Create windows.yml

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Ray 2020-08-17 20:40:17 +02:00 committed by GitHub
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name: Windows
on: [push, pull_request]
jobs:
build:
runs-on: windows-latest
strategy:
fail-fast: false
max-parallel: 1
matrix:
compiler: [mingw-w64, msvc16]
bits: [32, 64]
include:
- compiler: mingw-w64
bits: 32
CFLAGS: -m32
- compiler: mingw-w64
bits: 64
CFLAGS: -m64
- compiler: msvc16
bits: 32
ARCH: "x86"
- compiler: msvc16
bits: 64
ARCH: "x64"
env:
CFLAGS: ${{ matrix.CFLAGS }}
steps:
- name: Checkout
uses: actions/checkout@master
- name: Setup Environment
run: |
mkdir build
cd build
mkdir raylib_3.1_win${{ matrix.bits }}
cd raylib_3.1_win${{ matrix.bits }}
mkdir include
mkdir lib-${{ matrix.compiler }}
cd ../../raylib
# Setup MSBuild.exe path if required
- uses: warrenbuckley/Setup-MSBuild@v1
if: matrix.compiler == 'msvc16'
- name: Build MinGW Projects
run: |
cd src
make PLATFORM=PLATFORM_DESKTOP CC=gcc RAYLIB_LIBTYPE=STATIC RAYLIB_RELEASE_PATH="../../build/raylib_3.1_win${{ matrix.bits }}/lib-mingw-w64
make PLATFORM=PLATFORM_DESKTOP CC=gcc RAYLIB_LIBTYPE=SHARED RAYLIB_RELEASE_PATH="../../build/raylib_3.1_win${{ matrix.bits }}/lib-mingw-w64
cd ..
if: matrix.compiler == 'mingw-w64'
- name: Build VS2019 Projects
run: |
cd projects/VS2017
MSBuild.exe raylib.sln /target:raylib /p:OutputPath="..\..\..\build\raylib_3.1_win${{ matrix.bits }}/lib-msvc16 /property:Configuration=Release /property:Platform=${{ matrix.ARCH }}
MSBuild.exe raylib.sln /target:raylib /p:OutputPath="..\..\..\build\raylib_3.1_win${{ matrix.bits }}/lib-msvc16 /property:Configuration=Release.DLL /property:Platform=${{ matrix.ARCH }}
cd ../..
if: matrix.compiler == 'msvc16'
- name: Generate artifacts
run: |
cd ..
copy /Y src/raylib.h ../../build/raylib_3.1_win${{ matrix.bits }}/include
cd ../build
zip raylib_3.1_win${{ matrix.bits }}.zip raylib_3.1_win${{ matrix.bits }}
- uses: actions/upload-artifact@v2
with:
name: raylib_3.1_win${{ matrix.bits }}.zip
path: raylib_3.1_win${{ matrix.bits }}.zip