ADDED: GetTouchPointId(index)
#1972
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src/core.c
10
src/core.c
@ -3575,6 +3575,16 @@ Vector2 GetTouchPosition(int index)
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return position;
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}
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// Get touch point identifier for given index
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int GetTouchPointId(int index)
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{
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int id = -1;
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if (index < MAX_TOUCH_POINTS) id = CORE.Input.Touch.pointId[index];
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return id;
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}
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// Get number of touch points
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int GetTouchPointCount(void)
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{
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@ -1105,8 +1105,10 @@ RLAPI void SetMouseCursor(int cursor); // Set mouse curso
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RLAPI int GetTouchX(void); // Get touch position X for touch point 0 (relative to screen size)
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RLAPI int GetTouchY(void); // Get touch position Y for touch point 0 (relative to screen size)
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RLAPI Vector2 GetTouchPosition(int index); // Get touch position XY for a touch point index (relative to screen size)
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RLAPI int GetTouchPointId(int index); // Get touch point identifier for given index
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RLAPI int GetTouchPointCount(void); // Get number of touch points
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//------------------------------------------------------------------------------------
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// Gestures and Touch Handling Functions (Module: gestures)
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//------------------------------------------------------------------------------------
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