Added GLFW_OPENGL_FORWARD_COMPAT for Apple Support (#1445)
Without GLFW_OPENGL_FORWARD_COMPAT, running this as a standalone will yield the error: ``` NSGL: The targeted version of macOS only supports forward-compatible core profile contexts for OpenGL 3.2 and above ```
This commit is contained in:
parent
0322fc28d4
commit
d43268b317
@ -104,6 +104,10 @@ int main(void)
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
//glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GL_TRUE);
|
||||
#if defined(__APPLE__)
|
||||
glfwWindowHint( GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE );
|
||||
#endif
|
||||
|
||||
|
||||
GLFWwindow *window = glfwCreateWindow(screenWidth, screenHeight, "rlgl standalone", NULL, NULL);
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user