diff --git a/examples/makefile b/examples/makefile index 076c9594..b9cdd15d 100644 --- a/examples/makefile +++ b/examples/makefile @@ -1,8 +1,6 @@ #************************************************************************************************** # -# raylib for Raspberry Pi and Windows desktop -# -# makefile to compile raylib examples +# raylib makefile for desktop platforms, Raspberry Pi and HTML5 (emscripten) # # Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com) # @@ -23,12 +21,19 @@ # #************************************************************************************************** -# define raylib platform (by default, compile for RPI) -# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX -PLATFORM ?= PLATFORM_RPI +# define raylib platform to compile for +# possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB +# WARNING: To compile examples to HTML5, they must be redesigned to use emscripten.h and emscripten_set_main_loop() +PLATFORM ?= PLATFORM_DESKTOP # define compiler: gcc for C program, define as g++ for C++ -CC = gcc +ifeq ($(PLATFORM),PLATFORM_WEB) + # define emscripten compiler + CC = emcc +else + # define default gcc compiler + CC = gcc +endif # define compiler flags: # -O2 defines optimization level @@ -41,6 +46,12 @@ else endif #CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes +ifeq ($(PLATFORM),PLATFORM_WEB) + CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 -s ASSERTIONS=1 --preload-file resources + #-s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing + #-s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB) +endif + # define any directories containing required header files ifeq ($(PLATFORM),PLATFORM_RPI) INCLUDES = -I. -I../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads @@ -49,10 +60,10 @@ else endif # define library paths containing required libs -ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX) - LFLAGS = -L. -L../src +ifeq ($(PLATFORM),PLATFORM_RPI) + LFLAGS = -L. -L../src -L/opt/vc/lib else - LFLAGS = -L. -L../src -L/opt/vc/lib + LFLAGS = -L. -L../src endif # define any libraries to link into executable @@ -74,6 +85,10 @@ else endif endif +ifeq ($(PLATFORM),PLATFORM_WEB) + LIBS = ../src/libraylib.bc +endif + # define additional parameters and flags for windows ifeq ($(PLATFORM),PLATFORM_DESKTOP) # resources file contains windows exe icon @@ -81,6 +96,10 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) WINFLAGS = ../src/resources -Wl,--subsystem,windows endif +ifeq ($(PLATFORM),PLATFORM_WEB) + EXT = .html +endif + # define all object files required EXAMPLES = \ core_basic_window \ @@ -109,7 +128,7 @@ EXAMPLES = \ models_billboard \ models_obj_loading \ models_heightmap \ - models_cubesmap \ + models_cubicmap \ audio_sound_loading \ audio_music_stream \ #core_input_gamepad \ @@ -124,125 +143,125 @@ examples: $(EXAMPLES) # compile [core] example - basic window core_basic_window: core_basic_window.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [core] example - keyboard input core_input_keys: core_input_keys.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [core] example - mouse input core_input_mouse: core_input_mouse.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) ifeq ($(PLATFORM),PLATFORM_DESKTOP) # compile [core] example - gamepad input core_input_gamepad: core_input_gamepad.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) endif # compile [core] example - mouse wheel core_mouse_wheel: core_mouse_wheel.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [core] example - generate random values core_random_values: core_random_values.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [core] example - color selection (collision detection) core_color_select: core_color_select.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [core] example - 3d mode core_3d_mode: core_3d_mode.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [shapes] example - raylib logo (with basic shapes) shapes_logo_raylib: shapes_logo_raylib.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [shapes] example - basic shapes usage (rectangle, circle, ...) shapes_basic_shapes: shapes_basic_shapes.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [shapes] example - raylib color palette shapes_colors_palette: shapes_colors_palette.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [shapes] example - raylib logo animation shapes_logo_raylib_anim: shapes_logo_raylib_anim.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [textures] example - raylib logo texture loading textures_logo_raylib: textures_logo_raylib.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [textures] example - image loading and conversion to texture textures_image_loading: textures_image_loading.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [textures] example - texture rectangle drawing textures_rectangle: textures_rectangle.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [textures] example - compressed texture loading (DDS) textures_compressed_dds: textures_compressed_dds.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [textures] example - texture mipmaps generation textures_mipmaps: textures_mipmaps.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [textures] example - texture source and destination rectangles textures_srcrec_dstrec: textures_srcrec_dstrec.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [text] example - sprite fonts loading text_sprite_fonts: text_sprite_fonts.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [text] example - raylib bitmap fonts (rBMF) text_rbmf_fonts: text_rbmf_fonts.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [text] example - text formatting text_format_text: text_format_text.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [text] example - font selection program text_font_select: text_font_select.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [models] example - basic geometric 3d shapes models_geometric_shapes: models_geometric_shapes.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [models] example - basic window models_planes: models_planes.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [models] example - billboard usage models_billboard: models_billboard.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [models] example - OBJ model loading models_obj_loading: models_obj_loading.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [models] example - heightmap loading models_heightmap: models_heightmap.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [models] example - cubesmap loading -models_cubesmap: models_cubesmap.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) +models_cubicmap: models_cubicmap.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [audio] example - sound loading and playing (WAV and OGG) audio_sound_loading: audio_sound_loading.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [audio] example - music stream playing (OGG) audio_music_stream: audio_music_stream.c - $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # clean everything clean: @@ -253,9 +272,13 @@ else ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX) find . -type f -executable -delete rm -f *.o +else +ifeq ($(PLATFORM),PLATFORM_WEB) + del *.o *.html *.js else del *.o *.exe endif +endif endif @echo Cleaning done