Commit Graph

93 Commits

Author SHA1 Message Date
Ray
ea590c44a9 REVIEWED: Camera redesign PR 2023-02-14 20:00:51 +01:00
Crydsch Cube
73989a4981
WIP rcamera redesign vector (#2563)
* core functionality CAMERA_FREE

* fix example

* add remaining camera modes

* add view bobbing

* view bobbing

* catch curser in SetCameraMode

* adjust examples

* fix compilation on linux

* fix example text_draw_3d

* actually fix text_draw_3d

* Updated camera API

* Improve Vector3RotateByAxisAngle() function

* remove camera.mode dependency from low-level functions

* remove camera.mode from struct

* fixes after rebase

* adjust examples for new UpdateCamera function

* adjust example models_loading_m3d

---------

Co-authored-by: Ray <raysan5@gmail.com>
2023-02-14 17:47:21 +01:00
Jeffery Myers
81ca2f0bf3
Fix warnings and bad project settings for 4.5 release (#2894) 2023-01-27 19:20:42 +01:00
Ray
e2a8066fca Update year to 2023 2023-01-01 16:07:51 +01:00
Ray
b59fab7ee6 Update year to 2023 2023-01-01 16:00:56 +01:00
Szieberth Ádám
4cca234f46
avoid leading spaces in text_rectangle_bounds (#2746) 2022-10-11 12:14:40 +02:00
Ray
907e9e1fe2 Update text_codepoints_loading.c 2022-09-22 20:29:54 +02:00
Ray
cf76d23476 Minor format tweaks 2022-09-10 10:23:38 +02:00
Ray
5840cd6e50 Remove unneeded comment 2022-08-02 18:12:57 +02:00
Ray
fe9e82b2e6 Remove line breaks 2022-08-02 00:30:57 +02:00
Ray
4a9391ae83 REVIEWED: examples descriptions 2022-07-20 01:28:37 +02:00
Ray
8f65cb1d94 ADDED: example: text_codepoints_loading 2022-07-07 01:00:57 +02:00
Ray
c1b01c0d5d Added new comment to examples 2022-06-21 19:53:18 +02:00
Ray
f9426912f6 Update text_font_filters.c 2022-06-12 00:52:15 +02:00
Ray
b8f67c6285 WARNING: BREAKING: REDESIGNED: Filepath loading API
REDESIGNED: `LoadDirectoryFiles()`
ADDED: `LoadDirectoryFilesEx()`
REDESIGNED: `LoadDroppedFiles()`
ADDED: `IsPathFile()`

This BIG BREAKING change simplifies the functions and gives more control to the user:
 - A new `struct FilePathList` has been added to avoid exposing complex pointers.
 - User is responsible of memory loading/unloading
 - Filepaths loading support recursive directories and file extension filters
2022-06-11 23:24:13 +02:00
Ray
e6bc401c93 WARNING: RENAMED: GetDroppedFiles() to LoadDroppedFiles()
RENAMED: `ClearDroppedFiles()` to `UnloadDroppedFiles()`
2022-06-06 20:39:37 +02:00
Ray
91af3a3152 Update text_draw_3d.c 2022-06-02 19:22:31 +02:00
Tobias Berger
7c6adc5d97
Update LICENSE.md (#2179)
Fix typo in link
2021-12-01 15:12:56 +01:00
Jeffery Myers
daeccd03ac
Fix VC warnings for examples (#2085) 2021-10-25 10:21:16 +02:00
raysan5
fec0ce34c5 Remove trailing spaces 2021-10-19 14:57:12 +02:00
raysan5
f437f7b405 Reviewed makefile and examples building 2021-10-17 21:00:52 +02:00
Ray
59e7275464 REVIEWED: Glyphs 2021-09-02 00:35:55 +02:00
Ray
9362eaf9c6 REVIEWED: Naming: length vs size 2021-09-01 23:40:51 +02:00
Ray
6e76baa6a9 WARNING: BREAKING: RENAMED: Font struct variables
RENAMED: GetCodepointsCount() -> GetCodepointCount()
RENAMED: GetTouchPointsCount() -> GetTouchPointCount()
2021-09-01 23:11:31 +02:00
Ray
3d33c559e7 REVIEWED: Examples compilation 2021-08-26 00:14:34 +02:00
Ray
913f185f82 Renamed some static functions for more consistent naming 2021-08-25 00:22:16 +02:00
raysan5
5a259fa10f WARNING: REMOVED: DrawTextRec() and DrawTextRecEx()
- DrawTextRec() and DrawTextRecEx() have been moved to example, those functions could be very specific depending on user needs so it's better to give the user the full source in case of special requirements instead of allowing a function with +10 input parameters.
2021-08-11 18:31:32 +02:00
raysan5
0352aa2094 Replace TABS by 4 spaces 2021-07-28 12:55:38 +02:00
raysan5
7d2845a661 Improve assets license information 2021-07-16 14:29:20 +02:00
raysan5
2f75657350 WARNING: REMOVED: Some deprecated function names mapping
Some functions/values have been deprecated for long time but some mapping was kept for convenience. Some of those mappings have been removed...
2021-06-26 21:07:00 +02:00
Ray
3db26f82ea WARNING: BREAKING: Functions renamed!
RENAMED: GetCodepoints() -> LoadCodepoints(), now codepoint array data is loaded dynamically instead of reusing a limited static buffer.
ADDED: UnloadCodepoints() to safely free loaded codepoints
RENAMED: GetNextCodepoint() -> GetCodepoint()
2021-06-23 09:58:49 +02:00
Francisco Javier Andrés Casas Barrientos
4dd5643402
Added missing null terminator (#1820)
Added missing null terminator when adding characters to the string, otherwise garbage values are read (often zeros which are equal to '\0', but not every time).

This error results in random characters appearing in the text box every one in a while:
```
asdfg??? ll??
```
It is corrected with the proposed fix.

This problem was observed by my student, Gonzalo Rivera Lazo.
2021-06-10 20:24:08 +02:00
Ray
9cc2cee936 Update text_draw_3d.c 2021-05-31 18:32:35 +02:00
Lambert Wang
2545f62565
Added support for additional mouse buttons (#1753)
* Added support for additional mouse buttons

* Renamed mouse button enum

Co-authored-by: Lambert Wang <lambert.ww@gmail.com>
2021-05-08 18:26:24 +02:00
Jeffery Myers
6c518008a5
Fixes for 64 bit typecast warnings (#1733) 2021-04-25 18:50:26 +02:00
Ray
dcf52c132f Remove trail spaces 2021-04-22 18:55:24 +02:00
Stephan Soller
7f1068ef96
Added zoom independent sharp edges to the SDF text example. (#1727) 2021-04-19 19:40:34 +02:00
raysan5
00e71faed6 REVIEWED: text_draw_3d, code formatting 2021-03-28 21:09:34 +02:00
Vlad Adrian
668ba870e4
Added draw 3d text example (#1689) 2021-03-28 16:08:14 +02:00
Ray
71fe0bff95 Update text_raylib_fonts.c 2021-03-23 12:20:28 +01:00
Ray
89278953ae Update text_raylib_fonts.c 2021-03-23 12:20:11 +01:00
Jeffery Myers
e48b9a6da1
[Examples] Warning fixes (pt 1) (#1668)
* Fix some warnings in examples.

* cleanups from review

Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
2021-03-23 07:51:52 +01:00
Ray
7a566a07ea Update text_input_box.c 2021-03-19 19:12:08 +01:00
Ray
c8ed231eca Update text_font_filters.c 2021-03-03 23:05:52 +01:00
raysan5
b68e522ffc Updated several files while porting examples to web 2020-12-24 13:51:24 +01:00
Ray
96542269d0 WARNING: GetKeyPressed() <-> GetCharPressed() #1336
Previous GetKeyPressed() method was actually returning unicode codepoints equivalent values instead of the key-code of the pressed key. So, it has been replaced by GetCharPressed(), returning unicode codepoints and GetKeyPressed() now returns key-codes.
2020-12-18 18:58:02 +01:00
Alexander Buhl
a798fd401f
Fixed #1455 (#1456)
* Fixed #1455

Fixed writing out of array bounds
Adjusted FPS comment to match value
Deleted unused function at the end, which has never been in use in the history of this file

* Fixed #1455

Readded the function
2020-12-13 16:06:55 +01:00
Ray
f12db180cd Reviewed PR #1407 2020-10-21 11:08:37 +02:00
Chance Snow
9833fe45eb
Added desktop cursor getter and setter functions (#1407)
* [core] Added desktop cursor getter and setter functions

* Example: Set mouse cursor in text input box

* Setup standard cursors _after_ GLFW window initialization

* Remove old `int GetMouseWheelMove` declaration
2020-10-21 10:55:52 +02:00
Ray
8cf0be4b6c Review memory loading functions signesness 2020-09-14 19:20:38 +02:00