Ray
b733e76c86
Update physac.h
2021-06-17 12:26:33 +02:00
Ray
19b71f5f13
WARNING: Exposed SUPPORT_CUSTOM_FRAME_CONTROL
#1729
2021-06-17 12:17:50 +02:00
Ray
ab032919df
RENAMED: Wait() -> WaitTime()
2021-06-17 11:47:05 +02:00
Ray
68e408474d
Renamed SUPPORT_MOUSE_CURSOR_NATIVE -> SUPPORT_MOUSE_CURSOR_POINT
2021-06-17 11:17:39 +02:00
Ray
942657fc7c
Remove Color struct requirement
2021-06-17 00:28:51 +02:00
Ray
4decbb2586
RENAMED: MeshTangents() -> GenMeshTangents()
...
RENAMED: MeshBinormals() -> GenMeshBinormals()
2021-06-17 00:04:24 +02:00
Ray
f3d38018cd
Comment tweak
2021-06-17 00:03:24 +02:00
Ray
3ae40c35e6
Update examples_template.c
2021-06-16 14:09:28 +02:00
Ray
4b93feb172
Remove trail spaces
2021-06-13 17:08:30 +02:00
Ray
d875891a3c
Improved raylib parser to export data as XML
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- Improved command-line
- Added XML support
- Added sample outputs: DEFAULT, JSON, XML
- Reviewed LoadFileText() bug
- Removed trailing spaces
2021-06-13 16:34:51 +02:00
Ray
3e68059556
Merge branch 'master' of https://github.com/raysan5/raylib
2021-06-13 12:08:44 +02:00
Ray
213c990eda
Reviewed issue
2021-06-13 12:08:32 +02:00
Tobias Mock
929fa5780d
Add nullptr check before passing arg ( #1825 )
2021-06-13 11:52:24 +02:00
Richard Smith
7d03048f1d
updating raylib python cffi version ( #1826 )
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* Update BINDINGS.md
* Update BINDINGS.md
2021-06-12 23:46:21 +02:00
FSasquatch
ae9cea03f0
Changed windows-build to build-windows ( #1822 )
2021-06-12 18:23:56 +02:00
Ray
de7b8ad551
NEW CRAZY FEATURE: EVENTS AUTOMATION!
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https://youtu.be/3dZenkpmRzM
2021-06-11 12:27:46 +02:00
Francisco Javier Andrés Casas Barrientos
4dd5643402
Added missing null terminator ( #1820 )
...
Added missing null terminator when adding characters to the string, otherwise garbage values are read (often zeros which are equal to '\0', but not every time).
This error results in random characters appearing in the text box every one in a while:
```
asdfg??? ll??
```
It is corrected with the proposed fix.
This problem was observed by my student, Gonzalo Rivera Lazo.
2021-06-10 20:24:08 +02:00
Ray
0b8e0f05a7
Register mouse previous position
2021-06-10 18:03:25 +02:00
Ray
b188008a1c
Review code formatting
2021-06-10 18:00:44 +02:00
Ray
7bc2e922c9
Review some comments
2021-06-10 17:49:55 +02:00
Ray
b0dcdf688f
Reviewed functions description
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Replaced: Returns -> Get
2021-06-10 17:43:58 +02:00
Ray
d3387c952a
Reviewed Input variables and comments
2021-06-10 17:11:31 +02:00
Ray
3643974949
Corrected bug on enum
2021-06-10 11:38:02 +02:00
Ray
8980bcfe4b
Added some enum comments
2021-06-10 11:31:34 +02:00
Hristo Stamenov
e1babab3cc
There no longer is a library glfw_objlib and now it is only glfw. ( #1818 )
2021-06-09 09:49:13 +02:00
Ray
97b074ac26
Update GLFW to latest version #1817
2021-06-08 21:02:24 +02:00
Ray
76a907bb79
Remove tabs
2021-06-08 21:01:17 +02:00
Deathbat2190
9681a072d0
Fix parsing multiple struct fields defined in one line ( #1813 )
2021-06-06 13:22:42 +02:00
Rob Loach
32f3f53718
parser: Add JSON support with --json ( #1812 )
2021-06-06 10:21:56 +02:00
raysan5
246798a0ba
Update Makefile
2021-06-05 20:15:03 +02:00
Ray
88a8395b8e
Added raylib_oding_bindings
2021-06-05 14:02:06 +02:00
raysan5
e95d8bc655
Minor format tweaks
2021-06-05 12:33:05 +02:00
raysan5
6445200a93
Removed GetAudioStreamBufferSizeDefault()
2021-06-05 12:32:52 +02:00
Ray
e00d2439b9
WARNING: BREAKING: Consistency renamings
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RENAMED: InitAudioStream() -> LoadAudioStream()
RENAMED: CloseAudioStream() -> UnloadAudioStream()
2021-06-03 23:36:47 +02:00
Ray
7e68e733f5
Update models_material_pbr.c
2021-06-03 21:04:23 +02:00
Ray
0565fb9fb6
Update models_mesh_picking.c
2021-06-03 20:58:04 +02:00
Ray
121c689b78
Review code formatting
2021-06-03 20:25:28 +02:00
Crydsch
edeaff4bd4
Better collisions ( #1803 )
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* review collisions ray-box and ray-sphere
* Applied raysan's refactor
Improved GetRayCollisionBox
* Replace GetRayCollisionGround with GetCollisionQuad
* Update example core_3d_picking
* Update example models_loading
* Fixed issues after merge
* remove debug stuff
Co-authored-by: Cry dsch <chris.obo@gmx.net>
2021-06-03 20:15:27 +02:00
Ray
2370af598e
Reviewed example: core_split_screen
2021-06-03 19:35:36 +02:00
Jeffery Myers
deaa84d28d
Add a split screen example showing render texture use and multiple cameras. ( #1806 )
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Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
2021-06-03 19:09:43 +02:00
Deathbat2190
2efb5a36ca
Small parser bugfix ( #1805 )
2021-06-02 20:47:37 +02:00
isaac553876299
d1ac38171c
Update raymath.h ( #1802 )
2021-06-01 17:00:40 +02:00
Marco G. Maia
1a7dace57e
Update docs for supported blend modes ( #1801 )
2021-06-01 15:00:19 +02:00
Ray
0870295a7c
RENAMED: enum Gestures -> Gesture
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Consistency tweak
2021-05-31 20:40:27 +02:00
Ray
5e3cf28642
Update raudio.c
2021-05-31 19:32:48 +02:00
Ray
23398f0198
Update Makefile
2021-05-31 19:02:26 +02:00
Ray
e991fefb89
Update Makefile
2021-05-31 18:51:56 +02:00
Ray
d39d26f275
Update models_loading.c
2021-05-31 18:36:03 +02:00
Ray
9cc2cee936
Update text_draw_3d.c
2021-05-31 18:32:35 +02:00
Ray
b359a1575e
Update core_3d_picking.c
2021-05-31 18:27:53 +02:00