Create windows.yml
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.github/workflows/windows.yml
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75
.github/workflows/windows.yml
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name: Windows
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on: [push, pull_request]
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jobs:
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build:
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runs-on: windows-latest
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strategy:
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fail-fast: false
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max-parallel: 1
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matrix:
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compiler: [mingw-w64, msvc16]
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bits: [32, 64]
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include:
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- compiler: mingw-w64
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bits: 32
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CFLAGS: -m32
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- compiler: mingw-w64
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bits: 64
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CFLAGS: -m64
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- compiler: msvc16
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bits: 32
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ARCH: "x86"
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- compiler: msvc16
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bits: 64
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ARCH: "x64"
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env:
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CFLAGS: ${{ matrix.CFLAGS }}
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steps:
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- name: Checkout
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uses: actions/checkout@master
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- name: Setup Environment
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run: |
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mkdir build
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cd build
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mkdir raylib_3.1_win${{ matrix.bits }}
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cd raylib_3.1_win${{ matrix.bits }}
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mkdir include
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mkdir lib-${{ matrix.compiler }}
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cd ../../raylib
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# Setup MSBuild.exe path if required
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- uses: warrenbuckley/Setup-MSBuild@v1
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if: matrix.compiler == 'msvc16'
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- name: Build MinGW Projects
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run: |
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cd src
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make PLATFORM=PLATFORM_DESKTOP CC=gcc RAYLIB_LIBTYPE=STATIC RAYLIB_RELEASE_PATH="../../build/raylib_3.1_win${{ matrix.bits }}/lib-mingw-w64
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make PLATFORM=PLATFORM_DESKTOP CC=gcc RAYLIB_LIBTYPE=SHARED RAYLIB_RELEASE_PATH="../../build/raylib_3.1_win${{ matrix.bits }}/lib-mingw-w64
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cd ..
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if: matrix.compiler == 'mingw-w64'
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- name: Build VS2019 Projects
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run: |
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cd projects/VS2017
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MSBuild.exe raylib.sln /target:raylib /p:OutputPath="..\..\..\build\raylib_3.1_win${{ matrix.bits }}/lib-msvc16 /property:Configuration=Release /property:Platform=${{ matrix.ARCH }}
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MSBuild.exe raylib.sln /target:raylib /p:OutputPath="..\..\..\build\raylib_3.1_win${{ matrix.bits }}/lib-msvc16 /property:Configuration=Release.DLL /property:Platform=${{ matrix.ARCH }}
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cd ../..
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if: matrix.compiler == 'msvc16'
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- name: Generate artifacts
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run: |
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cd ..
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copy /Y src/raylib.h ../../build/raylib_3.1_win${{ matrix.bits }}/include
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cd ../build
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zip raylib_3.1_win${{ matrix.bits }}.zip raylib_3.1_win${{ matrix.bits }}
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- uses: actions/upload-artifact@v2
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with:
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name: raylib_3.1_win${{ matrix.bits }}.zip
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path: raylib_3.1_win${{ matrix.bits }}.zip
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