Review ExportMesh() header

This commit is contained in:
Ray 2019-02-06 10:51:06 +01:00
parent c200642887
commit d0d81ea545

View File

@ -680,12 +680,18 @@ void ExportMesh(Mesh mesh, const char *fileName)
{ {
FILE *objFile = fopen(fileName, "wt"); FILE *objFile = fopen(fileName, "wt");
fprintf(objFile, "# raylib Mesh OBJ exporter v1.0\n\n"); fprintf(objFile, "# //////////////////////////////////////////////////////////////////////////////////\n");
fprintf(objFile, "# Mesh exported as triangle faces and not optimized.\n"); fprintf(objFile, "# // //\n");
fprintf(objFile, "# Vertex Count: %i\n", mesh.vertexCount); fprintf(objFile, "# // rMeshOBJ exporter v1.0 - Mesh exported as triangle faces and not optimized //\n");
fprintf(objFile, "# Triangle Count: %i\n\n", mesh.triangleCount); fprintf(objFile, "# // //\n");
fprintf(objFile, "# LICENSE: zlib/libpng\n"); fprintf(objFile, "# // more info and bugs-report: github.com/raysan5/raylib //\n");
fprintf(objFile, "# Copyright (c) 2018 Ramon Santamaria (@raysan5)\n\n"); fprintf(objFile, "# // feedback and support: ray[at]raylib.com //\n");
fprintf(objFile, "# // //\n");
fprintf(objFile, "# // Copyright (c) 2018 Ramon Santamaria (@raysan5) //\n");
fprintf(objFile, "# // //\n");
fprintf(objFile, "# //////////////////////////////////////////////////////////////////////////////////\n\n");
fprintf(objFile, "# Vertex Count: %i\n", mesh.vertexCount);
fprintf(objFile, "# Triangle Count: %i\n\n", mesh.triangleCount);
fprintf(objFile, "g mesh\n"); fprintf(objFile, "g mesh\n");