Fix spelling mistake (#1581)

Sorry if this is a bit of a useless pr
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BrokenKeyboard 2021-02-09 13:29:01 -08:00 committed by GitHub
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commit d93b8f6544
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@ -7,7 +7,7 @@
*
* When chosing an OpenGL version greater than OpenGL 1.1, rlgl stores vertex data on internal
* VBO buffers (and VAOs if available). It requires calling 3 functions:
* rlglInit() - Initialize internal buffers and auxiliar resources
* rlglInit() - Initialize internal buffers and auxiliary resources
* rlglDraw() - Process internal buffers and send required draw calls
* rlglClose() - De-initialize internal buffers data and other auxiliar resources
*