Ray
322cebcbaf
Updated to latest raylib changes
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Removed OpenAL and GLFW3 dependencies on building.
Reviewed platforms and flags
2018-04-03 22:44:45 +02:00
Ahmad Fatoum
2c219fb814
Allow use of main instead of android_main
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Inspired by #504 .
Instead of requiring the user to do PLATFORM_ANDROID #ifdefery,
have the android_main entry point exported by raylib and call
the user-defined main. This way many games could (in theory)
run unmodified on Android and elsewhere.
This is untested!
2018-03-16 21:37:22 +01:00
Ray
97bf2706c4
Removed flag -fgnu89-inline
2018-02-21 23:28:34 +01:00
Ray
a483e17f50
Adapted games to compile for Android
2017-10-22 11:48:41 +02:00
ASDF
e173db19f7
CMake based build system.
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Some people might find this handly
2017-08-27 13:28:02 -04:00
Ray
4ca229ed7f
Renamed file
2017-05-15 18:26:53 +02:00
Ray
a64e909e55
Added games license
2017-05-03 14:16:11 +02:00
Ray
66320582a3
Some work on example games
2017-04-28 00:29:23 +02:00
raysan5
f2656871e9
Review Makefiles default raylib path
2017-04-23 12:11:27 +02:00
raysan5
9b072dc346
Review game examples Makefiles
2017-04-23 12:05:18 +02:00
RDR8
0c16af01e5
Replaced font.size with font.baseSize. Uncommented linux libs. Typo or two
2017-03-25 20:41:04 -05:00
raysan5
ca8c565617
Review contact information
2017-03-19 12:52:13 +01:00
Daniel Lemos
fda91436b5
[games] Fix building the games on Linux by adding missing libs
2016-11-24 03:26:47 +00:00
raysan5
29f14186c1
Updated games to latest raylib version
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Updated to new audio system
2016-08-11 12:08:41 +02:00
raysan5
9f5efeb309
Update makefiles
2016-02-21 00:44:55 +01:00
raysan5
63ea3449d3
Reorganized folders
2016-01-02 11:14:24 +01:00