Commit Graph

39 Commits

Author SHA1 Message Date
Ahmad Fatoum
4a7840b752
Remove Meson build system
Less maintenance overhead that way,
given that make/CMake now also do library versioning.
2017-12-11 11:15:14 +01:00
Ahmad Fatoum
f991a075e1 Build examples and games on Travis CI
They were disabled because they failed to build,
but this patch set fixes the build on Linux and macOS.

This doesn't apply to the AppVeyor build on Windows yet;
it currently fails at linking with OpenAL.
2017-11-25 21:45:31 +01:00
Ray
99d3803d16 Added VS2017 raylib project 2017-11-06 23:56:03 +01:00
Ray San
32d855470d Updated release libraries for win32/mingw32 2017-10-11 13:28:16 +02:00
Ray San
d302316e51 Reorganize release and dependencies 2017-10-11 11:22:49 +02:00
Ray
541dceb87b Updated libraries for release
OpenAL Soft and raylib compiled for release and stripped
2017-09-29 23:45:21 +02:00
Ray
00274f070f Working on Android APK building with Makefile 2017-09-23 00:25:31 +02:00
ASDF
e173db19f7 CMake based build system.
Some people might find this handly
2017-08-27 13:28:02 -04:00
raysan5
6589c808b5 Review some formatting for consistency 2017-07-02 19:29:01 +02:00
Michael Vetter
9c524ee3a6 Add meson files for basic Linux building 2017-06-05 14:34:47 +02:00
Ray
07534497e6 Updated libs 2017-05-19 10:34:42 +02:00
Ray
c068de183b Added Android lib 2017-05-18 23:00:34 +02:00
Ray
9b24120cd9 Updated libs 2017-05-18 19:24:24 +02:00
Ray
61ce160023 Added examples web images
Added loader webs (previously ignored)
2017-04-20 00:49:39 +02:00
raysan5
677c5cc9a8 Removed useless files 2017-04-10 15:30:36 +02:00
Ray
20d205cae5 Working on examples... 2017-04-08 23:31:58 +02:00
Ray
5fd83708cf Added web files to ignore 2017-04-08 11:19:11 +02:00
RDR8
c87006f85a Don't ignore release libraries. 2017-03-21 11:16:18 -05:00
RDR8
8278eebfac Ignore vim temporary files, .a and .so, games/ 2017-03-20 13:47:15 -05:00
Ray
060d501cd1 Update to ignore Linux binaries (no extension) 2016-12-21 00:04:44 +01:00
raysan5
7dbb17792a Moved tool to folder 2016-08-27 21:05:16 +02:00
raysan5
7e36727328 Visual Studio 2015 project 2016-08-08 17:22:26 +02:00
raysan5
4facc03a64 Upload ptheads Win32 DLL 2016-07-25 08:50:40 +02:00
LelixSuper
f685acd69e update '.gitignore' file to ignore VIM's files 2016-07-16 17:39:15 +02:00
victorfisac
1a8fbe5cf0 Add pthread external library to source...
and add instructions in physac examples to run it successful.
2016-06-14 20:31:48 +02:00
raysan5
d60dc7c2eb Added Oculus Rift library dll 2016-06-14 17:34:51 +02:00
raysan5
8de1427803 Remove release files from src directory 2016-06-11 11:48:42 +02:00
Ray
34aea08ba2 Update to OpenAL Soft 1.17.2 2016-06-06 20:39:59 +02:00
Gordon McShane
c9ac176fa7 remove user-specific ant files 2016-05-20 11:27:18 -07:00
raysan5
173529e048 Oculus SDK 1.3 + GLFW3 sample -NOT WORKING- 2016-04-23 11:29:19 +02:00
raysan5
40119949cb Ignore some files 2016-01-07 17:12:54 +01:00
raysan5
2968ba9938 Ignore compiled binaries on templates (*.o, *.exe) 2015-01-18 10:56:37 +01:00
raysan5
815f90974c Updated to ignore *.exe 2014-09-18 18:56:22 +02:00
raysan5
a08e0929bc Updated ignorable files 2014-09-18 18:52:28 +02:00
raysan5
01651af08a Update examples and remove .exe 2014-09-16 11:30:25 +02:00
raysan5
8895a165b1 Updated with some minor changes 2013-11-24 20:30:34 +01:00
Ray
62b5ea1131 Uploaded some additional files that were ignored... 2013-11-18 23:51:50 +01:00
Ray
46f10b45ad raylib basic folders structure and some files... ;) 2013-11-18 23:38:44 +01:00
raysan5
853103bbff Setting up the project 2013-10-24 17:49:49 +02:00