REDESIGNED: ImageResizeCanvas(), optimized #1218
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@ -1134,7 +1134,7 @@ RLAPI void ImageAlphaMask(Image *image, Image alphaMask);
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RLAPI void ImageAlphaPremultiply(Image *image); // Premultiply alpha channel
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RLAPI void ImageResize(Image *image, int newWidth, int newHeight); // Resize image (Bicubic scaling algorithm)
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RLAPI void ImageResizeNN(Image *image, int newWidth,int newHeight); // Resize image (Nearest-Neighbor scaling algorithm)
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RLAPI void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color color); // Resize canvas and fill with color
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RLAPI void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill); // Resize canvas and fill with color
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RLAPI void ImageMipmaps(Image *image); // Generate all mipmap levels for a provided image
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RLAPI void ImageDither(Image *image, int rBpp, int gBpp, int bBpp, int aBpp); // Dither image data to 16bpp or lower (Floyd-Steinberg dithering)
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RLAPI void ImageFlipVertical(Image *image); // Flip image vertically
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@ -1266,12 +1266,14 @@ void ImageResizeNN(Image *image,int newWidth,int newHeight)
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// Resize canvas and fill with color
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// NOTE: Resize offset is relative to the top-left corner of the original image
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void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color color)
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void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill)
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{
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// Security check to avoid program crash
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if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return;
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if ((newWidth != image->width) || (newHeight != image->height))
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if (image->mipmaps > 1) TRACELOG(LOG_WARNING, "Image manipulation only applied to base mipmap level");
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if (image->format >= COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "Image manipulation not supported for compressed formats");
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else if ((newWidth != image->width) || (newHeight != image->height))
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{
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// Support offsets out of canvas new size -> original image is cropped
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if (offsetX < 0)
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@ -1295,50 +1297,30 @@ void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, i
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ImageCrop(image, (Rectangle) { 0, 0, (float)image->width, (float)(image->height - (offsetY - (newHeight - image->height))) });
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offsetY = newHeight - image->height;
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}
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if ((newWidth > image->width) && (newHeight > image->height))
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{
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Image imTemp = GenImageColor(newWidth, newHeight, color);
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Rectangle srcRec = { 0.0f, 0.0f, (float)image->width, (float)image->height };
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Rectangle dstRec = { (float)offsetX, (float)offsetY, srcRec.width, srcRec.height };
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ImageDraw(&imTemp, *image, srcRec, dstRec, WHITE);
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ImageFormat(&imTemp, image->format);
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RL_FREE(image->data);
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*image = imTemp;
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}
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else if ((newWidth < image->width) && (newHeight < image->height))
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if ((newWidth < image->width) || (newHeight < image->height))
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{
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Rectangle crop = { (float)offsetX, (float)offsetY, (float)newWidth, (float)newHeight };
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ImageCrop(image, crop);
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}
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else // One side is bigger and the other is smaller
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int dataSize = GetPixelDataSize(image->width, image->height, image->format);
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int bytesPerPixel = dataSize/(image->width*image->height);
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unsigned char *resizedData = (unsigned char *)RL_CALLOC(newWidth*newHeight*bytesPerPixel, 1);
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// TODO: Fill resizedData with fill color (must be formatted to image->format)
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for (int y = 0, offsetSize = (offsetY*newWidth + offsetX)*bytesPerPixel; y < image->height; y++)
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{
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Image imTemp = GenImageColor(newWidth, newHeight, color);
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Rectangle srcRec = { 0.0f, 0.0f, (float)image->width, (float)image->height };
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Rectangle dstRec = { (float)offsetX, (float)offsetY, (float)image->width, (float)image->height };
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if (newWidth < image->width)
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{
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srcRec.x = (float)offsetX;
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srcRec.width = (float)newWidth;
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dstRec.x = 0.0f;
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}
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if (newHeight < image->height)
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{
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srcRec.y = (float)offsetY;
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srcRec.height = (float)newHeight;
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dstRec.y = 0.0f;
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}
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ImageDraw(&imTemp, *image, srcRec, dstRec, WHITE);
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ImageFormat(&imTemp, image->format);
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RL_FREE(image->data);
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*image = imTemp;
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memcpy(resizedData + offsetSize, ((unsigned char *)image->data) + y*image->width*bytesPerPixel, image->width*bytesPerPixel);
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offsetSize += (newWidth*bytesPerPixel);
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}
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RL_FREE(image->data);
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image->data = resizedData;
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image->width = newWidth;
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image->height = newHeight;
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}
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}
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