diff --git a/src/platforms/rcore_android.c b/src/platforms/rcore_android.c index 4faf73b7..83450bb0 100644 --- a/src/platforms/rcore_android.c +++ b/src/platforms/rcore_android.c @@ -547,7 +547,7 @@ int InitPlatform(void) //AConfiguration_getKeyboard(platform.app->config); //AConfiguration_getScreenSize(platform.app->config); //AConfiguration_getScreenLong(platform.app->config); - + // Set some default window flags CORE.Window.flags &= ~FLAG_WINDOW_HIDDEN; // false CORE.Window.flags &= ~FLAG_WINDOW_MINIMIZED; // false @@ -569,7 +569,7 @@ int InitPlatform(void) // Initialize storage system //---------------------------------------------------------------------------- InitAssetManager(platform.app->activity->assetManager, platform.app->activity->internalDataPath); // Initialize assets manager - + CORE.Storage.basePath = platform.app->activity->internalDataPath; // Define base path for storage //---------------------------------------------------------------------------- diff --git a/src/platforms/rcore_drm.c b/src/platforms/rcore_drm.c index 9609c50d..6f459b1a 100644 --- a/src/platforms/rcore_drm.c +++ b/src/platforms/rcore_drm.c @@ -864,14 +864,14 @@ int InitPlatform(void) // There must be at least one frame displayed before the buffers are swapped //eglSwapInterval(platform.device, 1); - + EGLBoolean result = eglMakeCurrent(platform.device, platform.surface, platform.surface, platform.context); // Check surface and context activation if (result != EGL_FALSE) { CORE.Window.ready = true; - + CORE.Window.render.width = CORE.Window.screen.width; CORE.Window.render.height = CORE.Window.screen.height; CORE.Window.currentFbo.width = CORE.Window.render.width; @@ -883,9 +883,9 @@ int InitPlatform(void) TRACELOG(LOG_INFO, " > Render size: %i x %i", CORE.Window.render.width, CORE.Window.render.height); TRACELOG(LOG_INFO, " > Viewport offsets: %i, %i", CORE.Window.renderOffset.x, CORE.Window.renderOffset.y); } - else - { - TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphics device"); + else + { + TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphics device"); return -1; } @@ -905,7 +905,7 @@ int InitPlatform(void) // NOTE: GL procedures address loader is required to load extensions rlLoadExtensions(eglGetProcAddress); //---------------------------------------------------------------------------- - + // Initialize input events system //---------------------------------------------------------------------------- InitEvdevInput(); // Evdev inputs initialization @@ -922,7 +922,7 @@ int InitPlatform(void) //---------------------------------------------------------------------------- CORE.Storage.basePath = GetWorkingDirectory(); //---------------------------------------------------------------------------- - + TRACELOG(LOG_INFO, "PLATFORM: DRM: Initialized successfully"); return 0; diff --git a/src/platforms/rcore_template.c b/src/platforms/rcore_template.c index 11ce45c1..1cebfa79 100644 --- a/src/platforms/rcore_template.c +++ b/src/platforms/rcore_template.c @@ -522,7 +522,7 @@ int InitPlatform(void) if (result != EGL_FALSE) { CORE.Window.ready = true; - + CORE.Window.render.width = CORE.Window.screen.width; CORE.Window.render.height = CORE.Window.screen.height; CORE.Window.currentFbo.width = CORE.Window.render.width; @@ -534,13 +534,13 @@ int InitPlatform(void) TRACELOG(LOG_INFO, " > Render size: %i x %i", CORE.Window.render.width, CORE.Window.render.height); TRACELOG(LOG_INFO, " > Viewport offsets: %i, %i", CORE.Window.renderOffset.x, CORE.Window.renderOffset.y); } - else - { - TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphics device"); + else + { + TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphics device"); return -1; } //---------------------------------------------------------------------------- - + // If everything work as expected, we can continue CORE.Window.render.width = CORE.Window.screen.width; CORE.Window.render.height = CORE.Window.screen.height; @@ -558,7 +558,7 @@ int InitPlatform(void) //---------------------------------------------------------------------------- rlLoadExtensions(eglGetProcAddress); //---------------------------------------------------------------------------- - + // TODO: Initialize input events system // It could imply keyboard, mouse, gamepad, touch... // Depending on the platform libraries/SDK it could use a callbacks mechanims @@ -576,7 +576,7 @@ int InitPlatform(void) //---------------------------------------------------------------------------- CORE.Storage.basePath = GetWorkingDirectory(); //---------------------------------------------------------------------------- - + TRACELOG(LOG_INFO, "PLATFORM: CUSTOM: Initialized successfully"); return 0; diff --git a/src/platforms/rcore_web.c b/src/platforms/rcore_web.c index e2373e45..d797d99d 100644 --- a/src/platforms/rcore_web.c +++ b/src/platforms/rcore_web.c @@ -865,7 +865,7 @@ int InitPlatform(void) glfwMakeContextCurrent(platform.handle); result = true; // TODO: WARNING: glfwGetError(NULL); symbol can not be found in Web - + // Check context activation if (result == true) //(result != GLFW_NO_WINDOW_CONTEXT) && (result != GLFW_PLATFORM_ERROR)) { @@ -885,9 +885,9 @@ int InitPlatform(void) TRACELOG(LOG_INFO, " > Render size: %i x %i", CORE.Window.render.width, CORE.Window.render.height); TRACELOG(LOG_INFO, " > Viewport offsets: %i, %i", CORE.Window.renderOffset.x, CORE.Window.renderOffset.y); } - else - { - TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphics device"); + else + { + TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphics device"); return -1; } @@ -896,12 +896,12 @@ int InitPlatform(void) // If graphic device is no properly initialized, we end program if (!CORE.Window.ready) { TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphic device"); return -1; } else SetWindowPosition(GetMonitorWidth(GetCurrentMonitor())/2 - CORE.Window.screen.width/2, GetMonitorHeight(GetCurrentMonitor())/2 - CORE.Window.screen.height/2); - + // Load OpenGL extensions // NOTE: GL procedures address loader is required to load extensions rlLoadExtensions(glfwGetProcAddress); //---------------------------------------------------------------------------- - + // Initialize input events callbacks //---------------------------------------------------------------------------- // Setup callback functions for the DOM events