update zig build to latest master (#2910)
also, adds package manager support
This commit is contained in:
parent
60d0ab418a
commit
ff70a04bf5
18
build.zig
Normal file
18
build.zig
Normal file
@ -0,0 +1,18 @@
|
||||
const std = @import("std");
|
||||
const raylib = @import("src/build.zig");
|
||||
|
||||
pub fn build(b: *std.Build) void {
|
||||
// Standard target options allows the person running `zig build` to choose
|
||||
// what target to build for. Here we do not override the defaults, which
|
||||
// means any target is allowed, and the default is native. Other options
|
||||
// for restricting supported target set are available.
|
||||
const target = b.standardTargetOptions(.{});
|
||||
// Standard optimization options allow the person running `zig build` to select
|
||||
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
|
||||
// set a preferred release mode, allowing the user to decide how to optimize.
|
||||
const optimize = b.standardOptimizeOption(.{});
|
||||
|
||||
const lib = raylib.addRaylib(b, target, optimize);
|
||||
lib.installHeader("src/raylib.h", "raylib.h");
|
||||
lib.install();
|
||||
}
|
@ -1,15 +1,11 @@
|
||||
const std = @import("std");
|
||||
const builtin = @import("builtin");
|
||||
|
||||
fn add_module(comptime module: []const u8, b: *std.build.Builder, target: std.zig.CrossTarget) !*std.build.Step {
|
||||
fn add_module(comptime module: []const u8, b: *std.build.Builder, target: std.zig.CrossTarget, optimize: std.builtin.OptimizeMode) !*std.build.Step {
|
||||
if (target.getOsTag() == .emscripten) {
|
||||
@panic("Emscripten building via Zig unsupported");
|
||||
}
|
||||
|
||||
// Standard release options allow the person running `zig build` to select
|
||||
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
|
||||
const mode = b.standardReleaseOptions();
|
||||
|
||||
const all = b.step(module, "All " ++ module ++ " examples");
|
||||
const dir = try std.fs.cwd().openIterableDir(module, .{});
|
||||
var iter = dir.iterate();
|
||||
@ -22,10 +18,12 @@ fn add_module(comptime module: []const u8, b: *std.build.Builder, target: std.zi
|
||||
// zig's mingw headers do not include pthread.h
|
||||
if (std.mem.eql(u8, "core_loading_thread", name) and target.getOsTag() == .windows) continue;
|
||||
|
||||
const exe = b.addExecutable(name, null);
|
||||
const exe = b.addExecutable(.{
|
||||
.name = name,
|
||||
.target = target,
|
||||
.optimize = optimize,
|
||||
});
|
||||
exe.addCSourceFile(path, &[_][]const u8{});
|
||||
exe.setTarget(target);
|
||||
exe.setBuildMode(mode);
|
||||
exe.linkLibC();
|
||||
exe.addObjectFile(switch (target.getOsTag()) {
|
||||
.windows => "../src/raylib.lib",
|
||||
@ -89,15 +87,19 @@ pub fn build(b: *std.build.Builder) !void {
|
||||
// means any target is allowed, and the default is native. Other options
|
||||
// for restricting supported target set are available.
|
||||
const target = b.standardTargetOptions(.{});
|
||||
// Standard optimization options allow the person running `zig build` to select
|
||||
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
|
||||
// set a preferred release mode, allowing the user to decide how to optimize.
|
||||
const optimize = b.standardOptimizeOption(.{});
|
||||
|
||||
const all = b.getInstallStep();
|
||||
|
||||
all.dependOn(try add_module("audio", b, target));
|
||||
all.dependOn(try add_module("core", b, target));
|
||||
all.dependOn(try add_module("models", b, target));
|
||||
all.dependOn(try add_module("others", b, target));
|
||||
all.dependOn(try add_module("shaders", b, target));
|
||||
all.dependOn(try add_module("shapes", b, target));
|
||||
all.dependOn(try add_module("text", b, target));
|
||||
all.dependOn(try add_module("textures", b, target));
|
||||
all.dependOn(try add_module("audio", b, target, optimize));
|
||||
all.dependOn(try add_module("core", b, target, optimize));
|
||||
all.dependOn(try add_module("models", b, target, optimize));
|
||||
all.dependOn(try add_module("others", b, target, optimize));
|
||||
all.dependOn(try add_module("shaders", b, target, optimize));
|
||||
all.dependOn(try add_module("shapes", b, target, optimize));
|
||||
all.dependOn(try add_module("text", b, target, optimize));
|
||||
all.dependOn(try add_module("textures", b, target, optimize));
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
const std = @import("std");
|
||||
|
||||
pub fn addRaylib(b: *std.build.Builder, target: std.zig.CrossTarget) *std.build.LibExeObjStep {
|
||||
pub fn addRaylib(b: *std.build.Builder, target: std.zig.CrossTarget, optimize: std.builtin.OptimizeMode) *std.build.LibExeObjStep {
|
||||
const raylib_flags = &[_][]const u8{
|
||||
"-std=gnu99",
|
||||
"-D_GNU_SOURCE",
|
||||
@ -8,8 +8,11 @@ pub fn addRaylib(b: *std.build.Builder, target: std.zig.CrossTarget) *std.build.
|
||||
"-fno-sanitize=undefined", // https://github.com/raysan5/raylib/issues/1891
|
||||
};
|
||||
|
||||
const raylib = b.addStaticLibrary("raylib", null);
|
||||
raylib.setTarget(target);
|
||||
const raylib = b.addStaticLibrary(.{
|
||||
.name = "raylib",
|
||||
.target = target,
|
||||
.optimize = optimize,
|
||||
});
|
||||
raylib.linkLibC();
|
||||
|
||||
raylib.addIncludePath(srcdir ++ "/external/glfw/include");
|
||||
@ -106,8 +109,12 @@ pub fn build(b: *std.build.Builder) void {
|
||||
// means any target is allowed, and the default is native. Other options
|
||||
// for restricting supported target set are available.
|
||||
const target = b.standardTargetOptions(.{});
|
||||
// Standard optimization options allow the person running `zig build` to select
|
||||
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
|
||||
// set a preferred release mode, allowing the user to decide how to optimize.
|
||||
const optimize = b.standardOptimizeOption(.{});
|
||||
|
||||
const lib = addRaylib(b, target);
|
||||
const lib = addRaylib(b, target, optimize);
|
||||
lib.setOutputDir(srcdir);
|
||||
lib.install();
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user