mirror of https://github.com/raysan5/raylib
Remove some unneeded line breaks
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@ -1694,7 +1694,6 @@ void WaitTime(double seconds)
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// NOTE: Functions with a platform-specific implementation on rcore_<platform>.c
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//void OpenURL(const char *url)
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// Set the seed for the random number generator
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void SetRandomSeed(unsigned int seed)
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{
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@ -120,7 +120,6 @@
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#define RLAPI __declspec(dllimport) // We are using the library as a Win32 shared library (.dll)
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#endif
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// Function specifiers definition
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#ifndef RLAPI
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#define RLAPI // Functions defined as 'extern' by default (implicit specifiers)
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@ -3412,7 +3411,6 @@ void rlGenTextureMipmaps(unsigned int id, int width, int height, int format, int
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#endif
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}
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// Read texture pixel data
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void *rlReadTexturePixels(unsigned int id, int width, int height, int format)
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{
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@ -71,7 +71,6 @@
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#define SPLINE_SEGMENT_DIVISIONS 24 // Spline segment divisions
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#endif
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//----------------------------------------------------------------------------------
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// Types and Structures Definition
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//----------------------------------------------------------------------------------
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@ -1112,7 +1112,6 @@ bool ExportFontAsCode(Font font, const char *fileName)
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return success;
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}
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// Draw current FPS
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// NOTE: Uses default font
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void DrawFPS(int posX, int posY)
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@ -1438,7 +1437,6 @@ const char *TextFormat(const char *text, ...)
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return currentBuffer;
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}
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// Get integer value from text
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// NOTE: This function replaces atoi() [stdlib.h]
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int TextToInteger(const char *text)
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@ -1648,7 +1648,6 @@ void ImageResizeNN(Image *image,int newWidth,int newHeight)
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UnloadImageColors(pixels);
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}
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// Resize and image to new size
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// NOTE: Uses stb default scaling filters (both bicubic):
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// STBIR_DEFAULT_FILTER_UPSAMPLE STBIR_FILTER_CATMULLROM
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@ -2102,7 +2101,6 @@ void ImageBlurGaussian(Image *image, int blurSize) {
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}
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}
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// Reverse premultiply
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for (int i = 0; i < (image->width)*(image->height); i++)
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{
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@ -2152,7 +2150,6 @@ void ImageKernelConvolution(Image *image, float* kernel, int kernelSize)
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Vector4 *imageCopy2 = RL_MALLOC((image->height)*(image->width)*sizeof(Vector4));
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Vector4 *temp = RL_MALLOC(kernelSize*sizeof(Vector4));
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for (int i = 0; i < kernelSize; i++)
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{
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temp[i].x = 0.0f;
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