Commit Graph

16 Commits

Author SHA1 Message Date
Ray
fd1fe3ac14 Lock cursor on first person camera 2017-05-08 21:03:48 +02:00
Ray
59652c75b4 Review some comments 2017-03-20 20:34:44 +01:00
Ray
05cff44d0a Improved modules description -IN PROGRESS-
Working in modules configuration flags...
2017-02-16 00:50:02 +01:00
Ray
377dcb025f Corrected some warnings 2016-12-05 01:14:18 +01:00
raysan5
637d3195ec More review on camera system...
Sincerely, don't like it... it should be ported to quaternions... the
way it manages cameraTargetDistange and cameraAngle is confusing...
2016-10-03 13:27:22 +02:00
raysan5
978c49472a Working on camera system... 2016-09-26 19:15:44 +02:00
raysan5
753b549aa5 Improving camera system -IN PROGRESS- 2016-09-25 14:28:24 +02:00
raysan5
65d4eb5e82 Simplify camera module -IN PROGRESS-
Removed internal Camera, not required any more
Removed useless functions
2016-09-22 14:38:17 +02:00
raysan5
1ffc4c7825 Corrected naming bug 2016-08-15 16:35:25 +02:00
Ray
289e04a62a Ported camera module to header-only 2016-08-10 12:55:54 +02:00
raysan5
d8bd8634ab 3d Camera: Added support for field-of-view Y 2016-03-05 13:05:45 +01:00
Ray
646f1c3f71 Some formating tweaks 2016-02-03 17:45:28 +01:00
raysan5
535b9e606f Redesigned UpdateCamera() function
Splitted into:
UpdateCamera()             // Update only camera
UpdateCameraPlayer()   // Update camera and player position
2015-08-30 17:46:19 +02:00
raysan5
322ca97c24 Review camera system 2015-08-28 14:14:12 +02:00
raysan5
0b7c2ab183 Decoupling camera system module
Camera system can be used as standalone module
2015-07-29 21:42:11 +02:00
raysan5
3434255ce6 Decoupling camera system from raylib main library 2015-07-13 18:17:05 +02:00