Ray San
ec33e7d705
BREAKING CHANGE: Renamed SpriteFont type to Font
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- Preparing MP3 files support
- Jumped version to raylib 2.0-dev (too many breaking changes...)
2018-05-04 16:59:48 +02:00
Ray
322cebcbaf
Updated to latest raylib changes
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Removed OpenAL and GLFW3 dependencies on building.
Reviewed platforms and flags
2018-04-03 22:44:45 +02:00
Ahmad Fatoum
2c219fb814
Allow use of main instead of android_main
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Inspired by #504 .
Instead of requiring the user to do PLATFORM_ANDROID #ifdefery,
have the android_main entry point exported by raylib and call
the user-defined main. This way many games could (in theory)
run unmodified on Android and elsewhere.
This is untested!
2018-03-16 21:37:22 +01:00
Ray
97bf2706c4
Removed flag -fgnu89-inline
2018-02-21 23:28:34 +01:00
Ray
7e32a627e8
Corrected path backslash
2018-02-19 00:03:24 +01:00
Ray
d90a33b850
Some reviews for Android compilation
2018-02-11 01:48:53 +01:00
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f2a675ae53
Reviewed Makefiles...
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- Renamed VERSION to RAYLIB_VERSION
- Renamed API_VERSION to RAYLIB_API_VERSION
- Renamed RAYLIB_RELEASE to RAYLIB_RELEASE_PATH
- Support Web Assembly compilation on PLATFORM_WEB
2018-01-15 13:54:06 +01:00
-
493a67e6d5
Support canvas scaling with window
2018-01-15 12:53:14 +01:00
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ddf6c65d00
Review Makefiles and templates
2018-01-15 12:52:58 +01:00
Ray San
3b5a26099e
Removed OpenAL Soft dependency on building
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OpenAL Soft backend is still available in audio module, I'm thinking if
exposing it for building in some way or just left it there for advance
users to switch to it manually in case of necessity...
2017-12-05 14:01:35 +01:00
Ray
33da9bc8f6
Simplified flags
2017-10-22 11:07:55 +02:00
Ray San
b065edc878
Review issue with resources folder
2017-10-16 13:40:48 +02:00
Ray
63507d5f81
Review some issues
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It seems there are some platform-dependant issues
2017-10-14 18:04:21 +02:00
raysan5
0d8a994d95
Review templates for Android
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- Removed useless templates
- Reviewed all Makefiles
- Rework some code for Android support
- Added resources to advance template
2017-10-14 12:25:08 +02:00
raysan5
d012316b87
NEW self-contained Android Makefile for APK build
2017-10-14 00:14:57 +02:00
raysan5
ba4b39a025
Working on game templates
2017-10-14 00:14:24 +02:00
raysan5
5430d5d52e
Review Makefiles
2017-10-14 00:13:23 +02:00
raysan5
ea5f4eabf8
Remove android_project template
2017-10-14 00:10:55 +02:00
raysan5
dffe635fd3
Remove basic_test template
2017-10-14 00:10:03 +02:00
Ray San
1bab8f05cc
Cleaning Android project template
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Notice that requries libraries are directly taken from
raylib/release/libs/android folder and nativeLoader.java is generated by
Makefile on the go
2017-10-11 12:15:40 +02:00
Ray San
d302316e51
Reorganize release and dependencies
2017-10-11 11:22:49 +02:00
Ray San
ef6674a99d
More work on Android building...
2017-10-10 14:06:21 +02:00
Ray San
7b63b0b132
Android APK building...
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Using shared libraries just don't work...
2017-10-05 14:04:22 +02:00
Ray San
9000fc28a3
Keep working on Android shared libs...
2017-10-04 12:51:53 +02:00
Ray San
ca0ff82046
Keep working on Makefiles...
2017-10-03 15:02:32 +02:00
Ray San
b2789949ee
Working on Makefiles...
2017-10-02 14:12:03 +02:00
Ray
541dceb87b
Updated libraries for release
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OpenAL Soft and raylib compiled for release and stripped
2017-09-29 23:45:21 +02:00
Ray San
2fbc2eede6
Updated to work!
2017-09-29 14:13:17 +02:00
Ray San
c418aa2fb0
Keep working on Android custom building...
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...almost there! raylib already works, issues with OpenAL Soft
linkage...
2017-09-29 13:58:49 +02:00
Ray San
dc4dba4857
Strip down functionality for testing
2017-09-28 17:12:34 +02:00
Ray San
f5dcb51efe
Work on custom Android build
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- Renamed some folders
- Added some files for testing
- Removed useless files
2017-09-28 17:05:43 +02:00
Ray San
e284adcfc1
Added verbose output
2017-09-27 14:35:17 +02:00
Ray San
96b8c9dd5a
More work on Android APK building...
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For some reason it's not working properly... :(
2017-09-26 12:00:50 +02:00
Ray San
42db9584de
Working on Android APK building...
2017-09-26 11:18:58 +02:00
raysan5
8462ed73fe
Added JAVA_HOME
2017-09-23 19:41:02 +02:00
Ray
4a8644e999
Update Android libs and building
2017-09-23 18:40:30 +02:00
Ray
c317ffeca6
Updated comments and paths
2017-09-23 18:24:58 +02:00
Ray
86ebb877fe
Working on project Makefile for Android
2017-09-23 18:08:19 +02:00
Ray
00274f070f
Working on Android APK building with Makefile
2017-09-23 00:25:31 +02:00
Ray
413d059fd8
Some tweaks and additions
2017-05-19 00:55:02 +02:00
Ray
31b598cbc6
Review Android template libraries
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Updated to latest version, not tested
2017-05-14 18:33:42 +02:00
Ray
27bccdbd50
Review some path for image sharing
2017-05-10 19:40:49 +02:00
Ray
2d6213af60
Renamed deprecated function name
2017-04-28 00:30:23 +02:00
raysan5
332f3b4f9d
Set canvas background to black...
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..to avoid blending issues with white background
2017-04-23 19:24:39 +02:00
Eugene F
ec22577e5a
basic_game - update makefile
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Removed glew from basic_game makefile as glew is not part of the raylib package (no glew in mingw).
2017-04-21 16:20:40 -04:00
raysan5
881f134f4d
Review and recompile web examples
2017-04-17 16:42:01 +02:00
raysan5
ca8c565617
Review contact information
2017-03-19 12:52:13 +01:00
Ray
47e3fbfc12
Update basic_game.c
2017-03-05 15:59:59 +01:00
raysan5
a81dfabf86
Update releases to latest version
2016-11-24 17:25:34 +01:00
raysan5
c7f0350182
Updated android template and lib
2016-11-18 13:39:19 +01:00
raysan5
4770e2010d
Review Android project
2016-08-26 19:40:37 +02:00
raysan5
58d2f70b7e
Review audio module and examples
2016-08-01 21:37:45 +02:00
raysan5
bec58075ff
Update ro raylib 1.5 release
2016-07-18 17:08:13 +02:00
raysan5
cac378bd95
Added release versions of raylib 1.5
2016-07-16 19:25:53 +02:00
victorfisac
8323f81ab5
Add physac module to android compile instructions...
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... and switch from debug build to release
2016-06-08 17:27:55 +02:00
victorfisac
f5f5ce0d33
Fix default android project game with new functions
2016-06-08 17:27:13 +02:00
Gordon McShane
c9ac176fa7
remove user-specific ant files
2016-05-20 11:27:18 -07:00
Chris Hemingway
f575935ace
Fix glfw name on OSX and remove unused directory warning
2016-05-14 10:45:29 +01:00
raysan5
0da88ac5c5
Updated template game library name
2016-04-17 11:11:48 +02:00
LelixSuper
9361615786
Fix Makefile files
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I've added .PHONY targets and fixed "clean" recipe.
2016-04-06 13:21:29 +02:00
LelixSuper
f2f4079411
Remove recipes of GLEW from Makefile (not used any more)
2016-04-03 16:05:23 +02:00
LelixSuper
565b1089bd
Remove duplicate code
2016-04-03 15:58:44 +02:00
LelixSuper
9e7a3b7017
Remove GLEW library and uncomment other GNU/Linux dependences
2016-03-13 19:26:12 +01:00
LelixSuper
530e520727
Convert tabs to spaces when it is possible in Makefile files
2016-03-13 14:01:12 +01:00
LelixSuper
2e3e62a413
Raname all makefile files to "Makefile"
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I've renamed all makefile files to "Makefile" because they appear in the first files.
2016-03-12 20:01:46 +01:00
LelixSuper
4d8f18e00b
Add a missing library for compiling on GNU/Linux
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I've added "-ldl" library, it's necessary to compile the project.
2016-03-12 19:39:13 +01:00
LelixSuper
ea8363a3b0
Update "libraries" and "includes" section
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I've cleaned the GNU/Linux compilation, now you can compile without useless parameters.
2016-03-12 19:08:54 +01:00
LelixSuper
c5931c75c6
Update GNU/Linux compilation
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If you have raylib on standard directories ("/usr/local/include/raylib/raylib.h" for the header and "/usr/local/lib/libraylib.a" for raylib library) you can compile without edit the makefile.
2016-03-12 18:49:28 +01:00
LelixSuper
d07e4f44f1
Edit the default target to conform to GNU standards
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I've changed all default target names with 'all'. Here there is the explanation: <https://www.gnu.org/prep/standards/standards.html#Standard-Targets >.
2016-03-12 18:40:52 +01:00
raysan5
2a058338f3
Updated some files
2016-02-21 14:34:11 +01:00
raysan5
9f5efeb309
Update makefiles
2016-02-21 00:44:55 +01:00
raysan5
9c9aeaef47
Added web template (shell) for html5 games
2016-02-13 12:21:29 +01:00
victorfisac
fe0cf8f9a9
Added some comments and fixed spaces
2016-01-05 13:58:20 +01:00
victorfisac
32508f6db1
Fixed Android lock screen bug
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- Fixed Android locking screen bug. OnDestroy() was called when locking
screen.
- Power button input must be handled by OS.
- AndroidManifest.xml is affected by configChanges="screenSize".
- Updated library header for android template.
2016-01-05 12:21:40 +01:00
raysan5
3a739c38c5
Updated Android project template
2016-01-03 13:01:42 +01:00
raysan5
46ea556593
Gestures system is automatically Init and Updated
2015-12-31 13:34:45 +01:00
raysan5
5335f262be
Updated makefiles
2015-12-31 13:34:03 +01:00
victorfisac
8e30bd1f69
Fixed and improved android template
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- Added gestures module functions.
- Fixed screen tap detection.
2015-12-30 04:43:24 +01:00
victorfisac
6e5ceaa30d
Fixed Android compilation with 1.3 updates
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- Fixed Android MakeFile adding gestures module.
- Fixed Android project template functions names.
- Updated compiled library and header.
2015-12-30 03:12:52 +01:00
raysan5
4e0378ab7c
Updated to raylib 1.3
2015-09-02 22:26:02 +02:00
raysan5
a98578c91d
Updated minSdkVersion and added comments
2015-07-18 19:25:43 +02:00
Constantine Tarasenkov
b92c1bbbf7
Fixes for makefiles, GLFW 3.1 library for Linux
2015-01-25 17:53:29 +03:00
raysan5
e96c22d6f8
Updated makefiles for templates
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Now support multiple platforms
2015-01-18 11:19:25 +01:00
raysan5
2968ba9938
Ignore compiled binaries on templates (*.o, *.exe)
2015-01-18 10:56:37 +01:00
Ray
9b5e66f5ea
Added required linker libs
2014-09-30 18:15:04 +02:00
Ray
d025230707
Added required linker libs
2014-09-30 18:14:36 +02:00
Ray
c790891e60
Added required linker libs
2014-09-30 18:14:08 +02:00
Ray
78a660d409
Added required linker libs
2014-09-30 18:13:40 +02:00
Ray
4040f9095d
Added required linker libs
2014-09-30 18:13:16 +02:00
raysan5
ace185954c
Android project template for basic game
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A basic Android template is provided to start a game
2014-09-18 19:02:12 +02:00
raysan5
1ef1f3d7ea
Multiple templates to start a game
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Some basic to advance templates are provided to be use as base code for
new games
2014-09-18 19:00:30 +02:00