diff --git a/HELPME.md b/HELPME.md index b4f0219f..b14b377f 100644 --- a/HELPME.md +++ b/HELPME.md @@ -7,23 +7,21 @@ please, [let me know][raysan5]. The following help is highly appreciated: - C programming - Can you write / review / test / improve the code? - - Translators / Localizators - Can you translate raylib to another language? - Documentation / Tutorials / Example writters - Can you write some tutorial / example? - Web Development - Can you help with the web? Can you setup a forum? - - Porting to Linux, OSX... - Can you compile and test raylib on another OS? + - Porting to Linux, OSX, RaspberryPi, consoles... - Can you compile and test raylib on another systems? - Testers of current features and multiple systems - Can you find some bug on raylib? If you can not help on any of the above points but you still want to contribute in some way... please, consider helping -with a small [donation](http://www.raylib.com/helpme.htm) (just some euros...). It will really motivate to continue improving this project (and pay some bills… or some coffee). +with a small [donation](http://www.raylib.com/helpme.htm) or contributing with [raylib patreon](https://www.patreon.com/raysan5). It will really motivate to continue improving this project (and pay some bills… or some coffee). raylib philosophy ------------------ - * raylib is a tool to LEARN videogames programming, every single function in raylib should be a tutorial on itself (clear code). - * raylib is SIMPLE and EASY-TO-USE, I tried to keep it compact with a small set of functions, if a function is too complex or - has not a clear usefulness, better not to include it. + * raylib is a tool to LEARN videogames programming, every single function in raylib should be a tutorial on itself. + * raylib is SIMPLE and EASY-TO-USE, I tried to keep it compact with a small set of functions, if a function is too complex or has not a clear usefulness, better not to include it. * raylib is open source and free; educators and institutions can use this tool to TEACH videogames programming completely by free. - * raylib is, hopefully, collaborative; contribution of tutorials / code-examples / bugs-solving / code-comments are highly appreciated. + * raylib is collaborative; contribution of tutorials / code-examples / bugs-solving / code-comments are highly appreciated. * raylib's license (and its external libs respective licenses) allow using it for commercial products. contact