update zig build to latest master (#2910)
also, adds package manager support
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60d0ab418a
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18
build.zig
Normal file
18
build.zig
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@ -0,0 +1,18 @@
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const std = @import("std");
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const raylib = @import("src/build.zig");
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pub fn build(b: *std.Build) void {
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// Standard target options allows the person running `zig build` to choose
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// what target to build for. Here we do not override the defaults, which
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// means any target is allowed, and the default is native. Other options
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// for restricting supported target set are available.
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const target = b.standardTargetOptions(.{});
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// Standard optimization options allow the person running `zig build` to select
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// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
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// set a preferred release mode, allowing the user to decide how to optimize.
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const optimize = b.standardOptimizeOption(.{});
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const lib = raylib.addRaylib(b, target, optimize);
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lib.installHeader("src/raylib.h", "raylib.h");
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lib.install();
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}
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@ -1,15 +1,11 @@
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const std = @import("std");
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const std = @import("std");
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const builtin = @import("builtin");
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const builtin = @import("builtin");
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fn add_module(comptime module: []const u8, b: *std.build.Builder, target: std.zig.CrossTarget) !*std.build.Step {
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fn add_module(comptime module: []const u8, b: *std.build.Builder, target: std.zig.CrossTarget, optimize: std.builtin.OptimizeMode) !*std.build.Step {
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if (target.getOsTag() == .emscripten) {
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if (target.getOsTag() == .emscripten) {
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@panic("Emscripten building via Zig unsupported");
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@panic("Emscripten building via Zig unsupported");
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}
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}
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// Standard release options allow the person running `zig build` to select
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// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
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const mode = b.standardReleaseOptions();
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const all = b.step(module, "All " ++ module ++ " examples");
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const all = b.step(module, "All " ++ module ++ " examples");
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const dir = try std.fs.cwd().openIterableDir(module, .{});
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const dir = try std.fs.cwd().openIterableDir(module, .{});
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var iter = dir.iterate();
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var iter = dir.iterate();
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@ -22,10 +18,12 @@ fn add_module(comptime module: []const u8, b: *std.build.Builder, target: std.zi
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// zig's mingw headers do not include pthread.h
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// zig's mingw headers do not include pthread.h
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if (std.mem.eql(u8, "core_loading_thread", name) and target.getOsTag() == .windows) continue;
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if (std.mem.eql(u8, "core_loading_thread", name) and target.getOsTag() == .windows) continue;
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const exe = b.addExecutable(name, null);
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const exe = b.addExecutable(.{
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.name = name,
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.target = target,
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.optimize = optimize,
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});
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exe.addCSourceFile(path, &[_][]const u8{});
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exe.addCSourceFile(path, &[_][]const u8{});
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exe.setTarget(target);
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exe.setBuildMode(mode);
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exe.linkLibC();
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exe.linkLibC();
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exe.addObjectFile(switch (target.getOsTag()) {
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exe.addObjectFile(switch (target.getOsTag()) {
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.windows => "../src/raylib.lib",
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.windows => "../src/raylib.lib",
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@ -89,15 +87,19 @@ pub fn build(b: *std.build.Builder) !void {
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// means any target is allowed, and the default is native. Other options
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// means any target is allowed, and the default is native. Other options
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// for restricting supported target set are available.
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// for restricting supported target set are available.
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const target = b.standardTargetOptions(.{});
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const target = b.standardTargetOptions(.{});
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// Standard optimization options allow the person running `zig build` to select
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// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
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// set a preferred release mode, allowing the user to decide how to optimize.
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const optimize = b.standardOptimizeOption(.{});
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const all = b.getInstallStep();
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const all = b.getInstallStep();
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all.dependOn(try add_module("audio", b, target));
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all.dependOn(try add_module("audio", b, target, optimize));
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all.dependOn(try add_module("core", b, target));
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all.dependOn(try add_module("core", b, target, optimize));
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all.dependOn(try add_module("models", b, target));
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all.dependOn(try add_module("models", b, target, optimize));
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all.dependOn(try add_module("others", b, target));
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all.dependOn(try add_module("others", b, target, optimize));
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all.dependOn(try add_module("shaders", b, target));
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all.dependOn(try add_module("shaders", b, target, optimize));
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all.dependOn(try add_module("shapes", b, target));
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all.dependOn(try add_module("shapes", b, target, optimize));
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all.dependOn(try add_module("text", b, target));
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all.dependOn(try add_module("text", b, target, optimize));
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all.dependOn(try add_module("textures", b, target));
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all.dependOn(try add_module("textures", b, target, optimize));
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}
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}
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@ -1,6 +1,6 @@
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const std = @import("std");
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const std = @import("std");
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pub fn addRaylib(b: *std.build.Builder, target: std.zig.CrossTarget) *std.build.LibExeObjStep {
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pub fn addRaylib(b: *std.build.Builder, target: std.zig.CrossTarget, optimize: std.builtin.OptimizeMode) *std.build.LibExeObjStep {
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const raylib_flags = &[_][]const u8{
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const raylib_flags = &[_][]const u8{
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"-std=gnu99",
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"-std=gnu99",
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"-D_GNU_SOURCE",
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"-D_GNU_SOURCE",
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@ -8,8 +8,11 @@ pub fn addRaylib(b: *std.build.Builder, target: std.zig.CrossTarget) *std.build.
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"-fno-sanitize=undefined", // https://github.com/raysan5/raylib/issues/1891
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"-fno-sanitize=undefined", // https://github.com/raysan5/raylib/issues/1891
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};
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};
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const raylib = b.addStaticLibrary("raylib", null);
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const raylib = b.addStaticLibrary(.{
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raylib.setTarget(target);
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.name = "raylib",
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.target = target,
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.optimize = optimize,
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});
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raylib.linkLibC();
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raylib.linkLibC();
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raylib.addIncludePath(srcdir ++ "/external/glfw/include");
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raylib.addIncludePath(srcdir ++ "/external/glfw/include");
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@ -106,8 +109,12 @@ pub fn build(b: *std.build.Builder) void {
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// means any target is allowed, and the default is native. Other options
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// means any target is allowed, and the default is native. Other options
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// for restricting supported target set are available.
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// for restricting supported target set are available.
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const target = b.standardTargetOptions(.{});
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const target = b.standardTargetOptions(.{});
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// Standard optimization options allow the person running `zig build` to select
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// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
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// set a preferred release mode, allowing the user to decide how to optimize.
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const optimize = b.standardOptimizeOption(.{});
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const lib = addRaylib(b, target);
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const lib = addRaylib(b, target, optimize);
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lib.setOutputDir(srcdir);
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lib.setOutputDir(srcdir);
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lib.install();
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lib.install();
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}
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}
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