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Update README.md
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- **NO external dependencies**, all required libraries are [bundled into raylib](https://github.com/raysan5/raylib/tree/master/src/external)
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- Multiple platforms supported: **Windows, Linux, MacOS, RPI, Android, HTML5... and more!**
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- Written in plain C code (C99) in PascalCase/camelCase notation
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- Written in plain C code (C99) using PascalCase/camelCase notation
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- Hardware accelerated with OpenGL (**1.1, 2.1, 3.3, 4.3 or ES 2.0**)
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- **Unique OpenGL abstraction layer** (usable as standalone module): [rlgl](https://github.com/raysan5/raylib/blob/master/src/rlgl.h)
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- Multiple **Fonts** formats supported (TTF, XNA fonts, AngelCode fonts)
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- Multiple **Fonts** formats supported (TTF, Image fonts, AngelCode fonts)
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- Multiple texture formats supported, including **compressed formats** (DXT, ETC, ASTC)
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- **Full 3D support**, including 3D Shapes, Models, Billboards, Heightmaps and more!
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- Flexible Materials system, supporting classic maps and **PBR maps**
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- Audio loading and playing with streaming support (WAV, OGG, MP3, FLAC, XM, MOD)
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- **VR stereo rendering** support with configurable HMD device parameters
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- Huge examples collection with [+120 code examples](https://github.com/raysan5/raylib/tree/master/examples)!
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- Bindings to [+50 programming languages](https://github.com/raysan5/raylib/blob/master/BINDINGS.md)!
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- Bindings to [+60 programming languages](https://github.com/raysan5/raylib/blob/master/BINDINGS.md)!
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- **Free and open source**.
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basic example
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