REVIEWED: Added `SetTextLineSpacing()` to multiline examples

This commit is contained in:
Ray 2023-09-02 11:48:19 +02:00
parent 0f39051562
commit d41e3141f1
2 changed files with 4 additions and 0 deletions

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@ -52,6 +52,8 @@ int main(void)
// Set bilinear scale filter for better font scaling
SetTextureFilter(font.texture, TEXTURE_FILTER_BILINEAR);
SetTextLineSpacing(54); // Set line spacing for multiline text (when line breaks are included '\n')
// Free codepoints, atlas has already been generated
free(codepointsNoDups);

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@ -47,6 +47,8 @@ int main(void)
// NOTE: We define a font base size of 32 pixels tall and up-to 250 characters
Font fontTtf = LoadFontEx("resources/pixantiqua.ttf", 32, 0, 250);
SetTextLineSpacing(48); // Set line spacing for multiline text (when line breaks are included '\n')
bool useTtf = false;
SetTargetFPS(60); // Set our game to run at 60 frames-per-second