From d9d9c6111b7dd7de65f178ca6375fe80a719ac86 Mon Sep 17 00:00:00 2001 From: Ray Date: Thu, 12 Sep 2019 16:30:39 +0200 Subject: [PATCH] RENAMED: text_sprite_font > text_font_spritefont --- examples/Makefile | 6 +++--- ...{text_sprite_fonts.c => text_font_spritefont.c} | 13 +++++++++++-- ...t_sprite_fonts.png => text_font_spritefont.png} | Bin 3 files changed, 14 insertions(+), 5 deletions(-) rename examples/text/{text_sprite_fonts.c => text_font_spritefont.c} (84%) rename examples/text/{text_sprite_fonts.png => text_font_spritefont.png} (100%) diff --git a/examples/Makefile b/examples/Makefile index 26cb2328..278cdee3 100644 --- a/examples/Makefile +++ b/examples/Makefile @@ -385,9 +385,9 @@ EXAMPLES = \ shapes/shapes_draw_circle_sector \ shapes/shapes_draw_rectangle_rounded \ text/text_raylib_fonts \ - text/text_sprite_fonts \ - text/text_ttf_loading \ - text/text_bmfont_ttf \ + text/text_font_spritefont \ + text/text_font_loading \ + text/text_font_filters \ text/text_font_sdf \ text/text_format_text \ text/text_input_box \ diff --git a/examples/text/text_sprite_fonts.c b/examples/text/text_font_spritefont.c similarity index 84% rename from examples/text/text_sprite_fonts.c rename to examples/text/text_font_spritefont.c index b7c9ab10..dff2b47a 100644 --- a/examples/text/text_sprite_fonts.c +++ b/examples/text/text_font_spritefont.c @@ -1,6 +1,15 @@ /******************************************************************************************* * -* raylib [text] example - Font loading and usage +* raylib [text] example - Sprite font loading +* +* Loaded sprite fonts have been generated following XNA SpriteFont conventions: +* - Characters must be ordered starting with character 32 (Space) +* - Every character must be contained within the same Rectangle height +* - Every character and every line must be separated the same distance +* - Rectangles must be defined by a MAGENTA color background +* +* If following this constraints, a font can be provided just by an image, +* this is quite handy to avoid additional information files (like BMFonts use). * * This example has been created using raylib 1.0 (www.raylib.com) * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) @@ -18,7 +27,7 @@ int main(void) const int screenWidth = 800; const int screenHeight = 450; - InitWindow(screenWidth, screenHeight, "raylib [text] example - sprite fonts usage"); + InitWindow(screenWidth, screenHeight, "raylib [text] example - sprite font loading"); const char msg1[50] = "THIS IS A custom SPRITE FONT..."; const char msg2[50] = "...and this is ANOTHER CUSTOM font..."; diff --git a/examples/text/text_sprite_fonts.png b/examples/text/text_font_spritefont.png similarity index 100% rename from examples/text/text_sprite_fonts.png rename to examples/text/text_font_spritefont.png