graph

43 Commits

Author SHA1 Message Date
Ray
7634cbeb22 Updated mini_al
Corrected issue with sound playing (pop sound at the end)
2018-08-08 18:26:05 +02:00
raysan5
eadd72a639 Updated MSVC lib release 2018-07-22 19:28:05 +02:00
raysan5
e5030e28f6 Updated html5 library 2018-07-21 17:14:13 +02:00
Ray
096fd6f2c3 Converted rlgl module in header-only
This change allows rlgl.h usage as independent single-file header-only module... still some tweaks required, like removing GLAD dependency... required extensions could be manually loaded!

Also removed shader_distortion.h, embedded in rlgl.h
2018-07-16 17:53:47 +02:00
Ray
d2c0d1bfef Update rpi release library 2018-07-11 16:52:10 +02:00
Ray
240ecd6332 Update mingw32 release 2018-07-10 12:10:31 +02:00
raysan5
f939378764 Support ARM and ARM64 Android building 2018-07-09 03:00:52 +02:00
raysan5
c6d188a09a Reviewed latest commit for Android gamepad support 2018-07-07 10:15:19 +02:00
raysan5
103bc7dfc6 Corrected issue with GetFontDefault()
Note for me: Replace All is NOT your friend...
2018-07-05 19:17:06 +02:00
Ray
74fd0e7ca4 Added function: ImageColorReplace() 2018-07-03 00:57:58 +02:00
Ray
7b971e0623 Added Quaternion typedef 2018-07-02 18:53:46 +02:00
Ray
0e135118fd Improved GenImageFontAtlas() 2018-06-21 00:18:13 +02:00
Ray
75ba5aca55 Improved font generation and SDF
Added: data to CharInfo struct
Added: LoadFontData()
Added: GenImageFontAtlas()
Removed: LoadFontEx()
Removed: LoadTTF() [internal]
Some code tweaks
2018-06-20 00:52:14 +02:00
Ray
31cd4a1a48 Latest library release compilation 2018-06-03 23:58:17 +02:00
Ray
0e6458cfee Added ImageRotate*() functions 2018-06-03 21:05:01 +02:00
Ray
9688c677de Review window creation hints 2018-06-02 18:26:57 +02:00
Ray
b1b4a11bdb Corrected issue with function definition 2018-06-02 13:05:23 +02:00
Ray
d873314c27 Reviewed Windows resource file name 2018-05-29 00:52:08 +02:00
Ray
1f0cc57ec7 Corrected issue with compiler param
Added android_native_app_glue module to raylib compilation instead of
compiling it as static lib at apk generation.
2018-05-27 19:06:14 +02:00
raysan5
44181baf04 Working on Android APK building 2018-05-21 18:13:52 +02:00
raysan5
a752092055 Removed 32bit arm Android library
From 2019 64bit support will be mandatory to publish an Android app.
Google plans to require that new apps target Oreo (API level 26) in
August of 2018.
2018-05-20 19:13:10 +02:00
raysan5
8e0cd51afb Support shared library building on Android 2018-05-20 18:49:58 +02:00
Ray
fb4265f646 Reviewed Android pipeline
Now defaults to Clang, ARM64 and API 21
2018-05-17 00:59:53 +02:00
Ray
aa76985c0d Review raylib version to 2.0
Review raylib_icon resource
2018-05-11 18:14:19 +02:00
Ray San
ec33e7d705 BREAKING CHANGE: Renamed SpriteFont type to Font
- Preparing MP3 files support
- Jumped version to raylib 2.0-dev (too many breaking changes...)
2018-05-04 16:59:48 +02:00
raysan5
6985953e3d Update release to latest raylib version
Note that only some lib versions have been updated
2018-04-02 14:50:16 +02:00
Ray
61e0e4b4f3 Complete review of raymath for API consistency 2018-03-16 13:47:01 +01:00
-
61679a4bbc Review releases, removed external dependencies
Not required any more!
2018-01-15 13:59:51 +01:00
Ray San
3b5a26099e Removed OpenAL Soft dependency on building
OpenAL Soft backend is still available in audio module, I'm thinking if
exposing it for building in some way or just left it there for advance
users to switch to it manually in case of necessity...
2017-12-05 14:01:35 +01:00
raysan5
36ae9c8c3a Compile DLL avoiding extra dependencies
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin>dumpbin.exe
D:\GitHub\raylib\release\libs\win32\msvc\raylib.dll /DEPENDENTS

Microsoft (R) COFF/PE Dumper Version 14.00.24215.1
Copyright (C) Microsoft Corporation.  All rights reserved.

Dump of file D:\GitHub\raylib\release\libs\win32\msvc\raylib.dll

File Type: DLL

Image has the following dependencies:

KERNEL32.dll
glfw3.dll
OpenAL32.dll

Summary

4000 .data
1000 .gfids
23000 .rdata
5000 .reloc
1000 .rsrc
68000 .text
1000 _RDATA
2017-11-04 18:36:15 +01:00
Ray San
c570f7ca63 Rebuild dynamic libs for MSVC (VS2015)
Added support for raylib DLL building on MSVC
2017-11-03 17:32:13 +01:00
raysan5
bd2e3b2a90 Removed file 2017-10-23 00:21:20 +02:00
Ray
ad31730b6a Added cross-compiler RPI libs 2017-10-22 20:00:38 +02:00
Ray San
df67e799dd Updated release versions for raylib 1.8 2017-10-20 17:14:58 +02:00
Ray San
e3dcccb936 Updated raylib release 1.8 2017-10-19 14:19:04 +02:00
Ray San
86df9168e7 Updated raylib VS2015 project 2017-10-19 14:14:18 +02:00
Ray San
7057d08369 Review VR functionality
To be more generic and configurable
2017-10-17 13:32:15 +02:00
Ray San
7f602c9e1e Updated libraries for Windows 2017-10-16 13:37:25 +02:00
raysan5
0a3473a2a9 Reverted to old OpenAL libraries
mingw32 libraries provided were compiled with a different GCC version
(different computer) and seemed to be incompatible on linkage (missing
symbols).
2017-10-14 12:29:02 +02:00
raysan5
afea7e2aff Web release for raylib 1.8 2017-10-14 12:26:00 +02:00
raysan5
c63051bd9e Added glfw3 msvc lib 2017-10-12 13:56:42 +02:00
Ray San
32d855470d Updated release libraries for win32/mingw32 2017-10-11 13:28:16 +02:00
Ray San
d302316e51 Reorganize release and dependencies 2017-10-11 11:22:49 +02:00