Small simplifications (#2615)
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82b76149da
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33
src/raudio.c
33
src/raudio.c
@ -1667,16 +1667,16 @@ void StopMusicStream(Music music)
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switch (music.ctxType)
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{
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#if defined(SUPPORT_FILEFORMAT_WAV)
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case MUSIC_AUDIO_WAV: drwav_seek_to_pcm_frame((drwav *)music.ctxData, 0); break;
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case MUSIC_AUDIO_WAV: drwav_seek_to_first_pcm_frame((drwav *)music.ctxData); break;
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#endif
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#if defined(SUPPORT_FILEFORMAT_OGG)
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case MUSIC_AUDIO_OGG: stb_vorbis_seek_start((stb_vorbis *)music.ctxData); break;
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#endif
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#if defined(SUPPORT_FILEFORMAT_FLAC)
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case MUSIC_AUDIO_FLAC: drflac_seek_to_pcm_frame((drflac *)music.ctxData, 0); break;
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case MUSIC_AUDIO_FLAC: drflac__seek_to_first_frame((drflac *)music.ctxData); break;
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#endif
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#if defined(SUPPORT_FILEFORMAT_MP3)
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case MUSIC_AUDIO_MP3: drmp3_seek_to_pcm_frame((drmp3 *)music.ctxData, 0); break;
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case MUSIC_AUDIO_MP3: drmp3_seek_to_start_of_stream((drmp3 *)music.ctxData); break;
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#endif
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#if defined(SUPPORT_FILEFORMAT_XM)
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case MUSIC_MODULE_XM: jar_xm_reset((jar_xm_context_t *)music.ctxData); break;
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@ -1721,7 +1721,6 @@ void UpdateMusicStream(Music music)
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{
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if (music.stream.buffer == NULL) return;
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bool streamEnding = false;
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unsigned int subBufferSizeInFrames = music.stream.buffer->sizeInFrames/2;
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// On first call of this function we lazily pre-allocated a temp buffer to read audio files/memory data in
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@ -1845,22 +1844,18 @@ void UpdateMusicStream(Music music)
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if (framesLeft <= subBufferSizeInFrames)
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{
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// Streaming is ending, we filled latest frames from input
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streamEnding = true;
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break;
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if (!music.looping)
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{
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// Streaming is ending, we filled latest frames from input
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StopMusicStream(music);
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return;
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}
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}
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}
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if (streamEnding)
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{
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if (!music.looping) StopMusicStream(music);
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}
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else
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{
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// NOTE: In case window is minimized, music stream is stopped,
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// just make sure to play again on window restore
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if (IsMusicStreamPlaying(music)) PlayMusicStream(music);
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}
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// NOTE: In case window is minimized, music stream is stopped,
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// just make sure to play again on window restore
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if (IsMusicStreamPlaying(music)) PlayMusicStream(music);
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}
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// Check if any music is playing
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@ -2003,9 +1998,7 @@ void UpdateAudioStream(AudioStream stream, const void *data, int frameCount)
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// Assuming so, but if not will need to change this logic.
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if (subBufferSizeInFrames >= (ma_uint32)frameCount)
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{
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ma_uint32 framesToWrite = subBufferSizeInFrames;
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if (framesToWrite > (ma_uint32)frameCount) framesToWrite = (ma_uint32)frameCount;
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ma_uint32 framesToWrite = (ma_uint32)frameCount;
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ma_uint32 bytesToWrite = framesToWrite*stream.channels*(stream.sampleSize/8);
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memcpy(subBuffer, data, bytesToWrite);
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