Fix shader versions
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#version 110
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#version 330
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attribute vec3 vertexPosition;
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attribute vec3 vertexPosition;
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attribute vec2 vertexTexCoord;
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attribute vec2 vertexTexCoord;
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#version 110
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#version 330
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uniform sampler2D texture0;
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uniform sampler2D texture0;
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varying vec2 fragTexCoord;
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varying vec2 fragTexCoord;
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