diff --git a/examples/README.md b/examples/README.md
index dee3d54d..f911d04d 100644
--- a/examples/README.md
+++ b/examples/README.md
@@ -20,7 +20,7 @@ Examples using raylib core platform functionality like window creation, inputs,
| 12 | [core_3d_camera_first_person](examples/core/core_3d_camera_first_person.c) | | ray | |
| 13 | [core_3d_picking](examples/core/core_3d_picking.c) | | ray | |
| 14 | [core_world_screen](examples/core/core_world_screen.c) | | ray | |
-| 15 | [core_custom_logging](examples/core/core_custom_logging.c) | | [Pablo Marcos Oltra](https://github.com/pamarcos) | |
+| 15 | [core_custom_logging](examples/core/core_custom_logging.c) | | [Pablo Marcos](https://github.com/pamarcos) | |
| 16 | [core_window_letterbox](examples/core/core_window_letterbox.c) | | [Anata](https://github.com/anatagawa) | |
| 17 | [core_drop_files](examples/core/core_drop_files.c) | | ray | |
| 18 | [core_random_values](examples/core/core_random_values.c) | | ray | |
@@ -31,7 +31,7 @@ Examples using raylib core platform functionality like window creation, inputs,
### category: shapes
-Examples using raylib shapes drawing functionality, mostly from [shapes](../src/shapes.c) module.
+Examples using raylib shapes drawing functionality, provided by raylib [shapes](../src/shapes.c) module.
| ## | example | image | developer | new |
|----|----------|--------|:----------:|:---:|
@@ -50,3 +50,91 @@ Examples using raylib shapes drawing functionality, mostly from [shapes](../src/
| 35 | [shapes_draw_ring](examples/shapes/shapes_draw_ring.c) | | [Vlad Adrian](https://github.com/demizdor) | ⭐️ |
| 36 | [shapes_draw_circle_sector](examples/shapes/shapes_draw_circle_sector.c) | | [Vlad Adrian](https://github.com/demizdor) | |
| 37 | [shapes_draw_rectangle_rounded](examples/shapes/shapes_draw_rectangle_rounded.c) | | [Vlad Adrian](https://github.com/demizdor) | |
+
+### category: text
+
+Examples using raylib text functionality, including sprite fonts loading/generation and text drawing, provided by raylib [text](../src/text.c) module.
+
+| ## | example | image | developer | new |
+|----|----------|--------|:----------:|:---:|
+| 38 | [text_raylib_fonts](examples/text/text_raylib_fonts.c) | | ray | |
+| 39 | [text_font_spritefont](examples/text/text_font_spritefont.c) | | ray | |
+| 40 | [text_font_filters](examples/text/text_font_filters.c) | | ray | |
+| 41 | [text_font_loading](examples/text/text_font_loading.c) | | ray | |
+| 42 | [text_font_sdf](examples/text/text_font_sdf.c) | | ray | ⭐️ |
+| 43 | [text_format_text](examples/text/text_format_text.c) | | ray | |
+| 44 | [text_input_box](examples/text/text_input_box.c) | | ray | |
+| 45 | [text_writing_anim](examples/text/text_writing_anim.c) | | ray | |
+| 46 | [text_rectangle_bounds](examples/text/text_rectangle_bounds.c) | | [Vlad Adrian](https://github.com/demizdor) | |
+| 47 | [text_unicode](examples/text/text_unicode.c) | | [Vlad Adrian](https://github.com/demizdor) | |
+
+### category: textures
+
+Examples using raylib textures functionality, including image/textures loading/generation and drawing, provided by raylib [textures](../src/textures.c) module.
+
+| ## | example | image | developer | new |
+|----|----------|--------|:----------:|:---:|
+| 48 | [textures_logo_raylib](examples/textures/textures_logo_raylib.c) | | ray | |
+| 49 | [textures_rectangle](examples/textures/textures_rectangle.c) | | ray | |
+| 50 | [textures_srcrec_dstrec](examples/textures/textures_srcrec_dstrec.c) | | ray | |
+| 51 | [textures_image_drawing](examples/textures/textures_image_drawing.c) | | ray | |
+| 52 | [textures_image_generation](examples/textures/textures_image_generation.c) | | ray | |
+| 53 | [textures_image_loading](examples/textures/textures_image_loading.c) | | ray | |
+| 54 | [textures_image_processing](examples/textures/textures_image_processing.c) | | ray | |
+| 55 | [textures_image_text](examples/textures/textures_image_text.c) | | ray | ⭐️ |
+| 56 | [textures_to_image](examples/textures/textures_to_image.c) | | ray | |
+| 57 | [textures_raw_data](examples/textures/textures_raw_data.c) | | ray | |
+| 58 | [textures_particles_blending](examples/textures/textures_particles_blending.c) | | ray | |
+| 59 | [textures_npatch_drawing](examples/textures/textures_npatch_drawing.c) | | [Jorge A. Gomes](https://github.com/overdev) | |
+| 60 | [textures_background_scrolling](examples/textures/textures_background_scrolling.c) | | ray | ⭐️ |
+| 61 | [textures_sprite_button](examples/textures/textures_sprite_button.c) | | ray | ⭐️ |
+| 62 | [textures_sprite_explosion](examples/textures/textures_sprite_explosion.c) | | ray | ⭐️ |
+| 63 | [textures_bunnymark](examples/textures/textures_bunnymark.c) | | ray | ⭐️ |
+| 64 | [textures_mouse_painting](examples/textures/textures_mouse_painting.c) | | [Chris Dill](https://github.com/MysteriousSpace) | ⭐️ |
+
+### category: models
+
+Examples using raylib models functionality, including models loading/generation and drawing, provided by raylib [models](../src/models.c) module.
+
+| ## | example | image | developer | new |
+|----|----------|--------|:----------:|:---:|
+| 65 | [models_animation](examples/models/models_animation.c) | | [culacant](https://github.com/culacant) | |
+| 66 | [models_billboard](examples/models/models_billboard.c) | | ray | |
+| 67 | [models_box_collisions](examples/models/models_box_collisions.c) | | ray | |
+| 68 | [models_cubicmap](examples/models/models_cubicmap.c) | | ray | |
+| 69 | [models_first_person_maze](examples/models/models_first_person_maze.c) | | ray | ⭐️ |
+| 70 | [models_geometric_shapes](examples/models/models_geometric_shapes.c) | | ray | |
+| 71 | [models_material_pbr](examples/models/models_material_pbr.c) | | ray | |
+| 72 | [models_mesh_generation](examples/models/models_mesh_generation.c) | | ray | |
+| 73 | [models_mesh_picking](examples/models/models_mesh_picking.c) | | [Joel Davis](https://github.com/joeld42) | |
+| 74 | [models_loading](examples/models/models_loading.c) | | ray | |
+| 75 | [models_orthographic_projection](examples/models/models_orthographic_projection.c) | | [Max Danielsson](https://github.com/autious) | |
+| 76 | [models_rlgl_solar_system_full](examples/models/models_rlgl_solar_system_full.c) | | [Aldrin Martoq](https://github.com/aldrinmartoq) | ⭐️ |
+| 77 | [models_solar_system](examples/models/models_solar_system.c) | | [Aldrin Martoq](https://github.com/aldrinmartoq) | ⭐️ |
+| 78 | [models_rlgl_solar_system](examples/models/models_rlgl_solar_system.c) | | ray | ⭐️ |
+| 79 | [models_yaw_pitch_roll](examples/models/models_yaw_pitch_roll.c) | | [Berni](https://github.com/Berni8k) | |
+| 80 | [models_waving_cubes](examples/models/models_waving_cubes.c) | | [codecat](https://github.com/codecat) | ⭐️ |
+| 81 | [models_heightmap](examples/models/models_heightmap.c) | | ray | |
+| 82 | [models_skybox](examples/models/models_skybox.c) | | ray | |
+
+### category: shaders
+
+Examples using raylib shaders functionality, including shaders loading, parameters configuration and drawing using them (model shaders and postprocessing shaders). This functionality is directly provided by raylib [rlgl](../src/rlgl.c) module.
+
+| ## | example | image | developer | new |
+|----|----------|--------|:----------:|:---:|
+| ## | example | image | contributor | recent |
+|----|-----------------------------------------------------------------------|-------------------------------------------------------------------------------------------|----------------------------------------------|--------|
+| 83 | [shaders_basic_lighting](examples/shaders/shaders_basic_lighting.c) | | [Chris Camacho](https://github.com/codifies) | ⭐️ |
+| 84 | [shaders_model_shader](examples/shaders/shaders_model_shader.c) | | ray | |
+| 85 | [shaders_shapes_textures](examples/shaders/shaders_shapes_textures.c) | | ray | |
+| 86 | [shaders_custom_uniform](examples/shaders/shaders_custom_uniform.c) | | ray | |
+| 87 | [shaders_postprocessing](examples/shaders/shaders_postprocessing.c) | | ray | |
+| 88 | [shaders_palette_switch](examples/shaders/shaders_palette_switch.c) | | [Marco Lizza](https://github.com/MarcoLizza) | |
+| 89 | [shaders_raymarching](examples/shaders/shaders_raymarching.c) | | Shader by Iñigo Quilez | ⭐️ |
+| 90 | [shaders_texture_drawing](examples/shaders/shaders_texture_drawing.c) | | Michał Ciesielski | ⭐️ |
+| 91 | [shaders_texture_waves](examples/shaders/shaders_texture_waves.c) | | [Anata](https://github.com/anatagawa) | ⭐️ |
+| 92 | [shaders_julia_set](examples/shaders/shaders_julia_set.c) | | [eggmund](https://github.com/eggmund) | ⭐️ |
+| 93 | [shaders_eratosthenes](examples/shaders/shaders_eratosthenes.c) | | [ProfJski](https://github.com/ProfJski) | ⭐️ |
+| 94 | [shaders_fog](examples/shaders/shaders_fog.c) | | [Chris Camacho](https://github.com/codifies) | ⭐️ |
+| 95 | [shaders_simple_mask](examples/shaders/shaders_simple_mask.c) | | [Chris Camacho](https://github.com/codifies) | ⭐️ |