Added note for multi-threading web compilation
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@ -591,6 +591,8 @@ core/core_vr_simulator: core/core_vr_simulator.c
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# NOTE: To use multi-threading raylib must be compiled with multi-theading support (-s USE_PTHREADS=1)
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# WARNING: For security reasons multi-threading is not supported on browsers, it requires cross-origin isolation (Oct.2021)
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# WARNING: It requires raylib to be compiled using -pthread, so atomic operations and thread-local data (if any)
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# in its source were transformed to non-atomic operations and non-thread-local data
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core/core_loading_thread: core/core_loading_thread.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) -s USE_PTHREADS=1
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@ -316,6 +316,7 @@ ifneq ($(RAYLIB_CONFIG_FLAGS), NONE)
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endif
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ifeq ($(PLATFORM), PLATFORM_WEB)
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# NOTE: When using multi-threading in the user code, it requires -pthread enabled
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CFLAGS += -std=gnu99
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else
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CFLAGS += -std=c99
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