This commit is contained in:
Ray 2024-02-04 12:14:15 +01:00
commit c0c2e28c1b
4 changed files with 91 additions and 91 deletions

View File

@ -3909,28 +3909,6 @@
}
]
},
{
"name": "GetCameraMatrix",
"description": "Get camera transform matrix (view matrix)",
"returnType": "Matrix",
"params": [
{
"type": "Camera",
"name": "camera"
}
]
},
{
"name": "GetCameraMatrix2D",
"description": "Get camera 2d transform matrix",
"returnType": "Matrix",
"params": [
{
"type": "Camera2D",
"name": "camera"
}
]
},
{
"name": "GetWorldToScreen",
"description": "Get the screen space position for a 3d world space position",
@ -3946,21 +3924,6 @@
}
]
},
{
"name": "GetScreenToWorld2D",
"description": "Get the world space position for a 2d camera screen space position",
"returnType": "Vector2",
"params": [
{
"type": "Vector2",
"name": "position"
},
{
"type": "Camera2D",
"name": "camera"
}
]
},
{
"name": "GetWorldToScreenEx",
"description": "Get size position for a 3d world space position",
@ -3999,6 +3962,43 @@
}
]
},
{
"name": "GetScreenToWorld2D",
"description": "Get the world space position for a 2d camera screen space position",
"returnType": "Vector2",
"params": [
{
"type": "Vector2",
"name": "position"
},
{
"type": "Camera2D",
"name": "camera"
}
]
},
{
"name": "GetCameraMatrix",
"description": "Get camera transform matrix (view matrix)",
"returnType": "Matrix",
"params": [
{
"type": "Camera",
"name": "camera"
}
]
},
{
"name": "GetCameraMatrix2D",
"description": "Get camera 2d transform matrix",
"returnType": "Matrix",
"params": [
{
"type": "Camera2D",
"name": "camera"
}
]
},
{
"name": "SetTargetFPS",
"description": "Set target FPS (maximum)",

View File

@ -3654,22 +3654,6 @@ return {
{type = "float", name = "height"}
}
},
{
name = "GetCameraMatrix",
description = "Get camera transform matrix (view matrix)",
returnType = "Matrix",
params = {
{type = "Camera", name = "camera"}
}
},
{
name = "GetCameraMatrix2D",
description = "Get camera 2d transform matrix",
returnType = "Matrix",
params = {
{type = "Camera2D", name = "camera"}
}
},
{
name = "GetWorldToScreen",
description = "Get the screen space position for a 3d world space position",
@ -3679,15 +3663,6 @@ return {
{type = "Camera", name = "camera"}
}
},
{
name = "GetScreenToWorld2D",
description = "Get the world space position for a 2d camera screen space position",
returnType = "Vector2",
params = {
{type = "Vector2", name = "position"},
{type = "Camera2D", name = "camera"}
}
},
{
name = "GetWorldToScreenEx",
description = "Get size position for a 3d world space position",
@ -3708,6 +3683,31 @@ return {
{type = "Camera2D", name = "camera"}
}
},
{
name = "GetScreenToWorld2D",
description = "Get the world space position for a 2d camera screen space position",
returnType = "Vector2",
params = {
{type = "Vector2", name = "position"},
{type = "Camera2D", name = "camera"}
}
},
{
name = "GetCameraMatrix",
description = "Get camera transform matrix (view matrix)",
returnType = "Matrix",
params = {
{type = "Camera", name = "camera"}
}
},
{
name = "GetCameraMatrix2D",
description = "Get camera 2d transform matrix",
returnType = "Matrix",
params = {
{type = "Camera2D", name = "camera"}
}
},
{
name = "SetTargetFPS",
description = "Set target FPS (maximum)",

View File

@ -1435,29 +1435,13 @@ Function 085: GetViewRay() (4 input parameters)
Param[2]: camera (type: Camera)
Param[3]: width (type: float)
Param[4]: height (type: float)
Function 086: GetCameraMatrix() (1 input parameters)
Name: GetCameraMatrix
Return type: Matrix
Description: Get camera transform matrix (view matrix)
Param[1]: camera (type: Camera)
Function 087: GetCameraMatrix2D() (1 input parameters)
Name: GetCameraMatrix2D
Return type: Matrix
Description: Get camera 2d transform matrix
Param[1]: camera (type: Camera2D)
Function 088: GetWorldToScreen() (2 input parameters)
Function 086: GetWorldToScreen() (2 input parameters)
Name: GetWorldToScreen
Return type: Vector2
Description: Get the screen space position for a 3d world space position
Param[1]: position (type: Vector3)
Param[2]: camera (type: Camera)
Function 089: GetScreenToWorld2D() (2 input parameters)
Name: GetScreenToWorld2D
Return type: Vector2
Description: Get the world space position for a 2d camera screen space position
Param[1]: position (type: Vector2)
Param[2]: camera (type: Camera2D)
Function 090: GetWorldToScreenEx() (4 input parameters)
Function 087: GetWorldToScreenEx() (4 input parameters)
Name: GetWorldToScreenEx
Return type: Vector2
Description: Get size position for a 3d world space position
@ -1465,12 +1449,28 @@ Function 090: GetWorldToScreenEx() (4 input parameters)
Param[2]: camera (type: Camera)
Param[3]: width (type: int)
Param[4]: height (type: int)
Function 091: GetWorldToScreen2D() (2 input parameters)
Function 088: GetWorldToScreen2D() (2 input parameters)
Name: GetWorldToScreen2D
Return type: Vector2
Description: Get the screen space position for a 2d camera world space position
Param[1]: position (type: Vector2)
Param[2]: camera (type: Camera2D)
Function 089: GetScreenToWorld2D() (2 input parameters)
Name: GetScreenToWorld2D
Return type: Vector2
Description: Get the world space position for a 2d camera screen space position
Param[1]: position (type: Vector2)
Param[2]: camera (type: Camera2D)
Function 090: GetCameraMatrix() (1 input parameters)
Name: GetCameraMatrix
Return type: Matrix
Description: Get camera transform matrix (view matrix)
Param[1]: camera (type: Camera)
Function 091: GetCameraMatrix2D() (1 input parameters)
Name: GetCameraMatrix2D
Return type: Matrix
Description: Get camera 2d transform matrix
Param[1]: camera (type: Camera2D)
Function 092: SetTargetFPS() (1 input parameters)
Name: SetTargetFPS
Return type: void

View File

@ -912,20 +912,10 @@
<Param type="float" name="width" desc="" />
<Param type="float" name="height" desc="" />
</Function>
<Function name="GetCameraMatrix" retType="Matrix" paramCount="1" desc="Get camera transform matrix (view matrix)">
<Param type="Camera" name="camera" desc="" />
</Function>
<Function name="GetCameraMatrix2D" retType="Matrix" paramCount="1" desc="Get camera 2d transform matrix">
<Param type="Camera2D" name="camera" desc="" />
</Function>
<Function name="GetWorldToScreen" retType="Vector2" paramCount="2" desc="Get the screen space position for a 3d world space position">
<Param type="Vector3" name="position" desc="" />
<Param type="Camera" name="camera" desc="" />
</Function>
<Function name="GetScreenToWorld2D" retType="Vector2" paramCount="2" desc="Get the world space position for a 2d camera screen space position">
<Param type="Vector2" name="position" desc="" />
<Param type="Camera2D" name="camera" desc="" />
</Function>
<Function name="GetWorldToScreenEx" retType="Vector2" paramCount="4" desc="Get size position for a 3d world space position">
<Param type="Vector3" name="position" desc="" />
<Param type="Camera" name="camera" desc="" />
@ -936,6 +926,16 @@
<Param type="Vector2" name="position" desc="" />
<Param type="Camera2D" name="camera" desc="" />
</Function>
<Function name="GetScreenToWorld2D" retType="Vector2" paramCount="2" desc="Get the world space position for a 2d camera screen space position">
<Param type="Vector2" name="position" desc="" />
<Param type="Camera2D" name="camera" desc="" />
</Function>
<Function name="GetCameraMatrix" retType="Matrix" paramCount="1" desc="Get camera transform matrix (view matrix)">
<Param type="Camera" name="camera" desc="" />
</Function>
<Function name="GetCameraMatrix2D" retType="Matrix" paramCount="1" desc="Get camera 2d transform matrix">
<Param type="Camera2D" name="camera" desc="" />
</Function>
<Function name="SetTargetFPS" retType="void" paramCount="1" desc="Set target FPS (maximum)">
<Param type="int" name="fps" desc="" />
</Function>