Ray
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90e36d1883
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Update ROADMAP.md
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2023-03-13 10:54:06 +01:00 |
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Ray
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8873aca268
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Update CHANGELOG
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2023-03-12 21:09:50 +01:00 |
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Ray
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ce28dfbdeb
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Update CHANGELOG
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2023-03-12 21:03:21 +01:00 |
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Ray
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e4bc2c643e
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Update README.md
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2023-03-12 20:52:24 +01:00 |
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Ray
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54f01e151c
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Update CHANGELOG
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2023-03-12 20:50:19 +01:00 |
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Ray
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11e9a0d41c
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Update CHANGELOG
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2023-03-12 20:48:49 +01:00 |
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Ray
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4f38830058
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Some tweaks
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2023-03-12 20:14:32 +01:00 |
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Ray
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520ea94de8
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Update version to raylib 4.5
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2023-03-12 19:52:24 +01:00 |
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Ray
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8ca3212701
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REVIEWED: UpdateCameraPro() to use Vector3
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2023-03-12 19:40:43 +01:00 |
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Ray
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f9c4cc2040
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ADDED: UpdateCameraPro() -Experimental-
REVIEWED: rcamera module formating
REVIEWED: `core_3d_camera_example`
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2023-03-12 19:28:42 +01:00 |
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Ray
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b436c8d7e5
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ADDED: Security check for emscripten_run_script() #2954
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2023-03-12 13:48:11 +01:00 |
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Ray
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ee3e40c663
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Update rcore.c
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2023-03-12 13:47:02 +01:00 |
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Ray
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4fd1e04e70
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Update CHANGELOG
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2023-03-07 21:03:44 +01:00 |
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Ray
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4f7b5ff59f
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WARNING : REMOVED: UnloadModelKeepMeshes()
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2023-03-07 20:40:45 +01:00 |
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Ray
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ab1e246367
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REVIEWED: Data types validation
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2023-03-07 20:33:45 +01:00 |
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Ray
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15716e59dc
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Update CHANGELOG
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2023-03-07 20:07:54 +01:00 |
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Ray
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aa3c7f4614
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Merge branch 'master' of https://github.com/raysan5/raylib
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2023-03-07 19:55:02 +01:00 |
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Ray
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ae53600d31
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WARNING: REMOVED: Multichannel audio support API
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2023-03-07 19:54:53 +01:00 |
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Ray
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57f0015a08
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Update CHANGELOG
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2023-03-07 19:51:17 +01:00 |
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Ray
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1b873b028f
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WARNING: REMOVED: Multichannel audio support API
It was quite restrictive and hacky implementation, just load multiple types same sound to play multiple instances.
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2023-03-07 19:48:47 +01:00 |
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Ray
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3a332d241c
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Update CHANGELOG
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2023-03-07 11:32:37 +01:00 |
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Sid K
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0b18882a94
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fix(build): Fix DLL build on Windows (#2951)
Changes the DLL export condition to apply to platform WIN32 instead of
compiler MSVC
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2023-03-06 21:10:18 +01:00 |
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Ray
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8f7e2cd179
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Replace TABS by 4 spaces
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2023-03-06 15:05:57 +01:00 |
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Ray
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614e0518a7
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Remove trailing spaces
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2023-03-06 14:58:58 +01:00 |
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Ray
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cf1ebada0e
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Tweak WindowDropCallback() #2943
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2023-03-06 13:15:13 +01:00 |
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Ray
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aae7ab64c7
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Update raudio.c
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2023-03-06 13:00:30 +01:00 |
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Ray
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68ee0bb8dd
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ADDED: QOA music streaming (with auxiliar lib)
Some format tweaks
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2023-03-06 12:33:49 +01:00 |
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Ray
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d3f5bc4043
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REVIEWED: GetWindowHandle() #2950
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2023-03-05 20:06:45 +01:00 |
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Ray
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f4f6e25340
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Support QOA audio file format by default
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2023-03-05 14:07:02 +01:00 |
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Ray
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9614d3353b
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REVIEWED: QOA audio file export
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2023-03-05 13:49:18 +01:00 |
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Ray
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ab14ad5d75
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Close issue #2949
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2023-03-05 11:26:37 +01:00 |
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Ray
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0eeb499288
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Update qoa.h
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2023-03-05 11:17:47 +01:00 |
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Ray
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5492f52adc
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Change default threading model for COM objects
It shouldn't matter much but it could avoid some conflicts with other libraries in the future (like `tinyfiledialogs`).
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2023-03-05 00:09:56 +01:00 |
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Ray
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1611cd54e7
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REVIEWED: GetWindowHandle() #2938
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2023-03-04 18:56:04 +01:00 |
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Ray
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6897b43599
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REVIEWED: core_drop_files #2943
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2023-03-03 20:13:35 +01:00 |
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Antonis Geralis
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394b31faff
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Add GL_MIN GL_MAX blending equations (#2945)
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2023-02-26 12:01:42 +01:00 |
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Ray
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73c9f72c52
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Update rtextures.c
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2023-02-25 22:32:50 +01:00 |
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Ray
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7fd2bf1a32
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Minimal tweak
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2023-02-25 01:07:52 +01:00 |
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Ray
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215eb967e8
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Update rcore.c
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2023-02-24 18:31:16 +01:00 |
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Ray
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cb2ba3675c
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REVIEWED: rlUnloadFramebuffer() #2937
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2023-02-24 16:19:25 +01:00 |
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Ray
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ca98a84d68
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Update rtext.c
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2023-02-24 15:27:25 +01:00 |
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fubark
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110eab56a7
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Add Cyber to BINDINGS.md (#2939)
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2023-02-24 00:48:28 +01:00 |
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Ray
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d5a31168ce
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REVIEWED: Data validation
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2023-02-23 18:08:15 +01:00 |
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Ray
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d652b95fbf
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ADDED: Security checks
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2023-02-22 17:28:25 +01:00 |
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Ray
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153470d605
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REVIEWED: GenMeshTangents() , avoid crash on missing texcoords data #2927
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2023-02-21 23:55:55 +01:00 |
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Ray
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b4d824d6fc
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REVIEWED: GetMonitorWidth() and GetMonitorHeight() #2934
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2023-02-21 23:10:03 +01:00 |
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Ray
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8169d0eab2
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REVIEWED: IsWindowFocused() to consider Android App state #2935
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2023-02-21 23:01:23 +01:00 |
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Ray
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b2926b2d28
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Update rtextures.c
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2023-02-21 13:20:52 +01:00 |
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Ray
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3cade2a1a0
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REVIEWED: IsImageReady() and IsTexureReady()
Reordered some functions to avoid config.h issues when disabling some features.
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2023-02-21 13:20:04 +01:00 |
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Ray
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bcae065c88
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REVIEWED: IsShaderReady()
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2023-02-21 13:15:11 +01:00 |
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