diff --git a/parser/raylib_api.json b/parser/raylib_api.json
index 0d2fb2e7..f0f415ad 100644
--- a/parser/raylib_api.json
+++ b/parser/raylib_api.json
@@ -905,1582 +905,1582 @@
"enums": [
{
"name": "ConfigFlags",
- "description": "",
+ "description": "System/Window config flags",
"values": [
{
"name": "FLAG_VSYNC_HINT",
"value": 64,
- "description": ""
+ "description": "Set to try enabling V-Sync on GPU"
},
{
"name": "FLAG_FULLSCREEN_MODE",
"value": 2,
- "description": ""
+ "description": "Set to run program in fullscreen"
},
{
"name": "FLAG_WINDOW_RESIZABLE",
"value": 4,
- "description": ""
+ "description": "Set to allow resizable window"
},
{
"name": "FLAG_WINDOW_UNDECORATED",
"value": 8,
- "description": ""
+ "description": "Set to disable window decoration (frame and buttons)"
},
{
"name": "FLAG_WINDOW_HIDDEN",
"value": 128,
- "description": ""
+ "description": "Set to hide window"
},
{
"name": "FLAG_WINDOW_MINIMIZED",
"value": 512,
- "description": ""
+ "description": "Set to minimize window (iconify)"
},
{
"name": "FLAG_WINDOW_MAXIMIZED",
"value": 1024,
- "description": ""
+ "description": "Set to maximize window (expanded to monitor)"
},
{
"name": "FLAG_WINDOW_UNFOCUSED",
"value": 2048,
- "description": ""
+ "description": "Set to window non focused"
},
{
"name": "FLAG_WINDOW_TOPMOST",
"value": 4096,
- "description": ""
+ "description": "Set to window always on top"
},
{
"name": "FLAG_WINDOW_ALWAYS_RUN",
"value": 256,
- "description": ""
+ "description": "Set to allow windows running while minimized"
},
{
"name": "FLAG_WINDOW_TRANSPARENT",
"value": 16,
- "description": ""
+ "description": "Set to allow transparent framebuffer"
},
{
"name": "FLAG_WINDOW_HIGHDPI",
"value": 8192,
- "description": ""
+ "description": "Set to support HighDPI"
},
{
"name": "FLAG_MSAA_4X_HINT",
"value": 32,
- "description": ""
+ "description": "Set to try enabling MSAA 4X"
},
{
"name": "FLAG_INTERLACED_HINT",
"value": 65536,
- "description": ""
+ "description": "Set to try enabling interlaced video format (for V3D)"
}
]
},
{
"name": "TraceLogLevel",
- "description": "",
+ "description": "Trace log level",
"values": [
{
"name": "LOG_ALL",
"value": 0,
- "description": ""
+ "description": "Display all logs"
},
{
"name": "LOG_TRACE",
"value": 1,
- "description": ""
+ "description": "Trace logging, intended for internal use only"
},
{
"name": "LOG_DEBUG",
"value": 2,
- "description": ""
+ "description": "Debug logging, used for internal debugging, it should be disabled on release builds"
},
{
"name": "LOG_INFO",
"value": 3,
- "description": ""
+ "description": "Info logging, used for program execution info"
},
{
"name": "LOG_WARNING",
"value": 4,
- "description": ""
+ "description": "Warning logging, used on recoverable failures"
},
{
"name": "LOG_ERROR",
"value": 5,
- "description": ""
+ "description": "Error logging, used on unrecoverable failures"
},
{
"name": "LOG_FATAL",
"value": 6,
- "description": ""
+ "description": "Fatal logging, used to abort program: exit(EXIT_FAILURE)"
},
{
"name": "LOG_NONE",
"value": 7,
- "description": ""
+ "description": "Disable logging"
}
]
},
{
"name": "KeyboardKey",
- "description": "",
+ "description": "Keyboard keys (US keyboard layout)",
"values": [
{
"name": "KEY_NULL",
"value": 0,
- "description": ""
+ "description": "Key: NULL, used for no key pressed"
},
{
"name": "KEY_APOSTROPHE",
"value": 39,
- "description": ""
+ "description": "Key: '"
},
{
"name": "KEY_COMMA",
"value": 44,
- "description": ""
+ "description": "Key: ,"
},
{
"name": "KEY_MINUS",
"value": 45,
- "description": ""
+ "description": "Key: -"
},
{
"name": "KEY_PERIOD",
"value": 46,
- "description": ""
+ "description": "Key: ."
},
{
"name": "KEY_SLASH",
"value": 47,
- "description": ""
+ "description": "Key: /"
},
{
"name": "KEY_ZERO",
"value": 48,
- "description": ""
+ "description": "Key: 0"
},
{
"name": "KEY_ONE",
"value": 49,
- "description": ""
+ "description": "Key: 1"
},
{
"name": "KEY_TWO",
"value": 50,
- "description": ""
+ "description": "Key: 2"
},
{
"name": "KEY_THREE",
"value": 51,
- "description": ""
+ "description": "Key: 3"
},
{
"name": "KEY_FOUR",
"value": 52,
- "description": ""
+ "description": "Key: 4"
},
{
"name": "KEY_FIVE",
"value": 53,
- "description": ""
+ "description": "Key: 5"
},
{
"name": "KEY_SIX",
"value": 54,
- "description": ""
+ "description": "Key: 6"
},
{
"name": "KEY_SEVEN",
"value": 55,
- "description": ""
+ "description": "Key: 7"
},
{
"name": "KEY_EIGHT",
"value": 56,
- "description": ""
+ "description": "Key: 8"
},
{
"name": "KEY_NINE",
"value": 57,
- "description": ""
+ "description": "Key: 9"
},
{
"name": "KEY_SEMICOLON",
"value": 59,
- "description": ""
+ "description": "Key: ;"
},
{
"name": "KEY_EQUAL",
"value": 61,
- "description": ""
+ "description": "Key: ="
},
{
"name": "KEY_A",
"value": 65,
- "description": ""
+ "description": "Key: A | a"
},
{
"name": "KEY_B",
"value": 66,
- "description": ""
+ "description": "Key: B | b"
},
{
"name": "KEY_C",
"value": 67,
- "description": ""
+ "description": "Key: C | c"
},
{
"name": "KEY_D",
"value": 68,
- "description": ""
+ "description": "Key: D | d"
},
{
"name": "KEY_E",
"value": 69,
- "description": ""
+ "description": "Key: E | e"
},
{
"name": "KEY_F",
"value": 70,
- "description": ""
+ "description": "Key: F | f"
},
{
"name": "KEY_G",
"value": 71,
- "description": ""
+ "description": "Key: G | g"
},
{
"name": "KEY_H",
"value": 72,
- "description": ""
+ "description": "Key: H | h"
},
{
"name": "KEY_I",
"value": 73,
- "description": ""
+ "description": "Key: I | i"
},
{
"name": "KEY_J",
"value": 74,
- "description": ""
+ "description": "Key: J | j"
},
{
"name": "KEY_K",
"value": 75,
- "description": ""
+ "description": "Key: K | k"
},
{
"name": "KEY_L",
"value": 76,
- "description": ""
+ "description": "Key: L | l"
},
{
"name": "KEY_M",
"value": 77,
- "description": ""
+ "description": "Key: M | m"
},
{
"name": "KEY_N",
"value": 78,
- "description": ""
+ "description": "Key: N | n"
},
{
"name": "KEY_O",
"value": 79,
- "description": ""
+ "description": "Key: O | o"
},
{
"name": "KEY_P",
"value": 80,
- "description": ""
+ "description": "Key: P | p"
},
{
"name": "KEY_Q",
"value": 81,
- "description": ""
+ "description": "Key: Q | q"
},
{
"name": "KEY_R",
"value": 82,
- "description": ""
+ "description": "Key: R | r"
},
{
"name": "KEY_S",
"value": 83,
- "description": ""
+ "description": "Key: S | s"
},
{
"name": "KEY_T",
"value": 84,
- "description": ""
+ "description": "Key: T | t"
},
{
"name": "KEY_U",
"value": 85,
- "description": ""
+ "description": "Key: U | u"
},
{
"name": "KEY_V",
"value": 86,
- "description": ""
+ "description": "Key: V | v"
},
{
"name": "KEY_W",
"value": 87,
- "description": ""
+ "description": "Key: W | w"
},
{
"name": "KEY_X",
"value": 88,
- "description": ""
+ "description": "Key: X | x"
},
{
"name": "KEY_Y",
"value": 89,
- "description": ""
+ "description": "Key: Y | y"
},
{
"name": "KEY_Z",
"value": 90,
- "description": ""
+ "description": "Key: Z | z"
},
{
"name": "KEY_LEFT_BRACKET",
"value": 91,
- "description": ""
+ "description": "Key: ["
},
{
"name": "KEY_BACKSLASH",
"value": 92,
- "description": ""
+ "description": "Key: '\\'"
},
{
"name": "KEY_RIGHT_BRACKET",
"value": 93,
- "description": ""
+ "description": "Key: ]"
},
{
"name": "KEY_GRAVE",
"value": 96,
- "description": ""
+ "description": "Key: `"
},
{
"name": "KEY_SPACE",
"value": 32,
- "description": ""
+ "description": "Key: Space"
},
{
"name": "KEY_ESCAPE",
"value": 256,
- "description": ""
+ "description": "Key: Esc"
},
{
"name": "KEY_ENTER",
"value": 257,
- "description": ""
+ "description": "Key: Enter"
},
{
"name": "KEY_TAB",
"value": 258,
- "description": ""
+ "description": "Key: Tab"
},
{
"name": "KEY_BACKSPACE",
"value": 259,
- "description": ""
+ "description": "Key: Backspace"
},
{
"name": "KEY_INSERT",
"value": 260,
- "description": ""
+ "description": "Key: Ins"
},
{
"name": "KEY_DELETE",
"value": 261,
- "description": ""
+ "description": "Key: Del"
},
{
"name": "KEY_RIGHT",
"value": 262,
- "description": ""
+ "description": "Key: Cursor right"
},
{
"name": "KEY_LEFT",
"value": 263,
- "description": ""
+ "description": "Key: Cursor left"
},
{
"name": "KEY_DOWN",
"value": 264,
- "description": ""
+ "description": "Key: Cursor down"
},
{
"name": "KEY_UP",
"value": 265,
- "description": ""
+ "description": "Key: Cursor up"
},
{
"name": "KEY_PAGE_UP",
"value": 266,
- "description": ""
+ "description": "Key: Page up"
},
{
"name": "KEY_PAGE_DOWN",
"value": 267,
- "description": ""
+ "description": "Key: Page down"
},
{
"name": "KEY_HOME",
"value": 268,
- "description": ""
+ "description": "Key: Home"
},
{
"name": "KEY_END",
"value": 269,
- "description": ""
+ "description": "Key: End"
},
{
"name": "KEY_CAPS_LOCK",
"value": 280,
- "description": ""
+ "description": "Key: Caps lock"
},
{
"name": "KEY_SCROLL_LOCK",
"value": 281,
- "description": ""
+ "description": "Key: Scroll down"
},
{
"name": "KEY_NUM_LOCK",
"value": 282,
- "description": ""
+ "description": "Key: Num lock"
},
{
"name": "KEY_PRINT_SCREEN",
"value": 283,
- "description": ""
+ "description": "Key: Print screen"
},
{
"name": "KEY_PAUSE",
"value": 284,
- "description": ""
+ "description": "Key: Pause"
},
{
"name": "KEY_F1",
"value": 290,
- "description": ""
+ "description": "Key: F1"
},
{
"name": "KEY_F2",
"value": 291,
- "description": ""
+ "description": "Key: F2"
},
{
"name": "KEY_F3",
"value": 292,
- "description": ""
+ "description": "Key: F3"
},
{
"name": "KEY_F4",
"value": 293,
- "description": ""
+ "description": "Key: F4"
},
{
"name": "KEY_F5",
"value": 294,
- "description": ""
+ "description": "Key: F5"
},
{
"name": "KEY_F6",
"value": 295,
- "description": ""
+ "description": "Key: F6"
},
{
"name": "KEY_F7",
"value": 296,
- "description": ""
+ "description": "Key: F7"
},
{
"name": "KEY_F8",
"value": 297,
- "description": ""
+ "description": "Key: F8"
},
{
"name": "KEY_F9",
"value": 298,
- "description": ""
+ "description": "Key: F9"
},
{
"name": "KEY_F10",
"value": 299,
- "description": ""
+ "description": "Key: F10"
},
{
"name": "KEY_F11",
"value": 300,
- "description": ""
+ "description": "Key: F11"
},
{
"name": "KEY_F12",
"value": 301,
- "description": ""
+ "description": "Key: F12"
},
{
"name": "KEY_LEFT_SHIFT",
"value": 340,
- "description": ""
+ "description": "Key: Shift left"
},
{
"name": "KEY_LEFT_CONTROL",
"value": 341,
- "description": ""
+ "description": "Key: Control left"
},
{
"name": "KEY_LEFT_ALT",
"value": 342,
- "description": ""
+ "description": "Key: Alt left"
},
{
"name": "KEY_LEFT_SUPER",
"value": 343,
- "description": ""
+ "description": "Key: Super left"
},
{
"name": "KEY_RIGHT_SHIFT",
"value": 344,
- "description": ""
+ "description": "Key: Shift right"
},
{
"name": "KEY_RIGHT_CONTROL",
"value": 345,
- "description": ""
+ "description": "Key: Control right"
},
{
"name": "KEY_RIGHT_ALT",
"value": 346,
- "description": ""
+ "description": "Key: Alt right"
},
{
"name": "KEY_RIGHT_SUPER",
"value": 347,
- "description": ""
+ "description": "Key: Super right"
},
{
"name": "KEY_KB_MENU",
"value": 348,
- "description": ""
+ "description": "Key: KB menu"
},
{
"name": "KEY_KP_0",
"value": 320,
- "description": ""
+ "description": "Key: Keypad 0"
},
{
"name": "KEY_KP_1",
"value": 321,
- "description": ""
+ "description": "Key: Keypad 1"
},
{
"name": "KEY_KP_2",
"value": 322,
- "description": ""
+ "description": "Key: Keypad 2"
},
{
"name": "KEY_KP_3",
"value": 323,
- "description": ""
+ "description": "Key: Keypad 3"
},
{
"name": "KEY_KP_4",
"value": 324,
- "description": ""
+ "description": "Key: Keypad 4"
},
{
"name": "KEY_KP_5",
"value": 325,
- "description": ""
+ "description": "Key: Keypad 5"
},
{
"name": "KEY_KP_6",
"value": 326,
- "description": ""
+ "description": "Key: Keypad 6"
},
{
"name": "KEY_KP_7",
"value": 327,
- "description": ""
+ "description": "Key: Keypad 7"
},
{
"name": "KEY_KP_8",
"value": 328,
- "description": ""
+ "description": "Key: Keypad 8"
},
{
"name": "KEY_KP_9",
"value": 329,
- "description": ""
+ "description": "Key: Keypad 9"
},
{
"name": "KEY_KP_DECIMAL",
"value": 330,
- "description": ""
+ "description": "Key: Keypad ."
},
{
"name": "KEY_KP_DIVIDE",
"value": 331,
- "description": ""
+ "description": "Key: Keypad /"
},
{
"name": "KEY_KP_MULTIPLY",
"value": 332,
- "description": ""
+ "description": "Key: Keypad *"
},
{
"name": "KEY_KP_SUBTRACT",
"value": 333,
- "description": ""
+ "description": "Key: Keypad -"
},
{
"name": "KEY_KP_ADD",
"value": 334,
- "description": ""
+ "description": "Key: Keypad +"
},
{
"name": "KEY_KP_ENTER",
"value": 335,
- "description": ""
+ "description": "Key: Keypad Enter"
},
{
"name": "KEY_KP_EQUAL",
"value": 336,
- "description": ""
+ "description": "Key: Keypad ="
},
{
"name": "KEY_BACK",
"value": 4,
- "description": ""
+ "description": "Key: Android back button"
},
{
"name": "KEY_MENU",
"value": 82,
- "description": ""
+ "description": "Key: Android menu button"
},
{
"name": "KEY_VOLUME_UP",
"value": 24,
- "description": ""
+ "description": "Key: Android volume up button"
},
{
"name": "KEY_VOLUME_DOWN",
"value": 25,
- "description": ""
+ "description": "Key: Android volume down button"
}
]
},
{
"name": "MouseButton",
- "description": "",
+ "description": "Mouse buttons",
"values": [
{
"name": "MOUSE_BUTTON_LEFT",
"value": 0,
- "description": ""
+ "description": "Mouse button left"
},
{
"name": "MOUSE_BUTTON_RIGHT",
"value": 1,
- "description": ""
+ "description": "Mouse button right"
},
{
"name": "MOUSE_BUTTON_MIDDLE",
"value": 2,
- "description": ""
+ "description": "Mouse button middle (pressed wheel)"
},
{
"name": "MOUSE_BUTTON_SIDE",
"value": 3,
- "description": ""
+ "description": "Mouse button side (advanced mouse device)"
},
{
"name": "MOUSE_BUTTON_EXTRA",
"value": 4,
- "description": ""
+ "description": "Mouse button extra (advanced mouse device)"
},
{
"name": "MOUSE_BUTTON_FORWARD",
"value": 5,
- "description": ""
+ "description": "Mouse button fordward (advanced mouse device)"
},
{
"name": "MOUSE_BUTTON_BACK",
"value": 6,
- "description": ""
+ "description": "Mouse button back (advanced mouse device)"
}
]
},
{
"name": "MouseCursor",
- "description": "",
+ "description": "Mouse cursor",
"values": [
{
"name": "MOUSE_CURSOR_DEFAULT",
"value": 0,
- "description": ""
+ "description": "Default pointer shape"
},
{
"name": "MOUSE_CURSOR_ARROW",
"value": 1,
- "description": ""
+ "description": "Arrow shape"
},
{
"name": "MOUSE_CURSOR_IBEAM",
"value": 2,
- "description": ""
+ "description": "Text writing cursor shape"
},
{
"name": "MOUSE_CURSOR_CROSSHAIR",
"value": 3,
- "description": ""
+ "description": "Cross shape"
},
{
"name": "MOUSE_CURSOR_POINTING_HAND",
"value": 4,
- "description": ""
+ "description": "Pointing hand cursor"
},
{
"name": "MOUSE_CURSOR_RESIZE_EW",
"value": 5,
- "description": ""
+ "description": "Horizontal resize/move arrow shape"
},
{
"name": "MOUSE_CURSOR_RESIZE_NS",
"value": 6,
- "description": ""
+ "description": "Vertical resize/move arrow shape"
},
{
"name": "MOUSE_CURSOR_RESIZE_NWSE",
"value": 7,
- "description": ""
+ "description": "Top-left to bottom-right diagonal resize/move arrow shape"
},
{
"name": "MOUSE_CURSOR_RESIZE_NESW",
"value": 8,
- "description": ""
+ "description": "The top-right to bottom-left diagonal resize/move arrow shape"
},
{
"name": "MOUSE_CURSOR_RESIZE_ALL",
"value": 9,
- "description": ""
+ "description": "The omni-directional resize/move cursor shape"
},
{
"name": "MOUSE_CURSOR_NOT_ALLOWED",
"value": 10,
- "description": ""
+ "description": "The operation-not-allowed shape"
}
]
},
{
"name": "GamepadButton",
- "description": "",
+ "description": "Gamepad buttons",
"values": [
{
"name": "GAMEPAD_BUTTON_UNKNOWN",
"value": 0,
- "description": ""
+ "description": "Unknown button, just for error checking"
},
{
"name": "GAMEPAD_BUTTON_LEFT_FACE_UP",
"value": 1,
- "description": ""
+ "description": "Gamepad left DPAD up button"
},
{
"name": "GAMEPAD_BUTTON_LEFT_FACE_RIGHT",
"value": 2,
- "description": ""
+ "description": "Gamepad left DPAD right button"
},
{
"name": "GAMEPAD_BUTTON_LEFT_FACE_DOWN",
"value": 3,
- "description": ""
+ "description": "Gamepad left DPAD down button"
},
{
"name": "GAMEPAD_BUTTON_LEFT_FACE_LEFT",
"value": 4,
- "description": ""
+ "description": "Gamepad left DPAD left button"
},
{
"name": "GAMEPAD_BUTTON_RIGHT_FACE_UP",
"value": 5,
- "description": ""
+ "description": "Gamepad right button up (i.e. PS3: Triangle, Xbox: Y)"
},
{
"name": "GAMEPAD_BUTTON_RIGHT_FACE_RIGHT",
"value": 6,
- "description": ""
+ "description": "Gamepad right button right (i.e. PS3: Square, Xbox: X)"
},
{
"name": "GAMEPAD_BUTTON_RIGHT_FACE_DOWN",
"value": 7,
- "description": ""
+ "description": "Gamepad right button down (i.e. PS3: Cross, Xbox: A)"
},
{
"name": "GAMEPAD_BUTTON_RIGHT_FACE_LEFT",
"value": 8,
- "description": ""
+ "description": "Gamepad right button left (i.e. PS3: Circle, Xbox: B)"
},
{
"name": "GAMEPAD_BUTTON_LEFT_TRIGGER_1",
"value": 9,
- "description": ""
+ "description": "Gamepad top/back trigger left (first), it could be a trailing button"
},
{
"name": "GAMEPAD_BUTTON_LEFT_TRIGGER_2",
"value": 10,
- "description": ""
+ "description": "Gamepad top/back trigger left (second), it could be a trailing button"
},
{
"name": "GAMEPAD_BUTTON_RIGHT_TRIGGER_1",
"value": 11,
- "description": ""
+ "description": "Gamepad top/back trigger right (one), it could be a trailing button"
},
{
"name": "GAMEPAD_BUTTON_RIGHT_TRIGGER_2",
"value": 12,
- "description": ""
+ "description": "Gamepad top/back trigger right (second), it could be a trailing button"
},
{
"name": "GAMEPAD_BUTTON_MIDDLE_LEFT",
"value": 13,
- "description": ""
+ "description": "Gamepad center buttons, left one (i.e. PS3: Select)"
},
{
"name": "GAMEPAD_BUTTON_MIDDLE",
"value": 14,
- "description": ""
+ "description": "Gamepad center buttons, middle one (i.e. PS3: PS, Xbox: XBOX)"
},
{
"name": "GAMEPAD_BUTTON_MIDDLE_RIGHT",
"value": 15,
- "description": ""
+ "description": "Gamepad center buttons, right one (i.e. PS3: Start)"
},
{
"name": "GAMEPAD_BUTTON_LEFT_THUMB",
"value": 16,
- "description": ""
+ "description": "Gamepad joystick pressed button left"
},
{
"name": "GAMEPAD_BUTTON_RIGHT_THUMB",
"value": 17,
- "description": ""
+ "description": "Gamepad joystick pressed button right"
}
]
},
{
"name": "GamepadAxis",
- "description": "",
+ "description": "Gamepad axis",
"values": [
{
"name": "GAMEPAD_AXIS_LEFT_X",
"value": 0,
- "description": ""
+ "description": "Gamepad left stick X axis"
},
{
"name": "GAMEPAD_AXIS_LEFT_Y",
"value": 1,
- "description": ""
+ "description": "Gamepad left stick Y axis"
},
{
"name": "GAMEPAD_AXIS_RIGHT_X",
"value": 2,
- "description": ""
+ "description": "Gamepad right stick X axis"
},
{
"name": "GAMEPAD_AXIS_RIGHT_Y",
"value": 3,
- "description": ""
+ "description": "Gamepad right stick Y axis"
},
{
"name": "GAMEPAD_AXIS_LEFT_TRIGGER",
"value": 4,
- "description": ""
+ "description": "Gamepad back trigger left, pressure level: [1..-1]"
},
{
"name": "GAMEPAD_AXIS_RIGHT_TRIGGER",
"value": 5,
- "description": ""
+ "description": "Gamepad back trigger right, pressure level: [1..-1]"
}
]
},
{
"name": "MaterialMapIndex",
- "description": "",
+ "description": "Material map index",
"values": [
{
"name": "MATERIAL_MAP_ALBEDO",
"value": 0,
- "description": ""
+ "description": "Albedo material (same as: MATERIAL_MAP_DIFFUSE)"
},
{
"name": "MATERIAL_MAP_METALNESS",
"value": 1,
- "description": ""
+ "description": "Metalness material (same as: MATERIAL_MAP_SPECULAR)"
},
{
"name": "MATERIAL_MAP_NORMAL",
"value": 2,
- "description": ""
+ "description": "Normal material"
},
{
"name": "MATERIAL_MAP_ROUGHNESS",
"value": 3,
- "description": ""
+ "description": "Roughness material"
},
{
"name": "MATERIAL_MAP_OCCLUSION",
"value": 4,
- "description": ""
+ "description": "Ambient occlusion material"
},
{
"name": "MATERIAL_MAP_EMISSION",
"value": 5,
- "description": ""
+ "description": "Emission material"
},
{
"name": "MATERIAL_MAP_HEIGHT",
"value": 6,
- "description": ""
+ "description": "Heightmap material"
},
{
"name": "MATERIAL_MAP_CUBEMAP",
"value": 7,
- "description": ""
+ "description": "Cubemap material (NOTE: Uses GL_TEXTURE_CUBE_MAP)"
},
{
"name": "MATERIAL_MAP_IRRADIANCE",
"value": 8,
- "description": ""
+ "description": "Irradiance material (NOTE: Uses GL_TEXTURE_CUBE_MAP)"
},
{
"name": "MATERIAL_MAP_PREFILTER",
"value": 9,
- "description": ""
+ "description": "Prefilter material (NOTE: Uses GL_TEXTURE_CUBE_MAP)"
},
{
"name": "MATERIAL_MAP_BRDF",
"value": 10,
- "description": ""
+ "description": "Brdf material"
}
]
},
{
"name": "ShaderLocationIndex",
- "description": "",
+ "description": "Shader location index",
"values": [
{
"name": "SHADER_LOC_VERTEX_POSITION",
"value": 0,
- "description": ""
+ "description": "Shader location: vertex attribute: position"
},
{
"name": "SHADER_LOC_VERTEX_TEXCOORD01",
"value": 1,
- "description": ""
+ "description": "Shader location: vertex attribute: texcoord01"
},
{
"name": "SHADER_LOC_VERTEX_TEXCOORD02",
"value": 2,
- "description": ""
+ "description": "Shader location: vertex attribute: texcoord02"
},
{
"name": "SHADER_LOC_VERTEX_NORMAL",
"value": 3,
- "description": ""
+ "description": "Shader location: vertex attribute: normal"
},
{
"name": "SHADER_LOC_VERTEX_TANGENT",
"value": 4,
- "description": ""
+ "description": "Shader location: vertex attribute: tangent"
},
{
"name": "SHADER_LOC_VERTEX_COLOR",
"value": 5,
- "description": ""
+ "description": "Shader location: vertex attribute: color"
},
{
"name": "SHADER_LOC_MATRIX_MVP",
"value": 6,
- "description": ""
+ "description": "Shader location: matrix uniform: model-view-projection"
},
{
"name": "SHADER_LOC_MATRIX_VIEW",
"value": 7,
- "description": ""
+ "description": "Shader location: matrix uniform: view (camera transform)"
},
{
"name": "SHADER_LOC_MATRIX_PROJECTION",
"value": 8,
- "description": ""
+ "description": "Shader location: matrix uniform: projection"
},
{
"name": "SHADER_LOC_MATRIX_MODEL",
"value": 9,
- "description": ""
+ "description": "Shader location: matrix uniform: model (transform)"
},
{
"name": "SHADER_LOC_MATRIX_NORMAL",
"value": 10,
- "description": ""
+ "description": "Shader location: matrix uniform: normal"
},
{
"name": "SHADER_LOC_VECTOR_VIEW",
"value": 11,
- "description": ""
+ "description": "Shader location: vector uniform: view"
},
{
"name": "SHADER_LOC_COLOR_DIFFUSE",
"value": 12,
- "description": ""
+ "description": "Shader location: vector uniform: diffuse color"
},
{
"name": "SHADER_LOC_COLOR_SPECULAR",
"value": 13,
- "description": ""
+ "description": "Shader location: vector uniform: specular color"
},
{
"name": "SHADER_LOC_COLOR_AMBIENT",
"value": 14,
- "description": ""
+ "description": "Shader location: vector uniform: ambient color"
},
{
"name": "SHADER_LOC_MAP_ALBEDO",
"value": 15,
- "description": ""
+ "description": "Shader location: sampler2d texture: albedo (same as: SHADER_LOC_MAP_DIFFUSE)"
},
{
"name": "SHADER_LOC_MAP_METALNESS",
"value": 16,
- "description": ""
+ "description": "Shader location: sampler2d texture: metalness (same as: SHADER_LOC_MAP_SPECULAR)"
},
{
"name": "SHADER_LOC_MAP_NORMAL",
"value": 17,
- "description": ""
+ "description": "Shader location: sampler2d texture: normal"
},
{
"name": "SHADER_LOC_MAP_ROUGHNESS",
"value": 18,
- "description": ""
+ "description": "Shader location: sampler2d texture: roughness"
},
{
"name": "SHADER_LOC_MAP_OCCLUSION",
"value": 19,
- "description": ""
+ "description": "Shader location: sampler2d texture: occlusion"
},
{
"name": "SHADER_LOC_MAP_EMISSION",
"value": 20,
- "description": ""
+ "description": "Shader location: sampler2d texture: emission"
},
{
"name": "SHADER_LOC_MAP_HEIGHT",
"value": 21,
- "description": ""
+ "description": "Shader location: sampler2d texture: height"
},
{
"name": "SHADER_LOC_MAP_CUBEMAP",
"value": 22,
- "description": ""
+ "description": "Shader location: samplerCube texture: cubemap"
},
{
"name": "SHADER_LOC_MAP_IRRADIANCE",
"value": 23,
- "description": ""
+ "description": "Shader location: samplerCube texture: irradiance"
},
{
"name": "SHADER_LOC_MAP_PREFILTER",
"value": 24,
- "description": ""
+ "description": "Shader location: samplerCube texture: prefilter"
},
{
"name": "SHADER_LOC_MAP_BRDF",
"value": 25,
- "description": ""
+ "description": "Shader location: sampler2d texture: brdf"
}
]
},
{
"name": "ShaderUniformDataType",
- "description": "",
+ "description": "Shader uniform data type",
"values": [
{
"name": "SHADER_UNIFORM_FLOAT",
"value": 0,
- "description": ""
+ "description": "Shader uniform type: float"
},
{
"name": "SHADER_UNIFORM_VEC2",
"value": 1,
- "description": ""
+ "description": "Shader uniform type: vec2 (2 float)"
},
{
"name": "SHADER_UNIFORM_VEC3",
"value": 2,
- "description": ""
+ "description": "Shader uniform type: vec3 (3 float)"
},
{
"name": "SHADER_UNIFORM_VEC4",
"value": 3,
- "description": ""
+ "description": "Shader uniform type: vec4 (4 float)"
},
{
"name": "SHADER_UNIFORM_INT",
"value": 4,
- "description": ""
+ "description": "Shader uniform type: int"
},
{
"name": "SHADER_UNIFORM_IVEC2",
"value": 5,
- "description": ""
+ "description": "Shader uniform type: ivec2 (2 int)"
},
{
"name": "SHADER_UNIFORM_IVEC3",
"value": 6,
- "description": ""
+ "description": "Shader uniform type: ivec3 (3 int)"
},
{
"name": "SHADER_UNIFORM_IVEC4",
"value": 7,
- "description": ""
+ "description": "Shader uniform type: ivec4 (4 int)"
},
{
"name": "SHADER_UNIFORM_SAMPLER2D",
"value": 8,
- "description": ""
+ "description": "Shader uniform type: sampler2d"
}
]
},
{
"name": "ShaderAttributeDataType",
- "description": "",
+ "description": "Shader attribute data types",
"values": [
{
"name": "SHADER_ATTRIB_FLOAT",
"value": 0,
- "description": ""
+ "description": "Shader attribute type: float"
},
{
"name": "SHADER_ATTRIB_VEC2",
"value": 1,
- "description": ""
+ "description": "Shader attribute type: vec2 (2 float)"
},
{
"name": "SHADER_ATTRIB_VEC3",
"value": 2,
- "description": ""
+ "description": "Shader attribute type: vec3 (3 float)"
},
{
"name": "SHADER_ATTRIB_VEC4",
"value": 3,
- "description": ""
+ "description": "Shader attribute type: vec4 (4 float)"
}
]
},
{
"name": "PixelFormat",
- "description": "",
+ "description": "Pixel formats",
"values": [
{
"name": "PIXELFORMAT_UNCOMPRESSED_GRAYSCALE",
"value": 1,
- "description": ""
+ "description": "8 bit per pixel (no alpha)"
},
{
"name": "PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA",
"value": 2,
- "description": ""
+ "description": "8*2 bpp (2 channels)"
},
{
"name": "PIXELFORMAT_UNCOMPRESSED_R5G6B5",
"value": 3,
- "description": ""
+ "description": "16 bpp"
},
{
"name": "PIXELFORMAT_UNCOMPRESSED_R8G8B8",
"value": 4,
- "description": ""
+ "description": "24 bpp"
},
{
"name": "PIXELFORMAT_UNCOMPRESSED_R5G5B5A1",
"value": 5,
- "description": ""
+ "description": "16 bpp (1 bit alpha)"
},
{
"name": "PIXELFORMAT_UNCOMPRESSED_R4G4B4A4",
"value": 6,
- "description": ""
+ "description": "16 bpp (4 bit alpha)"
},
{
"name": "PIXELFORMAT_UNCOMPRESSED_R8G8B8A8",
"value": 7,
- "description": ""
+ "description": "32 bpp"
},
{
"name": "PIXELFORMAT_UNCOMPRESSED_R32",
"value": 8,
- "description": ""
+ "description": "32 bpp (1 channel - float)"
},
{
"name": "PIXELFORMAT_UNCOMPRESSED_R32G32B32",
"value": 9,
- "description": ""
+ "description": "32*3 bpp (3 channels - float)"
},
{
"name": "PIXELFORMAT_UNCOMPRESSED_R32G32B32A32",
"value": 10,
- "description": ""
+ "description": "32*4 bpp (4 channels - float)"
},
{
"name": "PIXELFORMAT_COMPRESSED_DXT1_RGB",
"value": 11,
- "description": ""
+ "description": "4 bpp (no alpha)"
},
{
"name": "PIXELFORMAT_COMPRESSED_DXT1_RGBA",
"value": 12,
- "description": ""
+ "description": "4 bpp (1 bit alpha)"
},
{
"name": "PIXELFORMAT_COMPRESSED_DXT3_RGBA",
"value": 13,
- "description": ""
+ "description": "8 bpp"
},
{
"name": "PIXELFORMAT_COMPRESSED_DXT5_RGBA",
"value": 14,
- "description": ""
+ "description": "8 bpp"
},
{
"name": "PIXELFORMAT_COMPRESSED_ETC1_RGB",
"value": 15,
- "description": ""
+ "description": "4 bpp"
},
{
"name": "PIXELFORMAT_COMPRESSED_ETC2_RGB",
"value": 16,
- "description": ""
+ "description": "4 bpp"
},
{
"name": "PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA",
"value": 17,
- "description": ""
+ "description": "8 bpp"
},
{
"name": "PIXELFORMAT_COMPRESSED_PVRT_RGB",
"value": 18,
- "description": ""
+ "description": "4 bpp"
},
{
"name": "PIXELFORMAT_COMPRESSED_PVRT_RGBA",
"value": 19,
- "description": ""
+ "description": "4 bpp"
},
{
"name": "PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA",
"value": 20,
- "description": ""
+ "description": "8 bpp"
},
{
"name": "PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA",
"value": 21,
- "description": ""
+ "description": "2 bpp"
}
]
},
{
"name": "TextureFilter",
- "description": "",
+ "description": "Texture parameters: filter mode",
"values": [
{
"name": "TEXTURE_FILTER_POINT",
"value": 0,
- "description": ""
+ "description": "No filter, just pixel approximation"
},
{
"name": "TEXTURE_FILTER_BILINEAR",
"value": 1,
- "description": ""
+ "description": "Linear filtering"
},
{
"name": "TEXTURE_FILTER_TRILINEAR",
"value": 2,
- "description": ""
+ "description": "Trilinear filtering (linear with mipmaps)"
},
{
"name": "TEXTURE_FILTER_ANISOTROPIC_4X",
"value": 3,
- "description": ""
+ "description": "Anisotropic filtering 4x"
},
{
"name": "TEXTURE_FILTER_ANISOTROPIC_8X",
"value": 4,
- "description": ""
+ "description": "Anisotropic filtering 8x"
},
{
"name": "TEXTURE_FILTER_ANISOTROPIC_16X",
"value": 5,
- "description": ""
+ "description": "Anisotropic filtering 16x"
}
]
},
{
"name": "TextureWrap",
- "description": "",
+ "description": "Texture parameters: wrap mode",
"values": [
{
"name": "TEXTURE_WRAP_REPEAT",
"value": 0,
- "description": ""
+ "description": "Repeats texture in tiled mode"
},
{
"name": "TEXTURE_WRAP_CLAMP",
"value": 1,
- "description": ""
+ "description": "Clamps texture to edge pixel in tiled mode"
},
{
"name": "TEXTURE_WRAP_MIRROR_REPEAT",
"value": 2,
- "description": ""
+ "description": "Mirrors and repeats the texture in tiled mode"
},
{
"name": "TEXTURE_WRAP_MIRROR_CLAMP",
"value": 3,
- "description": ""
+ "description": "Mirrors and clamps to border the texture in tiled mode"
}
]
},
{
"name": "CubemapLayout",
- "description": "",
+ "description": "Cubemap layouts",
"values": [
{
"name": "CUBEMAP_LAYOUT_AUTO_DETECT",
"value": 0,
- "description": ""
+ "description": "Automatically detect layout type"
},
{
"name": "CUBEMAP_LAYOUT_LINE_VERTICAL",
"value": 1,
- "description": ""
+ "description": "Layout is defined by a vertical line with faces"
},
{
"name": "CUBEMAP_LAYOUT_LINE_HORIZONTAL",
"value": 2,
- "description": ""
+ "description": "Layout is defined by an horizontal line with faces"
},
{
"name": "CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR",
"value": 3,
- "description": ""
+ "description": "Layout is defined by a 3x4 cross with cubemap faces"
},
{
"name": "CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE",
"value": 4,
- "description": ""
+ "description": "Layout is defined by a 4x3 cross with cubemap faces"
},
{
"name": "CUBEMAP_LAYOUT_PANORAMA",
"value": 5,
- "description": ""
+ "description": "Layout is defined by a panorama image (equirectangular map)"
}
]
},
{
"name": "FontType",
- "description": "",
+ "description": "Font type, defines generation method",
"values": [
{
"name": "FONT_DEFAULT",
"value": 0,
- "description": ""
+ "description": "Default font generation, anti-aliased"
},
{
"name": "FONT_BITMAP",
"value": 1,
- "description": ""
+ "description": "Bitmap font generation, no anti-aliasing"
},
{
"name": "FONT_SDF",
"value": 2,
- "description": ""
+ "description": "SDF font generation, requires external shader"
}
]
},
{
"name": "BlendMode",
- "description": "",
+ "description": "Color blending modes (pre-defined)",
"values": [
{
"name": "BLEND_ALPHA",
"value": 0,
- "description": ""
+ "description": "Blend textures considering alpha (default)"
},
{
"name": "BLEND_ADDITIVE",
"value": 1,
- "description": ""
+ "description": "Blend textures adding colors"
},
{
"name": "BLEND_MULTIPLIED",
"value": 2,
- "description": ""
+ "description": "Blend textures multiplying colors"
},
{
"name": "BLEND_ADD_COLORS",
"value": 3,
- "description": ""
+ "description": "Blend textures adding colors (alternative)"
},
{
"name": "BLEND_SUBTRACT_COLORS",
"value": 4,
- "description": ""
+ "description": "Blend textures subtracting colors (alternative)"
},
{
"name": "BLEND_CUSTOM",
"value": 5,
- "description": ""
+ "description": "Belnd textures using custom src/dst factors (use rlSetBlendMode())"
}
]
},
{
"name": "Gesture",
- "description": "",
+ "description": "Gesture",
"values": [
{
"name": "GESTURE_NONE",
"value": 0,
- "description": ""
+ "description": "No gesture"
},
{
"name": "GESTURE_TAP",
"value": 1,
- "description": ""
+ "description": "Tap gesture"
},
{
"name": "GESTURE_DOUBLETAP",
"value": 2,
- "description": ""
+ "description": "Double tap gesture"
},
{
"name": "GESTURE_HOLD",
"value": 4,
- "description": ""
+ "description": "Hold gesture"
},
{
"name": "GESTURE_DRAG",
"value": 8,
- "description": ""
+ "description": "Drag gesture"
},
{
"name": "GESTURE_SWIPE_RIGHT",
"value": 16,
- "description": ""
+ "description": "Swipe right gesture"
},
{
"name": "GESTURE_SWIPE_LEFT",
"value": 32,
- "description": ""
+ "description": "Swipe left gesture"
},
{
"name": "GESTURE_SWIPE_UP",
"value": 64,
- "description": ""
+ "description": "Swipe up gesture"
},
{
"name": "GESTURE_SWIPE_DOWN",
"value": 128,
- "description": ""
+ "description": "Swipe down gesture"
},
{
"name": "GESTURE_PINCH_IN",
"value": 256,
- "description": ""
+ "description": "Pinch in gesture"
},
{
"name": "GESTURE_PINCH_OUT",
"value": 512,
- "description": ""
+ "description": "Pinch out gesture"
}
]
},
{
"name": "CameraMode",
- "description": "",
+ "description": "Camera system modes",
"values": [
{
"name": "CAMERA_CUSTOM",
"value": 0,
- "description": ""
+ "description": "Custom camera"
},
{
"name": "CAMERA_FREE",
"value": 1,
- "description": ""
+ "description": "Free camera"
},
{
"name": "CAMERA_ORBITAL",
"value": 2,
- "description": ""
+ "description": "Orbital camera"
},
{
"name": "CAMERA_FIRST_PERSON",
"value": 3,
- "description": ""
+ "description": "First person camera"
},
{
"name": "CAMERA_THIRD_PERSON",
"value": 4,
- "description": ""
+ "description": "Third person camera"
}
]
},
{
"name": "CameraProjection",
- "description": "",
+ "description": "Camera projection",
"values": [
{
"name": "CAMERA_PERSPECTIVE",
"value": 0,
- "description": ""
+ "description": "Perspective projection"
},
{
"name": "CAMERA_ORTHOGRAPHIC",
"value": 1,
- "description": ""
+ "description": "Orthographic projection"
}
]
},
{
"name": "NPatchLayout",
- "description": "",
+ "description": "N-patch layout",
"values": [
{
"name": "NPATCH_NINE_PATCH",
"value": 0,
- "description": ""
+ "description": "Npatch layout: 3x3 tiles"
},
{
"name": "NPATCH_THREE_PATCH_VERTICAL",
"value": 1,
- "description": ""
+ "description": "Npatch layout: 1x3 tiles"
},
{
"name": "NPATCH_THREE_PATCH_HORIZONTAL",
"value": 2,
- "description": ""
+ "description": "Npatch layout: 3x1 tiles"
}
]
}
@@ -2651,6 +2651,16 @@
"description": "Get current screen height",
"returnType": "int"
},
+ {
+ "name": "GetRenderWidth",
+ "description": "Get current render width (it considers HiDPI)",
+ "returnType": "int"
+ },
+ {
+ "name": "GetRenderHeight",
+ "description": "Get current render height (it considers HiDPI)",
+ "returnType": "int"
+ },
{
"name": "GetMonitorCount",
"description": "Get number of connected monitors",
@@ -3234,7 +3244,7 @@
},
{
"name": "LoadFileText",
- "description": "Load text data from file (read), returns a ' 0' terminated string",
+ "description": "Load text data from file (read), returns a '\\0' terminated string",
"returnType": "char *",
"params": {
"fileName": "const char *"
@@ -3250,7 +3260,7 @@
},
{
"name": "SaveFileText",
- "description": "Save text data to file (write), string must be ' 0' terminated, returns true on success",
+ "description": "Save text data to file (write), string must be '\\0' terminated, returns true on success",
"returnType": "bool",
"params": {
"fileName": "const char *",
@@ -5509,7 +5519,7 @@
},
{
"name": "TextLength",
- "description": "Get text length, checks for ' 0' ending",
+ "description": "Get text length, checks for '\\0' ending",
"returnType": "unsigned int",
"params": {
"text": "const char *"
diff --git a/parser/raylib_api.lua b/parser/raylib_api.lua
index 401ccca5..6d632d02 100644
--- a/parser/raylib_api.lua
+++ b/parser/raylib_api.lua
@@ -905,1582 +905,1582 @@ return {
enums = {
{
name = "ConfigFlags",
- description = "",
+ description = "System/Window config flags",
values = {
{
name = "FLAG_VSYNC_HINT",
value = 64,
- description = ""
+ description = "Set to try enabling V-Sync on GPU"
},
{
name = "FLAG_FULLSCREEN_MODE",
value = 2,
- description = ""
+ description = "Set to run program in fullscreen"
},
{
name = "FLAG_WINDOW_RESIZABLE",
value = 4,
- description = ""
+ description = "Set to allow resizable window"
},
{
name = "FLAG_WINDOW_UNDECORATED",
value = 8,
- description = ""
+ description = "Set to disable window decoration (frame and buttons)"
},
{
name = "FLAG_WINDOW_HIDDEN",
value = 128,
- description = ""
+ description = "Set to hide window"
},
{
name = "FLAG_WINDOW_MINIMIZED",
value = 512,
- description = ""
+ description = "Set to minimize window (iconify)"
},
{
name = "FLAG_WINDOW_MAXIMIZED",
value = 1024,
- description = ""
+ description = "Set to maximize window (expanded to monitor)"
},
{
name = "FLAG_WINDOW_UNFOCUSED",
value = 2048,
- description = ""
+ description = "Set to window non focused"
},
{
name = "FLAG_WINDOW_TOPMOST",
value = 4096,
- description = ""
+ description = "Set to window always on top"
},
{
name = "FLAG_WINDOW_ALWAYS_RUN",
value = 256,
- description = ""
+ description = "Set to allow windows running while minimized"
},
{
name = "FLAG_WINDOW_TRANSPARENT",
value = 16,
- description = ""
+ description = "Set to allow transparent framebuffer"
},
{
name = "FLAG_WINDOW_HIGHDPI",
value = 8192,
- description = ""
+ description = "Set to support HighDPI"
},
{
name = "FLAG_MSAA_4X_HINT",
value = 32,
- description = ""
+ description = "Set to try enabling MSAA 4X"
},
{
name = "FLAG_INTERLACED_HINT",
value = 65536,
- description = ""
+ description = "Set to try enabling interlaced video format (for V3D)"
}
}
},
{
name = "TraceLogLevel",
- description = "",
+ description = "Trace log level",
values = {
{
name = "LOG_ALL",
value = 0,
- description = ""
+ description = "Display all logs"
},
{
name = "LOG_TRACE",
value = 1,
- description = ""
+ description = "Trace logging, intended for internal use only"
},
{
name = "LOG_DEBUG",
value = 2,
- description = ""
+ description = "Debug logging, used for internal debugging, it should be disabled on release builds"
},
{
name = "LOG_INFO",
value = 3,
- description = ""
+ description = "Info logging, used for program execution info"
},
{
name = "LOG_WARNING",
value = 4,
- description = ""
+ description = "Warning logging, used on recoverable failures"
},
{
name = "LOG_ERROR",
value = 5,
- description = ""
+ description = "Error logging, used on unrecoverable failures"
},
{
name = "LOG_FATAL",
value = 6,
- description = ""
+ description = "Fatal logging, used to abort program: exit(EXIT_FAILURE)"
},
{
name = "LOG_NONE",
value = 7,
- description = ""
+ description = "Disable logging"
}
}
},
{
name = "KeyboardKey",
- description = "",
+ description = "Keyboard keys (US keyboard layout)",
values = {
{
name = "KEY_NULL",
value = 0,
- description = ""
+ description = "Key: NULL, used for no key pressed"
},
{
name = "KEY_APOSTROPHE",
value = 39,
- description = ""
+ description = "Key: '"
},
{
name = "KEY_COMMA",
value = 44,
- description = ""
+ description = "Key: ,"
},
{
name = "KEY_MINUS",
value = 45,
- description = ""
+ description = "Key: -"
},
{
name = "KEY_PERIOD",
value = 46,
- description = ""
+ description = "Key: ."
},
{
name = "KEY_SLASH",
value = 47,
- description = ""
+ description = "Key: /"
},
{
name = "KEY_ZERO",
value = 48,
- description = ""
+ description = "Key: 0"
},
{
name = "KEY_ONE",
value = 49,
- description = ""
+ description = "Key: 1"
},
{
name = "KEY_TWO",
value = 50,
- description = ""
+ description = "Key: 2"
},
{
name = "KEY_THREE",
value = 51,
- description = ""
+ description = "Key: 3"
},
{
name = "KEY_FOUR",
value = 52,
- description = ""
+ description = "Key: 4"
},
{
name = "KEY_FIVE",
value = 53,
- description = ""
+ description = "Key: 5"
},
{
name = "KEY_SIX",
value = 54,
- description = ""
+ description = "Key: 6"
},
{
name = "KEY_SEVEN",
value = 55,
- description = ""
+ description = "Key: 7"
},
{
name = "KEY_EIGHT",
value = 56,
- description = ""
+ description = "Key: 8"
},
{
name = "KEY_NINE",
value = 57,
- description = ""
+ description = "Key: 9"
},
{
name = "KEY_SEMICOLON",
value = 59,
- description = ""
+ description = "Key: ;"
},
{
name = "KEY_EQUAL",
value = 61,
- description = ""
+ description = "Key: ="
},
{
name = "KEY_A",
value = 65,
- description = ""
+ description = "Key: A | a"
},
{
name = "KEY_B",
value = 66,
- description = ""
+ description = "Key: B | b"
},
{
name = "KEY_C",
value = 67,
- description = ""
+ description = "Key: C | c"
},
{
name = "KEY_D",
value = 68,
- description = ""
+ description = "Key: D | d"
},
{
name = "KEY_E",
value = 69,
- description = ""
+ description = "Key: E | e"
},
{
name = "KEY_F",
value = 70,
- description = ""
+ description = "Key: F | f"
},
{
name = "KEY_G",
value = 71,
- description = ""
+ description = "Key: G | g"
},
{
name = "KEY_H",
value = 72,
- description = ""
+ description = "Key: H | h"
},
{
name = "KEY_I",
value = 73,
- description = ""
+ description = "Key: I | i"
},
{
name = "KEY_J",
value = 74,
- description = ""
+ description = "Key: J | j"
},
{
name = "KEY_K",
value = 75,
- description = ""
+ description = "Key: K | k"
},
{
name = "KEY_L",
value = 76,
- description = ""
+ description = "Key: L | l"
},
{
name = "KEY_M",
value = 77,
- description = ""
+ description = "Key: M | m"
},
{
name = "KEY_N",
value = 78,
- description = ""
+ description = "Key: N | n"
},
{
name = "KEY_O",
value = 79,
- description = ""
+ description = "Key: O | o"
},
{
name = "KEY_P",
value = 80,
- description = ""
+ description = "Key: P | p"
},
{
name = "KEY_Q",
value = 81,
- description = ""
+ description = "Key: Q | q"
},
{
name = "KEY_R",
value = 82,
- description = ""
+ description = "Key: R | r"
},
{
name = "KEY_S",
value = 83,
- description = ""
+ description = "Key: S | s"
},
{
name = "KEY_T",
value = 84,
- description = ""
+ description = "Key: T | t"
},
{
name = "KEY_U",
value = 85,
- description = ""
+ description = "Key: U | u"
},
{
name = "KEY_V",
value = 86,
- description = ""
+ description = "Key: V | v"
},
{
name = "KEY_W",
value = 87,
- description = ""
+ description = "Key: W | w"
},
{
name = "KEY_X",
value = 88,
- description = ""
+ description = "Key: X | x"
},
{
name = "KEY_Y",
value = 89,
- description = ""
+ description = "Key: Y | y"
},
{
name = "KEY_Z",
value = 90,
- description = ""
+ description = "Key: Z | z"
},
{
name = "KEY_LEFT_BRACKET",
value = 91,
- description = ""
+ description = "Key: ["
},
{
name = "KEY_BACKSLASH",
value = 92,
- description = ""
+ description = "Key: '\\'"
},
{
name = "KEY_RIGHT_BRACKET",
value = 93,
- description = ""
+ description = "Key: ]"
},
{
name = "KEY_GRAVE",
value = 96,
- description = ""
+ description = "Key: `"
},
{
name = "KEY_SPACE",
value = 32,
- description = ""
+ description = "Key: Space"
},
{
name = "KEY_ESCAPE",
value = 256,
- description = ""
+ description = "Key: Esc"
},
{
name = "KEY_ENTER",
value = 257,
- description = ""
+ description = "Key: Enter"
},
{
name = "KEY_TAB",
value = 258,
- description = ""
+ description = "Key: Tab"
},
{
name = "KEY_BACKSPACE",
value = 259,
- description = ""
+ description = "Key: Backspace"
},
{
name = "KEY_INSERT",
value = 260,
- description = ""
+ description = "Key: Ins"
},
{
name = "KEY_DELETE",
value = 261,
- description = ""
+ description = "Key: Del"
},
{
name = "KEY_RIGHT",
value = 262,
- description = ""
+ description = "Key: Cursor right"
},
{
name = "KEY_LEFT",
value = 263,
- description = ""
+ description = "Key: Cursor left"
},
{
name = "KEY_DOWN",
value = 264,
- description = ""
+ description = "Key: Cursor down"
},
{
name = "KEY_UP",
value = 265,
- description = ""
+ description = "Key: Cursor up"
},
{
name = "KEY_PAGE_UP",
value = 266,
- description = ""
+ description = "Key: Page up"
},
{
name = "KEY_PAGE_DOWN",
value = 267,
- description = ""
+ description = "Key: Page down"
},
{
name = "KEY_HOME",
value = 268,
- description = ""
+ description = "Key: Home"
},
{
name = "KEY_END",
value = 269,
- description = ""
+ description = "Key: End"
},
{
name = "KEY_CAPS_LOCK",
value = 280,
- description = ""
+ description = "Key: Caps lock"
},
{
name = "KEY_SCROLL_LOCK",
value = 281,
- description = ""
+ description = "Key: Scroll down"
},
{
name = "KEY_NUM_LOCK",
value = 282,
- description = ""
+ description = "Key: Num lock"
},
{
name = "KEY_PRINT_SCREEN",
value = 283,
- description = ""
+ description = "Key: Print screen"
},
{
name = "KEY_PAUSE",
value = 284,
- description = ""
+ description = "Key: Pause"
},
{
name = "KEY_F1",
value = 290,
- description = ""
+ description = "Key: F1"
},
{
name = "KEY_F2",
value = 291,
- description = ""
+ description = "Key: F2"
},
{
name = "KEY_F3",
value = 292,
- description = ""
+ description = "Key: F3"
},
{
name = "KEY_F4",
value = 293,
- description = ""
+ description = "Key: F4"
},
{
name = "KEY_F5",
value = 294,
- description = ""
+ description = "Key: F5"
},
{
name = "KEY_F6",
value = 295,
- description = ""
+ description = "Key: F6"
},
{
name = "KEY_F7",
value = 296,
- description = ""
+ description = "Key: F7"
},
{
name = "KEY_F8",
value = 297,
- description = ""
+ description = "Key: F8"
},
{
name = "KEY_F9",
value = 298,
- description = ""
+ description = "Key: F9"
},
{
name = "KEY_F10",
value = 299,
- description = ""
+ description = "Key: F10"
},
{
name = "KEY_F11",
value = 300,
- description = ""
+ description = "Key: F11"
},
{
name = "KEY_F12",
value = 301,
- description = ""
+ description = "Key: F12"
},
{
name = "KEY_LEFT_SHIFT",
value = 340,
- description = ""
+ description = "Key: Shift left"
},
{
name = "KEY_LEFT_CONTROL",
value = 341,
- description = ""
+ description = "Key: Control left"
},
{
name = "KEY_LEFT_ALT",
value = 342,
- description = ""
+ description = "Key: Alt left"
},
{
name = "KEY_LEFT_SUPER",
value = 343,
- description = ""
+ description = "Key: Super left"
},
{
name = "KEY_RIGHT_SHIFT",
value = 344,
- description = ""
+ description = "Key: Shift right"
},
{
name = "KEY_RIGHT_CONTROL",
value = 345,
- description = ""
+ description = "Key: Control right"
},
{
name = "KEY_RIGHT_ALT",
value = 346,
- description = ""
+ description = "Key: Alt right"
},
{
name = "KEY_RIGHT_SUPER",
value = 347,
- description = ""
+ description = "Key: Super right"
},
{
name = "KEY_KB_MENU",
value = 348,
- description = ""
+ description = "Key: KB menu"
},
{
name = "KEY_KP_0",
value = 320,
- description = ""
+ description = "Key: Keypad 0"
},
{
name = "KEY_KP_1",
value = 321,
- description = ""
+ description = "Key: Keypad 1"
},
{
name = "KEY_KP_2",
value = 322,
- description = ""
+ description = "Key: Keypad 2"
},
{
name = "KEY_KP_3",
value = 323,
- description = ""
+ description = "Key: Keypad 3"
},
{
name = "KEY_KP_4",
value = 324,
- description = ""
+ description = "Key: Keypad 4"
},
{
name = "KEY_KP_5",
value = 325,
- description = ""
+ description = "Key: Keypad 5"
},
{
name = "KEY_KP_6",
value = 326,
- description = ""
+ description = "Key: Keypad 6"
},
{
name = "KEY_KP_7",
value = 327,
- description = ""
+ description = "Key: Keypad 7"
},
{
name = "KEY_KP_8",
value = 328,
- description = ""
+ description = "Key: Keypad 8"
},
{
name = "KEY_KP_9",
value = 329,
- description = ""
+ description = "Key: Keypad 9"
},
{
name = "KEY_KP_DECIMAL",
value = 330,
- description = ""
+ description = "Key: Keypad ."
},
{
name = "KEY_KP_DIVIDE",
value = 331,
- description = ""
+ description = "Key: Keypad /"
},
{
name = "KEY_KP_MULTIPLY",
value = 332,
- description = ""
+ description = "Key: Keypad *"
},
{
name = "KEY_KP_SUBTRACT",
value = 333,
- description = ""
+ description = "Key: Keypad -"
},
{
name = "KEY_KP_ADD",
value = 334,
- description = ""
+ description = "Key: Keypad +"
},
{
name = "KEY_KP_ENTER",
value = 335,
- description = ""
+ description = "Key: Keypad Enter"
},
{
name = "KEY_KP_EQUAL",
value = 336,
- description = ""
+ description = "Key: Keypad ="
},
{
name = "KEY_BACK",
value = 4,
- description = ""
+ description = "Key: Android back button"
},
{
name = "KEY_MENU",
value = 82,
- description = ""
+ description = "Key: Android menu button"
},
{
name = "KEY_VOLUME_UP",
value = 24,
- description = ""
+ description = "Key: Android volume up button"
},
{
name = "KEY_VOLUME_DOWN",
value = 25,
- description = ""
+ description = "Key: Android volume down button"
}
}
},
{
name = "MouseButton",
- description = "",
+ description = "Mouse buttons",
values = {
{
name = "MOUSE_BUTTON_LEFT",
value = 0,
- description = ""
+ description = "Mouse button left"
},
{
name = "MOUSE_BUTTON_RIGHT",
value = 1,
- description = ""
+ description = "Mouse button right"
},
{
name = "MOUSE_BUTTON_MIDDLE",
value = 2,
- description = ""
+ description = "Mouse button middle (pressed wheel)"
},
{
name = "MOUSE_BUTTON_SIDE",
value = 3,
- description = ""
+ description = "Mouse button side (advanced mouse device)"
},
{
name = "MOUSE_BUTTON_EXTRA",
value = 4,
- description = ""
+ description = "Mouse button extra (advanced mouse device)"
},
{
name = "MOUSE_BUTTON_FORWARD",
value = 5,
- description = ""
+ description = "Mouse button fordward (advanced mouse device)"
},
{
name = "MOUSE_BUTTON_BACK",
value = 6,
- description = ""
+ description = "Mouse button back (advanced mouse device)"
}
}
},
{
name = "MouseCursor",
- description = "",
+ description = "Mouse cursor",
values = {
{
name = "MOUSE_CURSOR_DEFAULT",
value = 0,
- description = ""
+ description = "Default pointer shape"
},
{
name = "MOUSE_CURSOR_ARROW",
value = 1,
- description = ""
+ description = "Arrow shape"
},
{
name = "MOUSE_CURSOR_IBEAM",
value = 2,
- description = ""
+ description = "Text writing cursor shape"
},
{
name = "MOUSE_CURSOR_CROSSHAIR",
value = 3,
- description = ""
+ description = "Cross shape"
},
{
name = "MOUSE_CURSOR_POINTING_HAND",
value = 4,
- description = ""
+ description = "Pointing hand cursor"
},
{
name = "MOUSE_CURSOR_RESIZE_EW",
value = 5,
- description = ""
+ description = "Horizontal resize/move arrow shape"
},
{
name = "MOUSE_CURSOR_RESIZE_NS",
value = 6,
- description = ""
+ description = "Vertical resize/move arrow shape"
},
{
name = "MOUSE_CURSOR_RESIZE_NWSE",
value = 7,
- description = ""
+ description = "Top-left to bottom-right diagonal resize/move arrow shape"
},
{
name = "MOUSE_CURSOR_RESIZE_NESW",
value = 8,
- description = ""
+ description = "The top-right to bottom-left diagonal resize/move arrow shape"
},
{
name = "MOUSE_CURSOR_RESIZE_ALL",
value = 9,
- description = ""
+ description = "The omni-directional resize/move cursor shape"
},
{
name = "MOUSE_CURSOR_NOT_ALLOWED",
value = 10,
- description = ""
+ description = "The operation-not-allowed shape"
}
}
},
{
name = "GamepadButton",
- description = "",
+ description = "Gamepad buttons",
values = {
{
name = "GAMEPAD_BUTTON_UNKNOWN",
value = 0,
- description = ""
+ description = "Unknown button, just for error checking"
},
{
name = "GAMEPAD_BUTTON_LEFT_FACE_UP",
value = 1,
- description = ""
+ description = "Gamepad left DPAD up button"
},
{
name = "GAMEPAD_BUTTON_LEFT_FACE_RIGHT",
value = 2,
- description = ""
+ description = "Gamepad left DPAD right button"
},
{
name = "GAMEPAD_BUTTON_LEFT_FACE_DOWN",
value = 3,
- description = ""
+ description = "Gamepad left DPAD down button"
},
{
name = "GAMEPAD_BUTTON_LEFT_FACE_LEFT",
value = 4,
- description = ""
+ description = "Gamepad left DPAD left button"
},
{
name = "GAMEPAD_BUTTON_RIGHT_FACE_UP",
value = 5,
- description = ""
+ description = "Gamepad right button up (i.e. PS3: Triangle, Xbox: Y)"
},
{
name = "GAMEPAD_BUTTON_RIGHT_FACE_RIGHT",
value = 6,
- description = ""
+ description = "Gamepad right button right (i.e. PS3: Square, Xbox: X)"
},
{
name = "GAMEPAD_BUTTON_RIGHT_FACE_DOWN",
value = 7,
- description = ""
+ description = "Gamepad right button down (i.e. PS3: Cross, Xbox: A)"
},
{
name = "GAMEPAD_BUTTON_RIGHT_FACE_LEFT",
value = 8,
- description = ""
+ description = "Gamepad right button left (i.e. PS3: Circle, Xbox: B)"
},
{
name = "GAMEPAD_BUTTON_LEFT_TRIGGER_1",
value = 9,
- description = ""
+ description = "Gamepad top/back trigger left (first), it could be a trailing button"
},
{
name = "GAMEPAD_BUTTON_LEFT_TRIGGER_2",
value = 10,
- description = ""
+ description = "Gamepad top/back trigger left (second), it could be a trailing button"
},
{
name = "GAMEPAD_BUTTON_RIGHT_TRIGGER_1",
value = 11,
- description = ""
+ description = "Gamepad top/back trigger right (one), it could be a trailing button"
},
{
name = "GAMEPAD_BUTTON_RIGHT_TRIGGER_2",
value = 12,
- description = ""
+ description = "Gamepad top/back trigger right (second), it could be a trailing button"
},
{
name = "GAMEPAD_BUTTON_MIDDLE_LEFT",
value = 13,
- description = ""
+ description = "Gamepad center buttons, left one (i.e. PS3: Select)"
},
{
name = "GAMEPAD_BUTTON_MIDDLE",
value = 14,
- description = ""
+ description = "Gamepad center buttons, middle one (i.e. PS3: PS, Xbox: XBOX)"
},
{
name = "GAMEPAD_BUTTON_MIDDLE_RIGHT",
value = 15,
- description = ""
+ description = "Gamepad center buttons, right one (i.e. PS3: Start)"
},
{
name = "GAMEPAD_BUTTON_LEFT_THUMB",
value = 16,
- description = ""
+ description = "Gamepad joystick pressed button left"
},
{
name = "GAMEPAD_BUTTON_RIGHT_THUMB",
value = 17,
- description = ""
+ description = "Gamepad joystick pressed button right"
}
}
},
{
name = "GamepadAxis",
- description = "",
+ description = "Gamepad axis",
values = {
{
name = "GAMEPAD_AXIS_LEFT_X",
value = 0,
- description = ""
+ description = "Gamepad left stick X axis"
},
{
name = "GAMEPAD_AXIS_LEFT_Y",
value = 1,
- description = ""
+ description = "Gamepad left stick Y axis"
},
{
name = "GAMEPAD_AXIS_RIGHT_X",
value = 2,
- description = ""
+ description = "Gamepad right stick X axis"
},
{
name = "GAMEPAD_AXIS_RIGHT_Y",
value = 3,
- description = ""
+ description = "Gamepad right stick Y axis"
},
{
name = "GAMEPAD_AXIS_LEFT_TRIGGER",
value = 4,
- description = ""
+ description = "Gamepad back trigger left, pressure level: [1..-1]"
},
{
name = "GAMEPAD_AXIS_RIGHT_TRIGGER",
value = 5,
- description = ""
+ description = "Gamepad back trigger right, pressure level: [1..-1]"
}
}
},
{
name = "MaterialMapIndex",
- description = "",
+ description = "Material map index",
values = {
{
name = "MATERIAL_MAP_ALBEDO",
value = 0,
- description = ""
+ description = "Albedo material (same as: MATERIAL_MAP_DIFFUSE)"
},
{
name = "MATERIAL_MAP_METALNESS",
value = 1,
- description = ""
+ description = "Metalness material (same as: MATERIAL_MAP_SPECULAR)"
},
{
name = "MATERIAL_MAP_NORMAL",
value = 2,
- description = ""
+ description = "Normal material"
},
{
name = "MATERIAL_MAP_ROUGHNESS",
value = 3,
- description = ""
+ description = "Roughness material"
},
{
name = "MATERIAL_MAP_OCCLUSION",
value = 4,
- description = ""
+ description = "Ambient occlusion material"
},
{
name = "MATERIAL_MAP_EMISSION",
value = 5,
- description = ""
+ description = "Emission material"
},
{
name = "MATERIAL_MAP_HEIGHT",
value = 6,
- description = ""
+ description = "Heightmap material"
},
{
name = "MATERIAL_MAP_CUBEMAP",
value = 7,
- description = ""
+ description = "Cubemap material (NOTE: Uses GL_TEXTURE_CUBE_MAP)"
},
{
name = "MATERIAL_MAP_IRRADIANCE",
value = 8,
- description = ""
+ description = "Irradiance material (NOTE: Uses GL_TEXTURE_CUBE_MAP)"
},
{
name = "MATERIAL_MAP_PREFILTER",
value = 9,
- description = ""
+ description = "Prefilter material (NOTE: Uses GL_TEXTURE_CUBE_MAP)"
},
{
name = "MATERIAL_MAP_BRDF",
value = 10,
- description = ""
+ description = "Brdf material"
}
}
},
{
name = "ShaderLocationIndex",
- description = "",
+ description = "Shader location index",
values = {
{
name = "SHADER_LOC_VERTEX_POSITION",
value = 0,
- description = ""
+ description = "Shader location: vertex attribute: position"
},
{
name = "SHADER_LOC_VERTEX_TEXCOORD01",
value = 1,
- description = ""
+ description = "Shader location: vertex attribute: texcoord01"
},
{
name = "SHADER_LOC_VERTEX_TEXCOORD02",
value = 2,
- description = ""
+ description = "Shader location: vertex attribute: texcoord02"
},
{
name = "SHADER_LOC_VERTEX_NORMAL",
value = 3,
- description = ""
+ description = "Shader location: vertex attribute: normal"
},
{
name = "SHADER_LOC_VERTEX_TANGENT",
value = 4,
- description = ""
+ description = "Shader location: vertex attribute: tangent"
},
{
name = "SHADER_LOC_VERTEX_COLOR",
value = 5,
- description = ""
+ description = "Shader location: vertex attribute: color"
},
{
name = "SHADER_LOC_MATRIX_MVP",
value = 6,
- description = ""
+ description = "Shader location: matrix uniform: model-view-projection"
},
{
name = "SHADER_LOC_MATRIX_VIEW",
value = 7,
- description = ""
+ description = "Shader location: matrix uniform: view (camera transform)"
},
{
name = "SHADER_LOC_MATRIX_PROJECTION",
value = 8,
- description = ""
+ description = "Shader location: matrix uniform: projection"
},
{
name = "SHADER_LOC_MATRIX_MODEL",
value = 9,
- description = ""
+ description = "Shader location: matrix uniform: model (transform)"
},
{
name = "SHADER_LOC_MATRIX_NORMAL",
value = 10,
- description = ""
+ description = "Shader location: matrix uniform: normal"
},
{
name = "SHADER_LOC_VECTOR_VIEW",
value = 11,
- description = ""
+ description = "Shader location: vector uniform: view"
},
{
name = "SHADER_LOC_COLOR_DIFFUSE",
value = 12,
- description = ""
+ description = "Shader location: vector uniform: diffuse color"
},
{
name = "SHADER_LOC_COLOR_SPECULAR",
value = 13,
- description = ""
+ description = "Shader location: vector uniform: specular color"
},
{
name = "SHADER_LOC_COLOR_AMBIENT",
value = 14,
- description = ""
+ description = "Shader location: vector uniform: ambient color"
},
{
name = "SHADER_LOC_MAP_ALBEDO",
value = 15,
- description = ""
+ description = "Shader location: sampler2d texture: albedo (same as: SHADER_LOC_MAP_DIFFUSE)"
},
{
name = "SHADER_LOC_MAP_METALNESS",
value = 16,
- description = ""
+ description = "Shader location: sampler2d texture: metalness (same as: SHADER_LOC_MAP_SPECULAR)"
},
{
name = "SHADER_LOC_MAP_NORMAL",
value = 17,
- description = ""
+ description = "Shader location: sampler2d texture: normal"
},
{
name = "SHADER_LOC_MAP_ROUGHNESS",
value = 18,
- description = ""
+ description = "Shader location: sampler2d texture: roughness"
},
{
name = "SHADER_LOC_MAP_OCCLUSION",
value = 19,
- description = ""
+ description = "Shader location: sampler2d texture: occlusion"
},
{
name = "SHADER_LOC_MAP_EMISSION",
value = 20,
- description = ""
+ description = "Shader location: sampler2d texture: emission"
},
{
name = "SHADER_LOC_MAP_HEIGHT",
value = 21,
- description = ""
+ description = "Shader location: sampler2d texture: height"
},
{
name = "SHADER_LOC_MAP_CUBEMAP",
value = 22,
- description = ""
+ description = "Shader location: samplerCube texture: cubemap"
},
{
name = "SHADER_LOC_MAP_IRRADIANCE",
value = 23,
- description = ""
+ description = "Shader location: samplerCube texture: irradiance"
},
{
name = "SHADER_LOC_MAP_PREFILTER",
value = 24,
- description = ""
+ description = "Shader location: samplerCube texture: prefilter"
},
{
name = "SHADER_LOC_MAP_BRDF",
value = 25,
- description = ""
+ description = "Shader location: sampler2d texture: brdf"
}
}
},
{
name = "ShaderUniformDataType",
- description = "",
+ description = "Shader uniform data type",
values = {
{
name = "SHADER_UNIFORM_FLOAT",
value = 0,
- description = ""
+ description = "Shader uniform type: float"
},
{
name = "SHADER_UNIFORM_VEC2",
value = 1,
- description = ""
+ description = "Shader uniform type: vec2 (2 float)"
},
{
name = "SHADER_UNIFORM_VEC3",
value = 2,
- description = ""
+ description = "Shader uniform type: vec3 (3 float)"
},
{
name = "SHADER_UNIFORM_VEC4",
value = 3,
- description = ""
+ description = "Shader uniform type: vec4 (4 float)"
},
{
name = "SHADER_UNIFORM_INT",
value = 4,
- description = ""
+ description = "Shader uniform type: int"
},
{
name = "SHADER_UNIFORM_IVEC2",
value = 5,
- description = ""
+ description = "Shader uniform type: ivec2 (2 int)"
},
{
name = "SHADER_UNIFORM_IVEC3",
value = 6,
- description = ""
+ description = "Shader uniform type: ivec3 (3 int)"
},
{
name = "SHADER_UNIFORM_IVEC4",
value = 7,
- description = ""
+ description = "Shader uniform type: ivec4 (4 int)"
},
{
name = "SHADER_UNIFORM_SAMPLER2D",
value = 8,
- description = ""
+ description = "Shader uniform type: sampler2d"
}
}
},
{
name = "ShaderAttributeDataType",
- description = "",
+ description = "Shader attribute data types",
values = {
{
name = "SHADER_ATTRIB_FLOAT",
value = 0,
- description = ""
+ description = "Shader attribute type: float"
},
{
name = "SHADER_ATTRIB_VEC2",
value = 1,
- description = ""
+ description = "Shader attribute type: vec2 (2 float)"
},
{
name = "SHADER_ATTRIB_VEC3",
value = 2,
- description = ""
+ description = "Shader attribute type: vec3 (3 float)"
},
{
name = "SHADER_ATTRIB_VEC4",
value = 3,
- description = ""
+ description = "Shader attribute type: vec4 (4 float)"
}
}
},
{
name = "PixelFormat",
- description = "",
+ description = "Pixel formats",
values = {
{
name = "PIXELFORMAT_UNCOMPRESSED_GRAYSCALE",
value = 1,
- description = ""
+ description = "8 bit per pixel (no alpha)"
},
{
name = "PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA",
value = 2,
- description = ""
+ description = "8*2 bpp (2 channels)"
},
{
name = "PIXELFORMAT_UNCOMPRESSED_R5G6B5",
value = 3,
- description = ""
+ description = "16 bpp"
},
{
name = "PIXELFORMAT_UNCOMPRESSED_R8G8B8",
value = 4,
- description = ""
+ description = "24 bpp"
},
{
name = "PIXELFORMAT_UNCOMPRESSED_R5G5B5A1",
value = 5,
- description = ""
+ description = "16 bpp (1 bit alpha)"
},
{
name = "PIXELFORMAT_UNCOMPRESSED_R4G4B4A4",
value = 6,
- description = ""
+ description = "16 bpp (4 bit alpha)"
},
{
name = "PIXELFORMAT_UNCOMPRESSED_R8G8B8A8",
value = 7,
- description = ""
+ description = "32 bpp"
},
{
name = "PIXELFORMAT_UNCOMPRESSED_R32",
value = 8,
- description = ""
+ description = "32 bpp (1 channel - float)"
},
{
name = "PIXELFORMAT_UNCOMPRESSED_R32G32B32",
value = 9,
- description = ""
+ description = "32*3 bpp (3 channels - float)"
},
{
name = "PIXELFORMAT_UNCOMPRESSED_R32G32B32A32",
value = 10,
- description = ""
+ description = "32*4 bpp (4 channels - float)"
},
{
name = "PIXELFORMAT_COMPRESSED_DXT1_RGB",
value = 11,
- description = ""
+ description = "4 bpp (no alpha)"
},
{
name = "PIXELFORMAT_COMPRESSED_DXT1_RGBA",
value = 12,
- description = ""
+ description = "4 bpp (1 bit alpha)"
},
{
name = "PIXELFORMAT_COMPRESSED_DXT3_RGBA",
value = 13,
- description = ""
+ description = "8 bpp"
},
{
name = "PIXELFORMAT_COMPRESSED_DXT5_RGBA",
value = 14,
- description = ""
+ description = "8 bpp"
},
{
name = "PIXELFORMAT_COMPRESSED_ETC1_RGB",
value = 15,
- description = ""
+ description = "4 bpp"
},
{
name = "PIXELFORMAT_COMPRESSED_ETC2_RGB",
value = 16,
- description = ""
+ description = "4 bpp"
},
{
name = "PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA",
value = 17,
- description = ""
+ description = "8 bpp"
},
{
name = "PIXELFORMAT_COMPRESSED_PVRT_RGB",
value = 18,
- description = ""
+ description = "4 bpp"
},
{
name = "PIXELFORMAT_COMPRESSED_PVRT_RGBA",
value = 19,
- description = ""
+ description = "4 bpp"
},
{
name = "PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA",
value = 20,
- description = ""
+ description = "8 bpp"
},
{
name = "PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA",
value = 21,
- description = ""
+ description = "2 bpp"
}
}
},
{
name = "TextureFilter",
- description = "",
+ description = "Texture parameters: filter mode",
values = {
{
name = "TEXTURE_FILTER_POINT",
value = 0,
- description = ""
+ description = "No filter, just pixel approximation"
},
{
name = "TEXTURE_FILTER_BILINEAR",
value = 1,
- description = ""
+ description = "Linear filtering"
},
{
name = "TEXTURE_FILTER_TRILINEAR",
value = 2,
- description = ""
+ description = "Trilinear filtering (linear with mipmaps)"
},
{
name = "TEXTURE_FILTER_ANISOTROPIC_4X",
value = 3,
- description = ""
+ description = "Anisotropic filtering 4x"
},
{
name = "TEXTURE_FILTER_ANISOTROPIC_8X",
value = 4,
- description = ""
+ description = "Anisotropic filtering 8x"
},
{
name = "TEXTURE_FILTER_ANISOTROPIC_16X",
value = 5,
- description = ""
+ description = "Anisotropic filtering 16x"
}
}
},
{
name = "TextureWrap",
- description = "",
+ description = "Texture parameters: wrap mode",
values = {
{
name = "TEXTURE_WRAP_REPEAT",
value = 0,
- description = ""
+ description = "Repeats texture in tiled mode"
},
{
name = "TEXTURE_WRAP_CLAMP",
value = 1,
- description = ""
+ description = "Clamps texture to edge pixel in tiled mode"
},
{
name = "TEXTURE_WRAP_MIRROR_REPEAT",
value = 2,
- description = ""
+ description = "Mirrors and repeats the texture in tiled mode"
},
{
name = "TEXTURE_WRAP_MIRROR_CLAMP",
value = 3,
- description = ""
+ description = "Mirrors and clamps to border the texture in tiled mode"
}
}
},
{
name = "CubemapLayout",
- description = "",
+ description = "Cubemap layouts",
values = {
{
name = "CUBEMAP_LAYOUT_AUTO_DETECT",
value = 0,
- description = ""
+ description = "Automatically detect layout type"
},
{
name = "CUBEMAP_LAYOUT_LINE_VERTICAL",
value = 1,
- description = ""
+ description = "Layout is defined by a vertical line with faces"
},
{
name = "CUBEMAP_LAYOUT_LINE_HORIZONTAL",
value = 2,
- description = ""
+ description = "Layout is defined by an horizontal line with faces"
},
{
name = "CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR",
value = 3,
- description = ""
+ description = "Layout is defined by a 3x4 cross with cubemap faces"
},
{
name = "CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE",
value = 4,
- description = ""
+ description = "Layout is defined by a 4x3 cross with cubemap faces"
},
{
name = "CUBEMAP_LAYOUT_PANORAMA",
value = 5,
- description = ""
+ description = "Layout is defined by a panorama image (equirectangular map)"
}
}
},
{
name = "FontType",
- description = "",
+ description = "Font type, defines generation method",
values = {
{
name = "FONT_DEFAULT",
value = 0,
- description = ""
+ description = "Default font generation, anti-aliased"
},
{
name = "FONT_BITMAP",
value = 1,
- description = ""
+ description = "Bitmap font generation, no anti-aliasing"
},
{
name = "FONT_SDF",
value = 2,
- description = ""
+ description = "SDF font generation, requires external shader"
}
}
},
{
name = "BlendMode",
- description = "",
+ description = "Color blending modes (pre-defined)",
values = {
{
name = "BLEND_ALPHA",
value = 0,
- description = ""
+ description = "Blend textures considering alpha (default)"
},
{
name = "BLEND_ADDITIVE",
value = 1,
- description = ""
+ description = "Blend textures adding colors"
},
{
name = "BLEND_MULTIPLIED",
value = 2,
- description = ""
+ description = "Blend textures multiplying colors"
},
{
name = "BLEND_ADD_COLORS",
value = 3,
- description = ""
+ description = "Blend textures adding colors (alternative)"
},
{
name = "BLEND_SUBTRACT_COLORS",
value = 4,
- description = ""
+ description = "Blend textures subtracting colors (alternative)"
},
{
name = "BLEND_CUSTOM",
value = 5,
- description = ""
+ description = "Belnd textures using custom src/dst factors (use rlSetBlendMode())"
}
}
},
{
name = "Gesture",
- description = "",
+ description = "Gesture",
values = {
{
name = "GESTURE_NONE",
value = 0,
- description = ""
+ description = "No gesture"
},
{
name = "GESTURE_TAP",
value = 1,
- description = ""
+ description = "Tap gesture"
},
{
name = "GESTURE_DOUBLETAP",
value = 2,
- description = ""
+ description = "Double tap gesture"
},
{
name = "GESTURE_HOLD",
value = 4,
- description = ""
+ description = "Hold gesture"
},
{
name = "GESTURE_DRAG",
value = 8,
- description = ""
+ description = "Drag gesture"
},
{
name = "GESTURE_SWIPE_RIGHT",
value = 16,
- description = ""
+ description = "Swipe right gesture"
},
{
name = "GESTURE_SWIPE_LEFT",
value = 32,
- description = ""
+ description = "Swipe left gesture"
},
{
name = "GESTURE_SWIPE_UP",
value = 64,
- description = ""
+ description = "Swipe up gesture"
},
{
name = "GESTURE_SWIPE_DOWN",
value = 128,
- description = ""
+ description = "Swipe down gesture"
},
{
name = "GESTURE_PINCH_IN",
value = 256,
- description = ""
+ description = "Pinch in gesture"
},
{
name = "GESTURE_PINCH_OUT",
value = 512,
- description = ""
+ description = "Pinch out gesture"
}
}
},
{
name = "CameraMode",
- description = "",
+ description = "Camera system modes",
values = {
{
name = "CAMERA_CUSTOM",
value = 0,
- description = ""
+ description = "Custom camera"
},
{
name = "CAMERA_FREE",
value = 1,
- description = ""
+ description = "Free camera"
},
{
name = "CAMERA_ORBITAL",
value = 2,
- description = ""
+ description = "Orbital camera"
},
{
name = "CAMERA_FIRST_PERSON",
value = 3,
- description = ""
+ description = "First person camera"
},
{
name = "CAMERA_THIRD_PERSON",
value = 4,
- description = ""
+ description = "Third person camera"
}
}
},
{
name = "CameraProjection",
- description = "",
+ description = "Camera projection",
values = {
{
name = "CAMERA_PERSPECTIVE",
value = 0,
- description = ""
+ description = "Perspective projection"
},
{
name = "CAMERA_ORTHOGRAPHIC",
value = 1,
- description = ""
+ description = "Orthographic projection"
}
}
},
{
name = "NPatchLayout",
- description = "",
+ description = "N-patch layout",
values = {
{
name = "NPATCH_NINE_PATCH",
value = 0,
- description = ""
+ description = "Npatch layout: 3x3 tiles"
},
{
name = "NPATCH_THREE_PATCH_VERTICAL",
value = 1,
- description = ""
+ description = "Npatch layout: 1x3 tiles"
},
{
name = "NPATCH_THREE_PATCH_HORIZONTAL",
value = 2,
- description = ""
+ description = "Npatch layout: 3x1 tiles"
}
}
}
@@ -2651,6 +2651,16 @@ return {
description = "Get current screen height",
returnType = "int"
},
+ {
+ name = "GetRenderWidth",
+ description = "Get current render width (it considers HiDPI)",
+ returnType = "int"
+ },
+ {
+ name = "GetRenderHeight",
+ description = "Get current render height (it considers HiDPI)",
+ returnType = "int"
+ },
{
name = "GetMonitorCount",
description = "Get number of connected monitors",
@@ -3234,7 +3244,7 @@ return {
},
{
name = "LoadFileText",
- description = "Load text data from file (read), returns a ' 0' terminated string",
+ description = "Load text data from file (read), returns a '\\0' terminated string",
returnType = "char *",
params = {
{name = "fileName", type = "const char *"}
@@ -3250,7 +3260,7 @@ return {
},
{
name = "SaveFileText",
- description = "Save text data to file (write), string must be ' 0' terminated, returns true on success",
+ description = "Save text data to file (write), string must be '\\0' terminated, returns true on success",
returnType = "bool",
params = {
{name = "fileName", type = "const char *"},
@@ -5509,7 +5519,7 @@ return {
},
{
name = "TextLength",
- description = "Get text length, checks for ' 0' ending",
+ description = "Get text length, checks for '\\0' ending",
returnType = "unsigned int",
params = {
{name = "text", type = "const char *"}
diff --git a/parser/raylib_api.txt b/parser/raylib_api.txt
index c5fe4514..54f42b18 100644
--- a/parser/raylib_api.txt
+++ b/parser/raylib_api.txt
@@ -242,7 +242,7 @@ Enums found: 21
Enum 01: ConfigFlags (14 values)
Name: ConfigFlags
- Description:
+ Description: System/Window config flags
Value[FLAG_VSYNC_HINT]: 64
Value[FLAG_FULLSCREEN_MODE]: 2
Value[FLAG_WINDOW_RESIZABLE]: 4
@@ -259,7 +259,7 @@ Enum 01: ConfigFlags (14 values)
Value[FLAG_INTERLACED_HINT]: 65536
Enum 02: TraceLogLevel (8 values)
Name: TraceLogLevel
- Description:
+ Description: Trace log level
Value[LOG_ALL]: 0
Value[LOG_TRACE]: 1
Value[LOG_DEBUG]: 2
@@ -270,7 +270,7 @@ Enum 02: TraceLogLevel (8 values)
Value[LOG_NONE]: 7
Enum 03: KeyboardKey (110 values)
Name: KeyboardKey
- Description:
+ Description: Keyboard keys (US keyboard layout)
Value[KEY_NULL]: 0
Value[KEY_APOSTROPHE]: 39
Value[KEY_COMMA]: 44
@@ -383,7 +383,7 @@ Enum 03: KeyboardKey (110 values)
Value[KEY_VOLUME_DOWN]: 25
Enum 04: MouseButton (7 values)
Name: MouseButton
- Description:
+ Description: Mouse buttons
Value[MOUSE_BUTTON_LEFT]: 0
Value[MOUSE_BUTTON_RIGHT]: 1
Value[MOUSE_BUTTON_MIDDLE]: 2
@@ -393,7 +393,7 @@ Enum 04: MouseButton (7 values)
Value[MOUSE_BUTTON_BACK]: 6
Enum 05: MouseCursor (11 values)
Name: MouseCursor
- Description:
+ Description: Mouse cursor
Value[MOUSE_CURSOR_DEFAULT]: 0
Value[MOUSE_CURSOR_ARROW]: 1
Value[MOUSE_CURSOR_IBEAM]: 2
@@ -407,7 +407,7 @@ Enum 05: MouseCursor (11 values)
Value[MOUSE_CURSOR_NOT_ALLOWED]: 10
Enum 06: GamepadButton (18 values)
Name: GamepadButton
- Description:
+ Description: Gamepad buttons
Value[GAMEPAD_BUTTON_UNKNOWN]: 0
Value[GAMEPAD_BUTTON_LEFT_FACE_UP]: 1
Value[GAMEPAD_BUTTON_LEFT_FACE_RIGHT]: 2
@@ -428,7 +428,7 @@ Enum 06: GamepadButton (18 values)
Value[GAMEPAD_BUTTON_RIGHT_THUMB]: 17
Enum 07: GamepadAxis (6 values)
Name: GamepadAxis
- Description:
+ Description: Gamepad axis
Value[GAMEPAD_AXIS_LEFT_X]: 0
Value[GAMEPAD_AXIS_LEFT_Y]: 1
Value[GAMEPAD_AXIS_RIGHT_X]: 2
@@ -437,7 +437,7 @@ Enum 07: GamepadAxis (6 values)
Value[GAMEPAD_AXIS_RIGHT_TRIGGER]: 5
Enum 08: MaterialMapIndex (11 values)
Name: MaterialMapIndex
- Description:
+ Description: Material map index
Value[MATERIAL_MAP_ALBEDO]: 0
Value[MATERIAL_MAP_METALNESS]: 1
Value[MATERIAL_MAP_NORMAL]: 2
@@ -451,7 +451,7 @@ Enum 08: MaterialMapIndex (11 values)
Value[MATERIAL_MAP_BRDF]: 10
Enum 09: ShaderLocationIndex (26 values)
Name: ShaderLocationIndex
- Description:
+ Description: Shader location index
Value[SHADER_LOC_VERTEX_POSITION]: 0
Value[SHADER_LOC_VERTEX_TEXCOORD01]: 1
Value[SHADER_LOC_VERTEX_TEXCOORD02]: 2
@@ -480,7 +480,7 @@ Enum 09: ShaderLocationIndex (26 values)
Value[SHADER_LOC_MAP_BRDF]: 25
Enum 10: ShaderUniformDataType (9 values)
Name: ShaderUniformDataType
- Description:
+ Description: Shader uniform data type
Value[SHADER_UNIFORM_FLOAT]: 0
Value[SHADER_UNIFORM_VEC2]: 1
Value[SHADER_UNIFORM_VEC3]: 2
@@ -492,14 +492,14 @@ Enum 10: ShaderUniformDataType (9 values)
Value[SHADER_UNIFORM_SAMPLER2D]: 8
Enum 11: ShaderAttributeDataType (4 values)
Name: ShaderAttributeDataType
- Description:
+ Description: Shader attribute data types
Value[SHADER_ATTRIB_FLOAT]: 0
Value[SHADER_ATTRIB_VEC2]: 1
Value[SHADER_ATTRIB_VEC3]: 2
Value[SHADER_ATTRIB_VEC4]: 3
Enum 12: PixelFormat (21 values)
Name: PixelFormat
- Description:
+ Description: Pixel formats
Value[PIXELFORMAT_UNCOMPRESSED_GRAYSCALE]: 1
Value[PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA]: 2
Value[PIXELFORMAT_UNCOMPRESSED_R5G6B5]: 3
@@ -523,7 +523,7 @@ Enum 12: PixelFormat (21 values)
Value[PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA]: 21
Enum 13: TextureFilter (6 values)
Name: TextureFilter
- Description:
+ Description: Texture parameters: filter mode
Value[TEXTURE_FILTER_POINT]: 0
Value[TEXTURE_FILTER_BILINEAR]: 1
Value[TEXTURE_FILTER_TRILINEAR]: 2
@@ -532,14 +532,14 @@ Enum 13: TextureFilter (6 values)
Value[TEXTURE_FILTER_ANISOTROPIC_16X]: 5
Enum 14: TextureWrap (4 values)
Name: TextureWrap
- Description:
+ Description: Texture parameters: wrap mode
Value[TEXTURE_WRAP_REPEAT]: 0
Value[TEXTURE_WRAP_CLAMP]: 1
Value[TEXTURE_WRAP_MIRROR_REPEAT]: 2
Value[TEXTURE_WRAP_MIRROR_CLAMP]: 3
Enum 15: CubemapLayout (6 values)
Name: CubemapLayout
- Description:
+ Description: Cubemap layouts
Value[CUBEMAP_LAYOUT_AUTO_DETECT]: 0
Value[CUBEMAP_LAYOUT_LINE_VERTICAL]: 1
Value[CUBEMAP_LAYOUT_LINE_HORIZONTAL]: 2
@@ -548,13 +548,13 @@ Enum 15: CubemapLayout (6 values)
Value[CUBEMAP_LAYOUT_PANORAMA]: 5
Enum 16: FontType (3 values)
Name: FontType
- Description:
+ Description: Font type, defines generation method
Value[FONT_DEFAULT]: 0
Value[FONT_BITMAP]: 1
Value[FONT_SDF]: 2
Enum 17: BlendMode (6 values)
Name: BlendMode
- Description:
+ Description: Color blending modes (pre-defined)
Value[BLEND_ALPHA]: 0
Value[BLEND_ADDITIVE]: 1
Value[BLEND_MULTIPLIED]: 2
@@ -563,7 +563,7 @@ Enum 17: BlendMode (6 values)
Value[BLEND_CUSTOM]: 5
Enum 18: Gesture (11 values)
Name: Gesture
- Description:
+ Description: Gesture
Value[GESTURE_NONE]: 0
Value[GESTURE_TAP]: 1
Value[GESTURE_DOUBLETAP]: 2
@@ -577,7 +577,7 @@ Enum 18: Gesture (11 values)
Value[GESTURE_PINCH_OUT]: 512
Enum 19: CameraMode (5 values)
Name: CameraMode
- Description:
+ Description: Camera system modes
Value[CAMERA_CUSTOM]: 0
Value[CAMERA_FREE]: 1
Value[CAMERA_ORBITAL]: 2
@@ -585,17 +585,17 @@ Enum 19: CameraMode (5 values)
Value[CAMERA_THIRD_PERSON]: 4
Enum 20: CameraProjection (2 values)
Name: CameraProjection
- Description:
+ Description: Camera projection
Value[CAMERA_PERSPECTIVE]: 0
Value[CAMERA_ORTHOGRAPHIC]: 1
Enum 21: NPatchLayout (3 values)
Name: NPatchLayout
- Description:
+ Description: N-patch layout
Value[NPATCH_NINE_PATCH]: 0
Value[NPATCH_THREE_PATCH_VERTICAL]: 1
Value[NPATCH_THREE_PATCH_HORIZONTAL]: 2
-Functions found: 487
+Functions found: 489
Function 001: InitWindow() (3 input parameters)
Name: InitWindow
@@ -732,182 +732,192 @@ Function 026: GetScreenHeight() (0 input parameters)
Return type: int
Description: Get current screen height
No input parameters
-Function 027: GetMonitorCount() (0 input parameters)
+Function 027: GetRenderWidth() (0 input parameters)
+ Name: GetRenderWidth
+ Return type: int
+ Description: Get current render width (it considers HiDPI)
+ No input parameters
+Function 028: GetRenderHeight() (0 input parameters)
+ Name: GetRenderHeight
+ Return type: int
+ Description: Get current render height (it considers HiDPI)
+ No input parameters
+Function 029: GetMonitorCount() (0 input parameters)
Name: GetMonitorCount
Return type: int
Description: Get number of connected monitors
No input parameters
-Function 028: GetCurrentMonitor() (0 input parameters)
+Function 030: GetCurrentMonitor() (0 input parameters)
Name: GetCurrentMonitor
Return type: int
Description: Get current connected monitor
No input parameters
-Function 029: GetMonitorPosition() (1 input parameters)
+Function 031: GetMonitorPosition() (1 input parameters)
Name: GetMonitorPosition
Return type: Vector2
Description: Get specified monitor position
Param[1]: monitor (type: int)
-Function 030: GetMonitorWidth() (1 input parameters)
+Function 032: GetMonitorWidth() (1 input parameters)
Name: GetMonitorWidth
Return type: int
Description: Get specified monitor width (max available by monitor)
Param[1]: monitor (type: int)
-Function 031: GetMonitorHeight() (1 input parameters)
+Function 033: GetMonitorHeight() (1 input parameters)
Name: GetMonitorHeight
Return type: int
Description: Get specified monitor height (max available by monitor)
Param[1]: monitor (type: int)
-Function 032: GetMonitorPhysicalWidth() (1 input parameters)
+Function 034: GetMonitorPhysicalWidth() (1 input parameters)
Name: GetMonitorPhysicalWidth
Return type: int
Description: Get specified monitor physical width in millimetres
Param[1]: monitor (type: int)
-Function 033: GetMonitorPhysicalHeight() (1 input parameters)
+Function 035: GetMonitorPhysicalHeight() (1 input parameters)
Name: GetMonitorPhysicalHeight
Return type: int
Description: Get specified monitor physical height in millimetres
Param[1]: monitor (type: int)
-Function 034: GetMonitorRefreshRate() (1 input parameters)
+Function 036: GetMonitorRefreshRate() (1 input parameters)
Name: GetMonitorRefreshRate
Return type: int
Description: Get specified monitor refresh rate
Param[1]: monitor (type: int)
-Function 035: GetWindowPosition() (0 input parameters)
+Function 037: GetWindowPosition() (0 input parameters)
Name: GetWindowPosition
Return type: Vector2
Description: Get window position XY on monitor
No input parameters
-Function 036: GetWindowScaleDPI() (0 input parameters)
+Function 038: GetWindowScaleDPI() (0 input parameters)
Name: GetWindowScaleDPI
Return type: Vector2
Description: Get window scale DPI factor
No input parameters
-Function 037: GetMonitorName() (1 input parameters)
+Function 039: GetMonitorName() (1 input parameters)
Name: GetMonitorName
Return type: const char *
Description: Get the human-readable, UTF-8 encoded name of the primary monitor
Param[1]: monitor (type: int)
-Function 038: SetClipboardText() (1 input parameters)
+Function 040: SetClipboardText() (1 input parameters)
Name: SetClipboardText
Return type: void
Description: Set clipboard text content
Param[1]: text (type: const char *)
-Function 039: GetClipboardText() (0 input parameters)
+Function 041: GetClipboardText() (0 input parameters)
Name: GetClipboardText
Return type: const char *
Description: Get clipboard text content
No input parameters
-Function 040: SwapScreenBuffer() (0 input parameters)
+Function 042: SwapScreenBuffer() (0 input parameters)
Name: SwapScreenBuffer
Return type: void
Description: Swap back buffer with front buffer (screen drawing)
No input parameters
-Function 041: PollInputEvents() (0 input parameters)
+Function 043: PollInputEvents() (0 input parameters)
Name: PollInputEvents
Return type: void
Description: Register all input events
No input parameters
-Function 042: WaitTime() (1 input parameters)
+Function 044: WaitTime() (1 input parameters)
Name: WaitTime
Return type: void
Description: Wait for some milliseconds (halt program execution)
Param[1]: ms (type: float)
-Function 043: ShowCursor() (0 input parameters)
+Function 045: ShowCursor() (0 input parameters)
Name: ShowCursor
Return type: void
Description: Shows cursor
No input parameters
-Function 044: HideCursor() (0 input parameters)
+Function 046: HideCursor() (0 input parameters)
Name: HideCursor
Return type: void
Description: Hides cursor
No input parameters
-Function 045: IsCursorHidden() (0 input parameters)
+Function 047: IsCursorHidden() (0 input parameters)
Name: IsCursorHidden
Return type: bool
Description: Check if cursor is not visible
No input parameters
-Function 046: EnableCursor() (0 input parameters)
+Function 048: EnableCursor() (0 input parameters)
Name: EnableCursor
Return type: void
Description: Enables cursor (unlock cursor)
No input parameters
-Function 047: DisableCursor() (0 input parameters)
+Function 049: DisableCursor() (0 input parameters)
Name: DisableCursor
Return type: void
Description: Disables cursor (lock cursor)
No input parameters
-Function 048: IsCursorOnScreen() (0 input parameters)
+Function 050: IsCursorOnScreen() (0 input parameters)
Name: IsCursorOnScreen
Return type: bool
Description: Check if cursor is on the screen
No input parameters
-Function 049: ClearBackground() (1 input parameters)
+Function 051: ClearBackground() (1 input parameters)
Name: ClearBackground
Return type: void
Description: Set background color (framebuffer clear color)
Param[1]: color (type: Color)
-Function 050: BeginDrawing() (0 input parameters)
+Function 052: BeginDrawing() (0 input parameters)
Name: BeginDrawing
Return type: void
Description: Setup canvas (framebuffer) to start drawing
No input parameters
-Function 051: EndDrawing() (0 input parameters)
+Function 053: EndDrawing() (0 input parameters)
Name: EndDrawing
Return type: void
Description: End canvas drawing and swap buffers (double buffering)
No input parameters
-Function 052: BeginMode2D() (1 input parameters)
+Function 054: BeginMode2D() (1 input parameters)
Name: BeginMode2D
Return type: void
Description: Begin 2D mode with custom camera (2D)
Param[1]: camera (type: Camera2D)
-Function 053: EndMode2D() (0 input parameters)
+Function 055: EndMode2D() (0 input parameters)
Name: EndMode2D
Return type: void
Description: Ends 2D mode with custom camera
No input parameters
-Function 054: BeginMode3D() (1 input parameters)
+Function 056: BeginMode3D() (1 input parameters)
Name: BeginMode3D
Return type: void
Description: Begin 3D mode with custom camera (3D)
Param[1]: camera (type: Camera3D)
-Function 055: EndMode3D() (0 input parameters)
+Function 057: EndMode3D() (0 input parameters)
Name: EndMode3D
Return type: void
Description: Ends 3D mode and returns to default 2D orthographic mode
No input parameters
-Function 056: BeginTextureMode() (1 input parameters)
+Function 058: BeginTextureMode() (1 input parameters)
Name: BeginTextureMode
Return type: void
Description: Begin drawing to render texture
Param[1]: target (type: RenderTexture2D)
-Function 057: EndTextureMode() (0 input parameters)
+Function 059: EndTextureMode() (0 input parameters)
Name: EndTextureMode
Return type: void
Description: Ends drawing to render texture
No input parameters
-Function 058: BeginShaderMode() (1 input parameters)
+Function 060: BeginShaderMode() (1 input parameters)
Name: BeginShaderMode
Return type: void
Description: Begin custom shader drawing
Param[1]: shader (type: Shader)
-Function 059: EndShaderMode() (0 input parameters)
+Function 061: EndShaderMode() (0 input parameters)
Name: EndShaderMode
Return type: void
Description: End custom shader drawing (use default shader)
No input parameters
-Function 060: BeginBlendMode() (1 input parameters)
+Function 062: BeginBlendMode() (1 input parameters)
Name: BeginBlendMode
Return type: void
Description: Begin blending mode (alpha, additive, multiplied, subtract, custom)
Param[1]: mode (type: int)
-Function 061: EndBlendMode() (0 input parameters)
+Function 063: EndBlendMode() (0 input parameters)
Name: EndBlendMode
Return type: void
Description: End blending mode (reset to default: alpha blending)
No input parameters
-Function 062: BeginScissorMode() (4 input parameters)
+Function 064: BeginScissorMode() (4 input parameters)
Name: BeginScissorMode
Return type: void
Description: Begin scissor mode (define screen area for following drawing)
@@ -915,56 +925,56 @@ Function 062: BeginScissorMode() (4 input parameters)
Param[2]: y (type: int)
Param[3]: width (type: int)
Param[4]: height (type: int)
-Function 063: EndScissorMode() (0 input parameters)
+Function 065: EndScissorMode() (0 input parameters)
Name: EndScissorMode
Return type: void
Description: End scissor mode
No input parameters
-Function 064: BeginVrStereoMode() (1 input parameters)
+Function 066: BeginVrStereoMode() (1 input parameters)
Name: BeginVrStereoMode
Return type: void
Description: Begin stereo rendering (requires VR simulator)
Param[1]: config (type: VrStereoConfig)
-Function 065: EndVrStereoMode() (0 input parameters)
+Function 067: EndVrStereoMode() (0 input parameters)
Name: EndVrStereoMode
Return type: void
Description: End stereo rendering (requires VR simulator)
No input parameters
-Function 066: LoadVrStereoConfig() (1 input parameters)
+Function 068: LoadVrStereoConfig() (1 input parameters)
Name: LoadVrStereoConfig
Return type: VrStereoConfig
Description: Load VR stereo config for VR simulator device parameters
Param[1]: device (type: VrDeviceInfo)
-Function 067: UnloadVrStereoConfig() (1 input parameters)
+Function 069: UnloadVrStereoConfig() (1 input parameters)
Name: UnloadVrStereoConfig
Return type: void
Description: Unload VR stereo config
Param[1]: config (type: VrStereoConfig)
-Function 068: LoadShader() (2 input parameters)
+Function 070: LoadShader() (2 input parameters)
Name: LoadShader
Return type: Shader
Description: Load shader from files and bind default locations
Param[1]: vsFileName (type: const char *)
Param[2]: fsFileName (type: const char *)
-Function 069: LoadShaderFromMemory() (2 input parameters)
+Function 071: LoadShaderFromMemory() (2 input parameters)
Name: LoadShaderFromMemory
Return type: Shader
Description: Load shader from code strings and bind default locations
Param[1]: vsCode (type: const char *)
Param[2]: fsCode (type: const char *)
-Function 070: GetShaderLocation() (2 input parameters)
+Function 072: GetShaderLocation() (2 input parameters)
Name: GetShaderLocation
Return type: int
Description: Get shader uniform location
Param[1]: shader (type: Shader)
Param[2]: uniformName (type: const char *)
-Function 071: GetShaderLocationAttrib() (2 input parameters)
+Function 073: GetShaderLocationAttrib() (2 input parameters)
Name: GetShaderLocationAttrib
Return type: int
Description: Get shader attribute location
Param[1]: shader (type: Shader)
Param[2]: attribName (type: const char *)
-Function 072: SetShaderValue() (4 input parameters)
+Function 074: SetShaderValue() (4 input parameters)
Name: SetShaderValue
Return type: void
Description: Set shader uniform value
@@ -972,7 +982,7 @@ Function 072: SetShaderValue() (4 input parameters)
Param[2]: locIndex (type: int)
Param[3]: value (type: const void *)
Param[4]: uniformType (type: int)
-Function 073: SetShaderValueV() (5 input parameters)
+Function 075: SetShaderValueV() (5 input parameters)
Name: SetShaderValueV
Return type: void
Description: Set shader uniform value vector
@@ -981,48 +991,48 @@ Function 073: SetShaderValueV() (5 input parameters)
Param[3]: value (type: const void *)
Param[4]: uniformType (type: int)
Param[5]: count (type: int)
-Function 074: SetShaderValueMatrix() (3 input parameters)
+Function 076: SetShaderValueMatrix() (3 input parameters)
Name: SetShaderValueMatrix
Return type: void
Description: Set shader uniform value (matrix 4x4)
Param[1]: shader (type: Shader)
Param[2]: locIndex (type: int)
Param[3]: mat (type: Matrix)
-Function 075: SetShaderValueTexture() (3 input parameters)
+Function 077: SetShaderValueTexture() (3 input parameters)
Name: SetShaderValueTexture
Return type: void
Description: Set shader uniform value for texture (sampler2d)
Param[1]: shader (type: Shader)
Param[2]: locIndex (type: int)
Param[3]: texture (type: Texture2D)
-Function 076: UnloadShader() (1 input parameters)
+Function 078: UnloadShader() (1 input parameters)
Name: UnloadShader
Return type: void
Description: Unload shader from GPU memory (VRAM)
Param[1]: shader (type: Shader)
-Function 077: GetMouseRay() (2 input parameters)
+Function 079: GetMouseRay() (2 input parameters)
Name: GetMouseRay
Return type: Ray
Description: Get a ray trace from mouse position
Param[1]: mousePosition (type: Vector2)
Param[2]: camera (type: Camera)
-Function 078: GetCameraMatrix() (1 input parameters)
+Function 080: GetCameraMatrix() (1 input parameters)
Name: GetCameraMatrix
Return type: Matrix
Description: Get camera transform matrix (view matrix)
Param[1]: camera (type: Camera)
-Function 079: GetCameraMatrix2D() (1 input parameters)
+Function 081: GetCameraMatrix2D() (1 input parameters)
Name: GetCameraMatrix2D
Return type: Matrix
Description: Get camera 2d transform matrix
Param[1]: camera (type: Camera2D)
-Function 080: GetWorldToScreen() (2 input parameters)
+Function 082: GetWorldToScreen() (2 input parameters)
Name: GetWorldToScreen
Return type: Vector2
Description: Get the screen space position for a 3d world space position
Param[1]: position (type: Vector3)
Param[2]: camera (type: Camera)
-Function 081: GetWorldToScreenEx() (4 input parameters)
+Function 083: GetWorldToScreenEx() (4 input parameters)
Name: GetWorldToScreenEx
Return type: Vector2
Description: Get size position for a 3d world space position
@@ -1030,521 +1040,521 @@ Function 081: GetWorldToScreenEx() (4 input parameters)
Param[2]: camera (type: Camera)
Param[3]: width (type: int)
Param[4]: height (type: int)
-Function 082: GetWorldToScreen2D() (2 input parameters)
+Function 084: GetWorldToScreen2D() (2 input parameters)
Name: GetWorldToScreen2D
Return type: Vector2
Description: Get the screen space position for a 2d camera world space position
Param[1]: position (type: Vector2)
Param[2]: camera (type: Camera2D)
-Function 083: GetScreenToWorld2D() (2 input parameters)
+Function 085: GetScreenToWorld2D() (2 input parameters)
Name: GetScreenToWorld2D
Return type: Vector2
Description: Get the world space position for a 2d camera screen space position
Param[1]: position (type: Vector2)
Param[2]: camera (type: Camera2D)
-Function 084: SetTargetFPS() (1 input parameters)
+Function 086: SetTargetFPS() (1 input parameters)
Name: SetTargetFPS
Return type: void
Description: Set target FPS (maximum)
Param[1]: fps (type: int)
-Function 085: GetFPS() (0 input parameters)
+Function 087: GetFPS() (0 input parameters)
Name: GetFPS
Return type: int
Description: Get current FPS
No input parameters
-Function 086: GetFrameTime() (0 input parameters)
+Function 088: GetFrameTime() (0 input parameters)
Name: GetFrameTime
Return type: float
Description: Get time in seconds for last frame drawn (delta time)
No input parameters
-Function 087: GetTime() (0 input parameters)
+Function 089: GetTime() (0 input parameters)
Name: GetTime
Return type: double
Description: Get elapsed time in seconds since InitWindow()
No input parameters
-Function 088: GetRandomValue() (2 input parameters)
+Function 090: GetRandomValue() (2 input parameters)
Name: GetRandomValue
Return type: int
Description: Get a random value between min and max (both included)
Param[1]: min (type: int)
Param[2]: max (type: int)
-Function 089: SetRandomSeed() (1 input parameters)
+Function 091: SetRandomSeed() (1 input parameters)
Name: SetRandomSeed
Return type: void
Description: Set the seed for the random number generator
Param[1]: seed (type: unsigned int)
-Function 090: TakeScreenshot() (1 input parameters)
+Function 092: TakeScreenshot() (1 input parameters)
Name: TakeScreenshot
Return type: void
Description: Takes a screenshot of current screen (filename extension defines format)
Param[1]: fileName (type: const char *)
-Function 091: SetConfigFlags() (1 input parameters)
+Function 093: SetConfigFlags() (1 input parameters)
Name: SetConfigFlags
Return type: void
Description: Setup init configuration flags (view FLAGS)
Param[1]: flags (type: unsigned int)
-Function 092: TraceLog() (3 input parameters)
+Function 094: TraceLog() (3 input parameters)
Name: TraceLog
Return type: void
Description: Show trace log messages (LOG_DEBUG, LOG_INFO, LOG_WARNING, LOG_ERROR...)
Param[1]: logLevel (type: int)
Param[2]: text (type: const char *)
Param[3]: (type: )
-Function 093: SetTraceLogLevel() (1 input parameters)
+Function 095: SetTraceLogLevel() (1 input parameters)
Name: SetTraceLogLevel
Return type: void
Description: Set the current threshold (minimum) log level
Param[1]: logLevel (type: int)
-Function 094: MemAlloc() (1 input parameters)
+Function 096: MemAlloc() (1 input parameters)
Name: MemAlloc
Return type: void *
Description: Internal memory allocator
Param[1]: size (type: int)
-Function 095: MemRealloc() (2 input parameters)
+Function 097: MemRealloc() (2 input parameters)
Name: MemRealloc
Return type: void *
Description: Internal memory reallocator
Param[1]: ptr (type: void *)
Param[2]: size (type: int)
-Function 096: MemFree() (1 input parameters)
+Function 098: MemFree() (1 input parameters)
Name: MemFree
Return type: void
Description: Internal memory free
Param[1]: ptr (type: void *)
-Function 097: SetTraceLogCallback() (1 input parameters)
+Function 099: SetTraceLogCallback() (1 input parameters)
Name: SetTraceLogCallback
Return type: void
Description: Set custom trace log
Param[1]: callback (type: TraceLogCallback)
-Function 098: SetLoadFileDataCallback() (1 input parameters)
+Function 100: SetLoadFileDataCallback() (1 input parameters)
Name: SetLoadFileDataCallback
Return type: void
Description: Set custom file binary data loader
Param[1]: callback (type: LoadFileDataCallback)
-Function 099: SetSaveFileDataCallback() (1 input parameters)
+Function 101: SetSaveFileDataCallback() (1 input parameters)
Name: SetSaveFileDataCallback
Return type: void
Description: Set custom file binary data saver
Param[1]: callback (type: SaveFileDataCallback)
-Function 100: SetLoadFileTextCallback() (1 input parameters)
+Function 102: SetLoadFileTextCallback() (1 input parameters)
Name: SetLoadFileTextCallback
Return type: void
Description: Set custom file text data loader
Param[1]: callback (type: LoadFileTextCallback)
-Function 101: SetSaveFileTextCallback() (1 input parameters)
+Function 103: SetSaveFileTextCallback() (1 input parameters)
Name: SetSaveFileTextCallback
Return type: void
Description: Set custom file text data saver
Param[1]: callback (type: SaveFileTextCallback)
-Function 102: LoadFileData() (2 input parameters)
+Function 104: LoadFileData() (2 input parameters)
Name: LoadFileData
Return type: unsigned char *
Description: Load file data as byte array (read)
Param[1]: fileName (type: const char *)
Param[2]: bytesRead (type: unsigned int *)
-Function 103: UnloadFileData() (1 input parameters)
+Function 105: UnloadFileData() (1 input parameters)
Name: UnloadFileData
Return type: void
Description: Unload file data allocated by LoadFileData()
Param[1]: data (type: unsigned char *)
-Function 104: SaveFileData() (3 input parameters)
+Function 106: SaveFileData() (3 input parameters)
Name: SaveFileData
Return type: bool
Description: Save data to file from byte array (write), returns true on success
Param[1]: fileName (type: const char *)
Param[2]: data (type: void *)
Param[3]: bytesToWrite (type: unsigned int)
-Function 105: LoadFileText() (1 input parameters)
+Function 107: LoadFileText() (1 input parameters)
Name: LoadFileText
Return type: char *
Description: Load text data from file (read), returns a '\0' terminated string
Param[1]: fileName (type: const char *)
-Function 106: UnloadFileText() (1 input parameters)
+Function 108: UnloadFileText() (1 input parameters)
Name: UnloadFileText
Return type: void
Description: Unload file text data allocated by LoadFileText()
Param[1]: text (type: char *)
-Function 107: SaveFileText() (2 input parameters)
+Function 109: SaveFileText() (2 input parameters)
Name: SaveFileText
Return type: bool
Description: Save text data to file (write), string must be '\0' terminated, returns true on success
Param[1]: fileName (type: const char *)
Param[2]: text (type: char *)
-Function 108: FileExists() (1 input parameters)
+Function 110: FileExists() (1 input parameters)
Name: FileExists
Return type: bool
Description: Check if file exists
Param[1]: fileName (type: const char *)
-Function 109: DirectoryExists() (1 input parameters)
+Function 111: DirectoryExists() (1 input parameters)
Name: DirectoryExists
Return type: bool
Description: Check if a directory path exists
Param[1]: dirPath (type: const char *)
-Function 110: IsFileExtension() (2 input parameters)
+Function 112: IsFileExtension() (2 input parameters)
Name: IsFileExtension
Return type: bool
Description: Check file extension (including point: .png, .wav)
Param[1]: fileName (type: const char *)
Param[2]: ext (type: const char *)
-Function 111: GetFileExtension() (1 input parameters)
+Function 113: GetFileExtension() (1 input parameters)
Name: GetFileExtension
Return type: const char *
Description: Get pointer to extension for a filename string (includes dot: '.png')
Param[1]: fileName (type: const char *)
-Function 112: GetFileName() (1 input parameters)
+Function 114: GetFileName() (1 input parameters)
Name: GetFileName
Return type: const char *
Description: Get pointer to filename for a path string
Param[1]: filePath (type: const char *)
-Function 113: GetFileNameWithoutExt() (1 input parameters)
+Function 115: GetFileNameWithoutExt() (1 input parameters)
Name: GetFileNameWithoutExt
Return type: const char *
Description: Get filename string without extension (uses static string)
Param[1]: filePath (type: const char *)
-Function 114: GetDirectoryPath() (1 input parameters)
+Function 116: GetDirectoryPath() (1 input parameters)
Name: GetDirectoryPath
Return type: const char *
Description: Get full path for a given fileName with path (uses static string)
Param[1]: filePath (type: const char *)
-Function 115: GetPrevDirectoryPath() (1 input parameters)
+Function 117: GetPrevDirectoryPath() (1 input parameters)
Name: GetPrevDirectoryPath
Return type: const char *
Description: Get previous directory path for a given path (uses static string)
Param[1]: dirPath (type: const char *)
-Function 116: GetWorkingDirectory() (0 input parameters)
+Function 118: GetWorkingDirectory() (0 input parameters)
Name: GetWorkingDirectory
Return type: const char *
Description: Get current working directory (uses static string)
No input parameters
-Function 117: GetDirectoryFiles() (2 input parameters)
+Function 119: GetDirectoryFiles() (2 input parameters)
Name: GetDirectoryFiles
Return type: char **
Description: Get filenames in a directory path (memory should be freed)
Param[1]: dirPath (type: const char *)
Param[2]: count (type: int *)
-Function 118: ClearDirectoryFiles() (0 input parameters)
+Function 120: ClearDirectoryFiles() (0 input parameters)
Name: ClearDirectoryFiles
Return type: void
Description: Clear directory files paths buffers (free memory)
No input parameters
-Function 119: ChangeDirectory() (1 input parameters)
+Function 121: ChangeDirectory() (1 input parameters)
Name: ChangeDirectory
Return type: bool
Description: Change working directory, return true on success
Param[1]: dir (type: const char *)
-Function 120: IsFileDropped() (0 input parameters)
+Function 122: IsFileDropped() (0 input parameters)
Name: IsFileDropped
Return type: bool
Description: Check if a file has been dropped into window
No input parameters
-Function 121: GetDroppedFiles() (1 input parameters)
+Function 123: GetDroppedFiles() (1 input parameters)
Name: GetDroppedFiles
Return type: char **
Description: Get dropped files names (memory should be freed)
Param[1]: count (type: int *)
-Function 122: ClearDroppedFiles() (0 input parameters)
+Function 124: ClearDroppedFiles() (0 input parameters)
Name: ClearDroppedFiles
Return type: void
Description: Clear dropped files paths buffer (free memory)
No input parameters
-Function 123: GetFileModTime() (1 input parameters)
+Function 125: GetFileModTime() (1 input parameters)
Name: GetFileModTime
Return type: long
Description: Get file modification time (last write time)
Param[1]: fileName (type: const char *)
-Function 124: CompressData() (3 input parameters)
+Function 126: CompressData() (3 input parameters)
Name: CompressData
Return type: unsigned char *
Description: Compress data (DEFLATE algorithm)
Param[1]: data (type: unsigned char *)
Param[2]: dataLength (type: int)
Param[3]: compDataLength (type: int *)
-Function 125: DecompressData() (3 input parameters)
+Function 127: DecompressData() (3 input parameters)
Name: DecompressData
Return type: unsigned char *
Description: Decompress data (DEFLATE algorithm)
Param[1]: compData (type: unsigned char *)
Param[2]: compDataLength (type: int)
Param[3]: dataLength (type: int *)
-Function 126: EncodeDataBase64() (3 input parameters)
+Function 128: EncodeDataBase64() (3 input parameters)
Name: EncodeDataBase64
Return type: char *
Description: Encode data to Base64 string
Param[1]: data (type: const unsigned char *)
Param[2]: dataLength (type: int)
Param[3]: outputLength (type: int *)
-Function 127: DecodeDataBase64() (2 input parameters)
+Function 129: DecodeDataBase64() (2 input parameters)
Name: DecodeDataBase64
Return type: unsigned char *
Description: Decode Base64 string data
Param[1]: data (type: unsigned char *)
Param[2]: outputLength (type: int *)
-Function 128: SaveStorageValue() (2 input parameters)
+Function 130: SaveStorageValue() (2 input parameters)
Name: SaveStorageValue
Return type: bool
Description: Save integer value to storage file (to defined position), returns true on success
Param[1]: position (type: unsigned int)
Param[2]: value (type: int)
-Function 129: LoadStorageValue() (1 input parameters)
+Function 131: LoadStorageValue() (1 input parameters)
Name: LoadStorageValue
Return type: int
Description: Load integer value from storage file (from defined position)
Param[1]: position (type: unsigned int)
-Function 130: OpenURL() (1 input parameters)
+Function 132: OpenURL() (1 input parameters)
Name: OpenURL
Return type: void
Description: Open URL with default system browser (if available)
Param[1]: url (type: const char *)
-Function 131: IsKeyPressed() (1 input parameters)
+Function 133: IsKeyPressed() (1 input parameters)
Name: IsKeyPressed
Return type: bool
Description: Check if a key has been pressed once
Param[1]: key (type: int)
-Function 132: IsKeyDown() (1 input parameters)
+Function 134: IsKeyDown() (1 input parameters)
Name: IsKeyDown
Return type: bool
Description: Check if a key is being pressed
Param[1]: key (type: int)
-Function 133: IsKeyReleased() (1 input parameters)
+Function 135: IsKeyReleased() (1 input parameters)
Name: IsKeyReleased
Return type: bool
Description: Check if a key has been released once
Param[1]: key (type: int)
-Function 134: IsKeyUp() (1 input parameters)
+Function 136: IsKeyUp() (1 input parameters)
Name: IsKeyUp
Return type: bool
Description: Check if a key is NOT being pressed
Param[1]: key (type: int)
-Function 135: SetExitKey() (1 input parameters)
+Function 137: SetExitKey() (1 input parameters)
Name: SetExitKey
Return type: void
Description: Set a custom key to exit program (default is ESC)
Param[1]: key (type: int)
-Function 136: GetKeyPressed() (0 input parameters)
+Function 138: GetKeyPressed() (0 input parameters)
Name: GetKeyPressed
Return type: int
Description: Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty
No input parameters
-Function 137: GetCharPressed() (0 input parameters)
+Function 139: GetCharPressed() (0 input parameters)
Name: GetCharPressed
Return type: int
Description: Get char pressed (unicode), call it multiple times for chars queued, returns 0 when the queue is empty
No input parameters
-Function 138: IsGamepadAvailable() (1 input parameters)
+Function 140: IsGamepadAvailable() (1 input parameters)
Name: IsGamepadAvailable
Return type: bool
Description: Check if a gamepad is available
Param[1]: gamepad (type: int)
-Function 139: GetGamepadName() (1 input parameters)
+Function 141: GetGamepadName() (1 input parameters)
Name: GetGamepadName
Return type: const char *
Description: Get gamepad internal name id
Param[1]: gamepad (type: int)
-Function 140: IsGamepadButtonPressed() (2 input parameters)
+Function 142: IsGamepadButtonPressed() (2 input parameters)
Name: IsGamepadButtonPressed
Return type: bool
Description: Check if a gamepad button has been pressed once
Param[1]: gamepad (type: int)
Param[2]: button (type: int)
-Function 141: IsGamepadButtonDown() (2 input parameters)
+Function 143: IsGamepadButtonDown() (2 input parameters)
Name: IsGamepadButtonDown
Return type: bool
Description: Check if a gamepad button is being pressed
Param[1]: gamepad (type: int)
Param[2]: button (type: int)
-Function 142: IsGamepadButtonReleased() (2 input parameters)
+Function 144: IsGamepadButtonReleased() (2 input parameters)
Name: IsGamepadButtonReleased
Return type: bool
Description: Check if a gamepad button has been released once
Param[1]: gamepad (type: int)
Param[2]: button (type: int)
-Function 143: IsGamepadButtonUp() (2 input parameters)
+Function 145: IsGamepadButtonUp() (2 input parameters)
Name: IsGamepadButtonUp
Return type: bool
Description: Check if a gamepad button is NOT being pressed
Param[1]: gamepad (type: int)
Param[2]: button (type: int)
-Function 144: GetGamepadButtonPressed() (0 input parameters)
+Function 146: GetGamepadButtonPressed() (0 input parameters)
Name: GetGamepadButtonPressed
Return type: int
Description: Get the last gamepad button pressed
No input parameters
-Function 145: GetGamepadAxisCount() (1 input parameters)
+Function 147: GetGamepadAxisCount() (1 input parameters)
Name: GetGamepadAxisCount
Return type: int
Description: Get gamepad axis count for a gamepad
Param[1]: gamepad (type: int)
-Function 146: GetGamepadAxisMovement() (2 input parameters)
+Function 148: GetGamepadAxisMovement() (2 input parameters)
Name: GetGamepadAxisMovement
Return type: float
Description: Get axis movement value for a gamepad axis
Param[1]: gamepad (type: int)
Param[2]: axis (type: int)
-Function 147: SetGamepadMappings() (1 input parameters)
+Function 149: SetGamepadMappings() (1 input parameters)
Name: SetGamepadMappings
Return type: int
Description: Set internal gamepad mappings (SDL_GameControllerDB)
Param[1]: mappings (type: const char *)
-Function 148: IsMouseButtonPressed() (1 input parameters)
+Function 150: IsMouseButtonPressed() (1 input parameters)
Name: IsMouseButtonPressed
Return type: bool
Description: Check if a mouse button has been pressed once
Param[1]: button (type: int)
-Function 149: IsMouseButtonDown() (1 input parameters)
+Function 151: IsMouseButtonDown() (1 input parameters)
Name: IsMouseButtonDown
Return type: bool
Description: Check if a mouse button is being pressed
Param[1]: button (type: int)
-Function 150: IsMouseButtonReleased() (1 input parameters)
+Function 152: IsMouseButtonReleased() (1 input parameters)
Name: IsMouseButtonReleased
Return type: bool
Description: Check if a mouse button has been released once
Param[1]: button (type: int)
-Function 151: IsMouseButtonUp() (1 input parameters)
+Function 153: IsMouseButtonUp() (1 input parameters)
Name: IsMouseButtonUp
Return type: bool
Description: Check if a mouse button is NOT being pressed
Param[1]: button (type: int)
-Function 152: GetMouseX() (0 input parameters)
+Function 154: GetMouseX() (0 input parameters)
Name: GetMouseX
Return type: int
Description: Get mouse position X
No input parameters
-Function 153: GetMouseY() (0 input parameters)
+Function 155: GetMouseY() (0 input parameters)
Name: GetMouseY
Return type: int
Description: Get mouse position Y
No input parameters
-Function 154: GetMousePosition() (0 input parameters)
+Function 156: GetMousePosition() (0 input parameters)
Name: GetMousePosition
Return type: Vector2
Description: Get mouse position XY
No input parameters
-Function 155: GetMouseDelta() (0 input parameters)
+Function 157: GetMouseDelta() (0 input parameters)
Name: GetMouseDelta
Return type: Vector2
Description: Get mouse delta between frames
No input parameters
-Function 156: SetMousePosition() (2 input parameters)
+Function 158: SetMousePosition() (2 input parameters)
Name: SetMousePosition
Return type: void
Description: Set mouse position XY
Param[1]: x (type: int)
Param[2]: y (type: int)
-Function 157: SetMouseOffset() (2 input parameters)
+Function 159: SetMouseOffset() (2 input parameters)
Name: SetMouseOffset
Return type: void
Description: Set mouse offset
Param[1]: offsetX (type: int)
Param[2]: offsetY (type: int)
-Function 158: SetMouseScale() (2 input parameters)
+Function 160: SetMouseScale() (2 input parameters)
Name: SetMouseScale
Return type: void
Description: Set mouse scaling
Param[1]: scaleX (type: float)
Param[2]: scaleY (type: float)
-Function 159: GetMouseWheelMove() (0 input parameters)
+Function 161: GetMouseWheelMove() (0 input parameters)
Name: GetMouseWheelMove
Return type: float
Description: Get mouse wheel movement Y
No input parameters
-Function 160: SetMouseCursor() (1 input parameters)
+Function 162: SetMouseCursor() (1 input parameters)
Name: SetMouseCursor
Return type: void
Description: Set mouse cursor
Param[1]: cursor (type: int)
-Function 161: GetTouchX() (0 input parameters)
+Function 163: GetTouchX() (0 input parameters)
Name: GetTouchX
Return type: int
Description: Get touch position X for touch point 0 (relative to screen size)
No input parameters
-Function 162: GetTouchY() (0 input parameters)
+Function 164: GetTouchY() (0 input parameters)
Name: GetTouchY
Return type: int
Description: Get touch position Y for touch point 0 (relative to screen size)
No input parameters
-Function 163: GetTouchPosition() (1 input parameters)
+Function 165: GetTouchPosition() (1 input parameters)
Name: GetTouchPosition
Return type: Vector2
Description: Get touch position XY for a touch point index (relative to screen size)
Param[1]: index (type: int)
-Function 164: GetTouchPointId() (1 input parameters)
+Function 166: GetTouchPointId() (1 input parameters)
Name: GetTouchPointId
Return type: int
Description: Get touch point identifier for given index
Param[1]: index (type: int)
-Function 165: GetTouchPointCount() (0 input parameters)
+Function 167: GetTouchPointCount() (0 input parameters)
Name: GetTouchPointCount
Return type: int
Description: Get number of touch points
No input parameters
-Function 166: SetGesturesEnabled() (1 input parameters)
+Function 168: SetGesturesEnabled() (1 input parameters)
Name: SetGesturesEnabled
Return type: void
Description: Enable a set of gestures using flags
Param[1]: flags (type: unsigned int)
-Function 167: IsGestureDetected() (1 input parameters)
+Function 169: IsGestureDetected() (1 input parameters)
Name: IsGestureDetected
Return type: bool
Description: Check if a gesture have been detected
Param[1]: gesture (type: int)
-Function 168: GetGestureDetected() (0 input parameters)
+Function 170: GetGestureDetected() (0 input parameters)
Name: GetGestureDetected
Return type: int
Description: Get latest detected gesture
No input parameters
-Function 169: GetGestureHoldDuration() (0 input parameters)
+Function 171: GetGestureHoldDuration() (0 input parameters)
Name: GetGestureHoldDuration
Return type: float
Description: Get gesture hold time in milliseconds
No input parameters
-Function 170: GetGestureDragVector() (0 input parameters)
+Function 172: GetGestureDragVector() (0 input parameters)
Name: GetGestureDragVector
Return type: Vector2
Description: Get gesture drag vector
No input parameters
-Function 171: GetGestureDragAngle() (0 input parameters)
+Function 173: GetGestureDragAngle() (0 input parameters)
Name: GetGestureDragAngle
Return type: float
Description: Get gesture drag angle
No input parameters
-Function 172: GetGesturePinchVector() (0 input parameters)
+Function 174: GetGesturePinchVector() (0 input parameters)
Name: GetGesturePinchVector
Return type: Vector2
Description: Get gesture pinch delta
No input parameters
-Function 173: GetGesturePinchAngle() (0 input parameters)
+Function 175: GetGesturePinchAngle() (0 input parameters)
Name: GetGesturePinchAngle
Return type: float
Description: Get gesture pinch angle
No input parameters
-Function 174: SetCameraMode() (2 input parameters)
+Function 176: SetCameraMode() (2 input parameters)
Name: SetCameraMode
Return type: void
Description: Set camera mode (multiple camera modes available)
Param[1]: camera (type: Camera)
Param[2]: mode (type: int)
-Function 175: UpdateCamera() (1 input parameters)
+Function 177: UpdateCamera() (1 input parameters)
Name: UpdateCamera
Return type: void
Description: Update camera position for selected mode
Param[1]: camera (type: Camera *)
-Function 176: SetCameraPanControl() (1 input parameters)
+Function 178: SetCameraPanControl() (1 input parameters)
Name: SetCameraPanControl
Return type: void
Description: Set camera pan key to combine with mouse movement (free camera)
Param[1]: keyPan (type: int)
-Function 177: SetCameraAltControl() (1 input parameters)
+Function 179: SetCameraAltControl() (1 input parameters)
Name: SetCameraAltControl
Return type: void
Description: Set camera alt key to combine with mouse movement (free camera)
Param[1]: keyAlt (type: int)
-Function 178: SetCameraSmoothZoomControl() (1 input parameters)
+Function 180: SetCameraSmoothZoomControl() (1 input parameters)
Name: SetCameraSmoothZoomControl
Return type: void
Description: Set camera smooth zoom key to combine with mouse (free camera)
Param[1]: keySmoothZoom (type: int)
-Function 179: SetCameraMoveControls() (6 input parameters)
+Function 181: SetCameraMoveControls() (6 input parameters)
Name: SetCameraMoveControls
Return type: void
Description: Set camera move controls (1st person and 3rd person cameras)
@@ -1554,26 +1564,26 @@ Function 179: SetCameraMoveControls() (6 input parameters)
Param[4]: keyLeft (type: int)
Param[5]: keyUp (type: int)
Param[6]: keyDown (type: int)
-Function 180: SetShapesTexture() (2 input parameters)
+Function 182: SetShapesTexture() (2 input parameters)
Name: SetShapesTexture
Return type: void
Description: Set texture and rectangle to be used on shapes drawing
Param[1]: texture (type: Texture2D)
Param[2]: source (type: Rectangle)
-Function 181: DrawPixel() (3 input parameters)
+Function 183: DrawPixel() (3 input parameters)
Name: DrawPixel
Return type: void
Description: Draw a pixel
Param[1]: posX (type: int)
Param[2]: posY (type: int)
Param[3]: color (type: Color)
-Function 182: DrawPixelV() (2 input parameters)
+Function 184: DrawPixelV() (2 input parameters)
Name: DrawPixelV
Return type: void
Description: Draw a pixel (Vector version)
Param[1]: position (type: Vector2)
Param[2]: color (type: Color)
-Function 183: DrawLine() (5 input parameters)
+Function 185: DrawLine() (5 input parameters)
Name: DrawLine
Return type: void
Description: Draw a line
@@ -1582,14 +1592,14 @@ Function 183: DrawLine() (5 input parameters)
Param[3]: endPosX (type: int)
Param[4]: endPosY (type: int)
Param[5]: color (type: Color)
-Function 184: DrawLineV() (3 input parameters)
+Function 186: DrawLineV() (3 input parameters)
Name: DrawLineV
Return type: void
Description: Draw a line (Vector version)
Param[1]: startPos (type: Vector2)
Param[2]: endPos (type: Vector2)
Param[3]: color (type: Color)
-Function 185: DrawLineEx() (4 input parameters)
+Function 187: DrawLineEx() (4 input parameters)
Name: DrawLineEx
Return type: void
Description: Draw a line defining thickness
@@ -1597,7 +1607,7 @@ Function 185: DrawLineEx() (4 input parameters)
Param[2]: endPos (type: Vector2)
Param[3]: thick (type: float)
Param[4]: color (type: Color)
-Function 186: DrawLineBezier() (4 input parameters)
+Function 188: DrawLineBezier() (4 input parameters)
Name: DrawLineBezier
Return type: void
Description: Draw a line using cubic-bezier curves in-out
@@ -1605,7 +1615,7 @@ Function 186: DrawLineBezier() (4 input parameters)
Param[2]: endPos (type: Vector2)
Param[3]: thick (type: float)
Param[4]: color (type: Color)
-Function 187: DrawLineBezierQuad() (5 input parameters)
+Function 189: DrawLineBezierQuad() (5 input parameters)
Name: DrawLineBezierQuad
Return type: void
Description: Draw line using quadratic bezier curves with a control point
@@ -1614,7 +1624,7 @@ Function 187: DrawLineBezierQuad() (5 input parameters)
Param[3]: controlPos (type: Vector2)
Param[4]: thick (type: float)
Param[5]: color (type: Color)
-Function 188: DrawLineBezierCubic() (6 input parameters)
+Function 190: DrawLineBezierCubic() (6 input parameters)
Name: DrawLineBezierCubic
Return type: void
Description: Draw line using cubic bezier curves with 2 control points
@@ -1624,14 +1634,14 @@ Function 188: DrawLineBezierCubic() (6 input parameters)
Param[4]: endControlPos (type: Vector2)
Param[5]: thick (type: float)
Param[6]: color (type: Color)
-Function 189: DrawLineStrip() (3 input parameters)
+Function 191: DrawLineStrip() (3 input parameters)
Name: DrawLineStrip
Return type: void
Description: Draw lines sequence
Param[1]: points (type: Vector2 *)
Param[2]: pointCount (type: int)
Param[3]: color (type: Color)
-Function 190: DrawCircle() (4 input parameters)
+Function 192: DrawCircle() (4 input parameters)
Name: DrawCircle
Return type: void
Description: Draw a color-filled circle
@@ -1639,7 +1649,7 @@ Function 190: DrawCircle() (4 input parameters)
Param[2]: centerY (type: int)
Param[3]: radius (type: float)
Param[4]: color (type: Color)
-Function 191: DrawCircleSector() (6 input parameters)
+Function 193: DrawCircleSector() (6 input parameters)
Name: DrawCircleSector
Return type: void
Description: Draw a piece of a circle
@@ -1649,7 +1659,7 @@ Function 191: DrawCircleSector() (6 input parameters)
Param[4]: endAngle (type: float)
Param[5]: segments (type: int)
Param[6]: color (type: Color)
-Function 192: DrawCircleSectorLines() (6 input parameters)
+Function 194: DrawCircleSectorLines() (6 input parameters)
Name: DrawCircleSectorLines
Return type: void
Description: Draw circle sector outline
@@ -1659,7 +1669,7 @@ Function 192: DrawCircleSectorLines() (6 input parameters)
Param[4]: endAngle (type: float)
Param[5]: segments (type: int)
Param[6]: color (type: Color)
-Function 193: DrawCircleGradient() (5 input parameters)
+Function 195: DrawCircleGradient() (5 input parameters)
Name: DrawCircleGradient
Return type: void
Description: Draw a gradient-filled circle
@@ -1668,14 +1678,14 @@ Function 193: DrawCircleGradient() (5 input parameters)
Param[3]: radius (type: float)
Param[4]: color1 (type: Color)
Param[5]: color2 (type: Color)
-Function 194: DrawCircleV() (3 input parameters)
+Function 196: DrawCircleV() (3 input parameters)
Name: DrawCircleV
Return type: void
Description: Draw a color-filled circle (Vector version)
Param[1]: center (type: Vector2)
Param[2]: radius (type: float)
Param[3]: color (type: Color)
-Function 195: DrawCircleLines() (4 input parameters)
+Function 197: DrawCircleLines() (4 input parameters)
Name: DrawCircleLines
Return type: void
Description: Draw circle outline
@@ -1683,7 +1693,7 @@ Function 195: DrawCircleLines() (4 input parameters)
Param[2]: centerY (type: int)
Param[3]: radius (type: float)
Param[4]: color (type: Color)
-Function 196: DrawEllipse() (5 input parameters)
+Function 198: DrawEllipse() (5 input parameters)
Name: DrawEllipse
Return type: void
Description: Draw ellipse
@@ -1692,7 +1702,7 @@ Function 196: DrawEllipse() (5 input parameters)
Param[3]: radiusH (type: float)
Param[4]: radiusV (type: float)
Param[5]: color (type: Color)
-Function 197: DrawEllipseLines() (5 input parameters)
+Function 199: DrawEllipseLines() (5 input parameters)
Name: DrawEllipseLines
Return type: void
Description: Draw ellipse outline
@@ -1701,7 +1711,7 @@ Function 197: DrawEllipseLines() (5 input parameters)
Param[3]: radiusH (type: float)
Param[4]: radiusV (type: float)
Param[5]: color (type: Color)
-Function 198: DrawRing() (7 input parameters)
+Function 200: DrawRing() (7 input parameters)
Name: DrawRing
Return type: void
Description: Draw ring
@@ -1712,7 +1722,7 @@ Function 198: DrawRing() (7 input parameters)
Param[5]: endAngle (type: float)
Param[6]: segments (type: int)
Param[7]: color (type: Color)
-Function 199: DrawRingLines() (7 input parameters)
+Function 201: DrawRingLines() (7 input parameters)
Name: DrawRingLines
Return type: void
Description: Draw ring outline
@@ -1723,7 +1733,7 @@ Function 199: DrawRingLines() (7 input parameters)
Param[5]: endAngle (type: float)
Param[6]: segments (type: int)
Param[7]: color (type: Color)
-Function 200: DrawRectangle() (5 input parameters)
+Function 202: DrawRectangle() (5 input parameters)
Name: DrawRectangle
Return type: void
Description: Draw a color-filled rectangle
@@ -1732,20 +1742,20 @@ Function 200: DrawRectangle() (5 input parameters)
Param[3]: width (type: int)
Param[4]: height (type: int)
Param[5]: color (type: Color)
-Function 201: DrawRectangleV() (3 input parameters)
+Function 203: DrawRectangleV() (3 input parameters)
Name: DrawRectangleV
Return type: void
Description: Draw a color-filled rectangle (Vector version)
Param[1]: position (type: Vector2)
Param[2]: size (type: Vector2)
Param[3]: color (type: Color)
-Function 202: DrawRectangleRec() (2 input parameters)
+Function 204: DrawRectangleRec() (2 input parameters)
Name: DrawRectangleRec
Return type: void
Description: Draw a color-filled rectangle
Param[1]: rec (type: Rectangle)
Param[2]: color (type: Color)
-Function 203: DrawRectanglePro() (4 input parameters)
+Function 205: DrawRectanglePro() (4 input parameters)
Name: DrawRectanglePro
Return type: void
Description: Draw a color-filled rectangle with pro parameters
@@ -1753,7 +1763,7 @@ Function 203: DrawRectanglePro() (4 input parameters)
Param[2]: origin (type: Vector2)
Param[3]: rotation (type: float)
Param[4]: color (type: Color)
-Function 204: DrawRectangleGradientV() (6 input parameters)
+Function 206: DrawRectangleGradientV() (6 input parameters)
Name: DrawRectangleGradientV
Return type: void
Description: Draw a vertical-gradient-filled rectangle
@@ -1763,7 +1773,7 @@ Function 204: DrawRectangleGradientV() (6 input parameters)
Param[4]: height (type: int)
Param[5]: color1 (type: Color)
Param[6]: color2 (type: Color)
-Function 205: DrawRectangleGradientH() (6 input parameters)
+Function 207: DrawRectangleGradientH() (6 input parameters)
Name: DrawRectangleGradientH
Return type: void
Description: Draw a horizontal-gradient-filled rectangle
@@ -1773,7 +1783,7 @@ Function 205: DrawRectangleGradientH() (6 input parameters)
Param[4]: height (type: int)
Param[5]: color1 (type: Color)
Param[6]: color2 (type: Color)
-Function 206: DrawRectangleGradientEx() (5 input parameters)
+Function 208: DrawRectangleGradientEx() (5 input parameters)
Name: DrawRectangleGradientEx
Return type: void
Description: Draw a gradient-filled rectangle with custom vertex colors
@@ -1782,7 +1792,7 @@ Function 206: DrawRectangleGradientEx() (5 input parameters)
Param[3]: col2 (type: Color)
Param[4]: col3 (type: Color)
Param[5]: col4 (type: Color)
-Function 207: DrawRectangleLines() (5 input parameters)
+Function 209: DrawRectangleLines() (5 input parameters)
Name: DrawRectangleLines
Return type: void
Description: Draw rectangle outline
@@ -1791,14 +1801,14 @@ Function 207: DrawRectangleLines() (5 input parameters)
Param[3]: width (type: int)
Param[4]: height (type: int)
Param[5]: color (type: Color)
-Function 208: DrawRectangleLinesEx() (3 input parameters)
+Function 210: DrawRectangleLinesEx() (3 input parameters)
Name: DrawRectangleLinesEx
Return type: void
Description: Draw rectangle outline with extended parameters
Param[1]: rec (type: Rectangle)
Param[2]: lineThick (type: float)
Param[3]: color (type: Color)
-Function 209: DrawRectangleRounded() (4 input parameters)
+Function 211: DrawRectangleRounded() (4 input parameters)
Name: DrawRectangleRounded
Return type: void
Description: Draw rectangle with rounded edges
@@ -1806,7 +1816,7 @@ Function 209: DrawRectangleRounded() (4 input parameters)
Param[2]: roundness (type: float)
Param[3]: segments (type: int)
Param[4]: color (type: Color)
-Function 210: DrawRectangleRoundedLines() (5 input parameters)
+Function 212: DrawRectangleRoundedLines() (5 input parameters)
Name: DrawRectangleRoundedLines
Return type: void
Description: Draw rectangle with rounded edges outline
@@ -1815,7 +1825,7 @@ Function 210: DrawRectangleRoundedLines() (5 input parameters)
Param[3]: segments (type: int)
Param[4]: lineThick (type: float)
Param[5]: color (type: Color)
-Function 211: DrawTriangle() (4 input parameters)
+Function 213: DrawTriangle() (4 input parameters)
Name: DrawTriangle
Return type: void
Description: Draw a color-filled triangle (vertex in counter-clockwise order!)
@@ -1823,7 +1833,7 @@ Function 211: DrawTriangle() (4 input parameters)
Param[2]: v2 (type: Vector2)
Param[3]: v3 (type: Vector2)
Param[4]: color (type: Color)
-Function 212: DrawTriangleLines() (4 input parameters)
+Function 214: DrawTriangleLines() (4 input parameters)
Name: DrawTriangleLines
Return type: void
Description: Draw triangle outline (vertex in counter-clockwise order!)
@@ -1831,21 +1841,21 @@ Function 212: DrawTriangleLines() (4 input parameters)
Param[2]: v2 (type: Vector2)
Param[3]: v3 (type: Vector2)
Param[4]: color (type: Color)
-Function 213: DrawTriangleFan() (3 input parameters)
+Function 215: DrawTriangleFan() (3 input parameters)
Name: DrawTriangleFan
Return type: void
Description: Draw a triangle fan defined by points (first vertex is the center)
Param[1]: points (type: Vector2 *)
Param[2]: pointCount (type: int)
Param[3]: color (type: Color)
-Function 214: DrawTriangleStrip() (3 input parameters)
+Function 216: DrawTriangleStrip() (3 input parameters)
Name: DrawTriangleStrip
Return type: void
Description: Draw a triangle strip defined by points
Param[1]: points (type: Vector2 *)
Param[2]: pointCount (type: int)
Param[3]: color (type: Color)
-Function 215: DrawPoly() (5 input parameters)
+Function 217: DrawPoly() (5 input parameters)
Name: DrawPoly
Return type: void
Description: Draw a regular polygon (Vector version)
@@ -1854,7 +1864,7 @@ Function 215: DrawPoly() (5 input parameters)
Param[3]: radius (type: float)
Param[4]: rotation (type: float)
Param[5]: color (type: Color)
-Function 216: DrawPolyLines() (5 input parameters)
+Function 218: DrawPolyLines() (5 input parameters)
Name: DrawPolyLines
Return type: void
Description: Draw a polygon outline of n sides
@@ -1863,7 +1873,7 @@ Function 216: DrawPolyLines() (5 input parameters)
Param[3]: radius (type: float)
Param[4]: rotation (type: float)
Param[5]: color (type: Color)
-Function 217: DrawPolyLinesEx() (6 input parameters)
+Function 219: DrawPolyLinesEx() (6 input parameters)
Name: DrawPolyLinesEx
Return type: void
Description: Draw a polygon outline of n sides with extended parameters
@@ -1873,13 +1883,13 @@ Function 217: DrawPolyLinesEx() (6 input parameters)
Param[4]: rotation (type: float)
Param[5]: lineThick (type: float)
Param[6]: color (type: Color)
-Function 218: CheckCollisionRecs() (2 input parameters)
+Function 220: CheckCollisionRecs() (2 input parameters)
Name: CheckCollisionRecs
Return type: bool
Description: Check collision between two rectangles
Param[1]: rec1 (type: Rectangle)
Param[2]: rec2 (type: Rectangle)
-Function 219: CheckCollisionCircles() (4 input parameters)
+Function 221: CheckCollisionCircles() (4 input parameters)
Name: CheckCollisionCircles
Return type: bool
Description: Check collision between two circles
@@ -1887,27 +1897,27 @@ Function 219: CheckCollisionCircles() (4 input parameters)
Param[2]: radius1 (type: float)
Param[3]: center2 (type: Vector2)
Param[4]: radius2 (type: float)
-Function 220: CheckCollisionCircleRec() (3 input parameters)
+Function 222: CheckCollisionCircleRec() (3 input parameters)
Name: CheckCollisionCircleRec
Return type: bool
Description: Check collision between circle and rectangle
Param[1]: center (type: Vector2)
Param[2]: radius (type: float)
Param[3]: rec (type: Rectangle)
-Function 221: CheckCollisionPointRec() (2 input parameters)
+Function 223: CheckCollisionPointRec() (2 input parameters)
Name: CheckCollisionPointRec
Return type: bool
Description: Check if point is inside rectangle
Param[1]: point (type: Vector2)
Param[2]: rec (type: Rectangle)
-Function 222: CheckCollisionPointCircle() (3 input parameters)
+Function 224: CheckCollisionPointCircle() (3 input parameters)
Name: CheckCollisionPointCircle
Return type: bool
Description: Check if point is inside circle
Param[1]: point (type: Vector2)
Param[2]: center (type: Vector2)
Param[3]: radius (type: float)
-Function 223: CheckCollisionPointTriangle() (4 input parameters)
+Function 225: CheckCollisionPointTriangle() (4 input parameters)
Name: CheckCollisionPointTriangle
Return type: bool
Description: Check if point is inside a triangle
@@ -1915,7 +1925,7 @@ Function 223: CheckCollisionPointTriangle() (4 input parameters)
Param[2]: p1 (type: Vector2)
Param[3]: p2 (type: Vector2)
Param[4]: p3 (type: Vector2)
-Function 224: CheckCollisionLines() (5 input parameters)
+Function 226: CheckCollisionLines() (5 input parameters)
Name: CheckCollisionLines
Return type: bool
Description: Check the collision between two lines defined by two points each, returns collision point by reference
@@ -1924,7 +1934,7 @@ Function 224: CheckCollisionLines() (5 input parameters)
Param[3]: startPos2 (type: Vector2)
Param[4]: endPos2 (type: Vector2)
Param[5]: collisionPoint (type: Vector2 *)
-Function 225: CheckCollisionPointLine() (4 input parameters)
+Function 227: CheckCollisionPointLine() (4 input parameters)
Name: CheckCollisionPointLine
Return type: bool
Description: Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]
@@ -1932,18 +1942,18 @@ Function 225: CheckCollisionPointLine() (4 input parameters)
Param[2]: p1 (type: Vector2)
Param[3]: p2 (type: Vector2)
Param[4]: threshold (type: int)
-Function 226: GetCollisionRec() (2 input parameters)
+Function 228: GetCollisionRec() (2 input parameters)
Name: GetCollisionRec
Return type: Rectangle
Description: Get collision rectangle for two rectangles collision
Param[1]: rec1 (type: Rectangle)
Param[2]: rec2 (type: Rectangle)
-Function 227: LoadImage() (1 input parameters)
+Function 229: LoadImage() (1 input parameters)
Name: LoadImage
Return type: Image
Description: Load image from file into CPU memory (RAM)
Param[1]: fileName (type: const char *)
-Function 228: LoadImageRaw() (5 input parameters)
+Function 230: LoadImageRaw() (5 input parameters)
Name: LoadImageRaw
Return type: Image
Description: Load image from RAW file data
@@ -1952,54 +1962,54 @@ Function 228: LoadImageRaw() (5 input parameters)
Param[3]: height (type: int)
Param[4]: format (type: int)
Param[5]: headerSize (type: int)
-Function 229: LoadImageAnim() (2 input parameters)
+Function 231: LoadImageAnim() (2 input parameters)
Name: LoadImageAnim
Return type: Image
Description: Load image sequence from file (frames appended to image.data)
Param[1]: fileName (type: const char *)
Param[2]: frames (type: int *)
-Function 230: LoadImageFromMemory() (3 input parameters)
+Function 232: LoadImageFromMemory() (3 input parameters)
Name: LoadImageFromMemory
Return type: Image
Description: Load image from memory buffer, fileType refers to extension: i.e. '.png'
Param[1]: fileType (type: const char *)
Param[2]: fileData (type: const unsigned char *)
Param[3]: dataSize (type: int)
-Function 231: LoadImageFromTexture() (1 input parameters)
+Function 233: LoadImageFromTexture() (1 input parameters)
Name: LoadImageFromTexture
Return type: Image
Description: Load image from GPU texture data
Param[1]: texture (type: Texture2D)
-Function 232: LoadImageFromScreen() (0 input parameters)
+Function 234: LoadImageFromScreen() (0 input parameters)
Name: LoadImageFromScreen
Return type: Image
Description: Load image from screen buffer and (screenshot)
No input parameters
-Function 233: UnloadImage() (1 input parameters)
+Function 235: UnloadImage() (1 input parameters)
Name: UnloadImage
Return type: void
Description: Unload image from CPU memory (RAM)
Param[1]: image (type: Image)
-Function 234: ExportImage() (2 input parameters)
+Function 236: ExportImage() (2 input parameters)
Name: ExportImage
Return type: bool
Description: Export image data to file, returns true on success
Param[1]: image (type: Image)
Param[2]: fileName (type: const char *)
-Function 235: ExportImageAsCode() (2 input parameters)
+Function 237: ExportImageAsCode() (2 input parameters)
Name: ExportImageAsCode
Return type: bool
Description: Export image as code file defining an array of bytes, returns true on success
Param[1]: image (type: Image)
Param[2]: fileName (type: const char *)
-Function 236: GenImageColor() (3 input parameters)
+Function 238: GenImageColor() (3 input parameters)
Name: GenImageColor
Return type: Image
Description: Generate image: plain color
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: color (type: Color)
-Function 237: GenImageGradientV() (4 input parameters)
+Function 239: GenImageGradientV() (4 input parameters)
Name: GenImageGradientV
Return type: Image
Description: Generate image: vertical gradient
@@ -2007,7 +2017,7 @@ Function 237: GenImageGradientV() (4 input parameters)
Param[2]: height (type: int)
Param[3]: top (type: Color)
Param[4]: bottom (type: Color)
-Function 238: GenImageGradientH() (4 input parameters)
+Function 240: GenImageGradientH() (4 input parameters)
Name: GenImageGradientH
Return type: Image
Description: Generate image: horizontal gradient
@@ -2015,7 +2025,7 @@ Function 238: GenImageGradientH() (4 input parameters)
Param[2]: height (type: int)
Param[3]: left (type: Color)
Param[4]: right (type: Color)
-Function 239: GenImageGradientRadial() (5 input parameters)
+Function 241: GenImageGradientRadial() (5 input parameters)
Name: GenImageGradientRadial
Return type: Image
Description: Generate image: radial gradient
@@ -2024,7 +2034,7 @@ Function 239: GenImageGradientRadial() (5 input parameters)
Param[3]: density (type: float)
Param[4]: inner (type: Color)
Param[5]: outer (type: Color)
-Function 240: GenImageChecked() (6 input parameters)
+Function 242: GenImageChecked() (6 input parameters)
Name: GenImageChecked
Return type: Image
Description: Generate image: checked
@@ -2034,39 +2044,39 @@ Function 240: GenImageChecked() (6 input parameters)
Param[4]: checksY (type: int)
Param[5]: col1 (type: Color)
Param[6]: col2 (type: Color)
-Function 241: GenImageWhiteNoise() (3 input parameters)
+Function 243: GenImageWhiteNoise() (3 input parameters)
Name: GenImageWhiteNoise
Return type: Image
Description: Generate image: white noise
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: factor (type: float)
-Function 242: GenImageCellular() (3 input parameters)
+Function 244: GenImageCellular() (3 input parameters)
Name: GenImageCellular
Return type: Image
Description: Generate image: cellular algorithm, bigger tileSize means bigger cells
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: tileSize (type: int)
-Function 243: ImageCopy() (1 input parameters)
+Function 245: ImageCopy() (1 input parameters)
Name: ImageCopy
Return type: Image
Description: Create an image duplicate (useful for transformations)
Param[1]: image (type: Image)
-Function 244: ImageFromImage() (2 input parameters)
+Function 246: ImageFromImage() (2 input parameters)
Name: ImageFromImage
Return type: Image
Description: Create an image from another image piece
Param[1]: image (type: Image)
Param[2]: rec (type: Rectangle)
-Function 245: ImageText() (3 input parameters)
+Function 247: ImageText() (3 input parameters)
Name: ImageText
Return type: Image
Description: Create an image from text (default font)
Param[1]: text (type: const char *)
Param[2]: fontSize (type: int)
Param[3]: color (type: Color)
-Function 246: ImageTextEx() (5 input parameters)
+Function 248: ImageTextEx() (5 input parameters)
Name: ImageTextEx
Return type: Image
Description: Create an image from text (custom sprite font)
@@ -2075,63 +2085,63 @@ Function 246: ImageTextEx() (5 input parameters)
Param[3]: fontSize (type: float)
Param[4]: spacing (type: float)
Param[5]: tint (type: Color)
-Function 247: ImageFormat() (2 input parameters)
+Function 249: ImageFormat() (2 input parameters)
Name: ImageFormat
Return type: void
Description: Convert image data to desired format
Param[1]: image (type: Image *)
Param[2]: newFormat (type: int)
-Function 248: ImageToPOT() (2 input parameters)
+Function 250: ImageToPOT() (2 input parameters)
Name: ImageToPOT
Return type: void
Description: Convert image to POT (power-of-two)
Param[1]: image (type: Image *)
Param[2]: fill (type: Color)
-Function 249: ImageCrop() (2 input parameters)
+Function 251: ImageCrop() (2 input parameters)
Name: ImageCrop
Return type: void
Description: Crop an image to a defined rectangle
Param[1]: image (type: Image *)
Param[2]: crop (type: Rectangle)
-Function 250: ImageAlphaCrop() (2 input parameters)
+Function 252: ImageAlphaCrop() (2 input parameters)
Name: ImageAlphaCrop
Return type: void
Description: Crop image depending on alpha value
Param[1]: image (type: Image *)
Param[2]: threshold (type: float)
-Function 251: ImageAlphaClear() (3 input parameters)
+Function 253: ImageAlphaClear() (3 input parameters)
Name: ImageAlphaClear
Return type: void
Description: Clear alpha channel to desired color
Param[1]: image (type: Image *)
Param[2]: color (type: Color)
Param[3]: threshold (type: float)
-Function 252: ImageAlphaMask() (2 input parameters)
+Function 254: ImageAlphaMask() (2 input parameters)
Name: ImageAlphaMask
Return type: void
Description: Apply alpha mask to image
Param[1]: image (type: Image *)
Param[2]: alphaMask (type: Image)
-Function 253: ImageAlphaPremultiply() (1 input parameters)
+Function 255: ImageAlphaPremultiply() (1 input parameters)
Name: ImageAlphaPremultiply
Return type: void
Description: Premultiply alpha channel
Param[1]: image (type: Image *)
-Function 254: ImageResize() (3 input parameters)
+Function 256: ImageResize() (3 input parameters)
Name: ImageResize
Return type: void
Description: Resize image (Bicubic scaling algorithm)
Param[1]: image (type: Image *)
Param[2]: newWidth (type: int)
Param[3]: newHeight (type: int)
-Function 255: ImageResizeNN() (3 input parameters)
+Function 257: ImageResizeNN() (3 input parameters)
Name: ImageResizeNN
Return type: void
Description: Resize image (Nearest-Neighbor scaling algorithm)
Param[1]: image (type: Image *)
Param[2]: newWidth (type: int)
Param[3]: newHeight (type: int)
-Function 256: ImageResizeCanvas() (6 input parameters)
+Function 258: ImageResizeCanvas() (6 input parameters)
Name: ImageResizeCanvas
Return type: void
Description: Resize canvas and fill with color
@@ -2141,12 +2151,12 @@ Function 256: ImageResizeCanvas() (6 input parameters)
Param[4]: offsetX (type: int)
Param[5]: offsetY (type: int)
Param[6]: fill (type: Color)
-Function 257: ImageMipmaps() (1 input parameters)
+Function 259: ImageMipmaps() (1 input parameters)
Name: ImageMipmaps
Return type: void
Description: Compute all mipmap levels for a provided image
Param[1]: image (type: Image *)
-Function 258: ImageDither() (5 input parameters)
+Function 260: ImageDither() (5 input parameters)
Name: ImageDither
Return type: void
Description: Dither image data to 16bpp or lower (Floyd-Steinberg dithering)
@@ -2155,103 +2165,103 @@ Function 258: ImageDither() (5 input parameters)
Param[3]: gBpp (type: int)
Param[4]: bBpp (type: int)
Param[5]: aBpp (type: int)
-Function 259: ImageFlipVertical() (1 input parameters)
+Function 261: ImageFlipVertical() (1 input parameters)
Name: ImageFlipVertical
Return type: void
Description: Flip image vertically
Param[1]: image (type: Image *)
-Function 260: ImageFlipHorizontal() (1 input parameters)
+Function 262: ImageFlipHorizontal() (1 input parameters)
Name: ImageFlipHorizontal
Return type: void
Description: Flip image horizontally
Param[1]: image (type: Image *)
-Function 261: ImageRotateCW() (1 input parameters)
+Function 263: ImageRotateCW() (1 input parameters)
Name: ImageRotateCW
Return type: void
Description: Rotate image clockwise 90deg
Param[1]: image (type: Image *)
-Function 262: ImageRotateCCW() (1 input parameters)
+Function 264: ImageRotateCCW() (1 input parameters)
Name: ImageRotateCCW
Return type: void
Description: Rotate image counter-clockwise 90deg
Param[1]: image (type: Image *)
-Function 263: ImageColorTint() (2 input parameters)
+Function 265: ImageColorTint() (2 input parameters)
Name: ImageColorTint
Return type: void
Description: Modify image color: tint
Param[1]: image (type: Image *)
Param[2]: color (type: Color)
-Function 264: ImageColorInvert() (1 input parameters)
+Function 266: ImageColorInvert() (1 input parameters)
Name: ImageColorInvert
Return type: void
Description: Modify image color: invert
Param[1]: image (type: Image *)
-Function 265: ImageColorGrayscale() (1 input parameters)
+Function 267: ImageColorGrayscale() (1 input parameters)
Name: ImageColorGrayscale
Return type: void
Description: Modify image color: grayscale
Param[1]: image (type: Image *)
-Function 266: ImageColorContrast() (2 input parameters)
+Function 268: ImageColorContrast() (2 input parameters)
Name: ImageColorContrast
Return type: void
Description: Modify image color: contrast (-100 to 100)
Param[1]: image (type: Image *)
Param[2]: contrast (type: float)
-Function 267: ImageColorBrightness() (2 input parameters)
+Function 269: ImageColorBrightness() (2 input parameters)
Name: ImageColorBrightness
Return type: void
Description: Modify image color: brightness (-255 to 255)
Param[1]: image (type: Image *)
Param[2]: brightness (type: int)
-Function 268: ImageColorReplace() (3 input parameters)
+Function 270: ImageColorReplace() (3 input parameters)
Name: ImageColorReplace
Return type: void
Description: Modify image color: replace color
Param[1]: image (type: Image *)
Param[2]: color (type: Color)
Param[3]: replace (type: Color)
-Function 269: LoadImageColors() (1 input parameters)
+Function 271: LoadImageColors() (1 input parameters)
Name: LoadImageColors
Return type: Color *
Description: Load color data from image as a Color array (RGBA - 32bit)
Param[1]: image (type: Image)
-Function 270: LoadImagePalette() (3 input parameters)
+Function 272: LoadImagePalette() (3 input parameters)
Name: LoadImagePalette
Return type: Color *
Description: Load colors palette from image as a Color array (RGBA - 32bit)
Param[1]: image (type: Image)
Param[2]: maxPaletteSize (type: int)
Param[3]: colorCount (type: int *)
-Function 271: UnloadImageColors() (1 input parameters)
+Function 273: UnloadImageColors() (1 input parameters)
Name: UnloadImageColors
Return type: void
Description: Unload color data loaded with LoadImageColors()
Param[1]: colors (type: Color *)
-Function 272: UnloadImagePalette() (1 input parameters)
+Function 274: UnloadImagePalette() (1 input parameters)
Name: UnloadImagePalette
Return type: void
Description: Unload colors palette loaded with LoadImagePalette()
Param[1]: colors (type: Color *)
-Function 273: GetImageAlphaBorder() (2 input parameters)
+Function 275: GetImageAlphaBorder() (2 input parameters)
Name: GetImageAlphaBorder
Return type: Rectangle
Description: Get image alpha border rectangle
Param[1]: image (type: Image)
Param[2]: threshold (type: float)
-Function 274: GetImageColor() (3 input parameters)
+Function 276: GetImageColor() (3 input parameters)
Name: GetImageColor
Return type: Color
Description: Get image pixel color at (x, y) position
Param[1]: image (type: Image)
Param[2]: x (type: int)
Param[3]: y (type: int)
-Function 275: ImageClearBackground() (2 input parameters)
+Function 277: ImageClearBackground() (2 input parameters)
Name: ImageClearBackground
Return type: void
Description: Clear image background with given color
Param[1]: dst (type: Image *)
Param[2]: color (type: Color)
-Function 276: ImageDrawPixel() (4 input parameters)
+Function 278: ImageDrawPixel() (4 input parameters)
Name: ImageDrawPixel
Return type: void
Description: Draw pixel within an image
@@ -2259,14 +2269,14 @@ Function 276: ImageDrawPixel() (4 input parameters)
Param[2]: posX (type: int)
Param[3]: posY (type: int)
Param[4]: color (type: Color)
-Function 277: ImageDrawPixelV() (3 input parameters)
+Function 279: ImageDrawPixelV() (3 input parameters)
Name: ImageDrawPixelV
Return type: void
Description: Draw pixel within an image (Vector version)
Param[1]: dst (type: Image *)
Param[2]: position (type: Vector2)
Param[3]: color (type: Color)
-Function 278: ImageDrawLine() (6 input parameters)
+Function 280: ImageDrawLine() (6 input parameters)
Name: ImageDrawLine
Return type: void
Description: Draw line within an image
@@ -2276,7 +2286,7 @@ Function 278: ImageDrawLine() (6 input parameters)
Param[4]: endPosX (type: int)
Param[5]: endPosY (type: int)
Param[6]: color (type: Color)
-Function 279: ImageDrawLineV() (4 input parameters)
+Function 281: ImageDrawLineV() (4 input parameters)
Name: ImageDrawLineV
Return type: void
Description: Draw line within an image (Vector version)
@@ -2284,7 +2294,7 @@ Function 279: ImageDrawLineV() (4 input parameters)
Param[2]: start (type: Vector2)
Param[3]: end (type: Vector2)
Param[4]: color (type: Color)
-Function 280: ImageDrawCircle() (5 input parameters)
+Function 282: ImageDrawCircle() (5 input parameters)
Name: ImageDrawCircle
Return type: void
Description: Draw circle within an image
@@ -2293,7 +2303,7 @@ Function 280: ImageDrawCircle() (5 input parameters)
Param[3]: centerY (type: int)
Param[4]: radius (type: int)
Param[5]: color (type: Color)
-Function 281: ImageDrawCircleV() (4 input parameters)
+Function 283: ImageDrawCircleV() (4 input parameters)
Name: ImageDrawCircleV
Return type: void
Description: Draw circle within an image (Vector version)
@@ -2301,7 +2311,7 @@ Function 281: ImageDrawCircleV() (4 input parameters)
Param[2]: center (type: Vector2)
Param[3]: radius (type: int)
Param[4]: color (type: Color)
-Function 282: ImageDrawRectangle() (6 input parameters)
+Function 284: ImageDrawRectangle() (6 input parameters)
Name: ImageDrawRectangle
Return type: void
Description: Draw rectangle within an image
@@ -2311,7 +2321,7 @@ Function 282: ImageDrawRectangle() (6 input parameters)
Param[4]: width (type: int)
Param[5]: height (type: int)
Param[6]: color (type: Color)
-Function 283: ImageDrawRectangleV() (4 input parameters)
+Function 285: ImageDrawRectangleV() (4 input parameters)
Name: ImageDrawRectangleV
Return type: void
Description: Draw rectangle within an image (Vector version)
@@ -2319,14 +2329,14 @@ Function 283: ImageDrawRectangleV() (4 input parameters)
Param[2]: position (type: Vector2)
Param[3]: size (type: Vector2)
Param[4]: color (type: Color)
-Function 284: ImageDrawRectangleRec() (3 input parameters)
+Function 286: ImageDrawRectangleRec() (3 input parameters)
Name: ImageDrawRectangleRec
Return type: void
Description: Draw rectangle within an image
Param[1]: dst (type: Image *)
Param[2]: rec (type: Rectangle)
Param[3]: color (type: Color)
-Function 285: ImageDrawRectangleLines() (4 input parameters)
+Function 287: ImageDrawRectangleLines() (4 input parameters)
Name: ImageDrawRectangleLines
Return type: void
Description: Draw rectangle lines within an image
@@ -2334,7 +2344,7 @@ Function 285: ImageDrawRectangleLines() (4 input parameters)
Param[2]: rec (type: Rectangle)
Param[3]: thick (type: int)
Param[4]: color (type: Color)
-Function 286: ImageDraw() (5 input parameters)
+Function 288: ImageDraw() (5 input parameters)
Name: ImageDraw
Return type: void
Description: Draw a source image within a destination image (tint applied to source)
@@ -2343,7 +2353,7 @@ Function 286: ImageDraw() (5 input parameters)
Param[3]: srcRec (type: Rectangle)
Param[4]: dstRec (type: Rectangle)
Param[5]: tint (type: Color)
-Function 287: ImageDrawText() (6 input parameters)
+Function 289: ImageDrawText() (6 input parameters)
Name: ImageDrawText
Return type: void
Description: Draw text (using default font) within an image (destination)
@@ -2353,7 +2363,7 @@ Function 287: ImageDrawText() (6 input parameters)
Param[4]: posY (type: int)
Param[5]: fontSize (type: int)
Param[6]: color (type: Color)
-Function 288: ImageDrawTextEx() (7 input parameters)
+Function 290: ImageDrawTextEx() (7 input parameters)
Name: ImageDrawTextEx
Return type: void
Description: Draw text (custom sprite font) within an image (destination)
@@ -2364,69 +2374,69 @@ Function 288: ImageDrawTextEx() (7 input parameters)
Param[5]: fontSize (type: float)
Param[6]: spacing (type: float)
Param[7]: tint (type: Color)
-Function 289: LoadTexture() (1 input parameters)
+Function 291: LoadTexture() (1 input parameters)
Name: LoadTexture
Return type: Texture2D
Description: Load texture from file into GPU memory (VRAM)
Param[1]: fileName (type: const char *)
-Function 290: LoadTextureFromImage() (1 input parameters)
+Function 292: LoadTextureFromImage() (1 input parameters)
Name: LoadTextureFromImage
Return type: Texture2D
Description: Load texture from image data
Param[1]: image (type: Image)
-Function 291: LoadTextureCubemap() (2 input parameters)
+Function 293: LoadTextureCubemap() (2 input parameters)
Name: LoadTextureCubemap
Return type: TextureCubemap
Description: Load cubemap from image, multiple image cubemap layouts supported
Param[1]: image (type: Image)
Param[2]: layout (type: int)
-Function 292: LoadRenderTexture() (2 input parameters)
+Function 294: LoadRenderTexture() (2 input parameters)
Name: LoadRenderTexture
Return type: RenderTexture2D
Description: Load texture for rendering (framebuffer)
Param[1]: width (type: int)
Param[2]: height (type: int)
-Function 293: UnloadTexture() (1 input parameters)
+Function 295: UnloadTexture() (1 input parameters)
Name: UnloadTexture
Return type: void
Description: Unload texture from GPU memory (VRAM)
Param[1]: texture (type: Texture2D)
-Function 294: UnloadRenderTexture() (1 input parameters)
+Function 296: UnloadRenderTexture() (1 input parameters)
Name: UnloadRenderTexture
Return type: void
Description: Unload render texture from GPU memory (VRAM)
Param[1]: target (type: RenderTexture2D)
-Function 295: UpdateTexture() (2 input parameters)
+Function 297: UpdateTexture() (2 input parameters)
Name: UpdateTexture
Return type: void
Description: Update GPU texture with new data
Param[1]: texture (type: Texture2D)
Param[2]: pixels (type: const void *)
-Function 296: UpdateTextureRec() (3 input parameters)
+Function 298: UpdateTextureRec() (3 input parameters)
Name: UpdateTextureRec
Return type: void
Description: Update GPU texture rectangle with new data
Param[1]: texture (type: Texture2D)
Param[2]: rec (type: Rectangle)
Param[3]: pixels (type: const void *)
-Function 297: GenTextureMipmaps() (1 input parameters)
+Function 299: GenTextureMipmaps() (1 input parameters)
Name: GenTextureMipmaps
Return type: void
Description: Generate GPU mipmaps for a texture
Param[1]: texture (type: Texture2D *)
-Function 298: SetTextureFilter() (2 input parameters)
+Function 300: SetTextureFilter() (2 input parameters)
Name: SetTextureFilter
Return type: void
Description: Set texture scaling filter mode
Param[1]: texture (type: Texture2D)
Param[2]: filter (type: int)
-Function 299: SetTextureWrap() (2 input parameters)
+Function 301: SetTextureWrap() (2 input parameters)
Name: SetTextureWrap
Return type: void
Description: Set texture wrapping mode
Param[1]: texture (type: Texture2D)
Param[2]: wrap (type: int)
-Function 300: DrawTexture() (4 input parameters)
+Function 302: DrawTexture() (4 input parameters)
Name: DrawTexture
Return type: void
Description: Draw a Texture2D
@@ -2434,14 +2444,14 @@ Function 300: DrawTexture() (4 input parameters)
Param[2]: posX (type: int)
Param[3]: posY (type: int)
Param[4]: tint (type: Color)
-Function 301: DrawTextureV() (3 input parameters)
+Function 303: DrawTextureV() (3 input parameters)
Name: DrawTextureV
Return type: void
Description: Draw a Texture2D with position defined as Vector2
Param[1]: texture (type: Texture2D)
Param[2]: position (type: Vector2)
Param[3]: tint (type: Color)
-Function 302: DrawTextureEx() (5 input parameters)
+Function 304: DrawTextureEx() (5 input parameters)
Name: DrawTextureEx
Return type: void
Description: Draw a Texture2D with extended parameters
@@ -2450,7 +2460,7 @@ Function 302: DrawTextureEx() (5 input parameters)
Param[3]: rotation (type: float)
Param[4]: scale (type: float)
Param[5]: tint (type: Color)
-Function 303: DrawTextureRec() (4 input parameters)
+Function 305: DrawTextureRec() (4 input parameters)
Name: DrawTextureRec
Return type: void
Description: Draw a part of a texture defined by a rectangle
@@ -2458,7 +2468,7 @@ Function 303: DrawTextureRec() (4 input parameters)
Param[2]: source (type: Rectangle)
Param[3]: position (type: Vector2)
Param[4]: tint (type: Color)
-Function 304: DrawTextureQuad() (5 input parameters)
+Function 306: DrawTextureQuad() (5 input parameters)
Name: DrawTextureQuad
Return type: void
Description: Draw texture quad with tiling and offset parameters
@@ -2467,7 +2477,7 @@ Function 304: DrawTextureQuad() (5 input parameters)
Param[3]: offset (type: Vector2)
Param[4]: quad (type: Rectangle)
Param[5]: tint (type: Color)
-Function 305: DrawTextureTiled() (7 input parameters)
+Function 307: DrawTextureTiled() (7 input parameters)
Name: DrawTextureTiled
Return type: void
Description: Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest.
@@ -2478,7 +2488,7 @@ Function 305: DrawTextureTiled() (7 input parameters)
Param[5]: rotation (type: float)
Param[6]: scale (type: float)
Param[7]: tint (type: Color)
-Function 306: DrawTexturePro() (6 input parameters)
+Function 308: DrawTexturePro() (6 input parameters)
Name: DrawTexturePro
Return type: void
Description: Draw a part of a texture defined by a rectangle with 'pro' parameters
@@ -2488,7 +2498,7 @@ Function 306: DrawTexturePro() (6 input parameters)
Param[4]: origin (type: Vector2)
Param[5]: rotation (type: float)
Param[6]: tint (type: Color)
-Function 307: DrawTextureNPatch() (6 input parameters)
+Function 309: DrawTextureNPatch() (6 input parameters)
Name: DrawTextureNPatch
Return type: void
Description: Draws a texture (or part of it) that stretches or shrinks nicely
@@ -2498,7 +2508,7 @@ Function 307: DrawTextureNPatch() (6 input parameters)
Param[4]: origin (type: Vector2)
Param[5]: rotation (type: float)
Param[6]: tint (type: Color)
-Function 308: DrawTexturePoly() (6 input parameters)
+Function 310: DrawTexturePoly() (6 input parameters)
Name: DrawTexturePoly
Return type: void
Description: Draw a textured polygon
@@ -2508,88 +2518,88 @@ Function 308: DrawTexturePoly() (6 input parameters)
Param[4]: texcoords (type: Vector2 *)
Param[5]: pointCount (type: int)
Param[6]: tint (type: Color)
-Function 309: Fade() (2 input parameters)
+Function 311: Fade() (2 input parameters)
Name: Fade
Return type: Color
Description: Get color with alpha applied, alpha goes from 0.0f to 1.0f
Param[1]: color (type: Color)
Param[2]: alpha (type: float)
-Function 310: ColorToInt() (1 input parameters)
+Function 312: ColorToInt() (1 input parameters)
Name: ColorToInt
Return type: int
Description: Get hexadecimal value for a Color
Param[1]: color (type: Color)
-Function 311: ColorNormalize() (1 input parameters)
+Function 313: ColorNormalize() (1 input parameters)
Name: ColorNormalize
Return type: Vector4
Description: Get Color normalized as float [0..1]
Param[1]: color (type: Color)
-Function 312: ColorFromNormalized() (1 input parameters)
+Function 314: ColorFromNormalized() (1 input parameters)
Name: ColorFromNormalized
Return type: Color
Description: Get Color from normalized values [0..1]
Param[1]: normalized (type: Vector4)
-Function 313: ColorToHSV() (1 input parameters)
+Function 315: ColorToHSV() (1 input parameters)
Name: ColorToHSV
Return type: Vector3
Description: Get HSV values for a Color, hue [0..360], saturation/value [0..1]
Param[1]: color (type: Color)
-Function 314: ColorFromHSV() (3 input parameters)
+Function 316: ColorFromHSV() (3 input parameters)
Name: ColorFromHSV
Return type: Color
Description: Get a Color from HSV values, hue [0..360], saturation/value [0..1]
Param[1]: hue (type: float)
Param[2]: saturation (type: float)
Param[3]: value (type: float)
-Function 315: ColorAlpha() (2 input parameters)
+Function 317: ColorAlpha() (2 input parameters)
Name: ColorAlpha
Return type: Color
Description: Get color with alpha applied, alpha goes from 0.0f to 1.0f
Param[1]: color (type: Color)
Param[2]: alpha (type: float)
-Function 316: ColorAlphaBlend() (3 input parameters)
+Function 318: ColorAlphaBlend() (3 input parameters)
Name: ColorAlphaBlend
Return type: Color
Description: Get src alpha-blended into dst color with tint
Param[1]: dst (type: Color)
Param[2]: src (type: Color)
Param[3]: tint (type: Color)
-Function 317: GetColor() (1 input parameters)
+Function 319: GetColor() (1 input parameters)
Name: GetColor
Return type: Color
Description: Get Color structure from hexadecimal value
Param[1]: hexValue (type: unsigned int)
-Function 318: GetPixelColor() (2 input parameters)
+Function 320: GetPixelColor() (2 input parameters)
Name: GetPixelColor
Return type: Color
Description: Get Color from a source pixel pointer of certain format
Param[1]: srcPtr (type: void *)
Param[2]: format (type: int)
-Function 319: SetPixelColor() (3 input parameters)
+Function 321: SetPixelColor() (3 input parameters)
Name: SetPixelColor
Return type: void
Description: Set color formatted into destination pixel pointer
Param[1]: dstPtr (type: void *)
Param[2]: color (type: Color)
Param[3]: format (type: int)
-Function 320: GetPixelDataSize() (3 input parameters)
+Function 322: GetPixelDataSize() (3 input parameters)
Name: GetPixelDataSize
Return type: int
Description: Get pixel data size in bytes for certain format
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: format (type: int)
-Function 321: GetFontDefault() (0 input parameters)
+Function 323: GetFontDefault() (0 input parameters)
Name: GetFontDefault
Return type: Font
Description: Get the default Font
No input parameters
-Function 322: LoadFont() (1 input parameters)
+Function 324: LoadFont() (1 input parameters)
Name: LoadFont
Return type: Font
Description: Load font from file into GPU memory (VRAM)
Param[1]: fileName (type: const char *)
-Function 323: LoadFontEx() (4 input parameters)
+Function 325: LoadFontEx() (4 input parameters)
Name: LoadFontEx
Return type: Font
Description: Load font from file with extended parameters
@@ -2597,14 +2607,14 @@ Function 323: LoadFontEx() (4 input parameters)
Param[2]: fontSize (type: int)
Param[3]: fontChars (type: int *)
Param[4]: glyphCount (type: int)
-Function 324: LoadFontFromImage() (3 input parameters)
+Function 326: LoadFontFromImage() (3 input parameters)
Name: LoadFontFromImage
Return type: Font
Description: Load font from Image (XNA style)
Param[1]: image (type: Image)
Param[2]: key (type: Color)
Param[3]: firstChar (type: int)
-Function 325: LoadFontFromMemory() (6 input parameters)
+Function 327: LoadFontFromMemory() (6 input parameters)
Name: LoadFontFromMemory
Return type: Font
Description: Load font from memory buffer, fileType refers to extension: i.e. '.ttf'
@@ -2614,7 +2624,7 @@ Function 325: LoadFontFromMemory() (6 input parameters)
Param[4]: fontSize (type: int)
Param[5]: fontChars (type: int *)
Param[6]: glyphCount (type: int)
-Function 326: LoadFontData() (6 input parameters)
+Function 328: LoadFontData() (6 input parameters)
Name: LoadFontData
Return type: GlyphInfo *
Description: Load font data for further use
@@ -2624,7 +2634,7 @@ Function 326: LoadFontData() (6 input parameters)
Param[4]: fontChars (type: int *)
Param[5]: glyphCount (type: int)
Param[6]: type (type: int)
-Function 327: GenImageFontAtlas() (6 input parameters)
+Function 329: GenImageFontAtlas() (6 input parameters)
Name: GenImageFontAtlas
Return type: Image
Description: Generate image font atlas using chars info
@@ -2634,24 +2644,24 @@ Function 327: GenImageFontAtlas() (6 input parameters)
Param[4]: fontSize (type: int)
Param[5]: padding (type: int)
Param[6]: packMethod (type: int)
-Function 328: UnloadFontData() (2 input parameters)
+Function 330: UnloadFontData() (2 input parameters)
Name: UnloadFontData
Return type: void
Description: Unload font chars info data (RAM)
Param[1]: chars (type: GlyphInfo *)
Param[2]: glyphCount (type: int)
-Function 329: UnloadFont() (1 input parameters)
+Function 331: UnloadFont() (1 input parameters)
Name: UnloadFont
Return type: void
Description: Unload Font from GPU memory (VRAM)
Param[1]: font (type: Font)
-Function 330: DrawFPS() (2 input parameters)
+Function 332: DrawFPS() (2 input parameters)
Name: DrawFPS
Return type: void
Description: Draw current FPS
Param[1]: posX (type: int)
Param[2]: posY (type: int)
-Function 331: DrawText() (5 input parameters)
+Function 333: DrawText() (5 input parameters)
Name: DrawText
Return type: void
Description: Draw text (using default font)
@@ -2660,7 +2670,7 @@ Function 331: DrawText() (5 input parameters)
Param[3]: posY (type: int)
Param[4]: fontSize (type: int)
Param[5]: color (type: Color)
-Function 332: DrawTextEx() (6 input parameters)
+Function 334: DrawTextEx() (6 input parameters)
Name: DrawTextEx
Return type: void
Description: Draw text using font and additional parameters
@@ -2670,7 +2680,7 @@ Function 332: DrawTextEx() (6 input parameters)
Param[4]: fontSize (type: float)
Param[5]: spacing (type: float)
Param[6]: tint (type: Color)
-Function 333: DrawTextPro() (8 input parameters)
+Function 335: DrawTextPro() (8 input parameters)
Name: DrawTextPro
Return type: void
Description: Draw text using Font and pro parameters (rotation)
@@ -2682,7 +2692,7 @@ Function 333: DrawTextPro() (8 input parameters)
Param[6]: fontSize (type: float)
Param[7]: spacing (type: float)
Param[8]: tint (type: Color)
-Function 334: DrawTextCodepoint() (5 input parameters)
+Function 336: DrawTextCodepoint() (5 input parameters)
Name: DrawTextCodepoint
Return type: void
Description: Draw one character (codepoint)
@@ -2691,13 +2701,13 @@ Function 334: DrawTextCodepoint() (5 input parameters)
Param[3]: position (type: Vector2)
Param[4]: fontSize (type: float)
Param[5]: tint (type: Color)
-Function 335: MeasureText() (2 input parameters)
+Function 337: MeasureText() (2 input parameters)
Name: MeasureText
Return type: int
Description: Measure string width for default font
Param[1]: text (type: const char *)
Param[2]: fontSize (type: int)
-Function 336: MeasureTextEx() (4 input parameters)
+Function 338: MeasureTextEx() (4 input parameters)
Name: MeasureTextEx
Return type: Vector2
Description: Measure string size for Font
@@ -2705,163 +2715,163 @@ Function 336: MeasureTextEx() (4 input parameters)
Param[2]: text (type: const char *)
Param[3]: fontSize (type: float)
Param[4]: spacing (type: float)
-Function 337: GetGlyphIndex() (2 input parameters)
+Function 339: GetGlyphIndex() (2 input parameters)
Name: GetGlyphIndex
Return type: int
Description: Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found
Param[1]: font (type: Font)
Param[2]: codepoint (type: int)
-Function 338: GetGlyphInfo() (2 input parameters)
+Function 340: GetGlyphInfo() (2 input parameters)
Name: GetGlyphInfo
Return type: GlyphInfo
Description: Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found
Param[1]: font (type: Font)
Param[2]: codepoint (type: int)
-Function 339: GetGlyphAtlasRec() (2 input parameters)
+Function 341: GetGlyphAtlasRec() (2 input parameters)
Name: GetGlyphAtlasRec
Return type: Rectangle
Description: Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found
Param[1]: font (type: Font)
Param[2]: codepoint (type: int)
-Function 340: LoadCodepoints() (2 input parameters)
+Function 342: LoadCodepoints() (2 input parameters)
Name: LoadCodepoints
Return type: int *
Description: Load all codepoints from a UTF-8 text string, codepoints count returned by parameter
Param[1]: text (type: const char *)
Param[2]: count (type: int *)
-Function 341: UnloadCodepoints() (1 input parameters)
+Function 343: UnloadCodepoints() (1 input parameters)
Name: UnloadCodepoints
Return type: void
Description: Unload codepoints data from memory
Param[1]: codepoints (type: int *)
-Function 342: GetCodepointCount() (1 input parameters)
+Function 344: GetCodepointCount() (1 input parameters)
Name: GetCodepointCount
Return type: int
Description: Get total number of codepoints in a UTF-8 encoded string
Param[1]: text (type: const char *)
-Function 343: GetCodepoint() (2 input parameters)
+Function 345: GetCodepoint() (2 input parameters)
Name: GetCodepoint
Return type: int
Description: Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure
Param[1]: text (type: const char *)
Param[2]: bytesProcessed (type: int *)
-Function 344: CodepointToUTF8() (2 input parameters)
+Function 346: CodepointToUTF8() (2 input parameters)
Name: CodepointToUTF8
Return type: const char *
Description: Encode one codepoint into UTF-8 byte array (array length returned as parameter)
Param[1]: codepoint (type: int)
Param[2]: byteSize (type: int *)
-Function 345: TextCodepointsToUTF8() (2 input parameters)
+Function 347: TextCodepointsToUTF8() (2 input parameters)
Name: TextCodepointsToUTF8
Return type: char *
Description: Encode text as codepoints array into UTF-8 text string (WARNING: memory must be freed!)
Param[1]: codepoints (type: int *)
Param[2]: length (type: int)
-Function 346: TextCopy() (2 input parameters)
+Function 348: TextCopy() (2 input parameters)
Name: TextCopy
Return type: int
Description: Copy one string to another, returns bytes copied
Param[1]: dst (type: char *)
Param[2]: src (type: const char *)
-Function 347: TextIsEqual() (2 input parameters)
+Function 349: TextIsEqual() (2 input parameters)
Name: TextIsEqual
Return type: bool
Description: Check if two text string are equal
Param[1]: text1 (type: const char *)
Param[2]: text2 (type: const char *)
-Function 348: TextLength() (1 input parameters)
+Function 350: TextLength() (1 input parameters)
Name: TextLength
Return type: unsigned int
Description: Get text length, checks for '\0' ending
Param[1]: text (type: const char *)
-Function 349: TextFormat() (2 input parameters)
+Function 351: TextFormat() (2 input parameters)
Name: TextFormat
Return type: const char *
Description: Text formatting with variables (sprintf() style)
Param[1]: text (type: const char *)
Param[2]: (type: )
-Function 350: TextSubtext() (3 input parameters)
+Function 352: TextSubtext() (3 input parameters)
Name: TextSubtext
Return type: const char *
Description: Get a piece of a text string
Param[1]: text (type: const char *)
Param[2]: position (type: int)
Param[3]: length (type: int)
-Function 351: TextReplace() (3 input parameters)
+Function 353: TextReplace() (3 input parameters)
Name: TextReplace
Return type: char *
Description: Replace text string (WARNING: memory must be freed!)
Param[1]: text (type: char *)
Param[2]: replace (type: const char *)
Param[3]: by (type: const char *)
-Function 352: TextInsert() (3 input parameters)
+Function 354: TextInsert() (3 input parameters)
Name: TextInsert
Return type: char *
Description: Insert text in a position (WARNING: memory must be freed!)
Param[1]: text (type: const char *)
Param[2]: insert (type: const char *)
Param[3]: position (type: int)
-Function 353: TextJoin() (3 input parameters)
+Function 355: TextJoin() (3 input parameters)
Name: TextJoin
Return type: const char *
Description: Join text strings with delimiter
Param[1]: textList (type: const char **)
Param[2]: count (type: int)
Param[3]: delimiter (type: const char *)
-Function 354: TextSplit() (3 input parameters)
+Function 356: TextSplit() (3 input parameters)
Name: TextSplit
Return type: const char **
Description: Split text into multiple strings
Param[1]: text (type: const char *)
Param[2]: delimiter (type: char)
Param[3]: count (type: int *)
-Function 355: TextAppend() (3 input parameters)
+Function 357: TextAppend() (3 input parameters)
Name: TextAppend
Return type: void
Description: Append text at specific position and move cursor!
Param[1]: text (type: char *)
Param[2]: append (type: const char *)
Param[3]: position (type: int *)
-Function 356: TextFindIndex() (2 input parameters)
+Function 358: TextFindIndex() (2 input parameters)
Name: TextFindIndex
Return type: int
Description: Find first text occurrence within a string
Param[1]: text (type: const char *)
Param[2]: find (type: const char *)
-Function 357: TextToUpper() (1 input parameters)
+Function 359: TextToUpper() (1 input parameters)
Name: TextToUpper
Return type: const char *
Description: Get upper case version of provided string
Param[1]: text (type: const char *)
-Function 358: TextToLower() (1 input parameters)
+Function 360: TextToLower() (1 input parameters)
Name: TextToLower
Return type: const char *
Description: Get lower case version of provided string
Param[1]: text (type: const char *)
-Function 359: TextToPascal() (1 input parameters)
+Function 361: TextToPascal() (1 input parameters)
Name: TextToPascal
Return type: const char *
Description: Get Pascal case notation version of provided string
Param[1]: text (type: const char *)
-Function 360: TextToInteger() (1 input parameters)
+Function 362: TextToInteger() (1 input parameters)
Name: TextToInteger
Return type: int
Description: Get integer value from text (negative values not supported)
Param[1]: text (type: const char *)
-Function 361: DrawLine3D() (3 input parameters)
+Function 363: DrawLine3D() (3 input parameters)
Name: DrawLine3D
Return type: void
Description: Draw a line in 3D world space
Param[1]: startPos (type: Vector3)
Param[2]: endPos (type: Vector3)
Param[3]: color (type: Color)
-Function 362: DrawPoint3D() (2 input parameters)
+Function 364: DrawPoint3D() (2 input parameters)
Name: DrawPoint3D
Return type: void
Description: Draw a point in 3D space, actually a small line
Param[1]: position (type: Vector3)
Param[2]: color (type: Color)
-Function 363: DrawCircle3D() (5 input parameters)
+Function 365: DrawCircle3D() (5 input parameters)
Name: DrawCircle3D
Return type: void
Description: Draw a circle in 3D world space
@@ -2870,7 +2880,7 @@ Function 363: DrawCircle3D() (5 input parameters)
Param[3]: rotationAxis (type: Vector3)
Param[4]: rotationAngle (type: float)
Param[5]: color (type: Color)
-Function 364: DrawTriangle3D() (4 input parameters)
+Function 366: DrawTriangle3D() (4 input parameters)
Name: DrawTriangle3D
Return type: void
Description: Draw a color-filled triangle (vertex in counter-clockwise order!)
@@ -2878,14 +2888,14 @@ Function 364: DrawTriangle3D() (4 input parameters)
Param[2]: v2 (type: Vector3)
Param[3]: v3 (type: Vector3)
Param[4]: color (type: Color)
-Function 365: DrawTriangleStrip3D() (3 input parameters)
+Function 367: DrawTriangleStrip3D() (3 input parameters)
Name: DrawTriangleStrip3D
Return type: void
Description: Draw a triangle strip defined by points
Param[1]: points (type: Vector3 *)
Param[2]: pointCount (type: int)
Param[3]: color (type: Color)
-Function 366: DrawCube() (5 input parameters)
+Function 368: DrawCube() (5 input parameters)
Name: DrawCube
Return type: void
Description: Draw cube
@@ -2894,14 +2904,14 @@ Function 366: DrawCube() (5 input parameters)
Param[3]: height (type: float)
Param[4]: length (type: float)
Param[5]: color (type: Color)
-Function 367: DrawCubeV() (3 input parameters)
+Function 369: DrawCubeV() (3 input parameters)
Name: DrawCubeV
Return type: void
Description: Draw cube (Vector version)
Param[1]: position (type: Vector3)
Param[2]: size (type: Vector3)
Param[3]: color (type: Color)
-Function 368: DrawCubeWires() (5 input parameters)
+Function 370: DrawCubeWires() (5 input parameters)
Name: DrawCubeWires
Return type: void
Description: Draw cube wires
@@ -2910,14 +2920,14 @@ Function 368: DrawCubeWires() (5 input parameters)
Param[3]: height (type: float)
Param[4]: length (type: float)
Param[5]: color (type: Color)
-Function 369: DrawCubeWiresV() (3 input parameters)
+Function 371: DrawCubeWiresV() (3 input parameters)
Name: DrawCubeWiresV
Return type: void
Description: Draw cube wires (Vector version)
Param[1]: position (type: Vector3)
Param[2]: size (type: Vector3)
Param[3]: color (type: Color)
-Function 370: DrawCubeTexture() (6 input parameters)
+Function 372: DrawCubeTexture() (6 input parameters)
Name: DrawCubeTexture
Return type: void
Description: Draw cube textured
@@ -2927,7 +2937,7 @@ Function 370: DrawCubeTexture() (6 input parameters)
Param[4]: height (type: float)
Param[5]: length (type: float)
Param[6]: color (type: Color)
-Function 371: DrawCubeTextureRec() (7 input parameters)
+Function 373: DrawCubeTextureRec() (7 input parameters)
Name: DrawCubeTextureRec
Return type: void
Description: Draw cube with a region of a texture
@@ -2938,14 +2948,14 @@ Function 371: DrawCubeTextureRec() (7 input parameters)
Param[5]: height (type: float)
Param[6]: length (type: float)
Param[7]: color (type: Color)
-Function 372: DrawSphere() (3 input parameters)
+Function 374: DrawSphere() (3 input parameters)
Name: DrawSphere
Return type: void
Description: Draw sphere
Param[1]: centerPos (type: Vector3)
Param[2]: radius (type: float)
Param[3]: color (type: Color)
-Function 373: DrawSphereEx() (5 input parameters)
+Function 375: DrawSphereEx() (5 input parameters)
Name: DrawSphereEx
Return type: void
Description: Draw sphere with extended parameters
@@ -2954,7 +2964,7 @@ Function 373: DrawSphereEx() (5 input parameters)
Param[3]: rings (type: int)
Param[4]: slices (type: int)
Param[5]: color (type: Color)
-Function 374: DrawSphereWires() (5 input parameters)
+Function 376: DrawSphereWires() (5 input parameters)
Name: DrawSphereWires
Return type: void
Description: Draw sphere wires
@@ -2963,7 +2973,7 @@ Function 374: DrawSphereWires() (5 input parameters)
Param[3]: rings (type: int)
Param[4]: slices (type: int)
Param[5]: color (type: Color)
-Function 375: DrawCylinder() (6 input parameters)
+Function 377: DrawCylinder() (6 input parameters)
Name: DrawCylinder
Return type: void
Description: Draw a cylinder/cone
@@ -2973,7 +2983,7 @@ Function 375: DrawCylinder() (6 input parameters)
Param[4]: height (type: float)
Param[5]: slices (type: int)
Param[6]: color (type: Color)
-Function 376: DrawCylinderEx() (6 input parameters)
+Function 378: DrawCylinderEx() (6 input parameters)
Name: DrawCylinderEx
Return type: void
Description: Draw a cylinder with base at startPos and top at endPos
@@ -2983,7 +2993,7 @@ Function 376: DrawCylinderEx() (6 input parameters)
Param[4]: endRadius (type: float)
Param[5]: sides (type: int)
Param[6]: color (type: Color)
-Function 377: DrawCylinderWires() (6 input parameters)
+Function 379: DrawCylinderWires() (6 input parameters)
Name: DrawCylinderWires
Return type: void
Description: Draw a cylinder/cone wires
@@ -2993,7 +3003,7 @@ Function 377: DrawCylinderWires() (6 input parameters)
Param[4]: height (type: float)
Param[5]: slices (type: int)
Param[6]: color (type: Color)
-Function 378: DrawCylinderWiresEx() (6 input parameters)
+Function 380: DrawCylinderWiresEx() (6 input parameters)
Name: DrawCylinderWiresEx
Return type: void
Description: Draw a cylinder wires with base at startPos and top at endPos
@@ -3003,51 +3013,51 @@ Function 378: DrawCylinderWiresEx() (6 input parameters)
Param[4]: endRadius (type: float)
Param[5]: sides (type: int)
Param[6]: color (type: Color)
-Function 379: DrawPlane() (3 input parameters)
+Function 381: DrawPlane() (3 input parameters)
Name: DrawPlane
Return type: void
Description: Draw a plane XZ
Param[1]: centerPos (type: Vector3)
Param[2]: size (type: Vector2)
Param[3]: color (type: Color)
-Function 380: DrawRay() (2 input parameters)
+Function 382: DrawRay() (2 input parameters)
Name: DrawRay
Return type: void
Description: Draw a ray line
Param[1]: ray (type: Ray)
Param[2]: color (type: Color)
-Function 381: DrawGrid() (2 input parameters)
+Function 383: DrawGrid() (2 input parameters)
Name: DrawGrid
Return type: void
Description: Draw a grid (centered at (0, 0, 0))
Param[1]: slices (type: int)
Param[2]: spacing (type: float)
-Function 382: LoadModel() (1 input parameters)
+Function 384: LoadModel() (1 input parameters)
Name: LoadModel
Return type: Model
Description: Load model from files (meshes and materials)
Param[1]: fileName (type: const char *)
-Function 383: LoadModelFromMesh() (1 input parameters)
+Function 385: LoadModelFromMesh() (1 input parameters)
Name: LoadModelFromMesh
Return type: Model
Description: Load model from generated mesh (default material)
Param[1]: mesh (type: Mesh)
-Function 384: UnloadModel() (1 input parameters)
+Function 386: UnloadModel() (1 input parameters)
Name: UnloadModel
Return type: void
Description: Unload model (including meshes) from memory (RAM and/or VRAM)
Param[1]: model (type: Model)
-Function 385: UnloadModelKeepMeshes() (1 input parameters)
+Function 387: UnloadModelKeepMeshes() (1 input parameters)
Name: UnloadModelKeepMeshes
Return type: void
Description: Unload model (but not meshes) from memory (RAM and/or VRAM)
Param[1]: model (type: Model)
-Function 386: GetModelBoundingBox() (1 input parameters)
+Function 388: GetModelBoundingBox() (1 input parameters)
Name: GetModelBoundingBox
Return type: BoundingBox
Description: Compute model bounding box limits (considers all meshes)
Param[1]: model (type: Model)
-Function 387: DrawModel() (4 input parameters)
+Function 389: DrawModel() (4 input parameters)
Name: DrawModel
Return type: void
Description: Draw a model (with texture if set)
@@ -3055,7 +3065,7 @@ Function 387: DrawModel() (4 input parameters)
Param[2]: position (type: Vector3)
Param[3]: scale (type: float)
Param[4]: tint (type: Color)
-Function 388: DrawModelEx() (6 input parameters)
+Function 390: DrawModelEx() (6 input parameters)
Name: DrawModelEx
Return type: void
Description: Draw a model with extended parameters
@@ -3065,7 +3075,7 @@ Function 388: DrawModelEx() (6 input parameters)
Param[4]: rotationAngle (type: float)
Param[5]: scale (type: Vector3)
Param[6]: tint (type: Color)
-Function 389: DrawModelWires() (4 input parameters)
+Function 391: DrawModelWires() (4 input parameters)
Name: DrawModelWires
Return type: void
Description: Draw a model wires (with texture if set)
@@ -3073,7 +3083,7 @@ Function 389: DrawModelWires() (4 input parameters)
Param[2]: position (type: Vector3)
Param[3]: scale (type: float)
Param[4]: tint (type: Color)
-Function 390: DrawModelWiresEx() (6 input parameters)
+Function 392: DrawModelWiresEx() (6 input parameters)
Name: DrawModelWiresEx
Return type: void
Description: Draw a model wires (with texture if set) with extended parameters
@@ -3083,13 +3093,13 @@ Function 390: DrawModelWiresEx() (6 input parameters)
Param[4]: rotationAngle (type: float)
Param[5]: scale (type: Vector3)
Param[6]: tint (type: Color)
-Function 391: DrawBoundingBox() (2 input parameters)
+Function 393: DrawBoundingBox() (2 input parameters)
Name: DrawBoundingBox
Return type: void
Description: Draw bounding box (wires)
Param[1]: box (type: BoundingBox)
Param[2]: color (type: Color)
-Function 392: DrawBillboard() (5 input parameters)
+Function 394: DrawBillboard() (5 input parameters)
Name: DrawBillboard
Return type: void
Description: Draw a billboard texture
@@ -3098,7 +3108,7 @@ Function 392: DrawBillboard() (5 input parameters)
Param[3]: position (type: Vector3)
Param[4]: size (type: float)
Param[5]: tint (type: Color)
-Function 393: DrawBillboardRec() (6 input parameters)
+Function 395: DrawBillboardRec() (6 input parameters)
Name: DrawBillboardRec
Return type: void
Description: Draw a billboard texture defined by source
@@ -3108,7 +3118,7 @@ Function 393: DrawBillboardRec() (6 input parameters)
Param[4]: position (type: Vector3)
Param[5]: size (type: Vector2)
Param[6]: tint (type: Color)
-Function 394: DrawBillboardPro() (9 input parameters)
+Function 396: DrawBillboardPro() (9 input parameters)
Name: DrawBillboardPro
Return type: void
Description: Draw a billboard texture defined by source and rotation
@@ -3121,13 +3131,13 @@ Function 394: DrawBillboardPro() (9 input parameters)
Param[7]: origin (type: Vector2)
Param[8]: rotation (type: float)
Param[9]: tint (type: Color)
-Function 395: UploadMesh() (2 input parameters)
+Function 397: UploadMesh() (2 input parameters)
Name: UploadMesh
Return type: void
Description: Upload mesh vertex data in GPU and provide VAO/VBO ids
Param[1]: mesh (type: Mesh *)
Param[2]: dynamic (type: bool)
-Function 396: UpdateMeshBuffer() (5 input parameters)
+Function 398: UpdateMeshBuffer() (5 input parameters)
Name: UpdateMeshBuffer
Return type: void
Description: Update mesh vertex data in GPU for a specific buffer index
@@ -3136,19 +3146,19 @@ Function 396: UpdateMeshBuffer() (5 input parameters)
Param[3]: data (type: void *)
Param[4]: dataSize (type: int)
Param[5]: offset (type: int)
-Function 397: UnloadMesh() (1 input parameters)
+Function 399: UnloadMesh() (1 input parameters)
Name: UnloadMesh
Return type: void
Description: Unload mesh data from CPU and GPU
Param[1]: mesh (type: Mesh)
-Function 398: DrawMesh() (3 input parameters)
+Function 400: DrawMesh() (3 input parameters)
Name: DrawMesh
Return type: void
Description: Draw a 3d mesh with material and transform
Param[1]: mesh (type: Mesh)
Param[2]: material (type: Material)
Param[3]: transform (type: Matrix)
-Function 399: DrawMeshInstanced() (4 input parameters)
+Function 401: DrawMeshInstanced() (4 input parameters)
Name: DrawMeshInstanced
Return type: void
Description: Draw multiple mesh instances with material and different transforms
@@ -3156,34 +3166,34 @@ Function 399: DrawMeshInstanced() (4 input parameters)
Param[2]: material (type: Material)
Param[3]: transforms (type: Matrix *)
Param[4]: instances (type: int)
-Function 400: ExportMesh() (2 input parameters)
+Function 402: ExportMesh() (2 input parameters)
Name: ExportMesh
Return type: bool
Description: Export mesh data to file, returns true on success
Param[1]: mesh (type: Mesh)
Param[2]: fileName (type: const char *)
-Function 401: GetMeshBoundingBox() (1 input parameters)
+Function 403: GetMeshBoundingBox() (1 input parameters)
Name: GetMeshBoundingBox
Return type: BoundingBox
Description: Compute mesh bounding box limits
Param[1]: mesh (type: Mesh)
-Function 402: GenMeshTangents() (1 input parameters)
+Function 404: GenMeshTangents() (1 input parameters)
Name: GenMeshTangents
Return type: void
Description: Compute mesh tangents
Param[1]: mesh (type: Mesh *)
-Function 403: GenMeshBinormals() (1 input parameters)
+Function 405: GenMeshBinormals() (1 input parameters)
Name: GenMeshBinormals
Return type: void
Description: Compute mesh binormals
Param[1]: mesh (type: Mesh *)
-Function 404: GenMeshPoly() (2 input parameters)
+Function 406: GenMeshPoly() (2 input parameters)
Name: GenMeshPoly
Return type: Mesh
Description: Generate polygonal mesh
Param[1]: sides (type: int)
Param[2]: radius (type: float)
-Function 405: GenMeshPlane() (4 input parameters)
+Function 407: GenMeshPlane() (4 input parameters)
Name: GenMeshPlane
Return type: Mesh
Description: Generate plane mesh (with subdivisions)
@@ -3191,42 +3201,42 @@ Function 405: GenMeshPlane() (4 input parameters)
Param[2]: length (type: float)
Param[3]: resX (type: int)
Param[4]: resZ (type: int)
-Function 406: GenMeshCube() (3 input parameters)
+Function 408: GenMeshCube() (3 input parameters)
Name: GenMeshCube
Return type: Mesh
Description: Generate cuboid mesh
Param[1]: width (type: float)
Param[2]: height (type: float)
Param[3]: length (type: float)
-Function 407: GenMeshSphere() (3 input parameters)
+Function 409: GenMeshSphere() (3 input parameters)
Name: GenMeshSphere
Return type: Mesh
Description: Generate sphere mesh (standard sphere)
Param[1]: radius (type: float)
Param[2]: rings (type: int)
Param[3]: slices (type: int)
-Function 408: GenMeshHemiSphere() (3 input parameters)
+Function 410: GenMeshHemiSphere() (3 input parameters)
Name: GenMeshHemiSphere
Return type: Mesh
Description: Generate half-sphere mesh (no bottom cap)
Param[1]: radius (type: float)
Param[2]: rings (type: int)
Param[3]: slices (type: int)
-Function 409: GenMeshCylinder() (3 input parameters)
+Function 411: GenMeshCylinder() (3 input parameters)
Name: GenMeshCylinder
Return type: Mesh
Description: Generate cylinder mesh
Param[1]: radius (type: float)
Param[2]: height (type: float)
Param[3]: slices (type: int)
-Function 410: GenMeshCone() (3 input parameters)
+Function 412: GenMeshCone() (3 input parameters)
Name: GenMeshCone
Return type: Mesh
Description: Generate cone/pyramid mesh
Param[1]: radius (type: float)
Param[2]: height (type: float)
Param[3]: slices (type: int)
-Function 411: GenMeshTorus() (4 input parameters)
+Function 413: GenMeshTorus() (4 input parameters)
Name: GenMeshTorus
Return type: Mesh
Description: Generate torus mesh
@@ -3234,7 +3244,7 @@ Function 411: GenMeshTorus() (4 input parameters)
Param[2]: size (type: float)
Param[3]: radSeg (type: int)
Param[4]: sides (type: int)
-Function 412: GenMeshKnot() (4 input parameters)
+Function 414: GenMeshKnot() (4 input parameters)
Name: GenMeshKnot
Return type: Mesh
Description: Generate trefoil knot mesh
@@ -3242,79 +3252,79 @@ Function 412: GenMeshKnot() (4 input parameters)
Param[2]: size (type: float)
Param[3]: radSeg (type: int)
Param[4]: sides (type: int)
-Function 413: GenMeshHeightmap() (2 input parameters)
+Function 415: GenMeshHeightmap() (2 input parameters)
Name: GenMeshHeightmap
Return type: Mesh
Description: Generate heightmap mesh from image data
Param[1]: heightmap (type: Image)
Param[2]: size (type: Vector3)
-Function 414: GenMeshCubicmap() (2 input parameters)
+Function 416: GenMeshCubicmap() (2 input parameters)
Name: GenMeshCubicmap
Return type: Mesh
Description: Generate cubes-based map mesh from image data
Param[1]: cubicmap (type: Image)
Param[2]: cubeSize (type: Vector3)
-Function 415: LoadMaterials() (2 input parameters)
+Function 417: LoadMaterials() (2 input parameters)
Name: LoadMaterials
Return type: Material *
Description: Load materials from model file
Param[1]: fileName (type: const char *)
Param[2]: materialCount (type: int *)
-Function 416: LoadMaterialDefault() (0 input parameters)
+Function 418: LoadMaterialDefault() (0 input parameters)
Name: LoadMaterialDefault
Return type: Material
Description: Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)
No input parameters
-Function 417: UnloadMaterial() (1 input parameters)
+Function 419: UnloadMaterial() (1 input parameters)
Name: UnloadMaterial
Return type: void
Description: Unload material from GPU memory (VRAM)
Param[1]: material (type: Material)
-Function 418: SetMaterialTexture() (3 input parameters)
+Function 420: SetMaterialTexture() (3 input parameters)
Name: SetMaterialTexture
Return type: void
Description: Set texture for a material map type (MATERIAL_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...)
Param[1]: material (type: Material *)
Param[2]: mapType (type: int)
Param[3]: texture (type: Texture2D)
-Function 419: SetModelMeshMaterial() (3 input parameters)
+Function 421: SetModelMeshMaterial() (3 input parameters)
Name: SetModelMeshMaterial
Return type: void
Description: Set material for a mesh
Param[1]: model (type: Model *)
Param[2]: meshId (type: int)
Param[3]: materialId (type: int)
-Function 420: LoadModelAnimations() (2 input parameters)
+Function 422: LoadModelAnimations() (2 input parameters)
Name: LoadModelAnimations
Return type: ModelAnimation *
Description: Load model animations from file
Param[1]: fileName (type: const char *)
Param[2]: animCount (type: unsigned int *)
-Function 421: UpdateModelAnimation() (3 input parameters)
+Function 423: UpdateModelAnimation() (3 input parameters)
Name: UpdateModelAnimation
Return type: void
Description: Update model animation pose
Param[1]: model (type: Model)
Param[2]: anim (type: ModelAnimation)
Param[3]: frame (type: int)
-Function 422: UnloadModelAnimation() (1 input parameters)
+Function 424: UnloadModelAnimation() (1 input parameters)
Name: UnloadModelAnimation
Return type: void
Description: Unload animation data
Param[1]: anim (type: ModelAnimation)
-Function 423: UnloadModelAnimations() (2 input parameters)
+Function 425: UnloadModelAnimations() (2 input parameters)
Name: UnloadModelAnimations
Return type: void
Description: Unload animation array data
Param[1]: animations (type: ModelAnimation*)
Param[2]: count (type: unsigned int)
-Function 424: IsModelAnimationValid() (2 input parameters)
+Function 426: IsModelAnimationValid() (2 input parameters)
Name: IsModelAnimationValid
Return type: bool
Description: Check model animation skeleton match
Param[1]: model (type: Model)
Param[2]: anim (type: ModelAnimation)
-Function 425: CheckCollisionSpheres() (4 input parameters)
+Function 427: CheckCollisionSpheres() (4 input parameters)
Name: CheckCollisionSpheres
Return type: bool
Description: Check collision between two spheres
@@ -3322,46 +3332,46 @@ Function 425: CheckCollisionSpheres() (4 input parameters)
Param[2]: radius1 (type: float)
Param[3]: center2 (type: Vector3)
Param[4]: radius2 (type: float)
-Function 426: CheckCollisionBoxes() (2 input parameters)
+Function 428: CheckCollisionBoxes() (2 input parameters)
Name: CheckCollisionBoxes
Return type: bool
Description: Check collision between two bounding boxes
Param[1]: box1 (type: BoundingBox)
Param[2]: box2 (type: BoundingBox)
-Function 427: CheckCollisionBoxSphere() (3 input parameters)
+Function 429: CheckCollisionBoxSphere() (3 input parameters)
Name: CheckCollisionBoxSphere
Return type: bool
Description: Check collision between box and sphere
Param[1]: box (type: BoundingBox)
Param[2]: center (type: Vector3)
Param[3]: radius (type: float)
-Function 428: GetRayCollisionSphere() (3 input parameters)
+Function 430: GetRayCollisionSphere() (3 input parameters)
Name: GetRayCollisionSphere
Return type: RayCollision
Description: Get collision info between ray and sphere
Param[1]: ray (type: Ray)
Param[2]: center (type: Vector3)
Param[3]: radius (type: float)
-Function 429: GetRayCollisionBox() (2 input parameters)
+Function 431: GetRayCollisionBox() (2 input parameters)
Name: GetRayCollisionBox
Return type: RayCollision
Description: Get collision info between ray and box
Param[1]: ray (type: Ray)
Param[2]: box (type: BoundingBox)
-Function 430: GetRayCollisionModel() (2 input parameters)
+Function 432: GetRayCollisionModel() (2 input parameters)
Name: GetRayCollisionModel
Return type: RayCollision
Description: Get collision info between ray and model
Param[1]: ray (type: Ray)
Param[2]: model (type: Model)
-Function 431: GetRayCollisionMesh() (3 input parameters)
+Function 433: GetRayCollisionMesh() (3 input parameters)
Name: GetRayCollisionMesh
Return type: RayCollision
Description: Get collision info between ray and mesh
Param[1]: ray (type: Ray)
Param[2]: mesh (type: Mesh)
Param[3]: transform (type: Matrix)
-Function 432: GetRayCollisionTriangle() (4 input parameters)
+Function 434: GetRayCollisionTriangle() (4 input parameters)
Name: GetRayCollisionTriangle
Return type: RayCollision
Description: Get collision info between ray and triangle
@@ -3369,7 +3379,7 @@ Function 432: GetRayCollisionTriangle() (4 input parameters)
Param[2]: p1 (type: Vector3)
Param[3]: p2 (type: Vector3)
Param[4]: p3 (type: Vector3)
-Function 433: GetRayCollisionQuad() (5 input parameters)
+Function 435: GetRayCollisionQuad() (5 input parameters)
Name: GetRayCollisionQuad
Return type: RayCollision
Description: Get collision info between ray and quad
@@ -3378,130 +3388,130 @@ Function 433: GetRayCollisionQuad() (5 input parameters)
Param[3]: p2 (type: Vector3)
Param[4]: p3 (type: Vector3)
Param[5]: p4 (type: Vector3)
-Function 434: InitAudioDevice() (0 input parameters)
+Function 436: InitAudioDevice() (0 input parameters)
Name: InitAudioDevice
Return type: void
Description: Initialize audio device and context
No input parameters
-Function 435: CloseAudioDevice() (0 input parameters)
+Function 437: CloseAudioDevice() (0 input parameters)
Name: CloseAudioDevice
Return type: void
Description: Close the audio device and context
No input parameters
-Function 436: IsAudioDeviceReady() (0 input parameters)
+Function 438: IsAudioDeviceReady() (0 input parameters)
Name: IsAudioDeviceReady
Return type: bool
Description: Check if audio device has been initialized successfully
No input parameters
-Function 437: SetMasterVolume() (1 input parameters)
+Function 439: SetMasterVolume() (1 input parameters)
Name: SetMasterVolume
Return type: void
Description: Set master volume (listener)
Param[1]: volume (type: float)
-Function 438: LoadWave() (1 input parameters)
+Function 440: LoadWave() (1 input parameters)
Name: LoadWave
Return type: Wave
Description: Load wave data from file
Param[1]: fileName (type: const char *)
-Function 439: LoadWaveFromMemory() (3 input parameters)
+Function 441: LoadWaveFromMemory() (3 input parameters)
Name: LoadWaveFromMemory
Return type: Wave
Description: Load wave from memory buffer, fileType refers to extension: i.e. '.wav'
Param[1]: fileType (type: const char *)
Param[2]: fileData (type: const unsigned char *)
Param[3]: dataSize (type: int)
-Function 440: LoadSound() (1 input parameters)
+Function 442: LoadSound() (1 input parameters)
Name: LoadSound
Return type: Sound
Description: Load sound from file
Param[1]: fileName (type: const char *)
-Function 441: LoadSoundFromWave() (1 input parameters)
+Function 443: LoadSoundFromWave() (1 input parameters)
Name: LoadSoundFromWave
Return type: Sound
Description: Load sound from wave data
Param[1]: wave (type: Wave)
-Function 442: UpdateSound() (3 input parameters)
+Function 444: UpdateSound() (3 input parameters)
Name: UpdateSound
Return type: void
Description: Update sound buffer with new data
Param[1]: sound (type: Sound)
Param[2]: data (type: const void *)
Param[3]: sampleCount (type: int)
-Function 443: UnloadWave() (1 input parameters)
+Function 445: UnloadWave() (1 input parameters)
Name: UnloadWave
Return type: void
Description: Unload wave data
Param[1]: wave (type: Wave)
-Function 444: UnloadSound() (1 input parameters)
+Function 446: UnloadSound() (1 input parameters)
Name: UnloadSound
Return type: void
Description: Unload sound
Param[1]: sound (type: Sound)
-Function 445: ExportWave() (2 input parameters)
+Function 447: ExportWave() (2 input parameters)
Name: ExportWave
Return type: bool
Description: Export wave data to file, returns true on success
Param[1]: wave (type: Wave)
Param[2]: fileName (type: const char *)
-Function 446: ExportWaveAsCode() (2 input parameters)
+Function 448: ExportWaveAsCode() (2 input parameters)
Name: ExportWaveAsCode
Return type: bool
Description: Export wave sample data to code (.h), returns true on success
Param[1]: wave (type: Wave)
Param[2]: fileName (type: const char *)
-Function 447: PlaySound() (1 input parameters)
+Function 449: PlaySound() (1 input parameters)
Name: PlaySound
Return type: void
Description: Play a sound
Param[1]: sound (type: Sound)
-Function 448: StopSound() (1 input parameters)
+Function 450: StopSound() (1 input parameters)
Name: StopSound
Return type: void
Description: Stop playing a sound
Param[1]: sound (type: Sound)
-Function 449: PauseSound() (1 input parameters)
+Function 451: PauseSound() (1 input parameters)
Name: PauseSound
Return type: void
Description: Pause a sound
Param[1]: sound (type: Sound)
-Function 450: ResumeSound() (1 input parameters)
+Function 452: ResumeSound() (1 input parameters)
Name: ResumeSound
Return type: void
Description: Resume a paused sound
Param[1]: sound (type: Sound)
-Function 451: PlaySoundMulti() (1 input parameters)
+Function 453: PlaySoundMulti() (1 input parameters)
Name: PlaySoundMulti
Return type: void
Description: Play a sound (using multichannel buffer pool)
Param[1]: sound (type: Sound)
-Function 452: StopSoundMulti() (0 input parameters)
+Function 454: StopSoundMulti() (0 input parameters)
Name: StopSoundMulti
Return type: void
Description: Stop any sound playing (using multichannel buffer pool)
No input parameters
-Function 453: GetSoundsPlaying() (0 input parameters)
+Function 455: GetSoundsPlaying() (0 input parameters)
Name: GetSoundsPlaying
Return type: int
Description: Get number of sounds playing in the multichannel
No input parameters
-Function 454: IsSoundPlaying() (1 input parameters)
+Function 456: IsSoundPlaying() (1 input parameters)
Name: IsSoundPlaying
Return type: bool
Description: Check if a sound is currently playing
Param[1]: sound (type: Sound)
-Function 455: SetSoundVolume() (2 input parameters)
+Function 457: SetSoundVolume() (2 input parameters)
Name: SetSoundVolume
Return type: void
Description: Set volume for a sound (1.0 is max level)
Param[1]: sound (type: Sound)
Param[2]: volume (type: float)
-Function 456: SetSoundPitch() (2 input parameters)
+Function 458: SetSoundPitch() (2 input parameters)
Name: SetSoundPitch
Return type: void
Description: Set pitch for a sound (1.0 is base level)
Param[1]: sound (type: Sound)
Param[2]: pitch (type: float)
-Function 457: WaveFormat() (4 input parameters)
+Function 459: WaveFormat() (4 input parameters)
Name: WaveFormat
Return type: void
Description: Convert wave data to desired format
@@ -3509,165 +3519,165 @@ Function 457: WaveFormat() (4 input parameters)
Param[2]: sampleRate (type: int)
Param[3]: sampleSize (type: int)
Param[4]: channels (type: int)
-Function 458: WaveCopy() (1 input parameters)
+Function 460: WaveCopy() (1 input parameters)
Name: WaveCopy
Return type: Wave
Description: Copy a wave to a new wave
Param[1]: wave (type: Wave)
-Function 459: WaveCrop() (3 input parameters)
+Function 461: WaveCrop() (3 input parameters)
Name: WaveCrop
Return type: void
Description: Crop a wave to defined samples range
Param[1]: wave (type: Wave *)
Param[2]: initSample (type: int)
Param[3]: finalSample (type: int)
-Function 460: LoadWaveSamples() (1 input parameters)
+Function 462: LoadWaveSamples() (1 input parameters)
Name: LoadWaveSamples
Return type: float *
Description: Load samples data from wave as a floats array
Param[1]: wave (type: Wave)
-Function 461: UnloadWaveSamples() (1 input parameters)
+Function 463: UnloadWaveSamples() (1 input parameters)
Name: UnloadWaveSamples
Return type: void
Description: Unload samples data loaded with LoadWaveSamples()
Param[1]: samples (type: float *)
-Function 462: LoadMusicStream() (1 input parameters)
+Function 464: LoadMusicStream() (1 input parameters)
Name: LoadMusicStream
Return type: Music
Description: Load music stream from file
Param[1]: fileName (type: const char *)
-Function 463: LoadMusicStreamFromMemory() (3 input parameters)
+Function 465: LoadMusicStreamFromMemory() (3 input parameters)
Name: LoadMusicStreamFromMemory
Return type: Music
Description: Load music stream from data
Param[1]: fileType (type: const char *)
Param[2]: data (type: unsigned char *)
Param[3]: dataSize (type: int)
-Function 464: UnloadMusicStream() (1 input parameters)
+Function 466: UnloadMusicStream() (1 input parameters)
Name: UnloadMusicStream
Return type: void
Description: Unload music stream
Param[1]: music (type: Music)
-Function 465: PlayMusicStream() (1 input parameters)
+Function 467: PlayMusicStream() (1 input parameters)
Name: PlayMusicStream
Return type: void
Description: Start music playing
Param[1]: music (type: Music)
-Function 466: IsMusicStreamPlaying() (1 input parameters)
+Function 468: IsMusicStreamPlaying() (1 input parameters)
Name: IsMusicStreamPlaying
Return type: bool
Description: Check if music is playing
Param[1]: music (type: Music)
-Function 467: UpdateMusicStream() (1 input parameters)
+Function 469: UpdateMusicStream() (1 input parameters)
Name: UpdateMusicStream
Return type: void
Description: Updates buffers for music streaming
Param[1]: music (type: Music)
-Function 468: StopMusicStream() (1 input parameters)
+Function 470: StopMusicStream() (1 input parameters)
Name: StopMusicStream
Return type: void
Description: Stop music playing
Param[1]: music (type: Music)
-Function 469: PauseMusicStream() (1 input parameters)
+Function 471: PauseMusicStream() (1 input parameters)
Name: PauseMusicStream
Return type: void
Description: Pause music playing
Param[1]: music (type: Music)
-Function 470: ResumeMusicStream() (1 input parameters)
+Function 472: ResumeMusicStream() (1 input parameters)
Name: ResumeMusicStream
Return type: void
Description: Resume playing paused music
Param[1]: music (type: Music)
-Function 471: SeekMusicStream() (2 input parameters)
+Function 473: SeekMusicStream() (2 input parameters)
Name: SeekMusicStream
Return type: void
Description: Seek music to a position (in seconds)
Param[1]: music (type: Music)
Param[2]: position (type: float)
-Function 472: SetMusicVolume() (2 input parameters)
+Function 474: SetMusicVolume() (2 input parameters)
Name: SetMusicVolume
Return type: void
Description: Set volume for music (1.0 is max level)
Param[1]: music (type: Music)
Param[2]: volume (type: float)
-Function 473: SetMusicPitch() (2 input parameters)
+Function 475: SetMusicPitch() (2 input parameters)
Name: SetMusicPitch
Return type: void
Description: Set pitch for a music (1.0 is base level)
Param[1]: music (type: Music)
Param[2]: pitch (type: float)
-Function 474: GetMusicTimeLength() (1 input parameters)
+Function 476: GetMusicTimeLength() (1 input parameters)
Name: GetMusicTimeLength
Return type: float
Description: Get music time length (in seconds)
Param[1]: music (type: Music)
-Function 475: GetMusicTimePlayed() (1 input parameters)
+Function 477: GetMusicTimePlayed() (1 input parameters)
Name: GetMusicTimePlayed
Return type: float
Description: Get current music time played (in seconds)
Param[1]: music (type: Music)
-Function 476: LoadAudioStream() (3 input parameters)
+Function 478: LoadAudioStream() (3 input parameters)
Name: LoadAudioStream
Return type: AudioStream
Description: Load audio stream (to stream raw audio pcm data)
Param[1]: sampleRate (type: unsigned int)
Param[2]: sampleSize (type: unsigned int)
Param[3]: channels (type: unsigned int)
-Function 477: UnloadAudioStream() (1 input parameters)
+Function 479: UnloadAudioStream() (1 input parameters)
Name: UnloadAudioStream
Return type: void
Description: Unload audio stream and free memory
Param[1]: stream (type: AudioStream)
-Function 478: UpdateAudioStream() (3 input parameters)
+Function 480: UpdateAudioStream() (3 input parameters)
Name: UpdateAudioStream
Return type: void
Description: Update audio stream buffers with data
Param[1]: stream (type: AudioStream)
Param[2]: data (type: const void *)
Param[3]: frameCount (type: int)
-Function 479: IsAudioStreamProcessed() (1 input parameters)
+Function 481: IsAudioStreamProcessed() (1 input parameters)
Name: IsAudioStreamProcessed
Return type: bool
Description: Check if any audio stream buffers requires refill
Param[1]: stream (type: AudioStream)
-Function 480: PlayAudioStream() (1 input parameters)
+Function 482: PlayAudioStream() (1 input parameters)
Name: PlayAudioStream
Return type: void
Description: Play audio stream
Param[1]: stream (type: AudioStream)
-Function 481: PauseAudioStream() (1 input parameters)
+Function 483: PauseAudioStream() (1 input parameters)
Name: PauseAudioStream
Return type: void
Description: Pause audio stream
Param[1]: stream (type: AudioStream)
-Function 482: ResumeAudioStream() (1 input parameters)
+Function 484: ResumeAudioStream() (1 input parameters)
Name: ResumeAudioStream
Return type: void
Description: Resume audio stream
Param[1]: stream (type: AudioStream)
-Function 483: IsAudioStreamPlaying() (1 input parameters)
+Function 485: IsAudioStreamPlaying() (1 input parameters)
Name: IsAudioStreamPlaying
Return type: bool
Description: Check if audio stream is playing
Param[1]: stream (type: AudioStream)
-Function 484: StopAudioStream() (1 input parameters)
+Function 486: StopAudioStream() (1 input parameters)
Name: StopAudioStream
Return type: void
Description: Stop audio stream
Param[1]: stream (type: AudioStream)
-Function 485: SetAudioStreamVolume() (2 input parameters)
+Function 487: SetAudioStreamVolume() (2 input parameters)
Name: SetAudioStreamVolume
Return type: void
Description: Set volume for audio stream (1.0 is max level)
Param[1]: stream (type: AudioStream)
Param[2]: volume (type: float)
-Function 486: SetAudioStreamPitch() (2 input parameters)
+Function 488: SetAudioStreamPitch() (2 input parameters)
Name: SetAudioStreamPitch
Return type: void
Description: Set pitch for audio stream (1.0 is base level)
Param[1]: stream (type: AudioStream)
Param[2]: pitch (type: float)
-Function 487: SetAudioStreamBufferSizeDefault() (1 input parameters)
+Function 489: SetAudioStreamBufferSizeDefault() (1 input parameters)
Name: SetAudioStreamBufferSizeDefault
Return type: void
Description: Default size for new audio streams
diff --git a/parser/raylib_api.xml b/parser/raylib_api.xml
index 87bb4a73..47bc9de7 100644
--- a/parser/raylib_api.xml
+++ b/parser/raylib_api.xml
@@ -208,341 +208,341 @@
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@@ -610,6 +610,10 @@
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diff --git a/parser/raylib_parser.c b/parser/raylib_parser.c
index 70279098..6b94c7d3 100644
--- a/parser/raylib_parser.c
+++ b/parser/raylib_parser.c
@@ -105,7 +105,7 @@ typedef struct EnumInfo {
int valueCount; // Number of values in enumerator
char valueName[MAX_ENUM_VALUES][64]; // Value name definition
int valueInteger[MAX_ENUM_VALUES]; // Value integer
- char valueDesc[MAX_ENUM_VALUES][64]; // Value description
+ char valueDesc[MAX_ENUM_VALUES][128]; // Value description
} EnumInfo;
// Output format for parsed data
@@ -139,7 +139,7 @@ static void GetDataTypeAndName(const char *typeName, int typeNameLen, char *type
static unsigned int TextLength(const char *text); // Get text length in bytes, check for \0 character
static bool IsTextEqual(const char *text1, const char *text2, unsigned int count);
static void MemoryCopy(void *dest, const void *src, unsigned int count);
-static char* CharReplace(char* text, char search, char replace);
+static char* EscapeBackslashes(char *text);
static void ExportParsedData(const char *fileName, int format); // Export parsed data in desired format
@@ -186,7 +186,7 @@ int main(int argc, char* argv[])
}
// Read structs data (multiple lines, read directly from buffer)
- // TODO: Parse structs data from "lines" instead of "buffer" -> Easier to get struct definition
+ // TODO: Parse structs data from "lines" instead of "buffer" -> Easier to get struct definition and description
for (int i = 0; i < length; i++)
{
// Read struct data (starting with "typedef struct", ending with '} ... ;')
@@ -261,6 +261,8 @@ int main(int argc, char* argv[])
{
int structLineOffset = 0;
+ // TODO: Get struct description
+
// Get struct name: typedef struct name {
for (int c = 15; c < 64 + 15; c++)
{
@@ -332,7 +334,20 @@ int main(int argc, char* argv[])
for (int i = 0; i < enumCount; i++)
{
- // TODO: Get enum description from lines[enumLines[i] - 1]
+
+ // Parse enum description
+ // NOTE: This is not necessarily from the line immediately before,
+ // some of the enums have extra lines between the "description"
+ // and the typedef enum
+ for (int j = enumLines[i] - 1; j > 0; j--)
+ {
+ char *linePtr = lines[j];
+ if ((linePtr[0] != '/') || (linePtr[2] != ' '))
+ {
+ MemoryCopy(enums[i].desc, &lines[j + 1][0], sizeof(enums[i].desc) - 1);
+ break;
+ }
+ }
for (int j = 1; j < MAX_ENUM_VALUES*2; j++) // Maximum number of lines following enum first line
{
@@ -367,7 +382,7 @@ int main(int argc, char* argv[])
// '=' -> value is provided
// ' ' -> value is equal to previous + 1, there could be a description if not '\0'
bool foundValue = false;
- while (linePtr[c] != '\0')
+ while ((linePtr[c] != '\0') && (linePtr[c] != '/'))
{
if (linePtr[c] == '=') { foundValue = true; break; }
c++;
@@ -392,11 +407,17 @@ int main(int argc, char* argv[])
else enums[i].valueInteger[enums[i].valueCount] = atoi(integer);
}
else enums[i].valueInteger[enums[i].valueCount] = (enums[i].valueInteger[enums[i].valueCount - 1] + 1);
-
- // TODO: Parse value description if any
}
else enums[i].valueInteger[enums[i].valueCount] = (enums[i].valueInteger[enums[i].valueCount - 1] + 1);
+ // Look for description or end of line
+ while ((linePtr[c] != '/') && (linePtr[c] != '\0')) { c++; }
+ if (linePtr[c] == '/')
+ {
+ // Parse value description
+ MemoryCopy(enums[i].valueDesc[enums[i].valueCount], &linePtr[c], sizeof(enums[0].valueDesc[0]) - c - 1);
+ }
+
enums[i].valueCount++;
}
else if (linePtr[0] == '}')
@@ -743,13 +764,19 @@ static bool IsTextEqual(const char *text1, const char *text2, unsigned int count
return result;
}
-// Search and replace a character within a string.
-static char* CharReplace(char* text, char search, char replace)
+// Escape backslashes in a string, writing the escaped string into a static buffer
+static char* EscapeBackslashes(char *text)
{
- for (int i = 0; text[i] != '\0'; i++)
- if (text[i] == search)
- text[i] = replace;
- return text;
+ static char buf[256];
+ char *a = text;
+ char *b = buf;
+ do
+ {
+ if (*a == '\\') *b++ = '\\';
+ *b++ = *a;
+ }
+ while (*a++);
+ return buf;
}
/*
@@ -855,14 +882,14 @@ static void ExportParsedData(const char *fileName, int format)
{
fprintf(outFile, " {\n");
fprintf(outFile, " name = \"%s\",\n", structs[i].name);
- fprintf(outFile, " description = \"%s\",\n", structs[i].desc);
+ fprintf(outFile, " description = \"%s\",\n", EscapeBackslashes(structs[i].desc + 3));
fprintf(outFile, " fields = {\n");
for (int f = 0; f < structs[i].fieldCount; f++)
{
fprintf(outFile, " {\n");
- fprintf(outFile, " name = \"%s\",\n", structs[i].fieldName[f]),
- fprintf(outFile, " type = \"%s\",\n", structs[i].fieldType[f]),
- fprintf(outFile, " description = \"%s\"\n", structs[i].fieldDesc[f] + 3),
+ fprintf(outFile, " name = \"%s\",\n", structs[i].fieldName[f]);
+ fprintf(outFile, " type = \"%s\",\n", structs[i].fieldType[f]);
+ fprintf(outFile, " description = \"%s\"\n", EscapeBackslashes(structs[i].fieldDesc[f] + 3));
fprintf(outFile, " }");
if (f < structs[i].fieldCount - 1) fprintf(outFile, ",\n");
else fprintf(outFile, "\n");
@@ -880,14 +907,14 @@ static void ExportParsedData(const char *fileName, int format)
{
fprintf(outFile, " {\n");
fprintf(outFile, " name = \"%s\",\n", enums[i].name);
- fprintf(outFile, " description = \"%s\",\n", enums[i].desc + 3);
+ fprintf(outFile, " description = \"%s\",\n", EscapeBackslashes(enums[i].desc + 3));
fprintf(outFile, " values = {\n");
for (int e = 0; e < enums[i].valueCount; e++)
{
fprintf(outFile, " {\n");
- fprintf(outFile, " name = \"%s\",\n", enums[i].valueName[e]),
- fprintf(outFile, " value = %i,\n", enums[i].valueInteger[e]),
- fprintf(outFile, " description = \"%s\"\n", enums[i].valueDesc[e] + 3),
+ fprintf(outFile, " name = \"%s\",\n", enums[i].valueName[e]);
+ fprintf(outFile, " value = %i,\n", enums[i].valueInteger[e]);
+ fprintf(outFile, " description = \"%s\"\n", EscapeBackslashes(enums[i].valueDesc[e] + 3));
fprintf(outFile, " }");
if (e < enums[i].valueCount - 1) fprintf(outFile, ",\n");
else fprintf(outFile, "\n");
@@ -905,7 +932,7 @@ static void ExportParsedData(const char *fileName, int format)
{
fprintf(outFile, " {\n");
fprintf(outFile, " name = \"%s\",\n", funcs[i].name);
- fprintf(outFile, " description = \"%s\",\n", CharReplace(funcs[i].desc, '\\', ' ') + 3);
+ fprintf(outFile, " description = \"%s\",\n", EscapeBackslashes(funcs[i].desc + 3));
fprintf(outFile, " returnType = \"%s\"", funcs[i].retType);
if (funcs[i].paramCount == 0) fprintf(outFile, "\n");
@@ -938,14 +965,14 @@ static void ExportParsedData(const char *fileName, int format)
{
fprintf(outFile, " {\n");
fprintf(outFile, " \"name\": \"%s\",\n", structs[i].name);
- fprintf(outFile, " \"description\": \"%s\",\n", structs[i].desc);
+ fprintf(outFile, " \"description\": \"%s\",\n", EscapeBackslashes(structs[i].desc + 3));
fprintf(outFile, " \"fields\": [\n");
for (int f = 0; f < structs[i].fieldCount; f++)
{
fprintf(outFile, " {\n");
- fprintf(outFile, " \"name\": \"%s\",\n", structs[i].fieldName[f]),
- fprintf(outFile, " \"type\": \"%s\",\n", structs[i].fieldType[f]),
- fprintf(outFile, " \"description\": \"%s\"\n", structs[i].fieldDesc[f] + 3),
+ fprintf(outFile, " \"name\": \"%s\",\n", structs[i].fieldName[f]);
+ fprintf(outFile, " \"type\": \"%s\",\n", structs[i].fieldType[f]);
+ fprintf(outFile, " \"description\": \"%s\"\n", EscapeBackslashes(structs[i].fieldDesc[f] + 3));
fprintf(outFile, " }");
if (f < structs[i].fieldCount - 1) fprintf(outFile, ",\n");
else fprintf(outFile, "\n");
@@ -963,14 +990,14 @@ static void ExportParsedData(const char *fileName, int format)
{
fprintf(outFile, " {\n");
fprintf(outFile, " \"name\": \"%s\",\n", enums[i].name);
- fprintf(outFile, " \"description\": \"%s\",\n", enums[i].desc + 3);
+ fprintf(outFile, " \"description\": \"%s\",\n", EscapeBackslashes(enums[i].desc + 3));
fprintf(outFile, " \"values\": [\n");
for (int e = 0; e < enums[i].valueCount; e++)
{
fprintf(outFile, " {\n");
- fprintf(outFile, " \"name\": \"%s\",\n", enums[i].valueName[e]),
- fprintf(outFile, " \"value\": %i,\n", enums[i].valueInteger[e]),
- fprintf(outFile, " \"description\": \"%s\"\n", enums[i].valueDesc[e] + 3),
+ fprintf(outFile, " \"name\": \"%s\",\n", enums[i].valueName[e]);
+ fprintf(outFile, " \"value\": %i,\n", enums[i].valueInteger[e]);
+ fprintf(outFile, " \"description\": \"%s\"\n", EscapeBackslashes(enums[i].valueDesc[e] + 3));
fprintf(outFile, " }");
if (e < enums[i].valueCount - 1) fprintf(outFile, ",\n");
else fprintf(outFile, "\n");
@@ -988,7 +1015,7 @@ static void ExportParsedData(const char *fileName, int format)
{
fprintf(outFile, " {\n");
fprintf(outFile, " \"name\": \"%s\",\n", funcs[i].name);
- fprintf(outFile, " \"description\": \"%s\",\n", CharReplace(funcs[i].desc, '\\', ' ') + 3);
+ fprintf(outFile, " \"description\": \"%s\",\n", EscapeBackslashes(funcs[i].desc + 3));
fprintf(outFile, " \"returnType\": \"%s\"", funcs[i].retType);
if (funcs[i].paramCount == 0) fprintf(outFile, "\n");