cmake: Update CMake project template with docs and web (#2274)
This commit is contained in:
parent
a6aa5a1e4c
commit
c0da80c2b8
@ -1,44 +1,38 @@
|
|||||||
cmake_minimum_required(VERSION 3.11) # FetchContent is available in 3.11+
|
cmake_minimum_required(VERSION 3.11) # FetchContent is available in 3.11+
|
||||||
project(example)
|
project(example)
|
||||||
|
|
||||||
# Set this to the minimal version you want to support
|
# Dependencies
|
||||||
find_package(raylib 3.0 QUIET) # Let CMake search for a raylib-config.cmake
|
find_package(raylib 4.0.0 QUIET) # QUIET or REQUIRED
|
||||||
|
|
||||||
# You could change the QUIET above to REQUIRED and remove this if() clause
|
|
||||||
# This part downloads raylib and builds it if it's not installed on your system
|
|
||||||
if (NOT raylib_FOUND) # If there's none, fetch and build raylib
|
if (NOT raylib_FOUND) # If there's none, fetch and build raylib
|
||||||
include(FetchContent)
|
include(FetchContent)
|
||||||
|
|
||||||
FetchContent_Declare(
|
FetchContent_Declare(
|
||||||
raylib
|
raylib
|
||||||
URL https://github.com/raysan5/raylib/archive/master.tar.gz
|
URL https://github.com/raysan5/raylib/archive/refs/tags/4.0.0.tar.gz
|
||||||
)
|
)
|
||||||
|
|
||||||
FetchContent_GetProperties(raylib)
|
FetchContent_GetProperties(raylib)
|
||||||
if (NOT raylib_POPULATED) # Have we downloaded raylib yet?
|
if (NOT raylib_POPULATED) # Have we downloaded raylib yet?
|
||||||
set(FETCHCONTENT_QUIET NO)
|
set(FETCHCONTENT_QUIET NO)
|
||||||
FetchContent_Populate(raylib)
|
FetchContent_Populate(raylib)
|
||||||
|
|
||||||
set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) # don't build the supplied examples
|
set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) # don't build the supplied examples
|
||||||
|
|
||||||
# build raylib
|
|
||||||
add_subdirectory(${raylib_SOURCE_DIR} ${raylib_BINARY_DIR})
|
add_subdirectory(${raylib_SOURCE_DIR} ${raylib_BINARY_DIR})
|
||||||
|
endif()
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
endif()
|
# Our Project
|
||||||
|
|
||||||
# This is the main part:
|
|
||||||
|
|
||||||
add_executable(${PROJECT_NAME} core_basic_window.c)
|
add_executable(${PROJECT_NAME} core_basic_window.c)
|
||||||
#set(raylib_VERBOSE 1)
|
#set(raylib_VERBOSE 1)
|
||||||
target_link_libraries(${PROJECT_NAME} raylib)
|
target_link_libraries(${PROJECT_NAME} raylib)
|
||||||
|
|
||||||
|
# Web Configurations
|
||||||
|
if (${PLATFORM} STREQUAL "Web")
|
||||||
|
# Tell Emscripten to build an example.html file.
|
||||||
|
set_target_properties(${PROJECT_NAME} PROPERTIES SUFFIX ".html")
|
||||||
|
endif()
|
||||||
|
|
||||||
# Checks if OSX and links appropriate frameworks (Only required on MacOS)
|
# Checks if OSX and links appropriate frameworks (Only required on MacOS)
|
||||||
if (APPLE)
|
if (APPLE)
|
||||||
target_link_libraries(${PROJECT_NAME} "-framework IOKit")
|
target_link_libraries(${PROJECT_NAME} "-framework IOKit")
|
||||||
target_link_libraries(${PROJECT_NAME} "-framework Cocoa")
|
target_link_libraries(${PROJECT_NAME} "-framework Cocoa")
|
||||||
target_link_libraries(${PROJECT_NAME} "-framework OpenGL")
|
target_link_libraries(${PROJECT_NAME} "-framework OpenGL")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
# That's it! You should have an example executable that you can run. Have fun!
|
|
||||||
|
29
projects/CMake/README.md
Normal file
29
projects/CMake/README.md
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
# raylib CMake Project
|
||||||
|
|
||||||
|
This provides a base project template which builds with [CMake](https://cmake.org).
|
||||||
|
|
||||||
|
## Usage
|
||||||
|
|
||||||
|
To compile the example, use one of the following dependending on your build target...
|
||||||
|
|
||||||
|
### Desktop
|
||||||
|
|
||||||
|
Use the following to build for desktop:
|
||||||
|
|
||||||
|
``` bash
|
||||||
|
mkdir build
|
||||||
|
cd build
|
||||||
|
cmake ..
|
||||||
|
make
|
||||||
|
```
|
||||||
|
|
||||||
|
### Web
|
||||||
|
|
||||||
|
Compiling for the web requires the [Emscripten SDK](https://emscripten.org/docs/getting_started/downloads.html):
|
||||||
|
|
||||||
|
``` bash
|
||||||
|
mkdir build
|
||||||
|
cd build
|
||||||
|
emcmake cmake .. -DPLATFORM=Web -DCMAKE_BUILD_TYPE=Release -DCMAKE_EXE_LINKER_FLAGS="-s USE_GLFW=3" -DCMAKE_EXECUTABLE_SUFFIX=".html"
|
||||||
|
emmake make
|
||||||
|
```
|
@ -1,40 +1,69 @@
|
|||||||
/*******************************************************************************************
|
/*******************************************************************************************
|
||||||
*
|
*
|
||||||
* raylib [core] example - Basic window
|
* raylib [core] example - Basic window (adapted for HTML5 platform)
|
||||||
*
|
*
|
||||||
* Welcome to raylib!
|
* This example is prepared to compile for PLATFORM_WEB, PLATFORM_DESKTOP and PLATFORM_RPI
|
||||||
|
* As you will notice, code structure is slightly diferent to the other examples...
|
||||||
|
* To compile it for PLATFORM_WEB just uncomment #define PLATFORM_WEB at beginning
|
||||||
*
|
*
|
||||||
* To test examples, just press F6 and execute raylib_compile_execute script
|
* This example has been created using raylib 1.3 (www.raylib.com)
|
||||||
* Note that compiled executable is placed in the same folder as .c file
|
|
||||||
*
|
|
||||||
* You can find all basic examples on C:\raylib\raylib\examples folder or
|
|
||||||
* raylib official webpage: www.raylib.com
|
|
||||||
*
|
|
||||||
* Enjoy using raylib. :)
|
|
||||||
*
|
|
||||||
* This example has been created using raylib 1.0 (www.raylib.com)
|
|
||||||
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
|
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
|
||||||
*
|
*
|
||||||
* Copyright (c) 2013-2016 Ramon Santamaria (@raysan5)
|
* Copyright (c) 2015 Ramon Santamaria (@raysan5)
|
||||||
*
|
*
|
||||||
********************************************************************************************/
|
********************************************************************************************/
|
||||||
|
|
||||||
#include "raylib.h"
|
#include "raylib.h"
|
||||||
|
|
||||||
|
#if defined(PLATFORM_WEB)
|
||||||
|
#include <emscripten/emscripten.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
// Global Variables Definition
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
int screenWidth = 800;
|
||||||
|
int screenHeight = 450;
|
||||||
|
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
// Module Functions Declaration
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
void UpdateDrawFrame(void); // Update and Draw one frame
|
||||||
|
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
// Main Enry Point
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
int main()
|
int main()
|
||||||
{
|
{
|
||||||
// Initialization
|
// Initialization
|
||||||
//--------------------------------------------------------------------------------------
|
//--------------------------------------------------------------------------------------
|
||||||
int screenWidth = 800;
|
|
||||||
int screenHeight = 450;
|
|
||||||
|
|
||||||
InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window");
|
InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window");
|
||||||
|
|
||||||
SetTargetFPS(60);
|
#if defined(PLATFORM_WEB)
|
||||||
|
emscripten_set_main_loop(UpdateDrawFrame, 0, 1);
|
||||||
|
#else
|
||||||
|
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
|
||||||
//--------------------------------------------------------------------------------------
|
//--------------------------------------------------------------------------------------
|
||||||
|
|
||||||
// Main game loop
|
// Main game loop
|
||||||
while (!WindowShouldClose()) // Detect window close button or ESC key
|
while (!WindowShouldClose()) // Detect window close button or ESC key
|
||||||
|
{
|
||||||
|
UpdateDrawFrame();
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// De-Initialization
|
||||||
|
//--------------------------------------------------------------------------------------
|
||||||
|
CloseWindow(); // Close window and OpenGL context
|
||||||
|
//--------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
// Module Functions Definition
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
void UpdateDrawFrame(void)
|
||||||
{
|
{
|
||||||
// Update
|
// Update
|
||||||
//----------------------------------------------------------------------------------
|
//----------------------------------------------------------------------------------
|
||||||
@ -52,11 +81,3 @@ int main()
|
|||||||
EndDrawing();
|
EndDrawing();
|
||||||
//----------------------------------------------------------------------------------
|
//----------------------------------------------------------------------------------
|
||||||
}
|
}
|
||||||
|
|
||||||
// De-Initialization
|
|
||||||
//--------------------------------------------------------------------------------------
|
|
||||||
CloseWindow(); // Close window and OpenGL context
|
|
||||||
//--------------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
@ -6,7 +6,7 @@ IDE | Platform(s) | Source | Example(s)
|
|||||||
----| ------------| :-------: | :-----:
|
----| ------------| :-------: | :-----:
|
||||||
[4coder](http://4coder.net/) | Windows | ❌ | ✔️
|
[4coder](http://4coder.net/) | Windows | ❌ | ✔️
|
||||||
[Builder](https://wiki.gnome.org/Apps/Builder) | Linux | ❌ | ✔️
|
[Builder](https://wiki.gnome.org/Apps/Builder) | Linux | ❌ | ✔️
|
||||||
[CMake](https://cmake.org/) | Windows, Linux, macOS | ✔️ | ✔️
|
[CMake](https://cmake.org/) | Windows, Linux, macOS, Web | ✔️ | ✔️
|
||||||
[CodeBlocks](http://www.codeblocks.org/) | Windows, Linux, macOS | ❌ | ✔️
|
[CodeBlocks](http://www.codeblocks.org/) | Windows, Linux, macOS | ❌ | ✔️
|
||||||
[Geany](https://www.geany.org/) | Windows, Linux | ✔️ | ✔️
|
[Geany](https://www.geany.org/) | Windows, Linux | ✔️ | ✔️
|
||||||
[Notepad++](https://notepad-plus-plus.org/) | Windows | ✔️ | ✔️
|
[Notepad++](https://notepad-plus-plus.org/) | Windows | ✔️ | ✔️
|
||||||
|
Loading…
Reference in New Issue
Block a user