Some tweaks

This commit is contained in:
raysan5 2017-07-25 18:09:58 +02:00
parent 1fcca40db5
commit c764b3d03e
3 changed files with 3 additions and 3 deletions

View File

@ -71,7 +71,7 @@ int main()
Begin3dMode(camera);
DrawModel(model, VectorZero(), 1.0f, WHITE);
DrawModel(model, Vector3Zero(), 1.0f, WHITE);
DrawGrid(10, 1.0f);

View File

@ -1979,7 +1979,7 @@ static Mesh LoadOBJ(const char *fileName)
// TODO: add binormals to mesh struct and assign buffers id and locations properly
/* // Calculate vertex binormal
Vector3 binormal = VectorSubtract(b1, b2);
Vector3 binormal = Vector3Subtract(b1, b2);
Vector3Scale(&binormal, r);
// Apply calculated binormals data to mesh struct