Ray
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7f6b16add4
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HDR textures vertical flip
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2017-05-09 22:32:21 +02:00 |
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Ray
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bac50fbba5
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Review functions descriptions
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2017-05-09 22:03:46 +02:00 |
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Ray
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321027a242
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Added comments to create transparent framebuffer
Comments to create transparent framebuffer on RPI,
when activate you see though full screen window the console below!
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2017-05-09 18:11:02 +02:00 |
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Ray
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4c27412eff
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Corrected issue #281
|
2017-05-09 09:33:32 +02:00 |
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Ray
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f05d6dfc3c
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Some comment tweaks
Still some work left on camera...
|
2017-05-08 21:16:46 +02:00 |
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Ray
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8ccb558996
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First person camera now works on web
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2017-05-08 21:04:14 +02:00 |
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Ray
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fd1fe3ac14
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Lock cursor on first person camera
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2017-05-08 21:03:48 +02:00 |
|
Ray
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35c6aff21f
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Corrected bug on HDR loading
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2017-05-08 12:50:24 +02:00 |
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Ray
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50c887cb0a
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Support HDR R32G32B32 float textures loading
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2017-05-08 12:31:47 +02:00 |
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Ray
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822c2ddad5
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Some defines tweaks for consistency
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2017-05-08 02:47:44 +02:00 |
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Ray
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83aba22e49
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Improved hi-res timer on Win32
|
2017-05-08 02:37:37 +02:00 |
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Ray
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a522914183
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Included required paths for web compilation
|
2017-05-08 01:33:34 +02:00 |
|
Ray
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3861bc80f2
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StopMusicStream() review
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2017-05-08 00:55:47 +02:00 |
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Ray
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39732d04ec
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Comments review
|
2017-05-08 00:55:26 +02:00 |
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Ray
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0ebd8b0f6e
|
Review Android compiling
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2017-05-08 00:47:15 +02:00 |
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Ray
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3bdf367711
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Support model.transform
Combine it with transform introduced as function parameters
|
2017-05-04 17:42:24 +02:00 |
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Ray
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70a7c65668
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Return angles as degrees
|
2017-05-04 17:41:51 +02:00 |
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Ray
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18b31f6792
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Added two new functions to raymath
|
2017-05-04 00:35:41 +02:00 |
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Ray
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9c66d961d0
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Merge branch 'develop' of https://github.com/raysan5/raylib into develop
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2017-05-03 14:17:25 +02:00 |
|
Ray
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2d5c8e61b1
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Some code tweaks
|
2017-05-03 14:16:53 +02:00 |
|
Ray
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73774aadd6
|
Review makefiles
|
2017-05-03 14:16:42 +02:00 |
|
Ray
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a64e909e55
|
Added games license
|
2017-05-03 14:16:11 +02:00 |
|
Ray
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c4500901eb
|
Added HTML5 games
|
2017-05-03 14:15:49 +02:00 |
|
Ray
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33069cddc5
|
Merge pull request #275 from victorfisac/develop
Added function to set window minimum dimensions
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2017-05-03 01:20:08 +02:00 |
|
victorfisac
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e197665e1d
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Added function to set window minimum dimensions...
useful when using FLAG_WINDOW_RESIZABLE.
|
2017-05-02 15:04:32 +02:00 |
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victorfisac
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db0cfa935f
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Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
|
2017-05-02 14:18:11 +02:00 |
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Ray
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d593bd0081
|
Some code tweaks
|
2017-04-30 13:03:31 +02:00 |
|
Ray
|
2d6213af60
|
Renamed deprecated function name
|
2017-04-28 00:30:23 +02:00 |
|
Ray
|
86f2d4b9f9
|
Commented pointer lock on web
|
2017-04-28 00:29:50 +02:00 |
|
Ray
|
66320582a3
|
Some work on example games
|
2017-04-28 00:29:23 +02:00 |
|
Ray
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be40d97954
|
Move compiled game to right folder
|
2017-04-24 00:22:41 +02:00 |
|
raysan5
|
9a515ae9db
|
Review examples list -IN PROGRESS-
|
2017-04-23 19:28:53 +02:00 |
|
raysan5
|
b4f4b179c2
|
Light my ritual web compilation
|
2017-04-23 19:28:35 +02:00 |
|
raysan5
|
0b869948c6
|
TraceLog() output tweak
|
2017-04-23 19:27:48 +02:00 |
|
raysan5
|
332f3b4f9d
|
Set canvas background to black...
..to avoid blending issues with white background
|
2017-04-23 19:24:39 +02:00 |
|
raysan5
|
3c99093aed
|
Rename variables for consistency
|
2017-04-23 12:30:36 +02:00 |
|
raysan5
|
f2656871e9
|
Review Makefiles default raylib path
|
2017-04-23 12:11:27 +02:00 |
|
raysan5
|
7bcae59477
|
Support XM modules by default
|
2017-04-23 12:06:05 +02:00 |
|
raysan5
|
3a1e6ab0b6
|
Review game code (something broken)
|
2017-04-23 12:05:47 +02:00 |
|
raysan5
|
9b072dc346
|
Review game examples Makefiles
|
2017-04-23 12:05:18 +02:00 |
|
raysan5
|
cfec2b40a4
|
Organize structs vs enums
|
2017-04-22 22:35:19 +02:00 |
|
raysan5
|
247da006ae
|
Rename parameter
|
2017-04-22 22:35:04 +02:00 |
|
raysan5
|
b0f8ea27e3
|
Renamed function for lib consistency
LoadSpriteFontTTF() --> LoadSpriteFontEx()
|
2017-04-22 19:04:54 +02:00 |
|
Ray
|
5620e73914
|
Merge pull request #266 from Triangle345/patch-3
basic_game - update makefile
|
2017-04-21 23:04:02 +02:00 |
|
Eugene F
|
ec22577e5a
|
basic_game - update makefile
Removed glew from basic_game makefile as glew is not part of the raylib package (no glew in mingw).
|
2017-04-21 16:20:40 -04:00 |
|
Ray
|
e38a7fcede
|
Small tweak
|
2017-04-21 00:08:37 +02:00 |
|
Ray
|
e7f0d0eef1
|
Corrected issue with alloca.h on GCC
|
2017-04-21 00:08:24 +02:00 |
|
Ray
|
ecfe31bf1d
|
Make TraceLog() public to the API
enum LogType could require some revision...
|
2017-04-21 00:08:00 +02:00 |
|
Ray
|
8d3750e36d
|
Turn transparent pixels to black
|
2017-04-20 23:26:16 +02:00 |
|
Ray
|
1df7a8b4a6
|
Update some files
|
2017-04-20 18:09:30 +02:00 |
|