Update raygui.h

This commit is contained in:
Ray 2023-11-06 20:14:40 +01:00
parent 386bf890a0
commit fc21a8e552

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@ -246,7 +246,7 @@
* 0.8 (27-Aug-2015) Initial release. Implemented by Kevin Gato, Daniel Nicolás and Ramon Santamaria.
*
* DEPENDENCIES:
* raylib 4.6-dev Inputs reading (keyboard/mouse), shapes drawing, font loading and text drawing
* raylib 5.0 - Inputs reading (keyboard/mouse), shapes drawing, font loading and text drawing
*
* STANDALONE MODE:
* By default raygui depends on raylib mostly for the inputs and the drawing functionality but that dependency can be disabled
@ -2625,8 +2625,6 @@ int GuiTextBox(Rectangle bounds, char *text, int bufferSize, bool editMode)
if (CheckCollisionPointRec(mousePosition, textBounds)) // Mouse hover text
{
float scaleFactor = (float)GuiGetStyle(DEFAULT, TEXT_SIZE)/(float)guiFont.baseSize;
int codepoint = 0;
int codepointSize = 0;
int codepointIndex = 0;
float glyphWidth = 0.0f;
float widthToMouseX = 0;
@ -2937,6 +2935,7 @@ int GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, in
int GuiSliderPro(Rectangle bounds, const char *textLeft, const char *textRight, float *value, float minValue, float maxValue, int sliderWidth)
{
int result = 0;
float oldValue = *value;
GuiState state = guiState;
float temp = (maxValue - minValue)/2.0f;
@ -3006,6 +3005,10 @@ int GuiSliderPro(Rectangle bounds, const char *textLeft, const char *textRight,
else if (*value < minValue) *value = minValue;
}
// Control value change check
if(oldValue == *value) result = 0;
else result = 1;
// Bar limits check
if (sliderWidth > 0) // Slider
{
@ -3085,7 +3088,7 @@ int GuiProgressBar(Rectangle bounds, const char *textLeft, const char *textRight
if (*value > maxValue) *value = maxValue;
// WARNING: Working with floats could lead to rounding issues
if ((state != STATE_DISABLED)) progress.width = (float)(*value/(maxValue - minValue))*bounds.width - ((*value >= maxValue) ? (float)(2*GuiGetStyle(PROGRESSBAR, BORDER_WIDTH)) : 0.0f);
if ((state != STATE_DISABLED)) progress.width = (float)(*value/(maxValue - minValue))*bounds.width - ((*value >= maxValue)? (float)(2*GuiGetStyle(PROGRESSBAR, BORDER_WIDTH)) : 0.0f);
//--------------------------------------------------------------------
// Draw control
@ -3366,8 +3369,7 @@ int GuiColorPanel(Rectangle bounds, const char *text, Color *color)
pickerSelector.x = bounds.x + (float)hsv.y*bounds.width; // HSV: Saturation
pickerSelector.y = bounds.y + (1.0f - (float)hsv.z)*bounds.height; // HSV: Value
float hue = -1.0f;
Vector3 maxHue = { hue >= 0.0f ? hue : hsv.x, 1.0f, 1.0f };
Vector3 maxHue = { hsv.x, 1.0f, 1.0f };
Vector3 rgbHue = ConvertHSVtoRGB(maxHue);
Color maxHueCol = { (unsigned char)(255.0f*rgbHue.x),
(unsigned char)(255.0f*rgbHue.y),
@ -3680,8 +3682,7 @@ int GuiColorPanelHSV(Rectangle bounds, const char *text, Vector3 *colorHsv)
pickerSelector.x = bounds.x + (float)colorHsv->y*bounds.width; // HSV: Saturation
pickerSelector.y = bounds.y + (1.0f - (float)colorHsv->z)*bounds.height; // HSV: Value
float hue = -1.0f;
Vector3 maxHue = { hue >= 0.0f ? hue : colorHsv->x, 1.0f, 1.0f };
Vector3 maxHue = { colorHsv->x, 1.0f, 1.0f };
Vector3 rgbHue = ConvertHSVtoRGB(maxHue);
Color maxHueCol = { (unsigned char)(255.0f*rgbHue.x),
(unsigned char)(255.0f*rgbHue.y),
@ -3894,12 +3895,14 @@ int GuiGrid(Rectangle bounds, const char *text, float spacing, int subdivs, Vect
GuiState state = guiState;
Vector2 mousePoint = GetMousePosition();
Vector2 currentMouseCell = { 0 };
Vector2 currentMouseCell = { -1, -1 };
float spaceWidth = spacing/(float)subdivs;
int linesV = (int)(bounds.width/spaceWidth) + 1;
int linesH = (int)(bounds.height/spaceWidth) + 1;
int color = GuiGetStyle(DEFAULT, LINE_COLOR);
// Update control
//--------------------------------------------------------------------
if ((state != STATE_DISABLED) && !guiLocked && !guiSliderDragging)
@ -3915,29 +3918,24 @@ int GuiGrid(Rectangle bounds, const char *text, float spacing, int subdivs, Vect
// Draw control
//--------------------------------------------------------------------
switch (state)
{
case STATE_NORMAL:
{
if (state == STATE_DISABLED) color = GuiGetStyle(DEFAULT, BORDER_COLOR_DISABLED);
if (subdivs > 0)
{
// Draw vertical grid lines
for (int i = 0; i < linesV; i++)
{
Rectangle lineV = { bounds.x + spacing*i/subdivs, bounds.y, 1, bounds.height };
GuiDrawRectangle(lineV, 0, BLANK, ((i%subdivs) == 0)? GuiFade(GetColor(GuiGetStyle(DEFAULT, LINE_COLOR)), RAYGUI_GRID_ALPHA*4) : GuiFade(GetColor(GuiGetStyle(DEFAULT, LINE_COLOR)), RAYGUI_GRID_ALPHA));
GuiDrawRectangle(lineV, 0, BLANK, ((i%subdivs) == 0)? GuiFade(GetColor(color), RAYGUI_GRID_ALPHA*4) : GuiFade(GetColor(color), RAYGUI_GRID_ALPHA));
}
// Draw horizontal grid lines
for (int i = 0; i < linesH; i++)
{
Rectangle lineH = { bounds.x, bounds.y + spacing*i/subdivs, bounds.width, 1 };
GuiDrawRectangle(lineH, 0, BLANK, ((i%subdivs) == 0)? GuiFade(GetColor(GuiGetStyle(DEFAULT, LINE_COLOR)), RAYGUI_GRID_ALPHA*4) : GuiFade(GetColor(GuiGetStyle(DEFAULT, LINE_COLOR)), RAYGUI_GRID_ALPHA));
GuiDrawRectangle(lineH, 0, BLANK, ((i%subdivs) == 0)? GuiFade(GetColor(color), RAYGUI_GRID_ALPHA*4) : GuiFade(GetColor(color), RAYGUI_GRID_ALPHA));
}
}
} break;
default: break;
}
if (mouseCell != NULL) *mouseCell = currentMouseCell;
return result;
@ -4189,7 +4187,7 @@ const char *GuiIconText(int iconId, const char *text)
return NULL;
#else
static char buffer[1024] = { 0 };
static char iconBuffer[6] = { 0 };
static char iconBuffer[16] = { 0 };
if (text != NULL)
{
@ -4206,7 +4204,7 @@ const char *GuiIconText(int iconId, const char *text)
}
else
{
sprintf(iconBuffer, "#%03i#", iconId & 0x1ff);
sprintf(iconBuffer, "#%03i#", iconId);
return iconBuffer;
}