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@ -260,7 +260,7 @@ static bool texCompASTCSupported = false; // ASTC texture compression support
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// Lighting data
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static Light lights[MAX_LIGHTS]; // Lights pool
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static int lightsCount; // Counts current enabled physic objects
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static int lightsCount; // Enabled lights counter
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#endif
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#if defined(RLGL_OCULUS_SUPPORT)
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