mirror of https://github.com/raysan5/raylib
Don't normalize zero length vectors. (#1896)
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@ -282,7 +282,11 @@ RMDEF Vector2 Vector2Divide(Vector2 v1, Vector2 v2)
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// Normalize provided vector
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RMDEF Vector2 Vector2Normalize(Vector2 v)
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{
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Vector2 result = Vector2Scale(v, 1/Vector2Length(v));
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float length = Vector2Length(v);
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if (length <= 0)
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return v;
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Vector2 result = Vector2Scale(v, 1/length);
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return result;
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}
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