REVIEWED: GetCodepoints() issue
- Improved LoadBMFont()
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17
src/text.c
17
src/text.c
@ -886,6 +886,8 @@ int *GetCodepoints(const char *text, int *count)
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codepoints[codepointsCount] = GetNextCodepoint(text + i, &bytesProcessed);
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codepoints[codepointsCount] = GetNextCodepoint(text + i, &bytesProcessed);
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i += bytesProcessed;
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i += bytesProcessed;
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}
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}
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*count = codepointsCount;
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return codepoints;
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return codepoints;
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}
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}
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@ -1594,18 +1596,15 @@ static Font LoadBMFont(const char *fileName)
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TraceLog(LOG_DEBUG, "[%s] Font texture loading path: %s", fileName, texPath);
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TraceLog(LOG_DEBUG, "[%s] Font texture loading path: %s", fileName, texPath);
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Image imFont = LoadImage(texPath);
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Image imFont = LoadImage(texPath);
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Image imFontAlpha = ImageCopy(imFont);
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if (imFont.format == UNCOMPRESSED_GRAYSCALE)
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if (imFont.format == UNCOMPRESSED_GRAYSCALE)
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{
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{
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for (int i = 0; i < imFontAlpha.width*imFontAlpha.height; i++) ((unsigned char *)imFontAlpha.data)[i] = 0xff;
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// Convert image to GRAYSCALE + ALPHA, using the mask as the alpha channel
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ImageAlphaMask(&imFont, imFont);
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ImageAlphaMask(&imFontAlpha, imFont);
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for (int p = 0; p < (imFont.width*imFont.height*2); p += 2) ((unsigned char *)(imFont.data))[p] = 0xff;
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font.texture = LoadTextureFromImage(imFontAlpha);
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}
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}
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else font.texture = LoadTextureFromImage(imFont);
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UnloadImage(imFont);
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font.texture = LoadTextureFromImage(imFont);
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RL_FREE(texPath);
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RL_FREE(texPath);
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@ -1633,10 +1632,10 @@ static Font LoadBMFont(const char *fileName)
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font.chars[i].advanceX = charAdvanceX;
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font.chars[i].advanceX = charAdvanceX;
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// Fill character image data from imFont data
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// Fill character image data from imFont data
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font.chars[i].image = ImageFromImage(imFontAlpha, font.recs[i]);
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font.chars[i].image = ImageFromImage(imFont, font.recs[i]);
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}
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}
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UnloadImage(imFontAlpha);
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UnloadImage(imFont);
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fclose(fntFile);
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fclose(fntFile);
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