Review display size init for RPI

This commit is contained in:
raysan5 2020-04-09 23:50:00 +02:00
parent 926651b708
commit d419602c99

View File

@ -2857,7 +2857,6 @@ static bool InitGraphicsDevice(int width, int height)
glfwWindowHint(GLFW_AUTO_ICONIFY, 0);
}
#endif
TRACELOG(LOG_WARNING, "SYSTEM: Closest fullscreen videomode: %i x %i", CORE.Window.display.width, CORE.Window.display.height);
// NOTE: ISSUE: Closest videomode could not match monitor aspect-ratio, for example,
@ -2951,10 +2950,6 @@ static bool InitGraphicsDevice(int width, int height)
#if defined(PLATFORM_ANDROID) || defined(PLATFORM_RPI) || defined(PLATFORM_UWP)
CORE.Window.fullscreen = true;
// Screen size security check
if (CORE.Window.screen.width <= 0) CORE.Window.screen.width = CORE.Window.display.width;
if (CORE.Window.screen.height <= 0) CORE.Window.screen.height = CORE.Window.display.height;
#if defined(PLATFORM_RPI)
bcm_host_init();
@ -3157,8 +3152,10 @@ static bool InitGraphicsDevice(int width, int height)
eglQuerySurface(CORE.Window.device, CORE.Window.surface, EGL_WIDTH, &CORE.Window.screen.width);
eglQuerySurface(CORE.Window.device, CORE.Window.surface, EGL_HEIGHT, &CORE.Window.screen.height);
#else // PLATFORM_ANDROID, PLATFORM_RPI
EGLint numConfigs;
#endif // PLATFORM_UWP
#if defined(PLATFORM_ANDROID) || defined(PLATFORM_RPI)
EGLint numConfigs = 0;
// Get an EGL device connection
CORE.Window.device = eglGetDisplay(EGL_DEFAULT_DISPLAY);
@ -3194,7 +3191,7 @@ static bool InitGraphicsDevice(int width, int height)
// Create an EGL window surface
//---------------------------------------------------------------------------------
#if defined(PLATFORM_ANDROID)
EGLint displayFormat;
EGLint displayFormat = 0;
// EGL_NATIVE_VISUAL_ID is an attribute of the EGLConfig that is guaranteed to be accepted by ANativeWindow_setBuffersGeometry()
// As soon as we picked a EGLConfig, we can safely reconfigure the ANativeWindow buffers to match, using EGL_NATIVE_VISUAL_ID
@ -3212,6 +3209,10 @@ static bool InitGraphicsDevice(int width, int height)
#if defined(PLATFORM_RPI)
graphics_get_display_size(0, &CORE.Window.display.width, &CORE.Window.display.height);
// Screen size security check
if (CORE.Window.screen.width <= 0) CORE.Window.screen.width = CORE.Window.display.width;
if (CORE.Window.screen.height <= 0) CORE.Window.screen.height = CORE.Window.display.height;
// At this point we need to manage render size vs screen size
// NOTE: This function use and modify global module variables: CORE.Window.screen.width/CORE.Window.screen.height and CORE.Window.render.width/CORE.Window.render.height and CORE.Window.screenScale