REVIEWED: Direction must be normalized #4131

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Ray 2024-07-07 20:57:18 +02:00
parent 6dd2a0e645
commit df4ff4e78b
1 changed files with 1 additions and 1 deletions

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@ -421,7 +421,7 @@ typedef struct ModelAnimation {
// Ray, ray for raycasting
typedef struct Ray {
Vector3 position; // Ray position (origin)
Vector3 direction; // Ray direction
Vector3 direction; // Ray direction (normalized)
} Ray;
// RayCollision, ray hit information