Commit Graph

11 Commits

Author SHA1 Message Date
Pablo Marcos Oltra
89cec68565 Prevent GLFW changing working dir to 'Resources' 2018-07-29 18:38:31 +02:00
maficccc@gmail.com
965cc8ab6f Added support DragonFly os from BSD family 2018-06-23 17:02:04 +02:00
raysan5
e574428343 Some formatting tweaks 2017-12-24 16:12:52 +01:00
Martinfx
9b7a24331d Added next bsd os 2017-12-23 18:12:19 +01:00
raysan5
5ae2c0d15b Added Wayland support
Updated to latest GLFW library and working on Wayland support, still
looking how to implement it on raylib because it just exposes
PLATFORM_DESKTOP and defaults to X11 windowing system on Linux...
2017-12-09 19:05:42 +01:00
Ray San
3b5a26099e Removed OpenAL Soft dependency on building
OpenAL Soft backend is still available in audio module, I'm thinking if
exposing it for building in some way or just left it there for advance
users to switch to it manually in case of necessity...
2017-12-05 14:01:35 +01:00
Martinfx
2cf37708c0 Added glfw support for FreeBSD 2017-11-29 00:04:29 +01:00
Ahmad Fatoum
b2acff66de
Fix macOS build of new rglfw.c approach
There have been two problems:

* GLFW itself was compiled with the definitions for compiling
_against_ GLFW (fixed by removing requirement for external glfw)

* rglfw.c was being compiled as C code, although it includes
Objective C files.

This _might_ break the Windows build, needs to be checked.

Fixes #391, but as noted I'd prefer though a separate source directory
and build script for GLFW.
2017-11-22 23:11:41 +01:00
Ray San
a6416f82a7 Reviewed file comments 2017-11-16 17:59:35 +01:00
Ray
68024f1b0b Added desktop platform check...
...to define proper values
2017-11-13 21:37:00 +01:00
Ray San
9c65caea8c Added GLFW sources to raylib
Compiling GLFW library with raylib avoids external dependencies, this
way we solve version problems in some platforms
2017-11-13 12:09:41 +01:00