Merge pull request #270 from raysan5/develop
Move compiled game to right folder
This commit is contained in:
commit
c785d84d30
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Before Width: | Height: | Size: 12 MiB After Width: | Height: | Size: 6.1 MiB |
@ -4,26 +4,26 @@
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<meta charset="utf-8">
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<meta charset="utf-8">
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||||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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||||||
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<title>GGJ16 - LIGHT MY RITUAL!</title>
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<title>raylib HTML5 GAME</title>
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<meta name="title" content="LIGHT MY RITUAL!">
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<meta name="title" content="raylib HTML5 GAME">
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||||||
<meta name="description" content="LIGHT MY RITUAL!, new raylib videogame, developed in the Global Game Jam 2016 in Barcelona">
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<meta name="description" content="New HTML5 videogame, developed using raylib videogames library">
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||||||
<meta name="keywords" content="ritual, raylib, gamejam, globalgamejam, programming, C, C++, library, learn, videogames">
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<meta name="keywords" content="raylib, games, html5, programming, C, C++, library, learn, videogames">
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||||||
<meta name="viewport" content="width=device-width">
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<meta name="viewport" content="width=device-width">
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||||||
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||||||
<!-- Facebook metatags for sharing -->
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<!-- Facebook metatags for sharing -->
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||||||
<meta property="og:title" content="LIGHT MY RITUAL!">
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<meta property="og:title" content="raylib HTML5 GAME">
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||||||
<meta property="og:image:type" content="image/png">
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<meta property="og:image:type" content="image/png">
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||||||
<meta property="og:image" content="http://www.raylib.com/img/raylib_logo.png">
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<meta property="og:image" content="http://www.raylib.com/img/raylib_logo.png">
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||||||
<meta property="og:image" content="http://www.raylib.com/img/raylib_logo.png">
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<meta property="og:image" content="http://www.raylib.com/img/raylib_logo.png">
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||||||
<meta property="og:url" content="http://www.raylib.com/games/light_my_ritual.png">
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<meta property="og:url" content="http://www.raylib.com/games">
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||||||
<meta property="og:site_name" content="raylib.com">
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<meta property="og:site_name" content="raylib.com">
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||||||
<meta property="og:description" content="LIGHT MY RITUAL!, new raylib videogame, developed in the Global Game Jam 2016 in Barcelona">
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<meta property="og:description" content="New hmtl5 videogame, developed using raylib videogames library">
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||||||
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||||||
<meta name="twitter:card" content="summary">
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<meta name="twitter:card" content="summary">
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||||||
<meta name="twitter:site" content="@emegemegames">
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<meta name="twitter:site" content="@emegemegames">
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||||||
<meta name="twitter:title" content="Koala Seasons">
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<meta name="twitter:title" content="raylib HTML5 GAME">
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||||||
<meta name="twitter:description" content="LIGHT MY RITUAL!, new raylib videogame, developed in the Global Game Jam 2016 in Barcelona">
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<meta name="twitter:description" content="New HTML5 videogame, developed using raylib videogames library">
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||||||
<meta name="twitter:image" content="http://www.raylib.com/img/raylib_logo.png">
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<meta name="twitter:image" content="http://www.raylib.com/img/raylib_logo.png">
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||||||
<meta name="twitter:url" content="http://www.raylib.com/img/raylib_logo.png">
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<meta name="twitter:url" content="http://www.raylib.com/img/raylib_logo.png">
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@ -51,18 +51,19 @@
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margin:10px;
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margin:10px;
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background-image:url(http://www.raylib.com/common/img/raylib_logo_64x64.png);
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background-image:url(http://www.raylib.com/common/img/raylib_logo_64x64.png);
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}
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}
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||||||
.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; }
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.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; }
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||||||
div.emscripten { text-align: center; }
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div.emscripten { text-align: center; }
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||||||
div.emscripten_border { border: 1px solid black; }
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div.emscripten_border { border: 1px solid black; }
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||||||
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||||||
/* the canvas *must not* have any border or padding, or mouse coords will be wrong */
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/* the canvas *must not* have any border or padding, or mouse coords will be wrong */
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canvas.emscripten { border: 0px none; }
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canvas.emscripten { border: 0px none; background: black; }
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||||||
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#emscripten_logo {
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#emscripten_logo {
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||||||
display: inline-block;
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display: inline-block;
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margin: 0;
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margin: 0;
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}
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}
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||||||
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||||||
.spinner {
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.spinner {
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height: 30px;
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height: 30px;
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width: 30px;
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width: 30px;
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@ -71,21 +72,18 @@
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margin-left: 20px;
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margin-left: 20px;
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display: inline-block;
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display: inline-block;
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vertical-align: top;
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vertical-align: top;
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-webkit-animation: rotation .8s linear infinite;
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-webkit-animation: rotation .8s linear infinite;
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-moz-animation: rotation .8s linear infinite;
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-moz-animation: rotation .8s linear infinite;
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-o-animation: rotation .8s linear infinite;
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-o-animation: rotation .8s linear infinite;
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animation: rotation 0.8s linear infinite;
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animation: rotation 0.8s linear infinite;
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border-left: 5px solid black;
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border-left: 5px solid rgb(235, 235, 235);
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border-right: 5px solid black;
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border-right: 5px solid rgb(235, 235, 235);
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border-bottom: 5px solid black;
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border-bottom: 5px solid rgb(235, 235, 235);
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border-top: 5px solid red;
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border-top: 5px solid rgb(120, 120, 120);
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border-radius: 100%;
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border-radius: 100%;
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background-color: rgb(189, 215, 46);
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background-color: rgb(245, 245, 245);
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}
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}
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@-webkit-keyframes rotation {
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@-webkit-keyframes rotation {
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from {-webkit-transform: rotate(0deg);}
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from {-webkit-transform: rotate(0deg);}
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to {-webkit-transform: rotate(360deg);}
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to {-webkit-transform: rotate(360deg);}
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@ -102,21 +100,21 @@
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from {transform: rotate(0deg);}
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from {transform: rotate(0deg);}
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to {transform: rotate(360deg);}
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to {transform: rotate(360deg);}
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}
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}
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#status {
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#status {
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display: inline-block;
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display: inline-block;
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vertical-align: top;
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vertical-align: top;
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margin-top: 30px;
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margin-top: 30px;
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margin-left: 20px;
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margin-left: 20px;
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font-weight: bold;
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font-weight: bold;
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color: rgb(120, 120, 120);
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color: rgb(40, 40, 40);
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}
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}
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#progress {
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#progress {
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height: 20px;
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height: 20px;
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width: 30px;
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width: 30px;
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}
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}
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#controls {
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#controls {
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display: inline-block;
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display: inline-block;
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float: right;
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float: right;
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@ -124,15 +122,15 @@
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margin-top: 30px;
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margin-top: 30px;
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margin-right: 20px;
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margin-right: 20px;
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}
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}
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#output {
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#output {
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width: 100%;
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width: 100%;
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height: 200px;
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height: 140px;
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margin: 0 auto;
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margin: 0 auto;
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margin-top: 10px;
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margin-top: 10px;
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display: block;
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display: block;
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background-color: black;
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background-color: black;
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color: white;
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color: rgb(37, 174, 38);
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font-family: 'Lucida Console', Monaco, monospace;
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font-family: 'Lucida Console', Monaco, monospace;
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outline: none;
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outline: none;
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}
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}
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@ -164,7 +162,6 @@
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var statusElement = document.getElementById('status');
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var statusElement = document.getElementById('status');
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var progressElement = document.getElementById('progress');
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var progressElement = document.getElementById('progress');
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var spinnerElement = document.getElementById('spinner');
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var spinnerElement = document.getElementById('spinner');
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var Module = {
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var Module = {
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preRun: [],
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preRun: [],
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postRun: [],
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postRun: [],
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@ -195,12 +192,10 @@
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},
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},
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canvas: (function() {
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canvas: (function() {
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var canvas = document.getElementById('canvas');
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var canvas = document.getElementById('canvas');
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// As a default initial behavior, pop up an alert when webgl context is lost. To make your
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// As a default initial behavior, pop up an alert when webgl context is lost. To make your
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// application robust, you may want to override this behavior before shipping!
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// application robust, you may want to override this behavior before shipping!
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// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
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// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
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canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false);
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canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false);
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return canvas;
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return canvas;
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})(),
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})(),
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setStatus: function(text) {
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setStatus: function(text) {
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@ -240,17 +235,5 @@
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};
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};
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</script>
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</script>
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<script async type="text/javascript" src="light_my_ritual.js"></script>
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<script async type="text/javascript" src="light_my_ritual.js"></script>
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||||||
<!-- Google Analytics tracking code -->
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<script>
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(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
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||||||
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),
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||||||
m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)
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})(window,document,'script','http://www.google-analytics.com/analytics.js','ga');
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ga('create', 'UA-45733555-1', 'raylib.com');
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ga('require', 'linkid', 'linkid.js');
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ga('send', 'pageview');
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</script>
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</body>
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</body>
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||||||
</html>
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</html>
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@ -1,239 +0,0 @@
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<!doctype html>
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<html lang="en-us">
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<head>
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<meta charset="utf-8">
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>raylib HTML5 GAME</title>
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<meta name="title" content="raylib HTML5 GAME">
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<meta name="description" content="New HTML5 videogame, developed using raylib videogames library">
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||||||
<meta name="keywords" content="raylib, games, html5, programming, C, C++, library, learn, videogames">
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||||||
<meta name="viewport" content="width=device-width">
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<!-- Facebook metatags for sharing -->
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<meta property="og:title" content="raylib HTML5 GAME">
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<meta property="og:image:type" content="image/png">
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<meta property="og:image" content="http://www.raylib.com/img/raylib_logo.png">
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||||||
<meta property="og:image" content="http://www.raylib.com/img/raylib_logo.png">
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||||||
<meta property="og:url" content="http://www.raylib.com/games">
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||||||
<meta property="og:site_name" content="raylib.com">
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<meta property="og:description" content="New hmtl5 videogame, developed using raylib videogames library">
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||||||
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||||||
<meta name="twitter:card" content="summary">
|
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||||||
<meta name="twitter:site" content="@emegemegames">
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||||||
<meta name="twitter:title" content="raylib HTML5 GAME">
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||||||
<meta name="twitter:description" content="New HTML5 videogame, developed using raylib videogames library">
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||||||
<meta name="twitter:image" content="http://www.raylib.com/img/raylib_logo.png">
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||||||
<meta name="twitter:url" content="http://www.raylib.com/img/raylib_logo.png">
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||||||
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||||||
<!--<link rel="stylesheet" href="./Koala Seasons by emegeme_files/main.css">-->
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||||||
<link rel="shortcut icon" href="http://www.raylib.com/favicon.ico">
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<style>
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body {
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||||||
font-family: arial;
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||||||
margin: 0;
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||||||
padding: none;
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||||||
}
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||||||
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||||||
#header_part {
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||||||
width: 100%;
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||||||
height: 80px;
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||||||
background-color: #888888;
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||||||
}
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||||||
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||||||
#logo {
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||||||
width:64px;
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||||||
height:64px;
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||||||
float:left;
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||||||
position:relative;
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||||||
margin:10px;
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||||||
background-image:url(http://www.raylib.com/common/img/raylib_logo_64x64.png);
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}
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.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; }
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||||||
div.emscripten { text-align: center; }
|
|
||||||
div.emscripten_border { border: 1px solid black; }
|
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||||||
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|
||||||
/* the canvas *must not* have any border or padding, or mouse coords will be wrong */
|
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||||||
canvas.emscripten { border: 0px none; background: black; }
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||||||
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|
||||||
#emscripten_logo {
|
|
||||||
display: inline-block;
|
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||||||
margin: 0;
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|
||||||
}
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|
||||||
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||||||
.spinner {
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|
||||||
height: 30px;
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|
||||||
width: 30px;
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||||||
margin: 0;
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||||||
margin-top: 20px;
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||||||
margin-left: 20px;
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|
||||||
display: inline-block;
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|
||||||
vertical-align: top;
|
|
||||||
-webkit-animation: rotation .8s linear infinite;
|
|
||||||
-moz-animation: rotation .8s linear infinite;
|
|
||||||
-o-animation: rotation .8s linear infinite;
|
|
||||||
animation: rotation 0.8s linear infinite;
|
|
||||||
border-left: 5px solid black;
|
|
||||||
border-right: 5px solid black;
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||||||
border-bottom: 5px solid black;
|
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||||||
border-top: 5px solid red;
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|
||||||
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||||||
border-radius: 100%;
|
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||||||
background-color: rgb(245, 245, 245);
|
|
||||||
}
|
|
||||||
@-webkit-keyframes rotation {
|
|
||||||
from {-webkit-transform: rotate(0deg);}
|
|
||||||
to {-webkit-transform: rotate(360deg);}
|
|
||||||
}
|
|
||||||
@-moz-keyframes rotation {
|
|
||||||
from {-moz-transform: rotate(0deg);}
|
|
||||||
to {-moz-transform: rotate(360deg);}
|
|
||||||
}
|
|
||||||
@-o-keyframes rotation {
|
|
||||||
from {-o-transform: rotate(0deg);}
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||||||
to {-o-transform: rotate(360deg);}
|
|
||||||
}
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|
||||||
@keyframes rotation {
|
|
||||||
from {transform: rotate(0deg);}
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|
||||||
to {transform: rotate(360deg);}
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|
||||||
}
|
|
||||||
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|
||||||
#status {
|
|
||||||
display: inline-block;
|
|
||||||
vertical-align: top;
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||||||
margin-top: 30px;
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||||||
margin-left: 20px;
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|
||||||
font-weight: bold;
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||||||
color: rgb(40, 40, 40);
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|
||||||
}
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|
||||||
|
|
||||||
#progress {
|
|
||||||
height: 20px;
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|
||||||
width: 30px;
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|
||||||
}
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||||||
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|
||||||
#controls {
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|
||||||
display: inline-block;
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||||||
float: right;
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|
||||||
vertical-align: top;
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|
||||||
margin-top: 30px;
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||||||
margin-right: 20px;
|
|
||||||
}
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||||||
|
|
||||||
#output {
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||||||
width: 100%;
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||||||
height: 140px;
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|
||||||
margin: 0 auto;
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|
||||||
margin-top: 10px;
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|
||||||
display: block;
|
|
||||||
background-color: black;
|
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||||||
color: rgb(37, 174, 38);
|
|
||||||
font-family: 'Lucida Console', Monaco, monospace;
|
|
||||||
outline: none;
|
|
||||||
}
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|
||||||
</style>
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|
||||||
</head>
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|
||||||
<body>
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|
||||||
<div id="header_part">
|
|
||||||
<a id="logo" href="http://www.raylib.com"></a>
|
|
||||||
|
|
||||||
<div class="spinner" id='spinner'></div>
|
|
||||||
<div class="emscripten" id="status">Downloading...</div>
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|
||||||
|
|
||||||
<span id='controls'>
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|
||||||
<span><input type="button" value="Fullscreen" onclick="Module.requestFullScreen(false, false)"></span>
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|
||||||
</span>
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|
||||||
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|
||||||
<div class="emscripten">
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|
||||||
<progress value="0" max="100" id="progress" hidden=1></progress>
|
|
||||||
</div>
|
|
||||||
</div>
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|
||||||
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|
||||||
<div class="emscripten_border">
|
|
||||||
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()"></canvas>
|
|
||||||
</div>
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|
||||||
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|
||||||
<textarea id="output" rows="8"></textarea>
|
|
||||||
|
|
||||||
<script type='text/javascript'>
|
|
||||||
var statusElement = document.getElementById('status');
|
|
||||||
var progressElement = document.getElementById('progress');
|
|
||||||
var spinnerElement = document.getElementById('spinner');
|
|
||||||
var Module = {
|
|
||||||
preRun: [],
|
|
||||||
postRun: [],
|
|
||||||
print: (function() {
|
|
||||||
var element = document.getElementById('output');
|
|
||||||
if (element) element.value = ''; // clear browser cache
|
|
||||||
return function(text) {
|
|
||||||
if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' ');
|
|
||||||
// These replacements are necessary if you render to raw HTML
|
|
||||||
//text = text.replace(/&/g, "&");
|
|
||||||
//text = text.replace(/</g, "<");
|
|
||||||
//text = text.replace(/>/g, ">");
|
|
||||||
//text = text.replace('\n', '<br>', 'g');
|
|
||||||
console.log(text);
|
|
||||||
if (element) {
|
|
||||||
element.value += text + "\n";
|
|
||||||
element.scrollTop = element.scrollHeight; // focus on bottom
|
|
||||||
}
|
|
||||||
};
|
|
||||||
})(),
|
|
||||||
printErr: function(text) {
|
|
||||||
if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' ');
|
|
||||||
if (0) { // XXX disabled for safety typeof dump == 'function') {
|
|
||||||
dump(text + '\n'); // fast, straight to the real console
|
|
||||||
} else {
|
|
||||||
console.error(text);
|
|
||||||
}
|
|
||||||
},
|
|
||||||
canvas: (function() {
|
|
||||||
var canvas = document.getElementById('canvas');
|
|
||||||
// As a default initial behavior, pop up an alert when webgl context is lost. To make your
|
|
||||||
// application robust, you may want to override this behavior before shipping!
|
|
||||||
// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
|
|
||||||
canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false);
|
|
||||||
return canvas;
|
|
||||||
})(),
|
|
||||||
setStatus: function(text) {
|
|
||||||
if (!Module.setStatus.last) Module.setStatus.last = { time: Date.now(), text: '' };
|
|
||||||
if (text === Module.setStatus.text) return;
|
|
||||||
var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/);
|
|
||||||
var now = Date.now();
|
|
||||||
if (m && now - Date.now() < 30) return; // if this is a progress update, skip it if too soon
|
|
||||||
if (m) {
|
|
||||||
text = m[1];
|
|
||||||
progressElement.value = parseInt(m[2])*100;
|
|
||||||
progressElement.max = parseInt(m[4])*100;
|
|
||||||
progressElement.hidden = false;
|
|
||||||
spinnerElement.hidden = false;
|
|
||||||
} else {
|
|
||||||
progressElement.value = null;
|
|
||||||
progressElement.max = null;
|
|
||||||
progressElement.hidden = true;
|
|
||||||
if (!text) spinnerElement.style.display = 'none';
|
|
||||||
}
|
|
||||||
statusElement.innerHTML = text;
|
|
||||||
},
|
|
||||||
totalDependencies: 0,
|
|
||||||
monitorRunDependencies: function(left) {
|
|
||||||
this.totalDependencies = Math.max(this.totalDependencies, left);
|
|
||||||
Module.setStatus(left ? 'Preparing... (' + (this.totalDependencies-left) + '/' + this.totalDependencies + ')' : 'All downloads complete.');
|
|
||||||
}
|
|
||||||
};
|
|
||||||
Module.setStatus('Downloading...');
|
|
||||||
window.onerror = function(event) {
|
|
||||||
// TODO: do not warn on ok events like simulating an infinite loop or exitStatus
|
|
||||||
Module.setStatus('Exception thrown, see JavaScript console');
|
|
||||||
spinnerElement.style.display = 'none';
|
|
||||||
Module.setStatus = function(text) {
|
|
||||||
if (text) Module.printErr('[post-exception status] ' + text);
|
|
||||||
};
|
|
||||||
};
|
|
||||||
</script>
|
|
||||||
<script async type="text/javascript" src="light_my_ritual.js"></script>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
File diff suppressed because one or more lines are too long
Loading…
Reference in New Issue
Block a user