fixed out of bounds error in GenMeshTangents (#3990)
This commit is contained in:
parent
b2f4f4d8fd
commit
c4a51a3ebd
@ -3431,7 +3431,7 @@ void GenMeshTangents(Mesh *mesh)
|
||||
Vector3 *tan1 = (Vector3 *)RL_MALLOC(mesh->vertexCount*sizeof(Vector3));
|
||||
Vector3 *tan2 = (Vector3 *)RL_MALLOC(mesh->vertexCount*sizeof(Vector3));
|
||||
|
||||
for (int i = 0; i < mesh->vertexCount; i += 3)
|
||||
for (int i = 0; i < mesh->vertexCount - 3; i += 3)
|
||||
{
|
||||
// Get triangle vertices
|
||||
Vector3 v1 = { mesh->vertices[(i + 0)*3 + 0], mesh->vertices[(i + 0)*3 + 1], mesh->vertices[(i + 0)*3 + 2] };
|
||||
|
Loading…
x
Reference in New Issue
Block a user