diff --git a/examples/audio_raw_stream.c b/examples/audio_raw_stream.c index 37a5b4ff..a372205b 100644 --- a/examples/audio_raw_stream.c +++ b/examples/audio_raw_stream.c @@ -16,6 +16,8 @@ #include // Required for: malloc(), free() #include // Required for: sinf() +#define MAX_SAMPLES 20000 + int main() { // Initialization @@ -28,19 +30,23 @@ int main() InitAudioDevice(); // Initialize audio device - AudioStream stream = InitAudioStream(44100, 32, 1); // Init raw audio stream + // Init raw audio stream (sample rate: 22050, sample size: 32bit-float, channels: 1-mono) + AudioStream stream = InitAudioStream(22050, 32, 1); // Fill audio stream with some samples (sine wave) - float *data = (float *)malloc(sizeof(float)*44100); + float *data = (float *)malloc(sizeof(float)*MAX_SAMPLES); - for (int i = 0; i < 44100; i++) + for (int i = 0; i < MAX_SAMPLES; i++) { - data[i] = sinf(2*PI*(float)i*DEG2RAD); + data[i] = sinf(((2*PI*(float)i)/2)*DEG2RAD); } + // NOTE: The generated MAX_SAMPLES do not fit to close a perfect loop + // for that reason, there is a clip everytime audio stream is looped + PlayAudioStream(stream); - int totalSamples = 44100; + int totalSamples = MAX_SAMPLES; int samplesLeft = totalSamples; Vector2 position = { 0, 0 };