Update README.md

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@ -8,11 +8,12 @@ raylib is highly inspired by Borland BGI graphics lib and by XNA framework and i
Ready to learn? Jump to [code examples!](http://www.raylib.com/examples.html)
[![Build Status](https://travis-ci.org/raysan5/raylib.svg?branch=master)](https://travis-ci.org/raysan5/raylib)
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@ -54,9 +55,9 @@ build and installation
raylib binary releases for Windows, Linux and macOS are available at the [Github Releases page](https://github.com/raysan5/raylib/releases). raylib is also available via multiple [package managers](https://github.com/raysan5/raylib/issues/613) on multiple OS distributions.
If you wish to build raylib yourself, [raylib Wiki](https://github.com/raysan5/raylib/wiki#development-platforms) contains detailed instructions on building and using raylib on multiple platforms.
raylib has been developed on Windows platform using Notepad++ and MinGW GCC compiler but it can be used with multiple IDEs on multiple platforms, [projects directory](https://github.com/raysan5/raylib/tree/master/projects) contains several ready-to-use project templates to build raylib and code examples.
raylib can be used with multiple IDEs, [projects directory](https://github.com/raysan5/raylib/tree/master/projects) includes several ready-to-use project templates to build raylib and code examples.
[raylib Wiki](https://github.com/raysan5/raylib/wiki#development-platforms) contains detailed instructions on building and usage on multiple platforms.
contact
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@ -69,7 +70,7 @@ contact
* Patreon: [https://www.patreon.com/raylib](https://www.patreon.com/raylib)
* YouTube: [https://www.youtube.com/channel/raylib](https://www.youtube.com/channel/UC8WIBkhYb5sBNqXO1mZ7WSQ)
If you are using raylib and enjoying it, please, join our [Discord server](https://discord.gg/VkzNHUE) and let us know!
If you are using raylib and enjoying it, please, join our [Discord server](https://discord.gg/VkzNHUE) and let us know! :)
license
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