added BLEND_SET (#1251)

* added BLEND_SET

* renamed BLEND_SET to BLEND_ADD_COLORS
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Random 2020-05-16 04:39:38 -07:00 committed by GitHub
parent abb94bd2ff
commit d9a96c4ca0
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 7 additions and 4 deletions

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@ -806,7 +806,8 @@ typedef enum {
typedef enum {
BLEND_ALPHA = 0, // Blend textures considering alpha (default)
BLEND_ADDITIVE, // Blend textures adding colors
BLEND_MULTIPLIED // Blend textures multiplying colors
BLEND_MULTIPLIED, // Blend textures multiplying colors
BLEND_ADD_COLORS // Blend textures adding colors (alternative)
} BlendMode;
// Gestures type

View File

@ -382,7 +382,8 @@ typedef unsigned char byte;
typedef enum {
BLEND_ALPHA = 0,
BLEND_ADDITIVE,
BLEND_MULTIPLIED
BLEND_MULTIPLIED,
BLEND_ADD_COLORS
} BlendMode;
// Shader location point type
@ -3558,15 +3559,16 @@ void BeginBlendMode(int mode)
{
static int blendMode = 0; // Track current blending mode
if ((blendMode != mode) && (mode < 3))
if ((blendMode != mode) && (mode < 4))
{
rlglDraw();
switch (mode)
{
case BLEND_ALPHA: glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); break;
case BLEND_ADDITIVE: glBlendFunc(GL_SRC_ALPHA, GL_ONE); break; // Alternative: glBlendFunc(GL_ONE, GL_ONE);
case BLEND_ADDITIVE: glBlendFunc(GL_SRC_ALPHA, GL_ONE); break;
case BLEND_MULTIPLIED: glBlendFunc(GL_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA); break;
case BLEND_ADD_COLORS: glBlendFunc(GL_ONE, GL_ONE); break;
default: break;
}