Update utils.c
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src/utils.c
30
src/utils.c
@ -32,21 +32,21 @@
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#include "config.h"
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#include "raylib.h" // WARNING: Required for: LogType enum
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#include "raylib.h" // WARNING: Required for: LogType enum
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#include "utils.h"
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#if defined(PLATFORM_ANDROID)
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#include <errno.h>
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#include <android/log.h>
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#include <android/asset_manager.h>
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#include <errno.h> // Required for: Android error types
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#include <android/log.h> // Required for: Android log system: __android_log_vprint()
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#include <android/asset_manager.h> // Required for: Android assets manager: AAsset, AAssetManager_open(), ...
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#endif
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#include <stdlib.h> // Required for: malloc(), free()
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#include <stdio.h> // Required for: fopen(), fclose(), fputc(), fwrite(), printf(), fprintf(), funopen()
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#include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end()
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#include <string.h> // Required for: strlen(), strrchr(), strcmp()
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#include <stdlib.h> // Required for: malloc(), free()
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#include <stdio.h> // Required for: fopen(), fclose(), fputc(), fwrite(), printf(), fprintf(), funopen()
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#include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end()
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#include <string.h> // Required for: strlen(), strrchr(), strcmp()
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#define MAX_TRACELOG_BUFFER_SIZE 128 // Max length of a trace-log message.
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#define MAX_TRACELOG_BUFFER_SIZE 128 // Max length of one trace-log message
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//----------------------------------------------------------------------------------
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// Global Variables Definition
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@ -95,7 +95,7 @@ void SetTraceLogCallback(TraceLogCallback callback)
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void TraceLog(int msgType, const char *text, ...)
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{
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#if defined(SUPPORT_TRACELOG)
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char buffer[MAX_TRACELOG_BUFFER_SIZE];
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char buffer[MAX_TRACELOG_BUFFER_SIZE] = { 0 };
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va_list args;
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va_start(args, text);
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@ -148,16 +148,6 @@ void TraceLog(int msgType, const char *text, ...)
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#endif // SUPPORT_TRACELOG
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}
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// Keep track of memory allocated
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// NOTE: mallocType defines the type of data allocated
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/*
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void RecordMalloc(int mallocType, int mallocSize, const char *msg)
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{
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// TODO: Investigate how to record memory allocation data...
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// Maybe creating my own malloc function...
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}
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*/
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#if defined(PLATFORM_ANDROID)
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// Initialize asset manager from android app
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void InitAssetManager(AAssetManager *manager)
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