[raudio] Fix load and unload issues with Music (#1588)
* Add MUSIC_AUDIO_NONE to MusicContextType and format fixes - Useful to check the context type to see if the format is recognized. Defaulting to wav causes issues where formats are assumed to be wav. * Fix memory issues with LoadMusicStream and UnloadMusicStream - Set ctxType and ctxData even if the format fails to load. - Set ctxData to NULL if it fails and check for null inside UnloadMusicStream. - Change RL_MALLOC when loading formats to RL_CALLOC to prevent undefined behavior. - Add NULL check when unloading xm file.
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4
src/external/jar_xm.h
vendored
4
src/external/jar_xm.h
vendored
@ -696,7 +696,9 @@ int jar_xm_create_context_safe(jar_xm_context_t** ctxp, const char* moddata, siz
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}
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void jar_xm_free_context(jar_xm_context_t* ctx) {
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JARXM_FREE(ctx->allocated_memory);
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if (ctx != NULL) {
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JARXM_FREE(ctx->allocated_memory);
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}
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}
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void jar_xm_set_max_loop_count(jar_xm_context_t* ctx, uint8_t loopcnt) {
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69
src/raudio.c
69
src/raudio.c
@ -275,7 +275,8 @@ typedef struct tagBITMAPINFOHEADER {
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// NOTE: Depends on data structure provided by the library
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// in charge of reading the different file types
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typedef enum {
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MUSIC_AUDIO_WAV = 0,
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MUSIC_AUDIO_NONE = 0,
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MUSIC_AUDIO_WAV,
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MUSIC_AUDIO_OGG,
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MUSIC_AUDIO_FLAC,
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MUSIC_AUDIO_MP3,
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@ -465,7 +466,7 @@ void InitAudioDevice(void)
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ma_context_uninit(&AUDIO.System.context);
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return;
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}
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// Init dummy audio buffers pool for multichannel sound playing
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for (int i = 0; i < MAX_AUDIO_BUFFER_POOL_CHANNELS; i++)
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{
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@ -491,7 +492,7 @@ void CloseAudioDevice(void)
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{
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// Unload dummy audio buffers pool
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// WARNING: They can be pointing to already unloaded data
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for (int i = 0; i < MAX_AUDIO_BUFFER_POOL_CHANNELS; i++)
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for (int i = 0; i < MAX_AUDIO_BUFFER_POOL_CHANNELS; i++)
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{
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//UnloadAudioBuffer(AUDIO.MultiChannel.pool[i]);
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if (AUDIO.MultiChannel.pool[i] != NULL)
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@ -502,7 +503,7 @@ void CloseAudioDevice(void)
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RL_FREE(AUDIO.MultiChannel.pool[i]);
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}
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}
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ma_mutex_uninit(&AUDIO.System.lock);
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ma_device_uninit(&AUDIO.System.device);
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ma_context_uninit(&AUDIO.System.context);
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@ -1112,9 +1113,9 @@ float *LoadWaveSamples(Wave wave)
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for (unsigned int i = 0; i < wave.sampleCount; i++)
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{
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if (wave.sampleSize == 8) samples[i] = (float)(((unsigned char *)wave.data)[i] - 127)/256.0f;
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else if (wave.sampleSize == 16) samples[i] = (float)(((short *)wave.data)[i])/32767.0f;
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else if (wave.sampleSize == 32) samples[i] = ((float *)wave.data)[i];
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if (wave.sampleSize == 8) samples[i] = (float)(((unsigned char *)wave.data)[i] - 127)/256.0f;
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else if (wave.sampleSize == 16) samples[i] = (float)(((short *)wave.data)[i])/32767.0f;
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else if (wave.sampleSize == 32) samples[i] = ((float *)wave.data)[i];
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}
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return samples;
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@ -1140,14 +1141,14 @@ Music LoadMusicStream(const char *fileName)
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#if defined(SUPPORT_FILEFORMAT_WAV)
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else if (IsFileExtension(fileName, ".wav"))
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{
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drwav *ctxWav = RL_MALLOC(sizeof(drwav));
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drwav *ctxWav = RL_CALLOC(1, sizeof(drwav));
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bool success = drwav_init_file(ctxWav, fileName, NULL);
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music.ctxType = MUSIC_AUDIO_WAV;
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music.ctxData = ctxWav;
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if (success)
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{
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music.ctxType = MUSIC_AUDIO_WAV;
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music.ctxData = ctxWav;
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int sampleSize = ctxWav->bitsPerSample;
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if (ctxWav->bitsPerSample == 24) sampleSize = 16; // Forcing conversion to s16 on UpdateMusicStream()
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@ -1162,11 +1163,11 @@ Music LoadMusicStream(const char *fileName)
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else if (IsFileExtension(fileName, ".ogg"))
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{
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// Open ogg audio stream
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music.ctxType = MUSIC_AUDIO_OGG;
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music.ctxData = stb_vorbis_open_filename(fileName, NULL, NULL);
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if (music.ctxData != NULL)
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{
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music.ctxType = MUSIC_AUDIO_OGG;
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stb_vorbis_info info = stb_vorbis_get_info((stb_vorbis *)music.ctxData); // Get Ogg file info
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// OGG bit rate defaults to 16 bit, it's enough for compressed format
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@ -1182,11 +1183,11 @@ Music LoadMusicStream(const char *fileName)
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#if defined(SUPPORT_FILEFORMAT_FLAC)
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else if (IsFileExtension(fileName, ".flac"))
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{
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music.ctxType = MUSIC_AUDIO_FLAC;
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music.ctxData = drflac_open_file(fileName, NULL);
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if (music.ctxData != NULL)
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{
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music.ctxType = MUSIC_AUDIO_FLAC;
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drflac *ctxFlac = (drflac *)music.ctxData;
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music.stream = InitAudioStream(ctxFlac->sampleRate, ctxFlac->bitsPerSample, ctxFlac->channels);
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@ -1199,15 +1200,14 @@ Music LoadMusicStream(const char *fileName)
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#if defined(SUPPORT_FILEFORMAT_MP3)
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else if (IsFileExtension(fileName, ".mp3"))
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{
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drmp3 *ctxMp3 = RL_MALLOC(sizeof(drmp3));
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music.ctxData = ctxMp3;
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drmp3 *ctxMp3 = RL_CALLOC(1, sizeof(drmp3));
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int result = drmp3_init_file(ctxMp3, fileName, NULL);
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music.ctxType = MUSIC_AUDIO_MP3;
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music.ctxData = ctxMp3;
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if (result > 0)
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{
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music.ctxType = MUSIC_AUDIO_MP3;
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music.stream = InitAudioStream(ctxMp3->sampleRate, 32, ctxMp3->channels);
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music.sampleCount = (unsigned int)drmp3_get_pcm_frame_count(ctxMp3)*ctxMp3->channels;
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music.looping = true; // Looping enabled by default
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@ -1219,12 +1219,13 @@ Music LoadMusicStream(const char *fileName)
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else if (IsFileExtension(fileName, ".xm"))
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{
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jar_xm_context_t *ctxXm = NULL;
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int result = jar_xm_create_context_from_file(&ctxXm, 48000, fileName);
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music.ctxType = MUSIC_MODULE_XM;
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music.ctxData = ctxXm;
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if (result == 0) // XM AUDIO.System.context created successfully
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{
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music.ctxType = MUSIC_MODULE_XM;
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jar_xm_set_max_loop_count(ctxXm, 0); // Set infinite number of loops
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// NOTE: Only stereo is supported for XM
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@ -1233,30 +1234,26 @@ Music LoadMusicStream(const char *fileName)
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music.looping = true; // Looping enabled by default
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jar_xm_reset(ctxXm); // make sure we start at the beginning of the song
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musicLoaded = true;
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music.ctxData = ctxXm;
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}
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}
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#endif
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#if defined(SUPPORT_FILEFORMAT_MOD)
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else if (IsFileExtension(fileName, ".mod"))
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{
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jar_mod_context_t *ctxMod = RL_MALLOC(sizeof(jar_mod_context_t));
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jar_mod_context_t *ctxMod = RL_CALLOC(1, sizeof(jar_mod_context_t));
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jar_mod_init(ctxMod);
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int result = jar_mod_load_file(ctxMod, fileName);
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music.ctxType = MUSIC_MODULE_MOD;
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music.ctxData = ctxMod;
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if (result > 0)
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{
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music.ctxType = MUSIC_MODULE_MOD;
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// NOTE: Only stereo is supported for MOD
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music.stream = InitAudioStream(48000, 16, 2);
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music.sampleCount = (unsigned int)jar_mod_max_samples(ctxMod)*2; // 2 channels
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music.looping = true; // Looping enabled by default
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musicLoaded = true;
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music.ctxData = ctxMod;
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}
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}
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#endif
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@ -1284,6 +1281,7 @@ Music LoadMusicStream(const char *fileName)
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else if (music.ctxType == MUSIC_MODULE_MOD) { jar_mod_unload((jar_mod_context_t *)music.ctxData); RL_FREE(music.ctxData); }
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#endif
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music.ctxData = NULL;
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TRACELOG(LOG_WARNING, "FILEIO: [%s] Music file could not be opened", fileName);
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}
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else
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@ -1304,25 +1302,28 @@ void UnloadMusicStream(Music music)
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{
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CloseAudioStream(music.stream);
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if (false) { }
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if (music.ctxData != NULL)
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{
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if (false) { }
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#if defined(SUPPORT_FILEFORMAT_WAV)
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else if (music.ctxType == MUSIC_AUDIO_WAV) drwav_uninit((drwav *)music.ctxData);
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else if (music.ctxType == MUSIC_AUDIO_WAV) drwav_uninit((drwav *)music.ctxData);
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#endif
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#if defined(SUPPORT_FILEFORMAT_OGG)
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else if (music.ctxType == MUSIC_AUDIO_OGG) stb_vorbis_close((stb_vorbis *)music.ctxData);
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else if (music.ctxType == MUSIC_AUDIO_OGG) stb_vorbis_close((stb_vorbis *)music.ctxData);
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#endif
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#if defined(SUPPORT_FILEFORMAT_FLAC)
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else if (music.ctxType == MUSIC_AUDIO_FLAC) drflac_free((drflac *)music.ctxData, NULL);
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else if (music.ctxType == MUSIC_AUDIO_FLAC) drflac_free((drflac *)music.ctxData, NULL);
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#endif
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#if defined(SUPPORT_FILEFORMAT_MP3)
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else if (music.ctxType == MUSIC_AUDIO_MP3) { drmp3_uninit((drmp3 *)music.ctxData); RL_FREE(music.ctxData); }
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#endif
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#if defined(SUPPORT_FILEFORMAT_XM)
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else if (music.ctxType == MUSIC_MODULE_XM) jar_xm_free_context((jar_xm_context_t *)music.ctxData);
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else if (music.ctxType == MUSIC_MODULE_XM) jar_xm_free_context((jar_xm_context_t *)music.ctxData);
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#endif
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#if defined(SUPPORT_FILEFORMAT_MOD)
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else if (music.ctxType == MUSIC_MODULE_MOD) { jar_mod_unload((jar_mod_context_t *)music.ctxData); RL_FREE(music.ctxData); }
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else if (music.ctxType == MUSIC_MODULE_MOD) { jar_mod_unload((jar_mod_context_t *)music.ctxData); RL_FREE(music.ctxData); }
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#endif
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}
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}
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// Start music playing (open stream)
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