Ray
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fd1fe3ac14
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Lock cursor on first person camera
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2017-05-08 21:03:48 +02:00 |
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Ray
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59652c75b4
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Review some comments
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2017-03-20 20:34:44 +01:00 |
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Ray
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05cff44d0a
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Improved modules description -IN PROGRESS-
Working in modules configuration flags...
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2017-02-16 00:50:02 +01:00 |
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Ray
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377dcb025f
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Corrected some warnings
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2016-12-05 01:14:18 +01:00 |
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raysan5
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637d3195ec
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More review on camera system...
Sincerely, don't like it... it should be ported to quaternions... the
way it manages cameraTargetDistange and cameraAngle is confusing...
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2016-10-03 13:27:22 +02:00 |
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raysan5
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978c49472a
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Working on camera system...
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2016-09-26 19:15:44 +02:00 |
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raysan5
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753b549aa5
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Improving camera system -IN PROGRESS-
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2016-09-25 14:28:24 +02:00 |
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raysan5
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65d4eb5e82
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Simplify camera module -IN PROGRESS-
Removed internal Camera, not required any more
Removed useless functions
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2016-09-22 14:38:17 +02:00 |
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raysan5
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1ffc4c7825
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Corrected naming bug
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2016-08-15 16:35:25 +02:00 |
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Ray
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289e04a62a
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Ported camera module to header-only
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2016-08-10 12:55:54 +02:00 |
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raysan5
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d8bd8634ab
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3d Camera: Added support for field-of-view Y
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2016-03-05 13:05:45 +01:00 |
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Ray
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646f1c3f71
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Some formating tweaks
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2016-02-03 17:45:28 +01:00 |
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raysan5
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535b9e606f
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Redesigned UpdateCamera() function
Splitted into:
UpdateCamera() // Update only camera
UpdateCameraPlayer() // Update camera and player position
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2015-08-30 17:46:19 +02:00 |
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raysan5
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322ca97c24
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Review camera system
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2015-08-28 14:14:12 +02:00 |
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raysan5
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0b7c2ab183
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Decoupling camera system module
Camera system can be used as standalone module
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2015-07-29 21:42:11 +02:00 |
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raysan5
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3434255ce6
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Decoupling camera system from raylib main library
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2015-07-13 18:17:05 +02:00 |
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