Updated external libraries

This commit is contained in:
Ray 2018-02-09 00:00:47 +01:00
parent 2ace360230
commit f72b315cb6
6 changed files with 726 additions and 305 deletions

View File

@ -1,5 +1,5 @@
// Audio playback and capture library. Public domain. See "unlicense" statement at the end of this file.
// mini_al - v0.x - xxxx-xx-xx
// mini_al - v0.6b - 2018-02-03
//
// David Reid - davidreidsoftware@gmail.com
@ -1774,7 +1774,10 @@ typedef HWND (WINAPI * MAL_PFN_GetDesktopWindow)();
#define mal_buffer_frame_capacity(buffer, channels, format) (sizeof(buffer) / mal_get_sample_size_in_bytes(format) / (channels))
// Some of these string utility functions are unused on some platforms.
#if defined(__GNUC__)
#if defined(_MSC_VER)
#pragma warning(push)
#pragma warning(disable:4505)
#elif defined(__GNUC__)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-function"
#endif
@ -1972,7 +1975,9 @@ static int mal_strcmp(const char* str1, const char* str2)
return ((unsigned char*)str1)[0] - ((unsigned char*)str2)[0];
}
#if defined(__GNUC__)
#if defined(_MSC_VER)
#pragma warning(pop)
#elif defined(__GNUC__)
#pragma GCC diagnostic pop
#endif
@ -8843,6 +8848,8 @@ mal_result mal_device_init__sdl(mal_context* pContext, mal_device_type type, mal
mal_assert(pConfig != NULL);
mal_assert(pDevice != NULL);
(void)pContext;
// SDL wants the buffer size to be a power of 2. The SDL_AudioSpec property for this is only a Uint16, so we need
// to explicitly clamp this because it will be easy to overflow.
mal_uint32 bufferSize = pConfig->bufferSizeInFrames;
@ -10760,7 +10767,7 @@ static void mal_dsp_mix_channels__inc(float* pFramesOut, mal_uint32 channelsOut,
(void)channelMapOut;
(void)channelMapIn;
if (mode == mal_channel_mix_mode_basic) {\
if (mode == mal_channel_mix_mode_basic) {
// Basic mode is where we just zero out extra channels.
for (mal_uint32 iFrame = 0; iFrame < frameCount; ++iFrame) {
switch (channelsIn) {
@ -10785,23 +10792,23 @@ static void mal_dsp_mix_channels__inc(float* pFramesOut, mal_uint32 channelsOut,
// Zero out extra channels.
switch (channelsOut - channelsIn) {
case 17: pFramesOut[iFrame*channelsOut+16] = 0;
case 16: pFramesOut[iFrame*channelsOut+15] = 0;
case 15: pFramesOut[iFrame*channelsOut+14] = 0;
case 14: pFramesOut[iFrame*channelsOut+13] = 0;
case 13: pFramesOut[iFrame*channelsOut+12] = 0;
case 12: pFramesOut[iFrame*channelsOut+11] = 0;
case 11: pFramesOut[iFrame*channelsOut+10] = 0;
case 10: pFramesOut[iFrame*channelsOut+ 9] = 0;
case 9: pFramesOut[iFrame*channelsOut+ 8] = 0;
case 8: pFramesOut[iFrame*channelsOut+ 7] = 0;
case 7: pFramesOut[iFrame*channelsOut+ 6] = 0;
case 6: pFramesOut[iFrame*channelsOut+ 5] = 0;
case 5: pFramesOut[iFrame*channelsOut+ 4] = 0;
case 4: pFramesOut[iFrame*channelsOut+ 3] = 0;
case 3: pFramesOut[iFrame*channelsOut+ 2] = 0;
case 2: pFramesOut[iFrame*channelsOut+ 1] = 0;
case 1: pFramesOut[iFrame*channelsOut+ 0] = 0;
case 17: pFramesOut[iFrame*channelsOut+16 + channelsIn] = 0;
case 16: pFramesOut[iFrame*channelsOut+15 + channelsIn] = 0;
case 15: pFramesOut[iFrame*channelsOut+14 + channelsIn] = 0;
case 14: pFramesOut[iFrame*channelsOut+13 + channelsIn] = 0;
case 13: pFramesOut[iFrame*channelsOut+12 + channelsIn] = 0;
case 12: pFramesOut[iFrame*channelsOut+11 + channelsIn] = 0;
case 11: pFramesOut[iFrame*channelsOut+10 + channelsIn] = 0;
case 10: pFramesOut[iFrame*channelsOut+ 9 + channelsIn] = 0;
case 9: pFramesOut[iFrame*channelsOut+ 8 + channelsIn] = 0;
case 8: pFramesOut[iFrame*channelsOut+ 7 + channelsIn] = 0;
case 7: pFramesOut[iFrame*channelsOut+ 6 + channelsIn] = 0;
case 6: pFramesOut[iFrame*channelsOut+ 5 + channelsIn] = 0;
case 5: pFramesOut[iFrame*channelsOut+ 4 + channelsIn] = 0;
case 4: pFramesOut[iFrame*channelsOut+ 3 + channelsIn] = 0;
case 3: pFramesOut[iFrame*channelsOut+ 2 + channelsIn] = 0;
case 2: pFramesOut[iFrame*channelsOut+ 1 + channelsIn] = 0;
case 1: pFramesOut[iFrame*channelsOut+ 0 + channelsIn] = 0;
}
}
} else {
@ -10832,10 +10839,10 @@ static void mal_dsp_mix_channels__inc(float* pFramesOut, mal_uint32 channelsOut,
}
} else if (channelsIn == 2) {
// TODO: Implement an optimized stereo conversion.
mal_dsp_mix_channels__dec(pFramesOut, channelsOut, channelMapOut, pFramesIn, channelsIn, channelMapIn, frameCount, mal_channel_mix_mode_basic);
mal_dsp_mix_channels__inc(pFramesOut, channelsOut, channelMapOut, pFramesIn, channelsIn, channelMapIn, frameCount, mal_channel_mix_mode_basic);
} else {
// Fall back to basic mixing mode.
mal_dsp_mix_channels__dec(pFramesOut, channelsOut, channelMapOut, pFramesIn, channelsIn, channelMapIn, frameCount, mal_channel_mix_mode_basic);
mal_dsp_mix_channels__inc(pFramesOut, channelsOut, channelMapOut, pFramesIn, channelsIn, channelMapIn, frameCount, mal_channel_mix_mode_basic);
}
}
}
@ -11494,7 +11501,11 @@ void mal_pcm_f32_to_s32(int* pOut, const float* pIn, unsigned int count)
// REVISION HISTORY
// ================
//
// v0.x - xxxx-xx-xx
// v0.6b - 2018-02-03
// - Fix some warnings when compiling with Visual C++.
//
// v0.6a - 2018-01-26
// - Fix errors with channel mixing when increasing the channel count.
// - Improvements to the build system for the OpenAL backend.
// - Documentation fixes.
//

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@ -1,4 +1,4 @@
/* stb_image_write - v1.07 - public domain - http://nothings.org/stb/stb_image_write.h
/* stb_image_write - v1.08 - public domain - http://nothings.org/stb/stb_image_write.h
writes out PNG/BMP/TGA/JPEG/HDR images to C stdio - Sean Barrett 2010-2015
no warranty implied; use at your own risk
@ -10,34 +10,47 @@
Will probably not work correctly with strict-aliasing optimizations.
If using a modern Microsoft Compiler, non-safe versions of CRT calls may cause
compilation warnings or even errors. To avoid this, also before #including,
#define STBI_MSC_SECURE_CRT
ABOUT:
This header file is a library for writing images to C stdio. It could be
adapted to write to memory or a general streaming interface; let me know.
The PNG output is not optimal; it is 20-50% larger than the file
written by a decent optimizing implementation. This library is designed
for source code compactness and simplicity, not optimal image file size
or run-time performance.
written by a decent optimizing implementation; though providing a custom
zlib compress function (see STBIW_ZLIB_COMPRESS) can mitigate that.
This library is designed for source code compactness and simplicity,
not optimal image file size or run-time performance.
BUILDING:
You can #define STBIW_ASSERT(x) before the #include to avoid using assert.h.
You can #define STBIW_MALLOC(), STBIW_REALLOC(), and STBIW_FREE() to replace
malloc,realloc,free.
You can define STBIW_MEMMOVE() to replace memmove()
You can #define STBIW_MEMMOVE() to replace memmove()
You can #define STBIW_ZLIB_COMPRESS to use a custom zlib-style compress function
for PNG compression (instead of the builtin one), it must have the following signature:
unsigned char * my_compress(unsigned char *data, int data_len, int *out_len, int quality);
The returned data will be freed with STBIW_FREE() (free() by default),
so it must be heap allocated with STBIW_MALLOC() (malloc() by default),
USAGE:
There are four functions, one for each image file format:
There are five functions, one for each image file format:
int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes);
int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data);
int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data);
int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data);
int stbi_write_jpg(char const *filename, int w, int h, int comp, const float *data);
int stbi_write_jpg(char const *filename, int w, int h, int comp, const float *data, int quality);
There are also four equivalent functions that use an arbitrary write function. You are
void stbi_flip_vertically_on_write(int flag); // flag is non-zero to flip data vertically
There are also five equivalent functions that use an arbitrary write function. You are
expected to open/close your file-equivalent before and after calling these:
int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes);
@ -49,6 +62,12 @@ USAGE:
where the callback is:
void stbi_write_func(void *context, void *data, int size);
You can configure it with these global variables:
int stbi_write_tga_with_rle; // defaults to true; set to 0 to disable RLE
int stbi_write_png_compression_level; // defaults to 8; set to higher for more compression
int stbi_write_force_png_filter; // defaults to -1; set to 0..5 to force a filter mode
You can define STBI_WRITE_NO_STDIO to disable the file variant of these
functions, so the library will not use stdio.h at all. However, this will
also disable HDR writing, because it requires stdio for formatted output.
@ -75,6 +94,9 @@ USAGE:
writer, both because it is in BGR order and because it may have padding
at the end of the line.)
PNG allows you to set the deflate compression level by setting the global
variable 'stbi_write_png_level' (it defaults to 8).
HDR expects linear float data. Since the format is always 32-bit rgb(e)
data, alpha (if provided) is discarded, and for monochrome data it is
replicated across all three channels.
@ -88,21 +110,17 @@ USAGE:
CREDITS:
PNG/BMP/TGA
Sean Barrett
HDR
Baldur Karlsson
TGA monochrome:
Jean-Sebastien Guay
misc enhancements:
Tim Kelsey
TGA RLE
Alan Hickman
initial file IO callback implementation
Emmanuel Julien
JPEG
Jon Olick (original jo_jpeg.cpp code)
Daniel Gibson
Sean Barrett - PNG/BMP/TGA
Baldur Karlsson - HDR
Jean-Sebastien Guay - TGA monochrome
Tim Kelsey - misc enhancements
Alan Hickman - TGA RLE
Emmanuel Julien - initial file IO callback implementation
Jon Olick - original jo_jpeg.cpp code
Daniel Gibson - integrate JPEG, allow external zlib
Aarni Koskela - allow choosing PNG filter
bugfixes:
github:Chribba
Guillaume Chereau
@ -114,6 +132,7 @@ CREDITS:
Thatcher Ulrich
github:poppolopoppo
Patrick Boettcher
github:xeekworx
LICENSE
@ -132,9 +151,12 @@ extern "C" {
#define STBIWDEF static
#else
#define STBIWDEF extern
extern int stbi_write_tga_with_rle;
#endif
STBIWDEF int stbi_write_tga_with_rle;
STBIWDEF int stbi_write_png_comperssion_level;
STBIWDEF int stbi_write_force_png_filter;
#ifndef STBI_WRITE_NO_STDIO
STBIWDEF int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes);
STBIWDEF int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data);
@ -151,6 +173,8 @@ STBIWDEF int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w,
STBIWDEF int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data);
STBIWDEF int stbi_write_jpg_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int quality);
STBIWDEF void stbi_flip_vertically_on_write(int flip_boolean);
#ifdef __cplusplus
}
#endif
@ -208,6 +232,23 @@ STBIWDEF int stbi_write_jpg_to_func(stbi_write_func *func, void *context, int x,
#define STBIW_UCHAR(x) (unsigned char) ((x) & 0xff)
#ifdef STB_IMAGE_WRITE_STATIC
static stbi__flip_vertically_on_write=0;
static int stbi_write_png_compression level = 8;
static int stbi_write_tga_with_rle = 1;
static int stbi_write_force_png_filter = -1;
#else
int stbi_write_png_compression_level = 8;
int stbi__flip_vertically_on_write=0;
int stbi_write_tga_with_rle = 1;
int stbi_write_force_png_filter = -1;
#endif
STBIWDEF void stbi_flip_vertically_on_write(int flag)
{
stbi__flip_vertically_on_write = flag;
}
typedef struct
{
stbi_write_func *func;
@ -230,7 +271,13 @@ static void stbi__stdio_write(void *context, void *data, int size)
static int stbi__start_write_file(stbi__write_context *s, const char *filename)
{
FILE *f = fopen(filename, "wb");
FILE *f;
#ifdef STBI_MSC_SECURE_CRT
if (fopen_s(&f, filename, "wb"))
f = NULL;
#else
f = fopen(filename, "wb");
#endif
stbi__start_write_callbacks(s, stbi__stdio_write, (void *) f);
return f != NULL;
}
@ -245,12 +292,6 @@ static void stbi__end_write_file(stbi__write_context *s)
typedef unsigned int stbiw_uint32;
typedef int stb_image_write_test[sizeof(stbiw_uint32)==4 ? 1 : -1];
#ifdef STB_IMAGE_WRITE_STATIC
static int stbi_write_tga_with_rle = 1;
#else
int stbi_write_tga_with_rle = 1;
#endif
static void stbiw__writefv(stbi__write_context *s, const char *fmt, va_list v)
{
while (*fmt) {
@ -341,6 +382,9 @@ static void stbiw__write_pixels(stbi__write_context *s, int rgb_dir, int vdir, i
if (y <= 0)
return;
if (stbi__flip_vertically_on_write)
vdir *= -1;
if (vdir < 0)
j_end = -1, j = y-1;
else
@ -412,11 +456,21 @@ static int stbi_write_tga_core(stbi__write_context *s, int x, int y, int comp, v
"111 221 2222 11", 0, 0, format, 0, 0, 0, 0, 0, x, y, (colorbytes + has_alpha) * 8, has_alpha * 8);
} else {
int i,j,k;
int jend, jdir;
stbiw__writef(s, "111 221 2222 11", 0,0,format+8, 0,0,0, 0,0,x,y, (colorbytes + has_alpha) * 8, has_alpha * 8);
for (j = y - 1; j >= 0; --j) {
unsigned char *row = (unsigned char *) data + j * x * comp;
if (stbi__flip_vertically_on_write) {
j = 0;
jend = y;
jdir = 1;
} else {
j = y-1;
jend = -1;
jdir = -1;
}
for (; j != jend; j += jdir) {
unsigned char *row = (unsigned char *) data + j * x * comp;
int len;
for (i = 0; i < x; i += len) {
@ -626,11 +680,15 @@ static int stbi_write_hdr_core(stbi__write_context *s, int x, int y, int comp, f
char header[] = "#?RADIANCE\n# Written by stb_image_write.h\nFORMAT=32-bit_rle_rgbe\n";
s->func(s->context, header, sizeof(header)-1);
#ifdef STBI_MSC_SECURE_CRT
len = sprintf_s(buffer, "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x);
#else
len = sprintf(buffer, "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x);
#endif
s->func(s->context, buffer, len);
for(i=0; i < y; i++)
stbiw__write_hdr_scanline(s, x, comp, scratch, data + comp*i*x);
stbiw__write_hdr_scanline(s, x, comp, scratch, data + comp*x*(stbi__flip_vertically_on_write ? y-1-i : i)*x);
STBIW_FREE(scratch);
return 1;
}
@ -662,6 +720,7 @@ STBIWDEF int stbi_write_hdr(char const *filename, int x, int y, int comp, const
// PNG writer
//
#ifndef STBIW_ZLIB_COMPRESS
// stretchy buffer; stbiw__sbpush() == vector<>::push_back() -- stbiw__sbcount() == vector<>::size()
#define stbiw__sbraw(a) ((int *) (a) - 2)
#define stbiw__sbm(a) stbiw__sbraw(a)[0]
@ -742,8 +801,14 @@ static unsigned int stbiw__zhash(unsigned char *data)
#define stbiw__ZHASH 16384
#endif // STBIW_ZLIB_COMPRESS
unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality)
{
#ifdef STBIW_ZLIB_COMPRESS
// user provided a zlib compress implementation, use that
return STBIW_ZLIB_COMPRESS(data, data_len, out_len, quality);
#else // use builtin
static unsigned short lengthc[] = { 3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258, 259 };
static unsigned char lengtheb[]= { 0,0,0,0,0,0,0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0 };
static unsigned short distc[] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577, 32768 };
@ -752,6 +817,8 @@ unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_l
int i,j, bitcount=0;
unsigned char *out = NULL;
unsigned char ***hash_table = (unsigned char***) STBIW_MALLOC(stbiw__ZHASH * sizeof(char**));
if (hash_table == NULL)
return NULL;
if (quality < 5) quality = 5;
stbiw__sbpush(out, 0x78); // DEFLATE 32K window
@ -845,6 +912,7 @@ unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_l
// make returned pointer freeable
STBIW_MEMMOVE(stbiw__sbraw(out), out, *out_len);
return (unsigned char *) stbiw__sbraw(out);
#endif // STBIW_ZLIB_COMPRESS
}
static unsigned int stbiw__crc32(unsigned char *buffer, int len)
@ -911,61 +979,87 @@ static unsigned char stbiw__paeth(int a, int b, int c)
}
// @OPTIMIZE: provide an option that always forces left-predict or paeth predict
static void stbiw__encode_png_line(unsigned char *pixels, int stride_bytes, int width, int height, int y, int n, int filter_type, signed char *line_buffer)
{
static int mapping[] = { 0,1,2,3,4 };
static int firstmap[] = { 0,1,0,5,6 };
int *mymap = (y != 0) ? mapping : firstmap;
int i;
int type = mymap[filter_type];
unsigned char *z = pixels + stride_bytes * (stbi__flip_vertically_on_write ? height-1-y : y);
for (i = 0; i < n; ++i) {
switch (type) {
case 0: line_buffer[i] = z[i]; break;
case 1: line_buffer[i] = z[i]; break;
case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break;
case 3: line_buffer[i] = z[i] - (z[i-stride_bytes]>>1); break;
case 4: line_buffer[i] = (signed char) (z[i] - stbiw__paeth(0,z[i-stride_bytes],0)); break;
case 5: line_buffer[i] = z[i]; break;
case 6: line_buffer[i] = z[i]; break;
}
}
for (i=n; i < width*n; ++i) {
switch (type) {
case 0: line_buffer[i] = z[i]; break;
case 1: line_buffer[i] = z[i] - z[i-n]; break;
case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break;
case 3: line_buffer[i] = z[i] - ((z[i-n] + z[i-stride_bytes])>>1); break;
case 4: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], z[i-stride_bytes], z[i-stride_bytes-n]); break;
case 5: line_buffer[i] = z[i] - (z[i-n]>>1); break;
case 6: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], 0,0); break;
}
}
}
unsigned char *stbi_write_png_to_mem(unsigned char *pixels, int stride_bytes, int x, int y, int n, int *out_len)
{
int force_filter = stbi_write_force_png_filter;
int ctype[5] = { -1, 0, 4, 2, 6 };
unsigned char sig[8] = { 137,80,78,71,13,10,26,10 };
unsigned char *out,*o, *filt, *zlib;
signed char *line_buffer;
int i,j,k,p,zlen;
int j,zlen;
if (stride_bytes == 0)
stride_bytes = x * n;
if (force_filter >= 5) {
force_filter = -1;
}
filt = (unsigned char *) STBIW_MALLOC((x*n+1) * y); if (!filt) return 0;
line_buffer = (signed char *) STBIW_MALLOC(x * n); if (!line_buffer) { STBIW_FREE(filt); return 0; }
for (j=0; j < y; ++j) {
static int mapping[] = { 0,1,2,3,4 };
static int firstmap[] = { 0,1,0,5,6 };
int *mymap = (j != 0) ? mapping : firstmap;
int best = 0, bestval = 0x7fffffff;
for (p=0; p < 2; ++p) {
for (k= p?best:0; k < 5; ++k) { // @TODO: clarity: rewrite this to go 0..5, and 'continue' the unwanted ones during 2nd pass
int type = mymap[k],est=0;
unsigned char *z = pixels + stride_bytes*j;
for (i=0; i < n; ++i)
switch (type) {
case 0: line_buffer[i] = z[i]; break;
case 1: line_buffer[i] = z[i]; break;
case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break;
case 3: line_buffer[i] = z[i] - (z[i-stride_bytes]>>1); break;
case 4: line_buffer[i] = (signed char) (z[i] - stbiw__paeth(0,z[i-stride_bytes],0)); break;
case 5: line_buffer[i] = z[i]; break;
case 6: line_buffer[i] = z[i]; break;
}
for (i=n; i < x*n; ++i) {
switch (type) {
case 0: line_buffer[i] = z[i]; break;
case 1: line_buffer[i] = z[i] - z[i-n]; break;
case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break;
case 3: line_buffer[i] = z[i] - ((z[i-n] + z[i-stride_bytes])>>1); break;
case 4: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], z[i-stride_bytes], z[i-stride_bytes-n]); break;
case 5: line_buffer[i] = z[i] - (z[i-n]>>1); break;
case 6: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], 0,0); break;
}
}
if (p) break;
for (i=0; i < x*n; ++i)
int filter_type;
if (force_filter > -1) {
filter_type = force_filter;
stbiw__encode_png_line(pixels, stride_bytes, x, y, j, n, force_filter, line_buffer);
} else { // Estimate the best filter by running through all of them:
int best_filter = 0, best_filter_val = 0x7fffffff, est, i;
for (filter_type = 0; filter_type < 5; filter_type++) {
stbiw__encode_png_line(pixels, stride_bytes, x, y, j, n, filter_type, line_buffer);
// Estimate the entropy of the line using this filter; the less, the better.
est = 0;
for (i = 0; i < x*n; ++i) {
est += abs((signed char) line_buffer[i]);
if (est < bestval) { bestval = est; best = k; }
}
if (est < best_filter_val) {
best_filter_val = est;
best_filter = filter_type;
}
}
if (filter_type != best_filter) { // If the last iteration already got us the best filter, don't redo it
stbiw__encode_png_line(pixels, stride_bytes, x, y, j, n, best_filter, line_buffer);
filter_type = best_filter;
}
}
// when we get here, best contains the filter type, and line_buffer contains the data
filt[j*(x*n+1)] = (unsigned char) best;
// when we get here, filter_type contains the filter type, and line_buffer contains the data
filt[j*(x*n+1)] = (unsigned char) filter_type;
STBIW_MEMMOVE(filt+j*(x*n+1)+1, line_buffer, x*n);
}
STBIW_FREE(line_buffer);
zlib = stbi_zlib_compress(filt, y*( x*n+1), &zlen, 8); // increase 8 to get smaller but use more memory
zlib = stbi_zlib_compress(filt, y*( x*n+1), &zlen, stbi_write_png_compression_level);
STBIW_FREE(filt);
if (!zlib) return 0;
@ -1010,7 +1104,12 @@ STBIWDEF int stbi_write_png(char const *filename, int x, int y, int comp, const
int len;
unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len);
if (png == NULL) return 0;
#ifdef STBI_MSC_SECURE_CRT
if (fopen_s(&f, filename, "wb"))
f = NULL;
#else
f = fopen(filename, "wb");
#endif
if (!f) { STBIW_FREE(png); return 0; }
fwrite(png, 1, len, f);
fclose(f);
@ -1318,7 +1417,7 @@ static int stbi_write_jpg_core(stbi__write_context *s, int width, int height, in
float YDU[64], UDU[64], VDU[64];
for(row = y, pos = 0; row < y+8; ++row) {
for(col = x; col < x+8; ++col, ++pos) {
int p = row*width*comp + col*comp;
int p = (stbi__flip_vertically_on_write ? height-1-row : row)*width*comp + col*comp;
float r, g, b;
if(row >= height) {
p -= width*comp*(row+1 - height);
@ -1377,6 +1476,8 @@ STBIWDEF int stbi_write_jpg(char const *filename, int x, int y, int comp, const
#endif // STB_IMAGE_WRITE_IMPLEMENTATION
/* Revision history
1.08 (2018-01-29)
add stbi__flip_vertically_on_write, external zlib, zlib quality, choose PNG filter
1.07 (2017-07-24)
doc fix
1.06 (2017-07-23)

View File

@ -1,4 +1,4 @@
// stb_truetype.h - v1.17 - public domain
// stb_truetype.h - v1.18 - public domain
// authored from 2009-2016 by Sean Barrett / RAD Game Tools
//
// This library processes TrueType files:
@ -30,33 +30,24 @@
// Imanol Celaya
//
// Bug/warning reports/fixes:
// "Zer" on mollyrocket
// Cass Everitt
// stoiko (Haemimont Games)
// Brian Hook
// Walter van Niftrik
// David Gow
// David Given
// Ivan-Assen Ivanov
// Anthony Pesch
// Johan Duparc
// Hou Qiming
// Fabian "ryg" Giesen
// Martins Mozeiko
// Cap Petschulat
// Omar Cornut
// github:aloucks
// Peter LaValle
// Sergey Popov
// Giumo X. Clanjor
// Higor Euripedes
// Thomas Fields
// Derek Vinyard
// Cort Stratton
// github:oyvindjam
//
// "Zer" on mollyrocket Fabian "ryg" Giesen
// Cass Everitt Martins Mozeiko
// stoiko (Haemimont Games) Cap Petschulat
// Brian Hook Omar Cornut
// Walter van Niftrik github:aloucks
// David Gow Peter LaValle
// David Given Sergey Popov
// Ivan-Assen Ivanov Giumo X. Clanjor
// Anthony Pesch Higor Euripedes
// Johan Duparc Thomas Fields
// Hou Qiming Derek Vinyard
// Rob Loach Cort Stratton
// Kenney Phillis Jr. github:oyvindjam
// Brian Costabile github:vassvik
//
// VERSION HISTORY
//
// 1.18 (2018-01-29) add missing function
// 1.17 (2017-07-23) make more arguments const; doc fix
// 1.16 (2017-07-12) SDF support
// 1.15 (2017-03-03) make more arguments const
@ -171,7 +162,7 @@
// measurement for describing font size, defined as 72 points per inch.
// stb_truetype provides a point API for compatibility. However, true
// "per inch" conventions don't make much sense on computer displays
// since they different monitors have different number of pixels per
// since different monitors have different number of pixels per
// inch. For example, Windows traditionally uses a convention that
// there are 96 pixels per inch, thus making 'inch' measurements have
// nothing to do with inches, and thus effectively defining a point to
@ -181,6 +172,39 @@
// for non-commercial fonts, thus making fonts scaled in points
// according to the TrueType spec incoherently sized in practice.
//
// DETAILED USAGE:
//
// Scale:
// Select how high you want the font to be, in points or pixels.
// Call ScaleForPixelHeight or ScaleForMappingEmToPixels to compute
// a scale factor SF that will be used by all other functions.
//
// Baseline:
// You need to select a y-coordinate that is the baseline of where
// your text will appear. Call GetFontBoundingBox to get the baseline-relative
// bounding box for all characters. SF*-y0 will be the distance in pixels
// that the worst-case character could extend above the baseline, so if
// you want the top edge of characters to appear at the top of the
// screen where y=0, then you would set the baseline to SF*-y0.
//
// Current point:
// Set the current point where the first character will appear. The
// first character could extend left of the current point; this is font
// dependent. You can either choose a current point that is the leftmost
// point and hope, or add some padding, or check the bounding box or
// left-side-bearing of the first character to be displayed and set
// the current point based on that.
//
// Displaying a character:
// Compute the bounding box of the character. It will contain signed values
// relative to <current_point, baseline>. I.e. if it returns x0,y0,x1,y1,
// then the character should be displayed in the rectangle from
// <current_point+SF*x0, baseline+SF*y0> to <current_point+SF*x1,baseline+SF*y1).
//
// Advancing for the next character:
// Call GlyphHMetrics, and compute 'current_point += SF * advance'.
//
//
// ADVANCED USAGE
//
// Quality:
@ -427,11 +451,6 @@ int main(int arg, char **argv)
#define STBTT_fabs(x) fabs(x)
#endif
#ifndef STBTT_fabs
#include <math.h>
#define STBTT_fabs(x) fabs(x)
#endif
// #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h
#ifndef STBTT_malloc
#include <stdlib.h>
@ -2172,7 +2191,7 @@ static int stbtt__run_charstring(const stbtt_fontinfo *info, int glyph_index, st
// push immediate
if (b0 == 255) {
f = (float)stbtt__buf_get32(&b) / 0x10000;
f = (float)(stbtt_int32)stbtt__buf_get32(&b) / 0x10000;
} else {
stbtt__buf_skip(&b, -1);
f = (float)(stbtt_int16)stbtt__cff_int(&b);
@ -2210,12 +2229,10 @@ static int stbtt__GetGlyphInfoT2(const stbtt_fontinfo *info, int glyph_index, in
{
stbtt__csctx c = STBTT__CSCTX_INIT(1);
int r = stbtt__run_charstring(info, glyph_index, &c);
if (x0) {
*x0 = r ? c.min_x : 0;
*y0 = r ? c.min_y : 0;
*x1 = r ? c.max_x : 0;
*y1 = r ? c.max_y : 0;
}
if (x0) *x0 = r ? c.min_x : 0;
if (y0) *y0 = r ? c.min_y : 0;
if (x1) *x1 = r ? c.max_x : 0;
if (y1) *y1 = r ? c.max_y : 0;
return r ? c.num_vertices : 0;
}
@ -2395,7 +2412,7 @@ static void *stbtt__hheap_alloc(stbtt__hheap *hh, size_t size, void *userdata)
hh->num_remaining_in_head_chunk = count;
}
--hh->num_remaining_in_head_chunk;
return (char *) (hh->head) + size * hh->num_remaining_in_head_chunk;
return (char *) (hh->head) + sizeof(stbtt__hheap_chunk) + size * hh->num_remaining_in_head_chunk;
}
}
@ -3229,8 +3246,9 @@ error:
STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert, void *userdata)
{
float scale = scale_x > scale_y ? scale_y : scale_x;
int winding_count, *winding_lengths;
float scale = scale_x > scale_y ? scale_y : scale_x;
int winding_count = 0;
int *winding_lengths = NULL;
stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata);
if (windings) {
stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, userdata);
@ -3318,6 +3336,11 @@ STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *
return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y,shift_x,shift_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff);
}
STBTT_DEF void stbtt_MakeCodepointBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int codepoint)
{
stbtt_MakeGlyphBitmapSubpixelPrefilter(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, oversample_x, oversample_y, sub_x, sub_y, stbtt_FindGlyphIndex(info,codepoint));
}
STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint)
{
stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, stbtt_FindGlyphIndex(info,codepoint));

View File

@ -1658,6 +1658,8 @@ static int residue_decode(vorb *f, Codebook *book, float *target, int offset, in
return TRUE;
}
// n is 1/2 of the blocksize --
// specification: "Correct per-vector decode length is [n]/2"
static void decode_residue(vorb *f, float *residue_buffers[], int ch, int n, int rn, uint8 *do_not_decode)
{
int i,j,pass;
@ -1665,7 +1667,10 @@ static void decode_residue(vorb *f, float *residue_buffers[], int ch, int n, int
int rtype = f->residue_types[rn];
int c = r->classbook;
int classwords = f->codebooks[c].dimensions;
int n_read = r->end - r->begin;
unsigned int actual_size = rtype == 2 ? n*2 : n;
unsigned int limit_r_begin = (r->begin < actual_size ? r->begin : actual_size);
unsigned int limit_r_end = (r->end < actual_size ? r->end : actual_size);
int n_read = limit_r_end - limit_r_begin;
int part_read = n_read / r->part_size;
int temp_alloc_point = temp_alloc_save(f);
#ifndef STB_VORBIS_DIVIDES_IN_RESIDUE
@ -3007,7 +3012,7 @@ static int vorbis_decode_packet_rest(vorb *f, int *len, Mode *m, int left_start,
if (f->last_seg_which == f->end_seg_with_known_loc) {
// if we have a valid current loc, and this is final:
if (f->current_loc_valid && (f->page_flag & PAGEFLAG_last_page)) {
uint32 current_end = f->known_loc_for_packet - (n-right_end);
uint32 current_end = f->known_loc_for_packet;
// then let's infer the size of the (probably) short final frame
if (current_end < f->current_loc + (right_end-left_start)) {
if (current_end < f->current_loc) {
@ -3016,7 +3021,7 @@ static int vorbis_decode_packet_rest(vorb *f, int *len, Mode *m, int left_start,
} else {
*len = current_end - f->current_loc;
}
*len += left_start;
*len += left_start; // this doesn't seem right, but has no ill effect on my test files
if (*len > right_end) *len = right_end; // this should never happen
f->current_loc += *len;
return TRUE;
@ -3693,7 +3698,10 @@ static int start_decoder(vorb *f)
int i,max_part_read=0;
for (i=0; i < f->residue_count; ++i) {
Residue *r = f->residue_config + i;
int n_read = r->end - r->begin;
unsigned int actual_size = f->blocksize_1 / 2;
unsigned int limit_r_begin = r->begin < actual_size ? r->begin : actual_size;
unsigned int limit_r_end = r->end < actual_size ? r->end : actual_size;
int n_read = limit_r_end - limit_r_begin;
int part_read = n_read / r->part_size;
if (part_read > max_part_read)
max_part_read = part_read;
@ -3704,6 +3712,8 @@ static int start_decoder(vorb *f)
classify_mem = f->channels * (sizeof(void*) + max_part_read * sizeof(int *));
#endif
// maximum reasonable partition size is f->blocksize_1
f->temp_memory_required = classify_mem;
if (imdct_mem > f->temp_memory_required)
f->temp_memory_required = imdct_mem;
@ -4967,6 +4977,8 @@ int stb_vorbis_get_samples_float(stb_vorbis *f, int channels, float **buffer, in
#endif // STB_VORBIS_NO_PULLDATA_API
/* Version history
1.12 - 2017/11/21 - limit residue begin/end to blocksize/2 to avoid large temp allocs in bad/corrupt files
1.11 - 2017/07/23 - fix MinGW compilation
1.10 - 2017/03/03 - more robust seeking; fix negative ilog(); clear error in open_memory
1.09 - 2016/04/04 - back out 'avoid discarding last frame' fix from previous version
1.08 - 2016/04/02 - fixed multiple warnings; fix setup memory leaks;

View File

@ -1,11 +1,11 @@
// Ogg Vorbis audio decoder - v1.11 - public domain
// Ogg Vorbis audio decoder - v1.13b - public domain
// http://nothings.org/stb_vorbis/
//
// Original version written by Sean Barrett in 2007.
//
// Originally sponsored by RAD Game Tools. Seeking sponsored
// by Phillip Bennefall, Marc Andersen, Aaron Baker, Elias Software,
// Aras Pranckevicius, and Sean Barrett.
// Originally sponsored by RAD Game Tools. Seeking implementation
// sponsored by Phillip Bennefall, Marc Andersen, Aaron Baker,
// Elias Software, Aras Pranckevicius, and Sean Barrett.
//
// LICENSE
//
@ -32,6 +32,8 @@
// manxorist@github saga musix github:infatum
//
// Partial history:
// 1.13 - 2018/01/29 - fix truncation of last frame (hopefully)
// 1.12 - 2017/11/21 - limit residue begin/end to blocksize/2 to avoid large temp allocs in bad/corrupt files
// 1.11 - 2017/07/23 - fix MinGW compilation
// 1.10 - 2017/03/03 - more robust seeking; fix negative ilog(); clear error in open_memory
// 1.09 - 2016/04/04 - back out 'truncation of last frame' fix from previous version
@ -387,4 +389,4 @@ enum STBVorbisError
//
// HEADER ENDS HERE
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////