update makefile
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@ -65,7 +65,7 @@ BUILD_WEB_HEAP_SIZE ?= 134217728
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USE_WEBGL2 ?= FALSE
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# Determine PLATFORM_OS in case PLATFORM_DESKTOP or PLATFORM_WEB selected
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ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_DESKTOP PLATFORM_WEB, PLATFORM_WEB_RGFW))
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ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_DESKTOP PLATFORM_WEB PLATFORM_WEB_RGFW))
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# No uname.exe on MinGW!, but OS=Windows_NT on Windows!
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# ifeq ($(UNAME),Msys) -> Windows
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ifeq ($(OS),Windows_NT)
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@ -116,7 +116,8 @@ endif
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# Define raylib release directory for compiled library
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RAYLIB_RELEASE_PATH ?= $(RAYLIB_PATH)/src
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ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM), PLATFORM_WEB PLATFORM_WEB_RGFW))
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ifeq ($(PLATFORM),$(filter $(PLATFORM), PLATFORM_WEB PLATFORM_WEB_RGFW))
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ifeq ($(PLATFORM_OS),WINDOWS)
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# Emscripten required variables
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EMSDK_PATH ?= C:/emsdk
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@ -142,7 +143,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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CC = clang
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endif
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endif
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ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM), PLATFORM_WEB PLATFORM_WEB_RGFW))
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ifeq ($(PLATFORM),$(filter $(PLATFORM), PLATFORM_WEB PLATFORM_WEB_RGFW))
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# HTML5 emscripten compiler
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# WARNING: To compile to HTML5, code must be redesigned
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# to use emscripten.h and emscripten_set_main_loop()
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@ -161,7 +162,7 @@ endif
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ifeq ($(PLATFORM),PLATFORM_ANDROID)
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MAKE = mingw32-make
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endif
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ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM), PLATFORM_WEB PLATFORM_WEB_RGFW))
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ifeq ($(PLATFORM),$(filter $(PLATFORM), PLATFORM_WEB PLATFORM_WEB_RGFW))
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ifeq ($(OS),Windows_NT)
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MAKE = mingw32-make
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else
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@ -193,7 +194,7 @@ ifeq ($(BUILD_MODE),DEBUG)
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CFLAGS += -sASSERTIONS=1 --profiling
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endif
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else
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ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM), PLATFORM_WEB PLATFORM_WEB_RGFW))
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ifeq ($(PLATFORM),$(filter $(PLATFORM), PLATFORM_WEB PLATFORM_WEB_RGFW))
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ifeq ($(BUILD_WEB_ASYNCIFY),TRUE)
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CFLAGS += -O3
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else
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@ -263,7 +264,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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LDFLAGS += -Lsrc -L$(RAYLIB_LIB_PATH)
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endif
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endif
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ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM), PLATFORM_WEB PLATFORM_WEB_RGFW))
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ifeq ($(PLATFORM),$(filter $(PLATFORM), PLATFORM_WEB PLATFORM_WEB_RGFW))
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# -Os # size optimization
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# -O2 # optimization level 2, if used, also set --memory-init-file 0
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# -sUSE_GLFW=3 # Use glfw3 library (context/input management)
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@ -279,15 +280,13 @@ ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM), PLATFORM_WEB PLATFORM_WEB_
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# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
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# --preload-file resources # specify a resources folder for data compilation
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# --source-map-base # allow debugging in browser with source map
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ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
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ifeq ($(PLATFORM),PLATFORM_WEB)
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LDFLAGS += -sUSE_GLFW=3
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endif
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LDFLAGS += -sEXPORTED_RUNTIME_METHODS=ccall
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# Build using asyncify
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# Build using asyncify
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ifeq ($(BUILD_WEB_ASYNCIFY),TRUE)
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LDFLAGS += -sASYNCIFY
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endif
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@ -369,7 +368,7 @@ ifeq ($(PLATFORM),PLATFORM_DRM)
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# NOTE: Required packages: libasound2-dev (ALSA)
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LDLIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lgbm -ldrm -ldl -latomic
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endif
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ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM), PLATFORM_WEB PLATFORM_WEB_RGFW))
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ifeq ($(PLATFORM),$(filter $(PLATFORM), PLATFORM_WEB PLATFORM_WEB_RGFW))
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# Libraries for web (HTML5) compiling
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LDLIBS = $(RAYLIB_RELEASE_PATH)/libraylib.a
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endif
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@ -1177,7 +1176,7 @@ ifeq ($(PLATFORM),PLATFORM_DRM)
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find . -type f -executable -delete
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rm -fv *.o
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endif
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ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM), PLATFORM_WEB PLATFORM_WEB_RGFW))
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ifeq ($(PLATFORM),$(filter $(PLATFORM), PLATFORM_WEB PLATFORM_WEB_RGFW))
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del *.o *.html *.js
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endif
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@echo Cleaning done
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